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教育分野におけるバーチャルリアリティの世界市場成長(現状と展望)2024-2030年


Global Virtual Reality In Education Sector Market Growth (Status and Outlook) 2024-2030

バーチャル・リアリティ(VR)は、プロジェクターと独創的なコンピューター・プログラミングを用いて開発されたコンピューター生成シミュレーションである。これにより、教師と生徒が3次元のインタラクティブな環... もっと見る

 

 

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バーチャル・リアリティ(VR)は、プロジェクターと独創的なコンピューター・プログラミングを用いて開発されたコンピューター生成シミュレーションである。これにより、教師と生徒が3次元のインタラクティブな環境を作り出すことができる。
教育分野におけるバーチャルリアリティの世界市場規模は、2023年の100万米ドルから2030年には100万米ドルに成長すると予測されており、2024年から2030年までの年平均成長率は%で推移すると予測されています。
LPI(エルピーアイ情報)の最新リサーチレポート「教育産業におけるバーチャルリアリティの予測」は、過去の売上高と2023年の世界の教育産業におけるバーチャルリアリティの総売上高を調査し、2024年から2030年までの教育産業におけるバーチャルリアリティの売上高予測について地域別・市場分野別に包括的な分析を提供しています。教育分野におけるバーチャルリアリティの売上高を地域別、市場分野別、サブセクター別に分類し、世界の教育分野におけるバーチャルリアリティ産業の詳細な分析を百万米ドル単位で提供しています。
このインサイトレポートでは、世界の教育分野におけるバーチャルリアリティの状況を包括的に分析し、製品区分、企業形成、収益、市場シェア、最新動向、M&A活動などに関する主要動向を明らかにします。また本レポートでは、加速する世界のVirtual Reality In Education Sector市場における各企業の独自のポジションをより深く理解するため、Virtual Reality In Education Sectorのポートフォリオと能力、市場参入戦略、市場でのポジション、地理的な足跡に焦点を当て、主要グローバル企業の戦略を分析しています。
この調査レポートは、教育分野におけるバーチャルリアリティの世界的な展望を形成する主要な市場動向、促進要因、影響要因を評価し、タイプ別、用途別、地域別、市場規模別に予測を細分化して、新たな機会のポケットを浮き彫りにします。何百ものボトムアップの質的・量的市場インプットに基づいた透明性の高い手法により、この調査予測は世界の教育用バーチャルリアリティ分野の現状と将来の軌道について非常にニュアンスのある見解を提供します。
教育分野におけるバーチャルリアリティの米国市場は、2023年の100万米ドルから2030年には100万米ドルに増加し、2024年から2030年までの年平均成長率は%と推定される。
教育分野におけるバーチャルリアリティの中国市場は、2023年の100万米ドルから2030年には100万米ドルになると推定され、2024年から2030年までの年平均成長率は%である。
教育分野におけるバーチャルリアリティのヨーロッパ市場は、2023年の100万米ドルから2030年には100万米ドルになると推定され、2024年から2030年までの年平均成長率は%である。
教育分野におけるバーチャルリアリティの世界的な主要企業は、Unimersiv、Google、VR Education Holdings、Alchemy VR、Discovery VRなどである。収益面では、世界の大手2社が2023年にほぼ%のシェアを占めています。
当レポートでは、教育分野におけるバーチャルリアリティ市場の包括的な概要、市場シェア、成長機会を、製品タイプ、用途、主要企業、主要地域、国別に紹介しています。
タイプ別セグメント
VRハードウェア
VRソフトウェア
用途別セグメント
幼稚園から高校までの教育分野
高等教育セクター
また、本レポートでは地域別に市場を分割しています:
南北アメリカ
アメリカ
カナダ
メキシコ
ブラジル
APAC
中国
日本
韓国
東南アジア
インド
オーストラリア
ヨーロッパ
ドイツ
フランス
英国
イタリア
ロシア
中東・アフリカ
エジプト
南アフリカ
イスラエル
トルコ
GCC諸国
以下の企業は、一次専門家から収集した情報、および企業のカバレッジ、製品ポートフォリオ、市場浸透度の分析に基づいて選択されています。
ユニマーシブ
グーグル
VRエデュケーション・ホールディングス
アルケミーVR
ディスカバリーVR
zSpace
キュリスコープ
WEARVR
ニアポッド
イーオン・リアリティ
オキュラスVR
シェル・ゲームズ
ガマー
シングリンク
ヴァータリス
アバンティスエデュケーション


