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ヘルスケアにおける複合現実市場 タイプ別(拡張現実、仮想現実)、コンポーネント別(ハードウェア、ソフトウェア、コンテンツ、アプリケーション、その他)、用途別(手術・手術シミュレーション、患者ケア管理、フィットネス管理、医療トレーニング・教育、その他)、エンドユーザー別(病院、手術センター、医療機関、その他):2023-2031年の世界機会分析と産業予測


Mixed Reality in Healthcare Market By Type (Augmented Reality, Virtual Reality), By Component (Hardware, Software, Content and Application, Others), By Application (Surgery and Surgery Simulation, Patient Care Management, Fitness Management, Medical Training and Education, Others), By End User (Hospital, Surgical centers and Medical Institutes, Others): Global Opportunity Analysis and Industry Forecast, 2023-2031

ヘルスケアにおける複合現実の世界市場は、2023年から2032年までの年平均成長率(CAGR)27.0%で、2022年の27億ドルから成長し、2032年には306億380万ドルに達すると予測されている。 複合現実(MR)は、物理的な... もっと見る

 

 

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Allied Market Research
アライドマーケットリサーチ
2023年6月30日 US$5,730
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280 英語

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サマリー

ヘルスケアにおける複合現実の世界市場は、2023年から2032年までの年平均成長率(CAGR)27.0%で、2022年の27億ドルから成長し、2032年には306億380万ドルに達すると予測されている。
複合現実(MR)は、物理的な世界とデジタルの世界を融合させ、有形のものとデジタルのものが共存し、リアルタイムで相互作用する環境を作り出す。拡張現実(AR)が現実世界の上にデジタル・コンテンツのレイヤーを表示するだけであるのに対し、MRは仮想コンテンツとの現実世界での統合と相互作用を提供する。

手術などの医療行為におけるMR技術の使用に対する意識の高まりは、世界の医療用複合現実感市場の発展に影響を与えている主な要因の1つである。医療・ヘルスケア訓練手順におけるMR技術の使用の増加は、今後数年間のヘルスケアにおける混合現実世界市場の拡大を促進すると予想される。さらに、疼痛管理だけでなく、精神疾患の治療にMR技術を採用することの有用性を分析する研究や研究開発努力の増加が、ヘルスケアにおける混合現実の世界市場成長の原動力となっている。
製品や機器のコストが高いことは、ヘルスケアにおける混合現実の世界市場成長の主な阻害要因である。さらに、熟練した専門家の不足、データセキュリティ、プライバシーの問題が、ヘルスケア分野でのMRの採用を妨げると予測されている。これらは、今後数年間の市場収益成長を妨げると予想される主な要因である。

ヘルスケア産業における複合現実感の使用の増加は、現代的なヘルスケアインフラの構築、患者の意識の向上、複合現実感の採用によって推進されている。加えて、様々な地域の様々な医療疾患に使用されるMRベースのソリューションの研究開発が増加しており、市場にいくつかの機会を創出すると予測されている。医療業界におけるMR技術の使用は、MRベースのソリューションや機器の認知度向上によるMRの認知度向上により増加すると予想される。

パンデミック(世界的大流行)の間、医療分野では仮想現実と拡張現実の需要が増加した。医療におけるバーチャル・リアリティの利用により、医師は新種のウイルス株の影響を理解し調査することができた。医療従事者は、医療におけるバーチャル・リアリティの使用により、患者の身体への病気の影響を強調するリアルタイムのX線写真の洞察を見ることができるようになった。COVID-19感染を克服した患者の大半に集中治療後症候群(PICS)が発症した。.
本レポートで紹介する主なプレーヤーには、Daqri、EchoPixel, Inc.、Oculus VR、Atheer, Inc.、Firsthand Technology, Inc.、Osso VR、Surgical Theater, Inc.、Microsoft Corporation、Samsung Electronics Co.Ltd.、HTC Corporationなどである。

