世界各国のリアルタイムなデータ・インテリジェンスで皆様をお手伝い

ファーストパーソン・シューティングゲームの世界市場成長(現状と展望)2022-2028年


Global First-person Shooting Game Market Growth (Status and Outlook) 2022-2028

世界経済の回復に伴い、First-person Shooting Gameの2021年の成長も前年から大きく変化することが予想されます。弊社(LP Information)の最新調査によると、First-person Shooting Gameの世界市場規模は2021年... もっと見る

 

 

出版社 出版年月 電子版価格 ページ数 言語
LP Information
LPインフォメーション
2022年4月20日 US$3,660
シングルユーザーライセンス
ライセンス・価格情報
注文方法はこちら
122 英語

 

サマリー

世界経済の回復に伴い、First-person Shooting Gameの2021年の成長も前年から大きく変化することが予想されます。弊社(LP Information)の最新調査によると、First-person Shooting Gameの世界市場規模は2021年の百万米ドルから2022年には百万米ドルとなり、2021年と2022年の間に%変化します。First-person Shooting Gameの世界市場規模は2028年には百万米ドルに達し、分析期間2022年から2028年にかけてCAGR%で成長すると予測されます。
米国First-person Shooting Game市場は、2021年に百万米ドルの価値があり、予測期間2022-2028年に約%のCAGRで成長すると予想されます。中国は、First-person Shooting Gameの世界市場において%市場を構成し、2028年には百万米ドルに達します。ヨーロッパのFirst-person Shooting Gameの状況としては、ドイツは2028年までに100万米ドルに達すると予測され、予測期間2022-2028年のCAGRは%であると予想されています。APACでは、他の注目すべき市場(日本、韓国)の成長率は、今後6年間、それぞれ%と%と予測されます。
First-person Shooting Gameの世界的な主要プレイヤーは、Electronic Arts、Ubisoft、Capcom、Deep Silverなどです。収益面では、世界の上位2社が2021年にほぼ%のシェアを占めています。
本レポートでは、一人称視点シューティングゲーム市場の製品タイプ、用途、主要プレイヤー、主要地域、国別の概要、市場シェア、成長機会について包括的に紹介します。
タイプ別区分:2.3項では2017年から2022年までの内訳データを、10.7項では2028年までの予測データを掲載しています。
クライアントゲーム
モバイルゲーム
用途別セグメント:2.4項では2017年から2022年までの内訳データ、10.8項では2028年までの予測データ。
18歳未満
18歳~35歳
35歳以上
また、本レポートでは、地域別に市場を分割しています。第4章、第5章、第6章、第7章、第8章における内訳データ。
米州
米国
カナダ
メキシコ
ブラジル
APAC
中国
日本
韓国
東南アジア
インド
オーストラリア
欧州
ドイツ
フランス
イギリス
イタリア
ロシア
中東・アフリカ
エジプト
南アフリカ
イスラエル
トルコ
GCC諸国
本レポートでは、市場の競争環境とそれに対応する主要企業の詳細な分析も行っています。本レポートで取り上げている主要なプレイヤー第3章における内訳データ
エレクトロニック・アーツ
ユービーアイソフト
カプコン
ディープシルバー
テックランド
ライオットゲームズ
バルブコーポレーション
PUBG株式会社
アクティビジョン・ブリザード
ニューブラッドインタラクティブ
エピック・ゲームズ
バンジー
Xboxゲームスタジオ
Crowbar Collective
スーパーショットチーム
コーヒーステイン・パブリッシング
2Kゲームス
テンセント
Wooduanテクノロジー
上海達倫網絡科技
天津市