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目次

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Virtual Reality In Education Sector Market Size 2019-2030
2.1.2 Virtual Reality In Education Sector Market Size CAGR by Region 2019 VS 2023 VS 2030
2.2 Virtual Reality In Education Sector Segment by Type
2.2.1 VR Hardware
2.2.2 VR Software
2.3 Virtual Reality In Education Sector Market Size by Type
2.3.1 Virtual Reality In Education Sector Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Virtual Reality In Education Sector Market Size Market Share by Type (2019-2024)
2.4 Virtual Reality In Education Sector Segment by Application
2.4.1 K-12 Sector
2.4.2 Higher Education Sector
2.5 Virtual Reality In Education Sector Market Size by Application
2.5.1 Virtual Reality In Education Sector Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Virtual Reality In Education Sector Market Size Market Share by Application (2019-2024)
3 Virtual Reality In Education Sector Market Size by Player
3.1 Virtual Reality In Education Sector Market Size Market Share by Players
3.1.1 Global Virtual Reality In Education Sector Revenue by Players (2019-2024)
3.1.2 Global Virtual Reality In Education Sector Revenue Market Share by Players (2019-2024)
3.2 Global Virtual Reality In Education Sector Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Virtual Reality In Education Sector by Regions
4.1 Virtual Reality In Education Sector Market Size by Regions (2019-2024)
4.2 Americas Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.3 APAC Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.4 Europe Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.5 Middle East & Africa Virtual Reality In Education Sector Market Size Growth (2019-2024)
5 Americas
5.1 Americas Virtual Reality In Education Sector Market Size by Country (2019-2024)
5.2 Americas Virtual Reality In Education Sector Market Size by Type (2019-2024)
5.3 Americas Virtual Reality In Education Sector Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Virtual Reality In Education Sector Market Size by Region (2019-2024)
6.2 APAC Virtual Reality In Education Sector Market Size by Type (2019-2024)
6.3 APAC Virtual Reality In Education Sector Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Virtual Reality In Education Sector by Country (2019-2024)
7.2 Europe Virtual Reality In Education Sector Market Size by Type (2019-2024)
7.3 Europe Virtual Reality In Education Sector Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Virtual Reality In Education Sector by Region (2019-2024)
8.2 Middle East & Africa Virtual Reality In Education Sector Market Size by Type (2019-2024)
8.3 Middle East & Africa Virtual Reality In Education Sector Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Virtual Reality In Education Sector Market Forecast
10.1 Global Virtual Reality In Education Sector Forecast by Regions (2025-2030)
10.1.1 Global Virtual Reality In Education Sector Forecast by Regions (2025-2030)
10.1.2 Americas Virtual Reality In Education Sector Forecast
10.1.3 APAC Virtual Reality In Education Sector Forecast
10.1.4 Europe Virtual Reality In Education Sector Forecast
10.1.5 Middle East & Africa Virtual Reality In Education Sector Forecast
10.2 Americas Virtual Reality In Education Sector Forecast by Country (2025-2030)
10.2.1 United States Virtual Reality In Education Sector Market Forecast
10.2.2 Canada Virtual Reality In Education Sector Market Forecast
10.2.3 Mexico Virtual Reality In Education Sector Market Forecast
10.2.4 Brazil Virtual Reality In Education Sector Market Forecast
10.3 APAC Virtual Reality In Education Sector Forecast by Region (2025-2030)
10.3.1 China Virtual Reality In Education Sector Market Forecast
10.3.2 Japan Virtual Reality In Education Sector Market Forecast
10.3.3 Korea Virtual Reality In Education Sector Market Forecast
10.3.4 Southeast Asia Virtual Reality In Education Sector Market Forecast
10.3.5 India Virtual Reality In Education Sector Market Forecast
10.3.6 Australia Virtual Reality In Education Sector Market Forecast
10.4 Europe Virtual Reality In Education Sector Forecast by Country (2025-2030)
10.4.1 Germany Virtual Reality In Education Sector Market Forecast
10.4.2 France Virtual Reality In Education Sector Market Forecast
10.4.3 UK Virtual Reality In Education Sector Market Forecast
10.4.4 Italy Virtual Reality In Education Sector Market Forecast
10.4.5 Russia Virtual Reality In Education Sector Market Forecast
10.5 Middle East & Africa Virtual Reality In Education Sector Forecast by Region (2025-2030)
10.5.1 Egypt Virtual Reality In Education Sector Market Forecast
10.5.2 South Africa Virtual Reality In Education Sector Market Forecast
10.5.3 Israel Virtual Reality In Education Sector Market Forecast
10.5.4 Turkey Virtual Reality In Education Sector Market Forecast
10.5.5 GCC Countries Virtual Reality In Education Sector Market Forecast
10.6 Global Virtual Reality In Education Sector Forecast by Type (2025-2030)
10.7 Global Virtual Reality In Education Sector Forecast by Application (2025-2030)