ステークホルダーにとっての主なメリット
当レポートでは、2022年から2032年にかけての医療用複合現実感市場分析の市場セグメント、現在の動向、予測、ダイナミクスを定量的に分析し、医療用複合現実感市場の有力なビジネスチャンスを明らかにします。
主要な促進要因、阻害要因、機会に関する情報とともに市場調査を提供します。
ポーターのファイブフォース分析により、バイヤーとサプライヤーの潜在力を明らかにし、ステークホルダーが利益重視のビジネス決定を行い、サプライヤーとバイヤーのネットワークを強化できるようにします。
ヘルスケアにおける複合現実感市場のセグメンテーションを詳細に分析することで、市場機会を見極めることができます。
各地域の主要国を世界市場への収益貢献度に応じてマッピングしています。
市場プレイヤーのポジショニングはベンチマーキングを容易にし、市場プレイヤーの現在のポジションを明確に理解することができます。
ヘルスケアにおける複合現実感市場の地域別および世界市場動向、主要企業、市場セグメント、応用分野、市場成長戦略の分析を含みます。

主要市場セグメント
タイプ別
拡張現実
バーチャルリアリティ
コンポーネント別
ハードウェア
ソフトウェア
コンテンツとアプリケーション
その他
アプリケーション別
手術・手術シミュレーション
患者ケア管理
フィットネス管理
医療トレーニングと教育
その他
エンドユーザー別
病院
手術センターおよび医療機関
その他
地域別
北米
米国
カナダ
メキシコ
ヨーロッパ
ドイツ
イギリス
フランス
スペイン
イタリア
その他のヨーロッパ
アジア太平洋
中国
日本
インド
韓国
オーストラリア
その他のアジア太平洋地域
ラメア
ブラジル
サウジアラビア
アラブ首長国連邦
南アフリカ
その他の地域
主要市場プレイヤー
Atheer, Inc.
ダクリ
エコーピクセル社
ファーストハンドテクノロジー
HTCコーポレーション
マイクロソフト株式会社
オキュラスVR
オッソVR
サムスン電子Ltd.
サージカルシアター

