Volumetric Video Market with COVID-19 Impact by Volumetric Capture (Hardware, Software, Services), Application (Sports, Events, and Entertainment, Medical, Advertisement, and Education), Content Delivery & Region - Global Forecast to 2026
The volumetric video market is estimated to grow from USD 1.5 billion in 2021 to reach USD 4.9 billion by 2026; it is expected to grow at a CAGR of 26.9% from 2021 to 2026. A few key factors driv... もっと見る
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SummaryThe volumetric video market is estimated to grow from USD 1.5 billion in 2021 to reachUSD 4.9 billion by 2026; it is expected to grow at a CAGR of 26.9% from 2021 to 2026. A few key factors driving the growth of this market are surging demand for enhanced match viewing experience, increasing demand for 3D/360° content in entertainment sector, proliferation of content delivery devices driving demand for 3D content, growing demand for AR in retail and e-commerce sectors due to COVID-19, and rising investments in AR/VR ecosystem. “The volumetric video market for hardware is expected to hold largest size during the forecast period.” The hardware segment is expected to hold the largest share of the volumetric video market during the forecast period. The number of cameras used in volumetric capture studios ranges from two to more than a hundred. The major factor fueling the growth of the volumetric video hardware market is the increasing number of studios being constructed by major players for sports, filmmaking, gaming, medical, and advertisement applications. Avatar Dimension (US), Metaverse XR studio (UK), Volumetric Capture Stage (US), Korea Immersive Studio (South Korea), Jump Studio (South Korea), and Volumetric Video Studio – Kawasaki (Canon) (Japan) are among the recently opened volumetric studios in 2021 and 2020. “The volumetric video market for medical is expected to grow at the second-highest CAGR from 2021 to 2026” The volumetric video market for the medical application is expected to grow at the second-highest CAGR during the forecast period. This can be attributed to the increasing use of holograms in medical imaging by surgeons to view a specific diseased part or an organ of a body in 360 degrees. In April 2019, the president of Israel, Reuven Rivlin, launched RealView’s holographic imaging technology along with Peter Munk Cardiac Centre (PMCC), University Health Network (UHN). PMCC is using the hologram for cardiac procedures such as repairing leaking valves and closing holes in the heart. Volumetric video is being used by Leeds Teaching Hospital NHS Trust and Health Education England (HEE) in partnership with Dimension Studio to give NHS doctors and nurses in England cutting-edge training in recognizing and treating COVID-19.. “North America to account for the largest size of volumetric video market during the forecast period” North America is estimated to account for the largest size of volumetric video market during the forecast period. North America contributes significantly to the volumetric video market, and the market is expected to witness a high growth rate in this region during the forecast period. The majority of the demand for volumetric video systems in the region is expected from the US. The region is witnessing an increase in the number of volumetric capture studios. For instance, in June 2021, Avatar Dimension officially opened a permanent facility – the newest Microsoft Mixed Reality Capture Studio to operate on the East Coast. in February 2021, Yahoo RYOT Lab (Verizon) announced it would be the official Innovation Partner for IMG’s New York Fashion Week (NYFW): The Shows, working closely with IMG and leading fashion designers to create extended reality content experiences using volumetric video Microsoft, Omnivor, Verizon Lab, 8i, Mantis Vision, Sony, 4Dviews, Evercoast, Dgene, Tetavi, and Soar are among the companies with studios in North America. Breakdown of the profile of primary participants: • By Company Type: Tier 1 – 15%, Tier 2 – 50%, and Tier 3 – 35% • By Designation: C-level Executives – 45%, Directors – 35%, Others - 20% • By Region: North America – 45%, Europe – 35%, APAC – 12%, and RoW – 8% Microsoft Corporation (US), Intel Corporation (US), 4Dviews (France), 8i (New Zealand), Google LLC (US), Unity Technologies (US), IO Industries Inc, (Canada), Stereolabs Inc. (US), Verizon Communications (US), Canon