ページTOPに戻る


目次

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global First-person Shooting Game Market Size 2017-2028
2.1.2 First-person Shooting Game Market Size CAGR by Region 2017 VS 2022 VS 2028
2.2 First-person Shooting Game Segment by Type
2.2.1 Client Game
2.2.2 Mobile Game
2.3 First-person Shooting Game Market Size by Type
2.3.1 First-person Shooting Game Market Size CAGR by Type (2017 VS 2022 VS 2028)
2.3.2 Global First-person Shooting Game Market Size Market Share by Type (2017-2022)
2.4 First-person Shooting Game Segment by Application
2.4.1 Under 18 Years Old
2.4.2 18-35 Years Old
2.4.3 Above 35 Years Old
2.5 First-person Shooting Game Market Size by Application
2.5.1 First-person Shooting Game Market Size CAGR by Application (2017 VS 2022 VS 2028)
2.5.2 Global First-person Shooting Game Market Size Market Share by Application (2017-2022)
3 First-person Shooting Game Market Size by Player
3.1 First-person Shooting Game Market Size Market Share by Players
3.1.1 Global First-person Shooting Game Revenue by Players (2020-2022)
3.1.2 Global First-person Shooting Game Revenue Market Share by Players (2020-2022)
3.2 Global First-person Shooting Game Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 First-person Shooting Game by Regions
4.1 First-person Shooting Game Market Size by Regions (2017-2022)
4.2 Americas First-person Shooting Game Market Size Growth (2017-2022)
4.3 APAC First-person Shooting Game Market Size Growth (2017-2022)
4.4 Europe First-person Shooting Game Market Size Growth (2017-2022)
4.5 Middle East & Africa First-person Shooting Game Market Size Growth (2017-2022)
5 Americas
5.1 Americas First-person Shooting Game Market Size by Country (2017-2022)
5.2 Americas First-person Shooting Game Market Size by Type (2017-2022)
5.3 Americas First-person Shooting Game Market Size by Application (2017-2022)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC First-person Shooting Game Market Size by Region (2017-2022)
6.2 APAC First-person Shooting Game Market Size by Type (2017-2022)
6.3 APAC First-person Shooting Game Market Size by Application (2017-2022)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe First-person Shooting Game by Country (2017-2022)
7.2 Europe First-person Shooting Game Market Size by Type (2017-2022)
7.3 Europe First-person Shooting Game Market Size by Application (2017-2022)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa First-person Shooting Game by Region (2017-2022)
8.2 Middle East & Africa First-person Shooting Game Market Size by Type (2017-2022)
8.3 Middle East & Africa First-person Shooting Game Market Size by Application (2017-2022)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global First-person Shooting Game Market Forecast
10.1 Global First-person Shooting Game Forecast by Regions (2023-2028)
10.1.1 Global First-person Shooting Game Forecast by Regions (2023-2028)
10.1.2 Americas First-person Shooting Game Forecast
10.1.3 APAC First-person Shooting Game Forecast
10.1.4 Europe First-person Shooting Game Forecast
10.1.5 Middle East & Africa First-person Shooting Game Forecast
10.2 Americas First-person Shooting Game Forecast by Country (2023-2028)
10.2.1 United States First-person Shooting Game Market Forecast
10.2.2 Canada First-person Shooting Game Market Forecast
10.2.3 Mexico First-person Shooting Game Market Forecast
10.2.4 Brazil First-person Shooting Game Market Forecast
10.3 APAC First-person Shooting Game Forecast by Region (2023-2028)
10.3.1 China First-person Shooting Game Market Forecast
10.3.2 Japan First-person Shooting Game Market Forecast
10.3.3 Korea First-person Shooting Game Market Forecast
10.3.4 Southeast Asia First-person Shooting Game Market Forecast
10.3.5 India First-person Shooting Game Market Forecast
10.3.6 Australia First-person Shooting Game Market Forecast
10.4 Europe First-person Shooting Game Forecast by Country (2023-2028)
10.4.1 Germany First-person Shooting Game Market Forecast
10.4.2 France First-person Shooting Game Market Forecast
10.4.3 UK First-person Shooting Game Market Forecast
10.4.4 Italy First-person Shooting Game Market Forecast
10.4.5 Russia First-person Shooting Game Market Forecast
10.5 Middle East & Africa First-person Shooting Game Forecast by Region (2023-2028)
10.5.1 Egypt First-person Shooting Game Market Forecast
10.5.2 South Africa First-person Shooting Game Market Forecast
10.5.3 Israel First-person Shooting Game Market Forecast
10.5.4 Turkey First-person Shooting Game Market Forecast
10.5.5 GCC Countries First-person Shooting Game Market Forecast
10.6 Global First-person Shooting Game Forecast by Type (2023-2028)
10.7 Global First-person Shooting Game Forecast by Application (2023-2028)