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目次

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research Methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO Perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.4. Market dynamics
3.4.1. Drivers
3.4.2. Restraints
3.4.3. Opportunities
3.5. COVID-19 Impact Analysis on the market
3.6. Average Selling Price
3.7. Market Share Analysis
3.8. Brand Share Analysis
3.9. Value Chain Analysis
3.10. Key Regulation Analysis
3.11. Patent Landscape
3.12. Regulatory Guidelines
3.13. Trade Data Analysis
3.14. Product Consumption
CHAPTER 4: MIXED REALITY IN HEALTHCARE MARKET, BY TYPE
4.1. Overview
4.1.1. Market size and forecast
4.2. Augmented Reality
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Virtual Reality
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
CHAPTER 5: MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT 
5.1. Overview
5.1.1. Market size and forecast
5.2. Hardware
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Software
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Content and Application
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
5.5. Others
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market share analysis by country
CHAPTER 6: MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION
6.1. Overview
6.1.1. Market size and forecast
6.2. Surgery and Surgery Simulation
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Patient Care Management
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Fitness Management
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Medical Training and Education
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: MIXED REALITY IN HEALTHCARE MARKET, BY END USER
7.1. Overview
7.1.1. Market size and forecast
7.2. Hospital
7.2.1. Key market trends, growth factors and opportunities
7.2.2. Market size and forecast, by region
7.2.3. Market share analysis by country
7.3. Surgical centers and Medical Institutes
7.3.1. Key market trends, growth factors and opportunities
7.3.2. Market size and forecast, by region
7.3.3. Market share analysis by country
7.4.  Others
7.4.1. Key market trends, growth factors and opportunities
7.4.2. Market size and forecast, by region
7.4.3. Market share analysis by country
CHAPTER 8: MIXED REALITY IN HEALTHCARE MARKET, BY REGION
8.1. Overview
8.1.1. Market size and forecast By Region
8.2. North America
8.2.1. Key trends and opportunities
8.2.2. Market size and forecast, by Type
8.2.3. Market size and forecast, by Component 
8.2.4. Market size and forecast, by Application
8.2.5. Market size and forecast, by End User
8.2.6. Market size and forecast, by country
8.2.6.1. U.S.
8.2.6.1.1. Key market trends, growth factors and opportunities
8.2.6.1.2. Market size and forecast, by Type
8.2.6.1.3. Market size and forecast, by Component 
8.2.6.1.4. Market size and forecast, by Application
8.2.6.1.5. Market size and forecast, by End User
8.2.6.2. Canada
8.2.6.2.1. Key market trends, growth factors and opportunities
8.2.6.2.2. Market size and forecast, by Type
8.2.6.2.3. Market size and forecast, by Component 
8.2.6.2.4. Market size and forecast, by Application
8.2.6.2.5. Market size and forecast, by End User
8.2.6.3. Mexico
8.2.6.3.1. Key market trends, growth factors and opportunities
8.2.6.3.2. Market size and forecast, by Type
8.2.6.3.3. Market size and forecast, by Component 
8.2.6.3.4. Market size and forecast, by Application
8.2.6.3.5. Market size and forecast, by End User
8.3. Europe
8.3.1. Key trends and opportunities
8.3.2. Market size and forecast, by Type
8.3.3. Market size and forecast, by Component 
8.3.4. Market size and forecast, by Application
8.3.5. Market size and forecast, by End User
8.3.6. Market size and forecast, by country
8.3.6.1. Germany
8.3.6.1.1. Key market trends, growth factors and opportunities
8.3.6.1.2. Market size and forecast, by Type
8.3.6.1.3. Market size and forecast, by Component 
8.3.6.1.4. Market size and forecast, by Application
8.3.6.1.5. Market size and forecast, by End User
8.3.6.2. UK
8.3.6.2.1. Key market trends, growth factors and opportunities
8.3.6.2.2. Market size and forecast, by Type
8.3.6.2.3. Market size and forecast, by Component 
8.3.6.2.4. Market size and forecast, by Application
8.3.6.2.5. Market size and forecast, by End User
8.3.6.3. France
8.3.6.3.1. Key market trends, growth factors and opportunities
8.3.6.3.2. Market size and forecast, by Type
8.3.6.3.3. Market size and forecast, by Component 
8.3.6.3.4. Market size and forecast, by Application
8.3.6.3.5. Market size and forecast, by End User
8.3.6.4. Spain
8.3.6.4.1. Key market trends, growth factors and opportunities
8.3.6.4.2. Market size and forecast, by Type
8.3.6.4.3. Market size and forecast, by Component 
8.3.6.4.4. Market size and forecast, by Application
8.3.6.4.5. Market size and forecast, by End User
8.3.6.5. Italy
8.3.6.5.1. Key market trends, growth factors and opportunities
8.3.6.5.2. Market size and forecast, by Type
8.3.6.5.3. Market size and forecast, by Component 
8.3.6.5.4. Market size and forecast, by Application
8.3.6.5.5. Market size and forecast, by End User
