Internet of Things (IoT) in the chemical Global Market Report 2023Including: 1) By Technology Type: Machine Vision; 3D Printing; Manufacturing Execution Systems; Distributed Control Systems; Industrial Robotics; Big Data; Artificial Intelligence; Augmented Reality And Virtual Reality2) By Industry: Large Enterprises; Small And Medium-Sized Enterprises3) By End User: Metals And Mining; Food And Beverages; Chemical; Pharmaceutical; Pulp And PaperCovering: Microsoft Corporation; BASF SE; Huawei Technologies Co. Ltd.; Hitachi Ltd.; Siemens AG
Global Federated Learning Solutions Market Size study & Forecast, by Application (Drug Discovery, Shopping Experience Personalization, Data Privacy and Security Management, Risk Management, Industrial Internet of Things, Online Visual Object Detection, Augmented Reality/Virtual Reality, Other), by Verticals (Banking, Financial Services, and Insurance, Healthcare and Life Sciences, Retail and Ecommerce, Manufacturing, Energy and Utilities, Automotive and Transportation, IT and Telecommunication, Other) and Regional Analysis, 2023-2030
United States Metaverse Market By Component (Hardware and Software), By Platform (Desktop and Mobile), By Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR) and Mixed Reality (MR)), By Application (Gaming, Online Shopping, Content Creation, Social Media and Others), By End User (BFSI, Retail, Manufacturing, Media & Entertainment, Education, Aerospace & Defense and Others), By Region, Competition Forecast & Opportunities, 2028
Metaverse in Retail Market Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028FSegmented By Product (Hardware (Displays, Extended Reality (XR) Hardware (Haptic Sensors & Devices, Omni Treadmills, Smart Glasses), AR/VR Headsets), Software (Asset Creation Tool, Programming Engines), Services), By Platform (Desktop, Mobile, Headsets), By Technology (Blockchain, AR & VR, Mixed Reality, Others), By End-Use Type (Food and Beverages, Personal and Household Care, Apparel, Footwear and Accessories, Furniture, Toys and Hobby, Electronic and Household Appliances, Other), By Region, Competition
Augmented Reality & Virtual Reality Market Global Industry Size, Share, Trends, Opportunity, and Forecast. 2018-2028Segmented By Product Type (Head-Mounted Display, Head-Up Display, Smart Glass, Handheld Device Applications), By Organization Size (Large Enterprises, Small & Medium-sized Enterprises), By Offering (Hardware & Software), By Application (Consumer, Enterprise), By End User (Entertainment, Manufacturing, Healthcare, Defense, Consumer Electronics, Automotive, & Others), By Region
Automotive Augmented Reality Head-Up Display (AR-HUD) Market (Feature: AR Navigation, Ultra-wide 13 x 5 FOV, Marked Lane Violation Warning, Pedestrian Warning, Front Vehicle Distance Warning, Lane Changing Guidance, Enhanced Rain-Fog Display, and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2023-2031
Augmented and Virtual Reality in Education Market by offering type (software, hardware, services), device type, deployment (on-premise, cloud), application, end user (academic institutions, corporates) and Region - Global Forecast to 2028
Augmented Reality (AR) Shopping Market by Device Type (HMD, Smart Mirror, Handheld Device), Application (Try-on Solution, Planning & Designing, Information System), Market Type (Apparel, Jewelry, Groceries), Offering and Region - Global Forecast to 2028
Mixed Reality in Healthcare Market By Type (Augmented Reality, Virtual Reality), By Component (Hardware, Software, Content and Application, Others), By Application (Surgery and Surgery Simulation, Patient Care Management, Fitness Management, Medical Training and Education, Others), By End User (Hospital, Surgical centers and Medical Institutes, Others): Global Opportunity Analysis and Industry Forecast, 2023-2031
Global Automation in Biopharma Industry Market Size study & Forecast, by Technology (Automation Technology, Digitization Technology), by Application (Clinical Phase, Drug Discovery Phase, Production Phase), by Component (Automation Hardware, Automation Software, Services Project Phase, Services Operation Phase), by Automation Technology (Supervisory Control and Data Acquisition (SCADA), Distributed Control Systems (DCS), Programmable Logic Controllers (PLC), Manufacturing Execution System (MES), Human-machine Interface (HMI), Advanced Process Control (APC), Others) by Digitization Technology (Internet of things (IoT), Artificial Intelligence (AI), Digital Twin Technology, Augmented Reality (AR) and Virtual Reality (VR), Predictive Analytics, Cloud Computing) and Regional Analysis, 2023-2030
6G Market by Vertical (Agriculture, Automotive, Educational and entertainment, Health, Manufacturing, Public safety), by Application (Multi sensory extended reality, Blockchain), by Deployment Device & Region - Global Forecast to 2030
AR/VR in Travel & Tourism Market Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028FSegmented By Technology (Augmented Reality and Virtual Reality), By Component (Hardware, Software, and Services), By Application (Hospitality, In-Flight Entertainment, Travel Booking Services, AR Gamification, and Navigating), By Product (AR-Powered Glasses, AR Mobile Apps/Software, and VR Headsets), By Region, Competition
AR/VR in Travel & Tourism Market Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028FSegmented By Technology (Augmented Reality and Virtual Reality), By Component (Hardware, Software, and Services), By Application (Hospitality, In-Flight Entertainment, Travel Booking Services, AR Gamification, and Navigating), By Product (AR-Powered Glasses, AR Mobile Apps/Software, and VR Headsets), By Region, Competition
AR/VR in Travel & Tourism Market Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028FSegmented By Technology (Augmented Reality and Virtual Reality), By Component (Hardware, Software, and Services), By Application (Hospitality, In-Flight Entertainment, Travel Booking Services, AR Gamification, and Navigating), By Product (AR-Powered Glasses, AR Mobile Apps/Software, and VR Headsets), By Region, Competition
Location Based Entertainment (LBE) Market by Technology (Virtual Reality (VR), Augmented Reality (AR), Projection Mapping), Offering (Hardware, Software, Services), Venue (Amusement Parks, Theme Parks, Arcades) and Region - Global Forecast to 2028