11 Key Players Analysis
11.1 Unimersiv
11.1.1 Unimersiv Company Information
11.1.2 Unimersiv Virtual Reality In Education Sector Product Offered
11.1.3 Unimersiv Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 Unimersiv Main Business Overview
11.1.5 Unimersiv Latest Developments
11.2 Google
11.2.1 Google Company Information
11.2.2 Google Virtual Reality In Education Sector Product Offered
11.2.3 Google Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 Google Main Business Overview
11.2.5 Google Latest Developments
11.3 VR Education Holdings
11.3.1 VR Education Holdings Company Information
11.3.2 VR Education Holdings Virtual Reality In Education Sector Product Offered
11.3.3 VR Education Holdings Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 VR Education Holdings Main Business Overview
11.3.5 VR Education Holdings Latest Developments
11.4 Alchemy VR
11.4.1 Alchemy VR Company Information
11.4.2 Alchemy VR Virtual Reality In Education Sector Product Offered
11.4.3 Alchemy VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 Alchemy VR Main Business Overview
11.4.5 Alchemy VR Latest Developments
11.5 Discovery VR
11.5.1 Discovery VR Company Information
11.5.2 Discovery VR Virtual Reality In Education Sector Product Offered
11.5.3 Discovery VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Discovery VR Main Business Overview
11.5.5 Discovery VR Latest Developments
11.6 zSpace
11.6.1 zSpace Company Information
11.6.2 zSpace Virtual Reality In Education Sector Product Offered
11.6.3 zSpace Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 zSpace Main Business Overview
11.6.5 zSpace Latest Developments
11.7 Curiscope
11.7.1 Curiscope Company Information
11.7.2 Curiscope Virtual Reality In Education Sector Product Offered
11.7.3 Curiscope Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 Curiscope Main Business Overview
11.7.5 Curiscope Latest Developments
11.8 WEARVR
11.8.1 WEARVR Company Information
11.8.2 WEARVR Virtual Reality In Education Sector Product Offered
11.8.3 WEARVR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 WEARVR Main Business Overview
11.8.5 WEARVR Latest Developments
11.9 Nearpod
11.9.1 Nearpod Company Information
11.9.2 Nearpod Virtual Reality In Education Sector Product Offered
11.9.3 Nearpod Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 Nearpod Main Business Overview
11.9.5 Nearpod Latest Developments
11.10 EON Reality
11.10.1 EON Reality Company Information
11.10.2 EON Reality Virtual Reality In Education Sector Product Offered
11.10.3 EON Reality Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 EON Reality Main Business Overview
11.10.5 EON Reality Latest Developments
11.11 Oculus VR
11.11.1 Oculus VR Company Information
11.11.2 Oculus VR Virtual Reality In Education Sector Product Offered
11.11.3 Oculus VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Oculus VR Main Business Overview
11.11.5 Oculus VR Latest Developments
11.12 Schell Games
11.12.1 Schell Games Company Information
11.12.2 Schell Games Virtual Reality In Education Sector Product Offered
11.12.3 Schell Games Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 Schell Games Main Business Overview
11.12.5 Schell Games Latest Developments
11.13 Gamar
11.13.1 Gamar Company Information
11.13.2 Gamar Virtual Reality In Education Sector Product Offered
11.13.3 Gamar Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Gamar Main Business Overview
11.13.5 Gamar Latest Developments
11.14 Thinglink
11.14.1 Thinglink Company Information
11.14.2 Thinglink Virtual Reality In Education Sector Product Offered
11.14.3 Thinglink Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 Thinglink Main Business Overview
11.14.5 Thinglink Latest Developments
11.15 Virtalis
11.15.1 Virtalis Company Information
11.15.2 Virtalis Virtual Reality In Education Sector Product Offered
11.15.3 Virtalis Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 Virtalis Main Business Overview
11.15.5 Virtalis Latest Developments
11.16 Avantis Education
11.16.1 Avantis Education Company Information
11.16.2 Avantis Education Virtual Reality In Education Sector Product Offered
11.16.3 Avantis Education Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.16.4 Avantis Education Main Business Overview
11.16.5 Avantis Education Latest Developments
12 Research Findings and Conclusion