8.3.6.6. Rest of Europe
8.3.6.6.1. Key market trends, growth factors and opportunities
8.3.6.6.2. Market size and forecast, by Type
8.3.6.6.3. Market size and forecast, by Component 
8.3.6.6.4. Market size and forecast, by Application
8.3.6.6.5. Market size and forecast, by End User
8.4. Asia-Pacific
8.4.1. Key trends and opportunities
8.4.2. Market size and forecast, by Type
8.4.3. Market size and forecast, by Component 
8.4.4. Market size and forecast, by Application
8.4.5. Market size and forecast, by End User
8.4.6. Market size and forecast, by country
8.4.6.1. China
8.4.6.1.1. Key market trends, growth factors and opportunities
8.4.6.1.2. Market size and forecast, by Type
8.4.6.1.3. Market size and forecast, by Component 
8.4.6.1.4. Market size and forecast, by Application
8.4.6.1.5. Market size and forecast, by End User
8.4.6.2. Japan
8.4.6.2.1. Key market trends, growth factors and opportunities
8.4.6.2.2. Market size and forecast, by Type
8.4.6.2.3. Market size and forecast, by Component 
8.4.6.2.4. Market size and forecast, by Application
8.4.6.2.5. Market size and forecast, by End User
8.4.6.3. India
8.4.6.3.1. Key market trends, growth factors and opportunities
8.4.6.3.2. Market size and forecast, by Type
8.4.6.3.3. Market size and forecast, by Component 
8.4.6.3.4. Market size and forecast, by Application
8.4.6.3.5. Market size and forecast, by End User
8.4.6.4. South Korea
8.4.6.4.1. Key market trends, growth factors and opportunities
8.4.6.4.2. Market size and forecast, by Type
8.4.6.4.3. Market size and forecast, by Component 
8.4.6.4.4. Market size and forecast, by Application
8.4.6.4.5. Market size and forecast, by End User
8.4.6.5. Australia
8.4.6.5.1. Key market trends, growth factors and opportunities
8.4.6.5.2. Market size and forecast, by Type
8.4.6.5.3. Market size and forecast, by Component 
8.4.6.5.4. Market size and forecast, by Application
8.4.6.5.5. Market size and forecast, by End User
8.4.6.6. Rest of Asia-Pacific
8.4.6.6.1. Key market trends, growth factors and opportunities
8.4.6.6.2. Market size and forecast, by Type
8.4.6.6.3. Market size and forecast, by Component 
8.4.6.6.4. Market size and forecast, by Application
8.4.6.6.5. Market size and forecast, by End User
8.5. LAMEA
8.5.1. Key trends and opportunities
8.5.2. Market size and forecast, by Type
8.5.3. Market size and forecast, by Component 
8.5.4. Market size and forecast, by Application
8.5.5. Market size and forecast, by End User
8.5.6. Market size and forecast, by country
8.5.6.1. Brazil
8.5.6.1.1. Key market trends, growth factors and opportunities
8.5.6.1.2. Market size and forecast, by Type
8.5.6.1.3. Market size and forecast, by Component 
8.5.6.1.4. Market size and forecast, by Application
8.5.6.1.5. Market size and forecast, by End User
8.5.6.2. Saudi Arabia
8.5.6.2.1. Key market trends, growth factors and opportunities
8.5.6.2.2. Market size and forecast, by Type
8.5.6.2.3. Market size and forecast, by Component 
8.5.6.2.4. Market size and forecast, by Application
8.5.6.2.5. Market size and forecast, by End User
8.5.6.3. United Arab Emirates
8.5.6.3.1. Key market trends, growth factors and opportunities
8.5.6.3.2. Market size and forecast, by Type
8.5.6.3.3. Market size and forecast, by Component 
8.5.6.3.4. Market size and forecast, by Application
8.5.6.3.5. Market size and forecast, by End User
8.5.6.4. South Africa
8.5.6.4.1. Key market trends, growth factors and opportunities
8.5.6.4.2. Market size and forecast, by Type
8.5.6.4.3. Market size and forecast, by Component 
8.5.6.4.4. Market size and forecast, by Application
8.5.6.4.5. Market size and forecast, by End User
8.5.6.5. Rest of LAMEA
8.5.6.5.1. Key market trends, growth factors and opportunities
8.5.6.5.2. Market size and forecast, by Type
8.5.6.5.3. Market size and forecast, by Component 
8.5.6.5.4. Market size and forecast, by Application
8.5.6.5.5. Market size and forecast, by End User
CHAPTER 9: COMPETITIVE LANDSCAPE
9.1. Introduction
9.2. Top winning strategies
9.3. Product Mapping of Top 10 Player
9.4. Competitive Dashboard
9.5. Competitive Heatmap
9.6. Top player positioning, 2022
CHAPTER 10: COMPANY PROFILES
10.1. Daqri
10.1.1. Company overview
10.1.2. Key Executives
10.1.3. Company snapshot
10.2. ECHOPIXEL, INC.
10.2.1. Company overview
10.2.2. Key Executives
10.2.3. Company snapshot
10.3. Firsthand Technology, Inc.
10.3.1. Company overview
10.3.2. Key Executives
10.3.3. Company snapshot
10.4. Oculus VR
10.4.1. Company overview
10.4.2. Key Executives
10.4.3. Company snapshot
10.5. Osso VR
10.5.1. Company overview
10.5.2. Key Executives
10.5.3. Company snapshot
10.6. Surgical Theater, Inc.
10.6.1. Company overview
10.6.2. Key Executives
10.6.3. Company snapshot
10.7. Atheer, Inc.
10.7.1. Company overview
10.7.2. Key Executives
10.7.3. Company snapshot
10.8. Microsoft Corporation
10.8.1. Company overview
10.8.2. Key Executives
10.8.3. Company snapshot
10.9. Samsung Electronics Co. Ltd.
10.9.1. Company overview
10.9.2. Key Executives
10.9.3. Company snapshot
10.10. HTC Corporation
10.10.1. Company overview
10.10.2. Key Executives
10.10.3. Company snapshot