Inc. (US), Sony Group Corporation (Japan), Scatter (US), Mark Roberts Motion Control (US), Capturing Reality (Slovakia), Dimension (UK), Evercoast (US), DGene (China), 3nfinite (US), Tetavi (Israel), Mantis Vision Ltd. (Israel), Arcturus Studios Holdings, Inc. (US), and EF EVE (UK) are few major players in the volumetric video market. Research Coverage Based on volumetric capture, the volumetric video market has been segmented into hardware, software, and services. Based on application, the volumetric video market has been segmented into sports, events, and entertainment; medical; education and training; signage and advertisement and others. Based on content delivery, the volumetric video market is segmented into projectors, AR/VR head-mounted display (HMD) , smartphones and volumetric displays Based on region, the volumetric video market has been segmented into North America, Europe, Asia Pacific (APAC), and Rest of the World (RoW). Reasons to Buy Report The report would help market leaders/new entrants in the following ways: 1. This report segments the volumetric video market comprehensively and provides the closest approximations of the overall market size, as well as that of the subsegments across volumetric capture offerings, data rates, applications, content delivery devices, and regions. 2. The report helps stakeholders understand the pulse of the market and provides information on key market drivers, restraints, challenges, and opportunities. 3. This report would help stakeholders understand their competitors better and gain more insights to enhance their position in the business. The competitive landscape provides market share analysis and company evaluation quadrant for the key players operating in the volumetric video market. Table of Contents1 INTRODUCTION 221.1 STUDY OBJECTIVES 22 1.2 DEFINITION 22 1.2.1 VOLUMETRIC VIDEO MARKET: INCLUSIONS AND EXCLUSIONS 23 1.3 STUDY SCOPE 23 1.3.1 MARKETS COVERED 23 FIGURE 1 VOLUMETRIC VIDEO MARKET SEGMENTATION 23 1.3.2 GEOGRAPHIC SCOPE 24 1.3.3 YEARS CONSIDERED 24 1.4 CURRENCY 24 1.5 LIMITATIONS 25 1.6 STAKEHOLDERS 25 1.7 SUMMARY OF CHANGES 26 2 RESEARCH METHODOLOGY 27 2.1 RESEARCH DATA 27 FIGURE 2 RESEARCH FLOW 27 FIGURE 3 VOLUMETRIC VIDEO MARKET: RESEARCH DESIGN 28 2.1.1 SECONDARY DATA 29 2.1.1.1 Major secondary sources 29 2.1.2 PRIMARY DATA 30 2.1.2.1 Primary interviews with experts 30 2.1.2.2 Key primary respondents 30 2.1.2.3 Key industry insights 31 2.1.2.4 Breakdown of primary interviews 31 2.1.3 SECONDARY AND PRIMARY RESEARCH 32 2.2 MARKET SIZE ESTIMATION 32 2.2.1 BOTTOM-UP APPROACH 33 FIGURE 4 VOLUMETRIC VIDEO MARKET SIZE ESTIMATION (DEMAND SIDE): APPROACH 1 33 2.2.1.1 Estimating market size by bottom-up analysis (demand side) 33 FIGURE 5 MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH 34 2.2.2 TOP-DOWN APPROACH 34 FIGURE 6 VOLUMETRIC VIDEO MARKET SIZE ESTIMATION (SUPPLY SIDE): APPROACH 2 35 2.2.2.1 Estimating market size by top-down analysis (supply side) 35 FIGURE 7 MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH 36 2.3 DATA TRIANGULATION 36 FIGURE 8 DATA TRIANGULATION 36 2.4 ASSUMPTIONS 37 TABLE 1 ASSUMPTIONS FOR RESEARCH STUDY 37 2.4.1 GROWTH RATE ASSUMPTIONS /GROWTH FORECAST 37 2.5 LIMITATIONS 38 2.6 RISKS 38 3 EXECUTIVE SUMMARY 39 FIGURE 9 VOLUMETRIC VIDEO MARKET: REALISTIC, PESSIMISTIC, AND OPTIMISTIC RECOVERY SCENARIOS 40 3.1 POST COVID-19: REALISTIC SCENARIO 40 TABLE 2 POST-COVID-19 – REALISTIC SCENARIO: VOLUMETRIC VIDEO MARKET 40 3.2 POST COVID-19: OPTIMISTIC SCENARIO 40 TABLE 3 POST-COVID-19 – OPTIMISTIC SCENARIO: VOLUMETRIC VIDEO MARKET 40 3.3 POST COVID-19: PESSIMISTIC SCENARIO 41 TABLE 4 POST-COVID-19 – PESSIMISTIC SCENARIO: VOLUMETRIC VIDEO MARKET 41 FIGURE 10 HARDWARE TO HOLD LARGEST SIZE OF VOLUMETRIC VIDEO MARKET DURING FORECAST PERIOD 42 FIGURE 11 MEDICAL SEGMENT TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD 42 FIGURE 12 VOLUMETRIC VIDEO MARKET IN ASIA PACIFIC TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD 43 4 PREMIUM INSIGHTS 44 4.1 ATTRACTIVE OPPORTUNITIES IN VOLUMETRIC VIDEO MARKET 44 FIGURE 13 INCREASING DEMAND FOR 3D/360° CONTENT IN ENTERTAINMENT SECTOR TO DRIVE VOLUMETRIC VIDEO MARKET 44 4.2 VOLUMETRIC VIDEO MARKET, BY OFFERING 44 FIGURE 14 HARDWARE EXPECTED TO DOMINATE VOLUMETRIC VIDEO MARKET DURING FORECAST PERIOD 44 4.3 VOLUMETRIC VIDEO MARKET IN ASIA PACIFIC, BY APPLICATION AND COUNTRY 45 FIGURE 15 SPORTS, EVENTS, AND