 

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Summary

Virtual reality (VR) is a computer-generated simulation developed using projectors and ingenious computer programming. This helps create a three-dimensional interactive environment for teachers and students.
The global Virtual Reality In Education Sector market size is projected to grow from US$ million in 2023 to US$ million in 2030; it is expected to grow at a CAGR of % from 2024 to 2030.
LPI (LP Information)' newest research report, the “Virtual Reality In Education Sector Industry Forecast” looks at past sales and reviews total world Virtual Reality In Education Sector sales in 2023, providing a comprehensive analysis by region and market sector of projected Virtual Reality In Education Sector sales for 2024 through 2030. With Virtual Reality In Education Sector sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Virtual Reality In Education Sector industry.
This Insight Report provides a comprehensive analysis of the global Virtual Reality In Education Sector landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Virtual Reality In Education Sector portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Virtual Reality In Education Sector market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Virtual Reality In Education Sector and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Virtual Reality In Education Sector.
United States market for Virtual Reality In Education Sector is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Virtual Reality In Education Sector is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Virtual Reality In Education Sector is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Virtual Reality In Education Sector players cover Unimersiv, Google, VR Education Holdings, Alchemy VR and Discovery VR, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Virtual Reality In Education Sector market by product type, application, key players and key regions and countries.
Segmentation by type
VR Hardware
VR Software
Segmentation by application
K-12 Sector
Higher Education Sector
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Unimersiv
Google
VR Education Holdings
Alchemy VR
Discovery VR
zSpace
Curiscope
WEARVR
Nearpod
EON Reality
Oculus VR
Schell Games
Gamar
Thinglink
Virtalis
Avantis Education