 

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Summary

The global mixed reality in healthcare market is anticipated to reach $30,603.80 million by 2032, growing from $2,700.00 million in 2022 at a CAGR of 27.0% from 2023 to 2032.
Mixed Reality (MR) combines the physical and digital worlds to create settings in which tangible and digital items coexist and interact in real time. While Augmented Reality (AR) just displays a layer of digital content on top of the actual world, MR provides real-world integration and interaction with virtual content.

Rising awareness of the use of MR technology in medical operations such as surgery is one of the primary factors impacting the global mixed reality in healthcare market development. The increasing use of MR technologies in medical and healthcare training procedures is expected to drive the global mixed reality in healthcare market expansion in the upcoming years. Furthermore, an increase in the number of studies and R&D efforts analyzing the usefulness of adopting MR technologies to treat mental health disorders as well as for pain management is driving the global mixed reality in healthcare market growth.
The high cost of products and devices is a major impediment to the global mixed reality in healthcare market growth. In addition, a shortage of skilled professionals, data security, and privacy issues are projected to hamper the adoption of MR in the healthcare sector. These are the major factors anticipated to hinder the market revenue growth in the upcoming years.

The increase in use of mixed reality in the healthcare industry is being driven by the creation of contemporary healthcare infrastructure, elevated patient awareness, and mixed reality adoption. In addition, rising R&D of MR-based solutions for usage in a variety of medical illnesses across various geographies is anticipated to create several opportunities in the market. The use of MR technology in the healthcare industry is expected to increase owing to the increasing awareness of MR through better visibility of MR-based solutions and equipment.

During the pandemic, there was a rise in the demand for virtual and augmented reality in the healthcare sector. Doctors were able to comprehend and investigate the effects of the novel virus strain owing to the usage of virtual reality in healthcare. Medical professionals can now view real-time radiographic insights that highlight the effects of disease on patient’s body due to the use of virtual reality in healthcare. Post-Intensive Care Syndrome (PICS) was developed in the majority of patients who overcame the COVID-19 infection. .
The key players profiled in this report include Daqri, EchoPixel, Inc., Oculus VR, Atheer, Inc., Firsthand Technology, Inc., Osso VR, Surgical Theater, Inc., Microsoft Corporation, Samsung Electronics Co. Ltd., and HTC Corporation.

Key Benefits For Stakeholders
●This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the mixed reality in healthcare market analysis from 2022 to 2032 to identify the prevailing mixed reality in healthcare market opportunities.
●The market research is offered along with information related to key drivers, restraints, and opportunities.
●Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
●In-depth analysis of the mixed reality in healthcare market segmentation assists to determine the prevailing market opportunities.
●Major countries in each region are mapped according to their revenue contribution to the global market.
●Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
●The report includes the analysis of the regional as well as global mixed reality in healthcare market trends, key players, market segments, application areas, and market growth strategies.