ENTERTAINMENT AND CHINA TO BE LARGEST SEGMENTS OF VOLUMETRIC VIDEO MARKET IN ASIA PACIFIC IN 2021 45 4.4 VOLUMETRIC VIDEO MARKET, BY APPLICATION 45 FIGURE 16 SPORTS, EVENTS, AND ENTERTAINMENT APPLICATION TO HOLD LARGEST SIZE OF VOLUMETRIC VIDEO MARKET DURING FORECAST PERIOD 45 4.5 VOLUMETRIC VIDEO MARKET, BY GEOGRAPHY 46 FIGURE 17 US TO ACCOUNT FOR LARGEST SHARE OF VOLUMETRIC VIDEO MARKET IN 2021 46 5 MARKET OVERVIEW 47 5.1 INTRODUCTION 47 5.2 MARKET DYNAMICS 47 FIGURE 18 VOLUMETRIC VIDEO MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES 47 5.2.1 DRIVERS 48 FIGURE 19 DRIVERS AND THEIR IMPACT ON VOLUMETRIC VIDEO MARKET 48 5.2.1.1 Surging demand for enhanced match viewing experience 48 5.2.1.2 Increasing demand for 3D/360° content in entertainment sector 49 5.2.1.3 Proliferation of content delivery devices driving demand for 3D content 50 5.2.1.4 Growing demand for augmented reality in retail and e-commerce sectors due to COVID-19 50 5.2.1.5 Rising investments in AR/VR ecosystem 51 5.2.2 RESTRAINTS 51 FIGURE 20 RESTRAINT AND THEIR IMPACT ON VOLUMETRIC VIDEO MARKET 51 5.2.2.1 High cost of production of volumetric video 52 5.2.2.2 Less effective projection under sunlight 52 5.2.3 OPPORTUNITIES 52 FIGURE 21 OPPORTUNITIES AND THEIR IMPACT ON VOLUMETRIC VIDEO MARKET 52 5.2.3.1 Latent potential of volumetric video in teleconferencing 53 5.2.3.2 Growing applications of volumetric video for progressive medical imaging and image-guided surgery 53 5.2.3.3 Commercialization of 5G to offer low latency and high bandwidth speed for volumetric video content delivery 54 5.2.4 CHALLENGES 54 FIGURE 22 CHALLENGES AND THEIR IMPACT ON VOLUMETRIC VIDEO MARKET 54 5.2.4.1 Lack of standardization for 3D content creation 55 5.3 KEY TRENDS IN VOLUMETRIC VIDEO MARKET 55 5.3.1 EMERGENCE OF MOBILE VOLUMETRIC STUDIO ON WHEELS 55 5.3.2 ADOPTION OF PORTABLE 3D VOLUMETRIC CAPTURE BOOTHS 55 5.3.3 ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING IN VOLUMETRIC VIDEO CAPTURE 56 5.3.4 TELECOM PLAYERS PARTNERING WITH VOLUMETRIC CAPTURE SOLUTION PROVIDERS 56 5.3.5 VOLUMETRIC CAPTURE AS A RENTAL SERVICE 56 5.3.6 FORWARD INTEGRATION ACROSS VALUE CHAIN 57 5.3.7 STARTUPS PARTNERING WITH TECHNOLOGY GIANTS 57 5.4 CASE STUDIES 57 5.4.1 ROCK PAPER REALITY (RPR) AND MICROSOFT MIXED REALITY CAPTURE STUDIOS COME TOGETHER TO BRING FIRST-OF-ITS-KIND HOLOGRAPHIC MODELING AND FASHION PLATFORM TO ONLINE SHOPPING 57 5.4.2 8I PROVIDES MEDICAL TRAINING SIMULATION TO AMERICAN SOLDIERS IN BATTLE REALISTIC SCENARIO 58 5.4.3 ANALYSIS OF GOLF PLAYERS AT 48TH OPEN ROYAL PORTRUSH BY MARK ROBOTS MOTION CONTROL 58 5.5 VALUE CHAIN ANALYSIS 59 FIGURE 23 VOLUMETRIC CONTENT CREATION TOOLS 59 FIGURE 24 VOLUMETRIC VIDEO DEVELOPMENT ROADMAP 59 FIGURE 25 VOLUMETRIC VIDEO MARKET: VALUE CHAIN ANALYSIS 60 5.5.1 VOLUMETRIC CAPTURE HARDWARE 60 5.5.2 CONTENT CREATION 60 5.5.3 CONTENT DELIVERY 61 5.6 VOLUMETRIC VIDEO ECOSYSTEM 61 FIGURE 26 ECOSYSTEM OF VOLUMETRIC VIDEO MARKET 61 TABLE 5 VOLUMETRIC VIDEO MARKET: ECOSYSTEM 61 5.7 REGULATIONS 63 5.7.1 RESTRICTION OF HAZARDOUS SUBSTANCES (ROHS) AND WASTE ELECTRICAL AND ELECTRONIC EQUIPMENT (WEEE) 63 5.7.2 REGISTRATION, EVALUATION, AUTHORIZATION, AND RESTRICTION OF CHEMICALS (REACH) 64 5.7.3 PRIVACY REGULATIONS 64 5.7.4 CE MARK 64 5.7.5 VOLUMETRIC FORMAT ASSOCIATION 65 5.8 PORTER’S FIVE FORCE ANALYSIS 65 TABLE 6 IMPACT OF PORTER’S FIVE FORCES ON VOLUMETRIC VIDEO MARKET, 2020 65 TABLE 7 IMPACT OF PORTER’S FIVE FORCES ON VOLUMETRIC VIDEO MARKET, 2021 & 2026 65 5.8.1 BARGAINING POWER OF SUPPLIERS 66 5.8.2 BARGAINING POWER OF BUYERS 66 5.8.3 THREAT OF NEW ENTRANTS 66 5.8.4 THREAT OF SUBSTITUTES 66 5.8.5 INTENSITY OF COMPETITIVE RIVALRY 67 5.9 TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS 67 FIGURE 27 REVENUE SHIFT IN VOLUMETRIC VIDEO MARKET 67 5.10 PATENTS ANALYSIS 68 FIGURE 28 TOP 10 APPLICANTS OF PATENTS RELATED TO VOLUMETRIC VIDEO IN LAST 10 YEARS 68 FIGURE 29 NUMBER OF PATENTS RELATED TO VOLUMETRIC VIDEO GRANTED FROM 2011 TO 2020 68 TABLE 8 LATEST PATENTS RELATED TO VOLUMETRIC VIDEOS 68 5.11 TRADE ANALYSIS 70 5.11.1 TRADE ANALYSIS 70 FIGURE 30 IMPORTS DATA FOR HS CODE 852580 FOR TOP COUNTRIES IN VOLUMETRIC VIDEO MARKET, 2016–2020 (USD MILLION) 70 FIGURE 31 EXPORTS DATA FOR HS CODE 852580 FOR TOP COUNTRIES IN VOLUMETRIC VIDEO MARKET, 2016–2020 (USD MILLION) 70 5.12 PRICING ANALYSIS 71 TABLE 9 ASP TRENDS OF VOLUMETRIC CAMERA SYSTEMS 71 FIGURE 