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Table of Contents

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Virtual Reality In Education Sector Market Size 2019-2030
2.1.2 Virtual Reality In Education Sector Market Size CAGR by Region 2019 VS 2023 VS 2030
2.2 Virtual Reality In Education Sector Segment by Type
2.2.1 VR Hardware
2.2.2 VR Software
2.3 Virtual Reality In Education Sector Market Size by Type
2.3.1 Virtual Reality In Education Sector Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Virtual Reality In Education Sector Market Size Market Share by Type (2019-2024)
2.4 Virtual Reality In Education Sector Segment by Application
2.4.1 K-12 Sector
2.4.2 Higher Education Sector
2.5 Virtual Reality In Education Sector Market Size by Application
2.5.1 Virtual Reality In Education Sector Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Virtual Reality In Education Sector Market Size Market Share by Application (2019-2024)
3 Virtual Reality In Education Sector Market Size by Player
3.1 Virtual Reality In Education Sector Market Size Market Share by Players
3.1.1 Global Virtual Reality In Education Sector Revenue by Players (2019-2024)
3.1.2 Global Virtual Reality In Education Sector Revenue Market Share by Players (2019-2024)
3.2 Global Virtual Reality In Education Sector Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Virtual Reality In Education Sector by Regions
4.1 Virtual Reality In Education Sector Market Size by Regions (2019-2024)
4.2 Americas Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.3 APAC Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.4 Europe Virtual Reality In Education Sector Market Size Growth (2019-2024)
4.5 Middle East & Africa Virtual Reality In Education Sector Market Size Growth (2019-2024)
5 Americas
5.1 Americas Virtual Reality In Education Sector Market Size by Country (2019-2024)
5.2 Americas Virtual Reality In Education Sector Market Size by Type (2019-2024)
5.3 Americas Virtual Reality In Education Sector Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Virtual Reality In Education Sector Market Size by Region (2019-2024)
6.2 APAC Virtual Reality In Education Sector Market Size by Type (2019-2024)
6.3 APAC Virtual Reality In Education Sector Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Virtual Reality In Education Sector by Country (2019-2024)
7.2 Europe Virtual Reality In Education Sector Market Size by Type (2019-2024)
7.3 Europe Virtual Reality In Education Sector Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Virtual Reality In Education Sector by Region (2019-2024)
8.2 Middle East & Africa Virtual Reality In Education Sector Market Size by Type (2019-2024)
8.3 Middle East & Africa Virtual Reality In Education Sector Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Virtual Reality In Education Sector Market Forecast
10.1 Global Virtual Reality In Education Sector Forecast by Regions (2025-2030)
10.1.1 Global Virtual Reality In Education Sector Forecast by Regions (2025-2030)
10.1.2 Americas Virtual Reality In Education Sector Forecast
10.1.3 APAC Virtual Reality In Education Sector Forecast
10.1.4 Europe Virtual Reality In Education Sector Forecast
10.1.5 Middle East & Africa Virtual Reality In Education Sector Forecast
10.2 Americas Virtual Reality In Education Sector Forecast by Country (2025-2030)
10.2.1 United States Virtual Reality In Education Sector Market Forecast
10.2.2 Canada Virtual Reality In Education Sector Market Forecast
10.2.3 Mexico Virtual Reality In Education Sector Market Forecast
10.2.4 Brazil Virtual Reality In Education Sector Market Forecast
10.3 APAC Virtual Reality In Education Sector Forecast by Region (2025-2030)
10.3.1 China Virtual Reality In Education Sector Market Forecast
10.3.2 Japan Virtual Reality In Education Sector Market Forecast
10.3.3 Korea Virtual Reality In Education Sector Market Forecast
10.3.4 Southeast Asia Virtual Reality In Education Sector Market Forecast
10.3.5 India Virtual Reality In Education Sector Market Forecast
10.3.6 Australia Virtual Reality In Education Sector Market Forecast
10.4 Europe Virtual Reality In Education Sector Forecast by Country (2025-2030)
10.4.1 Germany Virtual Reality In Education Sector Market Forecast
10.4.2 France Virtual Reality In Education Sector Market Forecast
10.4.3 UK Virtual Reality In Education Sector Market Forecast
10.4.4 Italy Virtual Reality In Education Sector Market Forecast
10.4.5 Russia Virtual Reality In Education Sector Market Forecast
10.5 Middle East & Africa Virtual Reality In Education Sector Forecast by Region (2025-2030)
10.5.1 Egypt Virtual Reality In Education Sector Market Forecast
10.5.2 South Africa Virtual Reality In Education Sector Market Forecast
10.5.3 Israel Virtual Reality In Education Sector Market Forecast
10.5.4 Turkey Virtual Reality In Education Sector Market Forecast
10.5.5 GCC Countries Virtual Reality In Education Sector Market Forecast
10.6 Global Virtual Reality In Education Sector Forecast by Type (2025-2030)
10.7 Global Virtual Reality In Education Sector Forecast by Application (2025-2030)