Key Market Segments
By Type
● Augmented Reality
● Virtual Reality
By Component
● Hardware
● Software
● Content and Application
● Others
By Application
● Surgery and Surgery Simulation
● Patient Care Management
● Fitness Management
● Medical Training and Education
● Others
By End User
● Hospital
● Surgical centers and Medical Institutes
● Others
By Region
● North America
○ U.S.
○ Canada
○ Mexico
● Europe
○ Germany
○ UK
○ France
○ Spain
○ Italy
○ Rest of Europe
● Asia-Pacific
○ China
○ Japan
○ India
○ South Korea
○ Australia
○ Rest of Asia-Pacific
● LAMEA
○ Brazil
○ Saudi Arabia
○ United Arab Emirates
○ South Africa
○ Rest of LAMEA
● Key Market Players
○ Atheer, Inc.
○ Daqri
○ ECHOPIXEL, INC.
○ Firsthand Technology, Inc.
○ HTC Corporation
○ Microsoft Corporation
○ Oculus VR
○ Osso VR
○ Samsung Electronics Co. Ltd.
○ Surgical Theater, Inc.



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Table of Contents

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research Methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO Perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.4. Market dynamics
3.4.1. Drivers
3.4.2. Restraints
3.4.3. Opportunities
3.5. COVID-19 Impact Analysis on the market
3.6. Average Selling Price
3.7. Market Share Analysis
3.8. Brand Share Analysis
3.9. Value Chain Analysis
3.10. Key Regulation Analysis
3.11. Patent Landscape
3.12. Regulatory Guidelines
3.13. Trade Data Analysis
3.14. Product Consumption
CHAPTER 4: MIXED REALITY IN HEALTHCARE MARKET, BY TYPE
4.1. Overview
4.1.1. Market size and forecast
4.2. Augmented Reality
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Virtual Reality
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
CHAPTER 5: MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT 
5.1. Overview
5.1.1. Market size and forecast
5.2. Hardware
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Software
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Content and Application
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
5.5. Others
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market share analysis by country
CHAPTER 6: MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION
6.1. Overview
6.1.1. Market size and forecast
6.2. Surgery and Surgery Simulation
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Patient Care Management
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Fitness Management
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Medical Training and Education
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: MIXED REALITY IN HEALTHCARE MARKET, BY END USER
7.1. Overview
7.1.1. Market size and forecast
7.2. Hospital
7.2.1. Key market trends, growth factors and opportunities
7.2.2. Market size and forecast, by region
7.2.3. Market share analysis by country
7.3. Surgical centers and Medical Institutes
7.3.1. Key market trends, growth factors and opportunities
7.3.2. Market size and forecast, by region
7.3.3. Market share analysis by country
7.4.  Others
7.4.1. Key market trends, growth factors and opportunities
7.4.2. Market size and forecast, by region
7.4.3. Market share analysis by country
CHAPTER 8: MIXED REALITY IN HEALTHCARE MARKET, BY REGION
8.1. Overview
8.1.1. Market size and forecast By Region
8.2. North America
8.2.1. Key trends and opportunities
8.2.2. Market size and forecast, by Type
8.2.3. Market size and forecast, by Component 
8.2.4. Market size and forecast, by Application
8.2.5. Market size and forecast, by End User
8.2.6. Market size and forecast, by country
8.2.6.1. U.S.
8.2.6.1.1. Key market trends, growth factors and opportunities
8.2.6.1.2. Market size and forecast, by Type
8.2.6.1.3. Market size and forecast, by Component 