32 VOLUMETRIC VIDEO CAMERA ADOPTION INDEX 72 6 VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE 73 6.1 INTRODUCTION 74 FIGURE 33 HARDWARE TO DOMINATE VOLUMETRIC VIDEO MARKET DURING FORECAST PERIOD 74 TABLE 10 VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 74 TABLE 11 VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 74 6.2 HARDWARE 75 6.2.1 HARDWARE HOLDS LARGEST SHARE IN VOLUMETRIC VIDEO MARKET 75 TABLE 12 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY COMPONENT, 2017–2020 (USD MILLION) 75 TABLE 13 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY COMPONENT, 2021–2026 (USD MILLION) 75 TABLE 14 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY COMPONENT, 2017–2020 (THOUSAND UNITS) 76 TABLE 15 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY COMPONENT, 2021–2026 (THOUSAND UNITS) 76 TABLE 16 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY APPLICATION, 2017–2020 (USD MILLION) 76 TABLE 17 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY APPLICATION, 2021–2026 (USD MILLION) 77 TABLE 18 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY REGION, 2017–2020 (USD MILLION) 77 TABLE 19 VOLUMETRIC VIDEO MARKET FOR HARDWARE, BY REGION, 2021–2026 (USD MILLION) 78 TABLE 20 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN NORTH AMERICA, BY COUNTRY, 2017–2020 (USD MILLION) 78 TABLE 21 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN NORTH AMERICA, BY COUNTRY, 2021–2026 (USD MILLION) 78 TABLE 22 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN EUROPE, BY COUNTRY, 2017–2020 (USD MILLION) 79 TABLE 23 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN EUROPE, BY COUNTRY, 2021–2026 (USD MILLION) 79 TABLE 24 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN APAC, BY COUNTRY, 2017–2020 (USD MILLION) 79 TABLE 25 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN APAC, BY COUNTRY, 2021–2026 (USD MILLION) 80 TABLE 26 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN ROW, BY REGION, 2017–2020 (USD MILLION) 80 TABLE 27 VOLUMETRIC VIDEO MARKET FOR HARDWARE IN ROW, BY REGION, 2021–2026 (USD MILLION) 80 6.2.1.1 Camera unit 80 6.2.1.2 Processing unit 81 6.3 SOFTWARE 82 6.3.1 VOLUMETRIC VIDEO SOFTWARE PROVIDED BY MARKET PLAYERS TO SERVE GROWING DEMAND FROM SPORTS, EVENTS, AND ENTERTAINMENT AND MEDICAL APPLICATIONS 82 TABLE 28 VOLUMETRIC VIDEO MARKET FOR SOFTWARE, BY APPLICATION, 2017–2020 (USD MILLION) 83 TABLE 29 VOLUMETRIC VIDEO MARKET FOR SOFTWARE, BY APPLICATION, 2021–2026 (USD MILLION) 83 TABLE 30 VOLUMETRIC VIDEO MARKET FOR SOFTWARE, BY REGION, 2017–2020 (USD MILLION) 83 TABLE 31 VOLUMETRIC VIDEO MARKET FOR SOFTWARE, BY REGION, 2021–2026 (USD MILLION) 84 TABLE 32 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN NORTH AMERICA, BY COUNTRY, 2017–2020 (USD MILLION) 84 TABLE 33 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN NORTH AMERICA, BY COUNTRY, 2021–2026 (USD MILLION) 84 TABLE 34 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN EUROPE, BY COUNTRY, 2017–2020 (USD MILLION) 85 TABLE 35 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN EUROPE, BY COUNTRY, 2021–2026 (USD MILLION) 85 TABLE 36 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN APAC, BY COUNTRY, 2017–2020 (USD MILLION) 85 TABLE 37 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN APAC, BY COUNTRY, 2021–2026 (USD MILLION) 86 TABLE 38 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN ROW, BY REGION, 2017–2020 (USD MILLION) 86 TABLE 39 VOLUMETRIC VIDEO MARKET FOR SOFTWARE IN ROW, BY REGION, 2021–2026 (USD MILLION) 86 6.4 SERVICES 87 6.4.1 VOLUMETRIC VIDEO SERVICES MARKET TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD 87 TABLE 40 VOLUMETRIC VIDEO MARKET FOR SERVICES, BY APPLICATION, 2017–2020 (USD MILLION) 87 TABLE 41 VOLUMETRIC VIDEO MARKET FOR SERVICES, BY APPLICATION, 2021–2026 (USD MILLION) 88 TABLE 42 VOLUMETRIC VIDEO MARKET FOR SERVICES, BY REGION, 2017–2020 (USD MILLION) 88 TABLE 43 VOLUMETRIC VIDEO MARKET FOR SERVICES, BY REGION, 2021–2026 (USD MILLION) 88 TABLE 44 VOLUMETRIC VIDEO MARKET FOR SERVICES IN NORTH AMERICA, BY COUNTRY, 2017–2020 (USD MILLION) 89 TABLE 45 VOLUMETRIC VIDEO MARKET FOR SERVICES IN NORTH AMERICA, BY COUNTRY, 2021–2026 (USD MILLION) 89 TABLE 46 VOLUMETRIC VIDEO MARKET FOR SERVICES IN EUROPE, BY COUNTRY, 2017–2020 (USD MILLION) 89 TABLE 47 VOLUMETRIC VIDEO MARKET FOR SERVICES IN EUROPE, BY COUNTRY, 2021–2026 (USD MILLION) 90 TABLE 48 