11 Key Players Analysis
11.1 Unimersiv
11.1.1 Unimersiv Company Information
11.1.2 Unimersiv Virtual Reality In Education Sector Product Offered
11.1.3 Unimersiv Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 Unimersiv Main Business Overview
11.1.5 Unimersiv Latest Developments
11.2 Google
11.2.1 Google Company Information
11.2.2 Google Virtual Reality In Education Sector Product Offered
11.2.3 Google Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 Google Main Business Overview
11.2.5 Google Latest Developments
11.3 VR Education Holdings
11.3.1 VR Education Holdings Company Information
11.3.2 VR Education Holdings Virtual Reality In Education Sector Product Offered
11.3.3 VR Education Holdings Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 VR Education Holdings Main Business Overview
11.3.5 VR Education Holdings Latest Developments
11.4 Alchemy VR
11.4.1 Alchemy VR Company Information
11.4.2 Alchemy VR Virtual Reality In Education Sector Product Offered
11.4.3 Alchemy VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 Alchemy VR Main Business Overview
11.4.5 Alchemy VR Latest Developments
11.5 Discovery VR
11.5.1 Discovery VR Company Information
11.5.2 Discovery VR Virtual Reality In Education Sector Product Offered
11.5.3 Discovery VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Discovery VR Main Business Overview
11.5.5 Discovery VR Latest Developments
11.6 zSpace
11.6.1 zSpace Company Information
11.6.2 zSpace Virtual Reality In Education Sector Product Offered
11.6.3 zSpace Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 zSpace Main Business Overview
11.6.5 zSpace Latest Developments
11.7 Curiscope
11.7.1 Curiscope Company Information
11.7.2 Curiscope Virtual Reality In Education Sector Product Offered
11.7.3 Curiscope Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 Curiscope Main Business Overview
11.7.5 Curiscope Latest Developments
11.8 WEARVR
11.8.1 WEARVR Company Information
11.8.2 WEARVR Virtual Reality In Education Sector Product Offered
11.8.3 WEARVR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 WEARVR Main Business Overview
11.8.5 WEARVR Latest Developments
11.9 Nearpod
11.9.1 Nearpod Company Information
11.9.2 Nearpod Virtual Reality In Education Sector Product Offered
11.9.3 Nearpod Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 Nearpod Main Business Overview
11.9.5 Nearpod Latest Developments
11.10 EON Reality
11.10.1 EON Reality Company Information
11.10.2 EON Reality Virtual Reality In Education Sector Product Offered
11.10.3 EON Reality Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 EON Reality Main Business Overview
11.10.5 EON Reality Latest Developments
11.11 Oculus VR
11.11.1 Oculus VR Company Information
11.11.2 Oculus VR Virtual Reality In Education Sector Product Offered
11.11.3 Oculus VR Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Oculus VR Main Business Overview
11.11.5 Oculus VR Latest Developments
11.12 Schell Games
11.12.1 Schell Games Company Information
11.12.2 Schell Games Virtual Reality In Education Sector Product Offered
11.12.3 Schell Games Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 Schell Games Main Business Overview
11.12.5 Schell Games Latest Developments
11.13 Gamar
11.13.1 Gamar Company Information
11.13.2 Gamar Virtual Reality In Education Sector Product Offered
11.13.3 Gamar Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Gamar Main Business Overview
11.13.5 Gamar Latest Developments
11.14 Thinglink
11.14.1 Thinglink Company Information
11.14.2 Thinglink Virtual Reality In Education Sector Product Offered
11.14.3 Thinglink Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 Thinglink Main Business Overview
11.14.5 Thinglink Latest Developments
11.15 Virtalis
11.15.1 Virtalis Company Information
11.15.2 Virtalis Virtual Reality In Education Sector Product Offered
11.15.3 Virtalis Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 Virtalis Main Business Overview
11.15.5 Virtalis Latest Developments
11.16 Avantis Education
11.16.1 Avantis Education Company Information
11.16.2 Avantis Education Virtual Reality In Education Sector Product Offered
11.16.3 Avantis Education Virtual Reality In Education Sector Revenue, Gross Margin and Market Share (2019-2024)
11.16.4 Avantis Education Main Business Overview
11.16.5 Avantis Education Latest Developments
12 Research Findings and Conclusion

 

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