8.2.6.1.4. Market size and forecast, by Application
8.2.6.1.5. Market size and forecast, by End User
8.2.6.2. Canada
8.2.6.2.1. Key market trends, growth factors and opportunities
8.2.6.2.2. Market size and forecast, by Type
8.2.6.2.3. Market size and forecast, by Component 
8.2.6.2.4. Market size and forecast, by Application
8.2.6.2.5. Market size and forecast, by End User
8.2.6.3. Mexico
8.2.6.3.1. Key market trends, growth factors and opportunities
8.2.6.3.2. Market size and forecast, by Type
8.2.6.3.3. Market size and forecast, by Component 
8.2.6.3.4. Market size and forecast, by Application
8.2.6.3.5. Market size and forecast, by End User
8.3. Europe
8.3.1. Key trends and opportunities
8.3.2. Market size and forecast, by Type
8.3.3. Market size and forecast, by Component 
8.3.4. Market size and forecast, by Application
8.3.5. Market size and forecast, by End User
8.3.6. Market size and forecast, by country
8.3.6.1. Germany
8.3.6.1.1. Key market trends, growth factors and opportunities
8.3.6.1.2. Market size and forecast, by Type
8.3.6.1.3. Market size and forecast, by Component 
8.3.6.1.4. Market size and forecast, by Application
8.3.6.1.5. Market size and forecast, by End User
8.3.6.2. UK
8.3.6.2.1. Key market trends, growth factors and opportunities
8.3.6.2.2. Market size and forecast, by Type
8.3.6.2.3. Market size and forecast, by Component 
8.3.6.2.4. Market size and forecast, by Application
8.3.6.2.5. Market size and forecast, by End User
8.3.6.3. France
8.3.6.3.1. Key market trends, growth factors and opportunities
8.3.6.3.2. Market size and forecast, by Type
8.3.6.3.3. Market size and forecast, by Component 
8.3.6.3.4. Market size and forecast, by Application
8.3.6.3.5. Market size and forecast, by End User
8.3.6.4. Spain
8.3.6.4.1. Key market trends, growth factors and opportunities
8.3.6.4.2. Market size and forecast, by Type
8.3.6.4.3. Market size and forecast, by Component 
8.3.6.4.4. Market size and forecast, by Application
8.3.6.4.5. Market size and forecast, by End User
8.3.6.5. Italy
8.3.6.5.1. Key market trends, growth factors and opportunities
8.3.6.5.2. Market size and forecast, by Type
8.3.6.5.3. Market size and forecast, by Component 
8.3.6.5.4. Market size and forecast, by Application
8.3.6.5.5. Market size and forecast, by End User
8.3.6.6. Rest of Europe
8.3.6.6.1. Key market trends, growth factors and opportunities
8.3.6.6.2. Market size and forecast, by Type
8.3.6.6.3. Market size and forecast, by Component 
8.3.6.6.4. Market size and forecast, by Application
8.3.6.6.5. Market size and forecast, by End User
8.4. Asia-Pacific
8.4.1. Key trends and opportunities
8.4.2. Market size and forecast, by Type
8.4.3. Market size and forecast, by Component 
8.4.4. Market size and forecast, by Application
8.4.5. Market size and forecast, by End User
8.4.6. Market size and forecast, by country
8.4.6.1. China
8.4.6.1.1. Key market trends, growth factors and opportunities
8.4.6.1.2. Market size and forecast, by Type
8.4.6.1.3. Market size and forecast, by Component 
8.4.6.1.4. Market size and forecast, by Application
8.4.6.1.5. Market size and forecast, by End User
8.4.6.2. Japan
8.4.6.2.1. Key market trends, growth factors and opportunities
8.4.6.2.2. Market size and forecast, by Type
8.4.6.2.3. Market size and forecast, by Component 
8.4.6.2.4. Market size and forecast, by Application
8.4.6.2.5. Market size and forecast, by End User
8.4.6.3. India
8.4.6.3.1. Key market trends, growth factors and opportunities
8.4.6.3.2. Market size and forecast, by Type
8.4.6.3.3. Market size and forecast, by Component 
8.4.6.3.4. Market size and forecast, by Application
8.4.6.3.5. Market size and forecast, by End User
8.4.6.4. South Korea
8.4.6.4.1. Key market trends, growth factors and opportunities