VOLUMETRIC VIDEO MARKET FOR SERVICES IN APAC, BY COUNTRY, 2017–2020 (USD MILLION) 90 TABLE 49 VOLUMETRIC VIDEO MARKET FOR SERVICES IN APAC, BY COUNTRY, 2021–2026 (USD MILLION) 90 TABLE 50 VOLUMETRIC VIDEO MARKET FOR SERVICES IN ROW, BY REGION, 2017–2020 (USD MILLION) 91 TABLE 51 VOLUMETRIC VIDEO MARKET FOR SERVICES IN ROW, BY REGION, 2021–2026 (USD MILLION) 91 7 VOLUMETRIC VIDEO MARKET, BY APPLICATION 92 7.1 INTRODUCTION 93 FIGURE 34 SPORTS, EVENTS, AND ENTERTAINMENT APPLICATION TO ACCOUNT FOR LARGEST SHARE OF VOLUMETRIC VIDEO MARKET DURING FORECAST PERIOD 93 TABLE 52 VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 93 TABLE 53 VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 94 7.2 SPORTS, EVENTS, AND ENTERTAINMENT 94 7.2.1 SPORTS, EVENTS, AND ENTERTAINMENT SEGMENT HOLDS LARGEST SHARE OF VOLUMETRIC VIDEO MARKET 94 TABLE 54 VOLUMETRIC VIDEO MARKET FOR SPORTS, EVENTS, AND ENTERTAINMENT, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 95 TABLE 55 VOLUMETRIC VIDEO MARKET FOR SPORTS, EVENTS, AND ENTERTAINMENT, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 95 TABLE 56 VOLUMETRIC VIDEO MARKET FOR SPORTS, EVENTS, AND ENTERTAINMENT, BY REGION, 2017–2020 (USD MILLION) 95 TABLE 57 VOLUMETRIC VIDEO MARKET FOR SPORTS, EVENTS, AND ENTERTAINMENT BY REGION, 2021–2026 (USD MILLION) 95 7.3 MEDICAL 97 7.3.1 RAPID TECHNOLOGICAL ADVANCEMENTS IN MEDICAL SECTOR BOOST DEMAND FOR VOLUMETRIC VIDEO 97 TABLE 58 VOLUMETRIC VIDEO MARKET FOR MEDICAL, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 97 TABLE 59 VOLUMETRIC VIDEO MARKET FOR MEDICAL, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 98 TABLE 60 VOLUMETRIC VIDEO MARKET FOR MEDICAL, BY REGION, 2017–2020 (USD MILLION) 98 TABLE 61 VOLUMETRIC VIDEO MARKET FOR MEDICAL, BY REGION, 2021–2026 (USD MILLION) 98 7.4 SIGNAGE & ADVERTISEMENT 99 7.4.1 SIGNAGE & ADVERTISEMENT SEGMENT TO REGISTER HIGHEST GROWTH RATE DURING FORECAST PERIOD 99 TABLE 62 VOLUMETRIC VIDEO MARKET FOR SIGNAGE & ADVERTISEMENT, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 99 TABLE 63 VOLUMETRIC VIDEO MARKET FOR SIGNAGE & ADVERTISEMENT, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 99 TABLE 64 VOLUMETRIC VIDEO MARKET FOR SIGNAGE & ADVERTISEMENT, BY REGION, 2017–2020 (USD MILLION) 100 TABLE 65 VOLUMETRIC VIDEO MARKET FOR SIGNAGE & ADVERTISEMENT, BY REGION, 2021–2026 (USD MILLION) 100 7.5 EDUCATION & TRAINING 101 7.5.1 NEED FOR INTERACTIVE LEARNING DRIVES DEMAND FOR VOLUMETRIC VIDEO IN EDUCATION & TRAINING SEGMENT 101 TABLE 66 VOLUMETRIC VIDEO MARKET FOR EDUCATION & TRAINING, VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 101 TABLE 67 VOLUMETRIC VIDEO MARKET FOR EDUCATION & TRAINING, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 102 TABLE 68 VOLUMETRIC VIDEO MARKET FOR EDUCATION & TRAINING, BY REGION, 2017–2020 (USD MILLION) 102 TABLE 69 VOLUMETRIC VIDEO MARKET FOR EDUCATION & TRAINING, BY REGION, 2021–2026 (USD MILLION) 102 7.6 OTHERS 103 7.6.1 VOLUMETRIC SOLUTIONS ARE DEPLOYED IN VARIOUS MUSEUMS AND FOR SIMULATION AND TRAINING PURPOSES IN AEROSPACE & DEFENSE APPLICATIONS 103 TABLE 70 VOLUMETRIC VIDEO MARKET FOR OTHERS, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 103 TABLE 71 VOLUMETRIC VIDEO MARKET FOR OTHERS, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 103 TABLE 72 VOLUMETRIC VIDEO MARKET FOR OTHERS, BY REGION, 2017–2020 (USD MILLION) 104 TABLE 73 VOLUMETRIC VIDEO MARKET FOR OTHERS, BY REGION, 2021–2026 (USD MILLION) 104 8 VOLUMETRIC VIDEO MARKET, BY CONTENT DELIVERY 105 8.1 INTRODUCTION 105 8.2 PROJECTORS 105 8.2.1 NEED FOR INNOVATIVE AND ADVANCED 3D PROJECTORS IS RAPIDLY GAINING TRACTION DUE TO GROWING DEMAND FOR 3D MOVIES 105 8.3 AR/VR HMDS 105 8.3.1 VR HMD 105 8.3.1.1 Virtual reality HMDs find major applications in gaming and entertainment, healthcare, retail, and e-commerce sectors 105 TABLE 74 PRODUCT LAUNCHES: VR HMDS 106 TABLE 75 PARTNERSHIPS: VR HMDS 106 8.3.2 AR HMDS 107 8.3.2.1 AR smart glasses to become leading devices for consumption of volumetric video content 107 TABLE 76 PRODUCT LAUNCHES: AR HMDS 108 8.4 SMARTPHONES 108 8.4.1 SMARTPHONES ALLOW USERS TO CAPTURE AND STREAM 3D HOLOGRAMS 108 8.5 VOLUMETRIC DISPLAYS 109 8.5.1 SWEPT VOLUME DISPLAY 109 8.5.1.1 High adoption of swept volume-based volumetric displays in gaming and entertainment applications 109 8.5.1.2 Oscillating 109 8.5.1.3 Rotating 109 8.5.2 STATIC VOLUME DISPLAY 110 8.5.2.1 Static volume display creates 3D volumetric images in space without moving supporting parts 110 8.5.3 MULTI-PLANAR VOLUMETRIC DISPLAY 110 8.5.3.1 Multi-planar displays create static viewing zones for multiple perspectives and users 110 9 GEOGRAPHIC ANALYSIS 111 9.1 INTRODUCTION 112 FIGURE 35 VOLUMETRIC VIDEO MARKET, BY REGION (2021–2026) 112 TABLE 77 VOLUMETRIC VIDEO MARKET, BY REGION, 2017–2020 (USD MILLION) 112 TABLE 78 VOLUMETRIC VIDEO MARKET, BY REGION, 2021–2026 (USD MILLION) 113 9.2 NORTH AMERICA 113 FIGURE 36 NORTH AMERICA: SNAPSHOT OF VOLUMETRIC VIDEO MARKET 114 TABLE 79 NORTH AMERICAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 114 TABLE 80 NORTH AMERICAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 115 TABLE 81 NORTH AMERICA VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 115 TABLE 82 NORTH AMERICA VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 115 TABLE 83 NORTH AMERICAN VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 115 TABLE 84 NORTH AMERICAN VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 116 TABLE 85 NORTH AMERICAN VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 116 TABLE 86 NORTH AMERICAN VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 116 TABLE 87 NORTH AMERICAN VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 116 TABLE 88 NORTH AMERICAN VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 117 TABLE 89 NORTH AMERICAN VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 117 TABLE 90 NORTH AMERICAN VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 117 9.2.1 US 118 9.2.1.1 US holds largest share of North American volumetric video market 118 TABLE 91 US VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 118 TABLE 92 US VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 119 TABLE 93 US VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 119 TABLE 94 US VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 119 9.2.2 CANADA 120 9.2.2.1 Rise in consumer spending and growth of sports, events, and entertainment application drive volumetric video market in Canada 120 TABLE 95 CANADA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 120 TABLE 96 CANADA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 120 9.2.3 MEXICO 121 9.2.3.1 Mexico holds smallest share of volumetric video market in North America 121 TABLE 97 MEXICO VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 121 TABLE 98 MEXICO VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 121 9.3 EUROPE 122 FIGURE 37 EUROPE: SNAPSHOT OF VOLUMETRIC VIDEO MARKET 123 TABLE 99 EUROPEAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 123 TABLE 100 EUROPEAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 124 TABLE 101 EUROPE VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 124 TABLE 102 EUROPE VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 124 TABLE 103 EUROPE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 124 TABLE 104 EUROPE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 125 TABLE 105 EUROPE VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 125 TABLE 106 EUROPE VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 125 TABLE 107 EUROPE VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 126 TABLE 108 EUROPE VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 126 TABLE 109 EUROPE VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 126 TABLE 110 EUROPE VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 127 9.3.1 UK 127 9.3.1.1 Surging demand for AR/VR devices in UK drives volumetric video market 127 TABLE 111 UK VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 128 TABLE 112 UK VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 128 TABLE 113 UK VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 128 TABLE 114 UK VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 129 9.3.2 GERMANY 129 9.3.2.1 Technological advancements in volumetric video offer major growth opportunities to volumetric video market in Germany 129 TABLE 115 GERMANY VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 129 TABLE 116 GERMANY VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 130 TABLE 117 GERMANY VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 130 TABLE 118 GERMANY VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 130 9.3.3 FRANCE 131 9.3.3.1 Hardware holds largest share of France volumetric video market 131 TABLE 119 