8.4.6.4.2. Market size and forecast, by Type
8.4.6.4.3. Market size and forecast, by Component 
8.4.6.4.4. Market size and forecast, by Application
8.4.6.4.5. Market size and forecast, by End User
8.4.6.5. Australia
8.4.6.5.1. Key market trends, growth factors and opportunities
8.4.6.5.2. Market size and forecast, by Type
8.4.6.5.3. Market size and forecast, by Component 
8.4.6.5.4. Market size and forecast, by Application
8.4.6.5.5. Market size and forecast, by End User
8.4.6.6. Rest of Asia-Pacific
8.4.6.6.1. Key market trends, growth factors and opportunities
8.4.6.6.2. Market size and forecast, by Type
8.4.6.6.3. Market size and forecast, by Component 
8.4.6.6.4. Market size and forecast, by Application
8.4.6.6.5. Market size and forecast, by End User
8.5. LAMEA
8.5.1. Key trends and opportunities
8.5.2. Market size and forecast, by Type
8.5.3. Market size and forecast, by Component 
8.5.4. Market size and forecast, by Application
8.5.5. Market size and forecast, by End User
8.5.6. Market size and forecast, by country
8.5.6.1. Brazil
8.5.6.1.1. Key market trends, growth factors and opportunities
8.5.6.1.2. Market size and forecast, by Type
8.5.6.1.3. Market size and forecast, by Component 
8.5.6.1.4. Market size and forecast, by Application
8.5.6.1.5. Market size and forecast, by End User
8.5.6.2. Saudi Arabia
8.5.6.2.1. Key market trends, growth factors and opportunities
8.5.6.2.2. Market size and forecast, by Type
8.5.6.2.3. Market size and forecast, by Component 
8.5.6.2.4. Market size and forecast, by Application
8.5.6.2.5. Market size and forecast, by End User
8.5.6.3. United Arab Emirates
8.5.6.3.1. Key market trends, growth factors and opportunities
8.5.6.3.2. Market size and forecast, by Type
8.5.6.3.3. Market size and forecast, by Component 
8.5.6.3.4. Market size and forecast, by Application
8.5.6.3.5. Market size and forecast, by End User
8.5.6.4. South Africa
8.5.6.4.1. Key market trends, growth factors and opportunities
8.5.6.4.2. Market size and forecast, by Type
8.5.6.4.3. Market size and forecast, by Component 
8.5.6.4.4. Market size and forecast, by Application
8.5.6.4.5. Market size and forecast, by End User
8.5.6.5. Rest of LAMEA
8.5.6.5.1. Key market trends, growth factors and opportunities
8.5.6.5.2. Market size and forecast, by Type
8.5.6.5.3. Market size and forecast, by Component 
8.5.6.5.4. Market size and forecast, by Application
8.5.6.5.5. Market size and forecast, by End User
CHAPTER 9: COMPETITIVE LANDSCAPE
9.1. Introduction
9.2. Top winning strategies
9.3. Product Mapping of Top 10 Player
9.4. Competitive Dashboard
9.5. Competitive Heatmap
9.6. Top player positioning, 2022
CHAPTER 10: COMPANY PROFILES
10.1. Daqri
10.1.1. Company overview
10.1.2. Key Executives
10.1.3. Company snapshot
10.2. ECHOPIXEL, INC.
10.2.1. Company overview
10.2.2. Key Executives
10.2.3. Company snapshot
10.3. Firsthand Technology, Inc.
10.3.1. Company overview
10.3.2. Key Executives
10.3.3. Company snapshot
10.4. Oculus VR
10.4.1. Company overview
10.4.2. Key Executives
10.4.3. Company snapshot
10.5. Osso VR
10.5.1. Company overview
10.5.2. Key Executives
10.5.3. Company snapshot
10.6. Surgical Theater, Inc.
10.6.1. Company overview
10.6.2. Key Executives
10.6.3. Company snapshot
10.7. Atheer, Inc.
10.7.1. Company overview
10.7.2. Key Executives
10.7.3. Company snapshot
10.8. Microsoft Corporation
10.8.1. Company overview
10.8.2. Key Executives
10.8.3. Company snapshot
10.9. Samsung Electronics Co. Ltd.
10.9.1. Company overview
10.9.2. Key Executives
10.9.3. Company snapshot
10.10. HTC Corporation
10.10.1. Company overview
10.10.2. Key Executives
10.10.3. Company snapshot

 

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