FRANCE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 131 TABLE 120 FRANCE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 131 9.3.4 REST OF EUROPE 132 9.3.4.1 Increasing investments in improving medical imaging are expected to drive volumetric video market in Rest of Europe 132 TABLE 121 REST OF EUROPE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 132 TABLE 122 REST OF EUROPE VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 132 9.4 APAC 133 FIGURE 38 APAC: SNAPSHOT OF VOLUMETRIC VIDEO MARKET 134 TABLE 123 APAC VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 134 TABLE 124 APAC VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 135 TABLE 125 APAC VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 135 TABLE 126 APAC VOLUMETRIC VIDEO MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 135 TABLE 127 APAC VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 136 TABLE 128 APAC VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 136 TABLE 129 APAC VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 136 TABLE 130 APAC VOLUMETRIC VIDEO HARDWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 137 TABLE 131 APAC VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 137 TABLE 132 APAC VOLUMETRIC VIDEO SOFTWARE MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 137 TABLE 133 APAC VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2017–2020 (USD MILLION) 138 TABLE 134 APAC VOLUMETRIC VIDEO SERVICES MARKET, BY COUNTRY, 2021–2026 (USD MILLION) 138 9.4.1 CHINA 138 9.4.1.1 Advent of 5G networks and growing demand for extended reality technology to boost volumetric video market in China 138 TABLE 135 CHINA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 139 TABLE 136 CHINA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 139 TABLE 137 CHINA VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 139 TABLE 138 CHINA VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 140 9.4.2 JAPAN 140 9.4.2.1 Volumetric capture providers are collaborating with Japanese telecom companies to promote volumetric video in Japan 140 TABLE 139 JAPAN VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 141 TABLE 140 JAPAN VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 141 TABLE 141 JAPAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 141 TABLE 142 JAPAN VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 142 9.4.3 SOUTH KOREA 142 9.4.3.1 Developments in extended reality market in South Korea to drive demand for volumetric videos 142 TABLE 143 SOUTH KOREA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 143 TABLE 144 SOUTH KOREA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 143 TABLE 145 SOUTH KOREA VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 143 TABLE 146 SOUTH KOREA VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 144 9.4.4 AUSTRALIA & NEW ZEALAND 144 9.4.4.1 Sports, events, and entertainment and healthcare applications to dominate volumetric video market in Australia and New Zealand 144 TABLE 147 AUSTRALIA & NEW ZEALAND VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 145 TABLE 148 AUSTRALIA & NEW ZEALAND VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 145 9.4.5 REST OF APAC 145 TABLE 149 REST OF APAC VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 146 TABLE 150 REST OF APAC VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 146 9.5 REST OF THE WORLD 146 TABLE 151 ROW VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2017–2020 (USD MILLION) 147 TABLE 152 ROW VOLUMETRIC VIDEO MARKET, BY APPLICATION, 2021–2026 (USD MILLION) 147 TABLE 153 ROW VOLUMETRIC VIDEO MARKET, BY REGION, 2017–2020 (USD MILLION) 147 TABLE 154 ROW VOLUMETRIC VIDEO MARKET, BY REGION, 2021–2026 (USD MILLION) 147 TABLE 155 ROW VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 148 TABLE 156 ROW VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 148 TABLE 157 ROW VOLUMETRIC VIDEO HARDWARE MARKET, BY REGION, 2017–2020 (USD MILLION) 148 TABLE 158 ROW VOLUMETRIC VIDEO HARDWARE MARKET, BY REGION, 2021–2026 (USD MILLION) 148 TABLE 159 ROW VOLUMETRIC VIDEO SOFTWARE MARKET, BY REGION, 2017–2020 (USD MILLION) 149 TABLE 160 ROW VOLUMETRIC VIDEO SOFTWARE MARKET, BY REGION, 2021–2026 (USD MILLION) 149 TABLE 161 ROW VOLUMETRIC VIDEO SERVICES MARKET, BY REGION, 2017–2020 (USD MILLION) 149 TABLE 162 ROW VOLUMETRIC VIDEO SERVICES MARKET, BY REGION, 2021–2026 (USD MILLION) 149 9.5.1 SOUTH AMERICA 150 9.5.1.1 Growing adoption of holography in medical and biomedical research drives South American market 150 TABLE 163 SOUTH AMERICA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 150 TABLE 164 SOUTH AMERICA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 150 9.5.2 MIDDLE EAST & AFRICA 150 9.5.2.1 Growing demand for volumetric video solutions for gaming and entertainment drives MEA volumetric video market 150 TABLE 165 MIDDLE EAST & AFRICA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2017–2020 (USD MILLION) 151 TABLE 166 MIDDLE EAST & AFRICA VOLUMETRIC VIDEO MARKET, BY VOLUMETRIC CAPTURE, 2021–2026 (USD MILLION) 151 10 COMPETITIVE LANDSCAPE 152 10.1 OVERVIEW 152 10.2 KEY PLAYER STRATEGIES/RIGHT TO WIN 152 TABLE 167 OVERVIEW OF STRATEGIES DEPLOYED BY COMPANIES IN VOLUMETRIC VIDEO MARKET 152 10.3 FIVE-YEAR COMPANY REVENUE ANALYSIS 153 FIGURE 39 FIVE-YEAR REVENUE ANALYSIS OF TOP PLAYERS IN VOLUMETRIC VIDEO MARKET 153 10.4 MARKET SHARE ANALYSIS, 2020 154 TABLE 168 VOLUMETRIC VIDEO MARKET: DEGREE OF COMPETITION 154 10.5 COMPANY EVALUATION QUADRANT 155 10.5.1 STAR 155 10.5.2 EMERGING LEADER 155 10.5.3 PERVASIVE 155 10.5.4 PARTICIPANT 155 FIGURE 40 VOLUMETRIC VIDEO MARKET (GLOBAL): COMPANY EVALUATION QUADRANT, 2020 156 10.6 STARTUP/SME EVALUATION QUADRANT, 2020 156 10.6.1 PROGRESSIVE COMPANY 156 10.6.2 RESPONSIVE COMPANY 157 10.6.3 DYNAMIC COMPANY 157 10.6.4 STARTING BLOCK 157 FIGURE 41 VOLUMETRIC VIDEO MARKET: STARTUP/SME EVALUATION QUADRANT, 2020 157 10.7 VOLUMETRIC VIDEO MARKET: COMPANY PRODUCT FOOTPRINT 158 TABLE 169 PRODUCT FOOTPRINT OF COMPANIES 158 TABLE 170 APPLICATION FOOTPRINT OF COMPANIES 159 TABLE 171 REGIONAL FOOTPRINT OF COMPANIES 161 10.8 COMPETITIVE SCENARIO 162 TABLE 172 VOLUMETRIC VIDEO MARKET: PRODUCT LAUNCHES AND DEVELOPMENTS, JANUARY 2019–NOVEMBER 2021 162 TABLE 173 VOLUMETRIC VIDEO MARKET: TOP DEALS AND OTHER DEVELOPMENTS, JANUARY 2019 TO AUGUST NOVEMBER 2021 163 11 COMPANY PROFILES 165 (Business overview, Products offered, Recent developments, Product launches, Deals & MnM View)* 11.1 KEY PLAYERS 165 11.1.1 MICROSOFT CORPORATION 165 TABLE 174 MICROSOFT CORPORATION: BUSINESS OVERVIEW 165 FIGURE 42 MICROSOFT CORPORATION: COMPANY SNAPSHOT 166 11.1.2 INTEL CORPORATION 169 TABLE 175 INTEL CORPORATION: BUSINESS OVERVIEW 169 FIGURE 43 INTEL CORPORATION: COMPANY SNAPSHOT 170 11.1.3 4DVIEWS 173 TABLE 176 4DVIEWS: BUSINESS OVERVIEW 173 11.1.4 8I 176 TABLE 177 8I: BUSINESS OVERVIEW 176 11.1.5 UNITY TECHNOLOGIES 179 TABLE 178 UNITY TECHNOLOGIES: BUSINESS OVERVIEW 179 FIGURE 44 UNITY TECHNOLOGIES: COMPANY SNAPSHOT 180 11.1.6 GOOGLE LLC 183 TABLE 179 GOOGLE LLC: BUSINESS OVERVIEW 183 FIGURE 45 GOOGLE LLC: COMPANY SNAPSHOT 184 11.1.7 IO INDUSTRIES INC. 186 TABLE 180 IO INDUSTRIES INC.: BUSINESS OVERVIEW 186 11.1.8 SCATTER (DEPTHKIT) 188 TABLE 181 SCATTER: BUSINESS OVERVIEW 188 11.1.9 STEREOLABS INC. 189 TABLE 182 STEREOLABS INC.: BUSINESS OVERVIEW 189 11.1.10 MARK ROBERTS MOTION CONTROL (MRMC) 190 TABLE 183 MARK ROBERTS MOTION CONTROL (MRMC): BUSINESS OVERVIEW 190 *Details on Business overview, Products offered, Recent developments, Product launches, Deals & MnM View might not be captured in case of unlisted companies. 11.2 OTHER KEY PLAYERS 191 11.2.1 META PLATFORMS, INC. (FACEBOOK) 191 11.2.2 MOD TECH LABS, INC. 192 11.2.3 CAPTURING REALITY 192 11.2.4 SONY GROUP CORPORATION 193 11.2.5 VERIZON COMMUNICATIONS 194 11.2.6 CANON INC. 195 11.2.7 DIMENSION 196 11.2.8 EVERCOAST 197 11.2.9 VIVIDQ 197 11.2.10 CORETEC GROUP 198 11.2.11 VOXON PHOTONICS 199 11.2.12 REALVIEW IMAGING 199 11.2.13 LIGHTSPACE TECHNOLOGIES 200 11.2.14 HOLOXICA 200 11.2.15 HOLOCAP 201 11.2.16 HOLOOH 201 11.2.17 VOLOGRAMS LTD. 202 11.2.18 VOLUCAP 202 11.2.19 HUMENSE PTY LTD 203 11.2.20 DOUBLEME 203 11.2.21 EF EVE 204 11.2.22 MAGIC LEAP, INC. 204 11.2.23 RAYTRIX GMBH 205 11.2.24 ARCTURUS STUDIOS HOLDINGS, INC. 205 11.2.25 MANTIS VISION LTD. 206 11.2.26 TETAVI 206 11.2.27 JADU AR, INC 207 11.2.28 AXIIO OY 207 11.2.29 IMAGINE ROOM 208 11.2.30 PROX & REVERIE 208 11.2.31 DGENE 209 11.2.32 AVATAR DIMENSION 210 11.2.33 METASTAGE 210 11.2.34 3NFINITE/HYPE VR 211 11.2.35 SCANDY CO. 211 11.2.36 ATOMONTAGE 212 12 APPENDIX 213 12.1 DISCUSSION GUIDE 213 12.2 KNOWLEDGE STORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 216 12.3 AVAILABLE CUSTOMIZATIONS 218 12.4 RELATED REPORTS 218 12.5 AUTHOR DETAILS 219
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