11 Key Players Analysis
11.1 Electronic Arts
11.1.1 Electronic Arts Company Information
11.1.2 Electronic Arts First-person Shooting Game Product Offered
11.1.3 Electronic Arts First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.1.4 Electronic Arts Main Business Overview
11.1.5 Electronic Arts Latest Developments
11.2 Ubisoft
11.2.1 Ubisoft Company Information
11.2.2 Ubisoft First-person Shooting Game Product Offered
11.2.3 Ubisoft First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.2.4 Ubisoft Main Business Overview
11.2.5 Ubisoft Latest Developments
11.3 Capcom
11.3.1 Capcom Company Information
11.3.2 Capcom First-person Shooting Game Product Offered
11.3.3 Capcom First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.3.4 Capcom Main Business Overview
11.3.5 Capcom Latest Developments
11.4 Deep Silver
11.4.1 Deep Silver Company Information
11.4.2 Deep Silver First-person Shooting Game Product Offered
11.4.3 Deep Silver First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.4.4 Deep Silver Main Business Overview
11.4.5 Deep Silver Latest Developments
11.5 Techland
11.5.1 Techland Company Information
11.5.2 Techland First-person Shooting Game Product Offered
11.5.3 Techland First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.5.4 Techland Main Business Overview
11.5.5 Techland Latest Developments
11.6 Riot Games
11.6.1 Riot Games Company Information
11.6.2 Riot Games First-person Shooting Game Product Offered
11.6.3 Riot Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.6.4 Riot Games Main Business Overview
11.6.5 Riot Games Latest Developments
11.7 Valve Corporation
11.7.1 Valve Corporation Company Information
11.7.2 Valve Corporation First-person Shooting Game Product Offered
11.7.3 Valve Corporation First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.7.4 Valve Corporation Main Business Overview
11.7.5 Valve Corporation Latest Developments
11.8 PUBG Corporation
11.8.1 PUBG Corporation Company Information
11.8.2 PUBG Corporation First-person Shooting Game Product Offered
11.8.3 PUBG Corporation First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.8.4 PUBG Corporation Main Business Overview
11.8.5 PUBG Corporation Latest Developments
11.9 Activision Blizzard
11.9.1 Activision Blizzard Company Information
11.9.2 Activision Blizzard First-person Shooting Game Product Offered
11.9.3 Activision Blizzard First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.9.4 Activision Blizzard Main Business Overview
11.9.5 Activision Blizzard Latest Developments
11.10 New Blood Interactive
11.10.1 New Blood Interactive Company Information
11.10.2 New Blood Interactive First-person Shooting Game Product Offered
11.10.3 New Blood Interactive First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.10.4 New Blood Interactive Main Business Overview
11.10.5 New Blood Interactive Latest Developments
11.11 Epic Games
11.11.1 Epic Games Company Information
11.11.2 Epic Games First-person Shooting Game Product Offered
11.11.3 Epic Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.11.4 Epic Games Main Business Overview
11.11.5 Epic Games Latest Developments
11.12 Bungie
11.12.1 Bungie Company Information
11.12.2 Bungie First-person Shooting Game Product Offered
11.12.3 Bungie First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.12.4 Bungie Main Business Overview
11.12.5 Bungie Latest Developments
11.13 Xbox Game Studios
11.13.1 Xbox Game Studios Company Information
11.13.2 Xbox Game Studios First-person Shooting Game Product Offered
11.13.3 Xbox Game Studios First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.13.4 Xbox Game Studios Main Business Overview
11.13.5 Xbox Game Studios Latest Developments
11.14 Crowbar Collective
11.14.1 Crowbar Collective Company Information
11.14.2 Crowbar Collective First-person Shooting Game Product Offered
11.14.3 Crowbar Collective First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.14.4 Crowbar Collective Main Business Overview
11.14.5 Crowbar Collective Latest Developments
11.15 Superhot Team
11.15.1 Superhot Team Company Information
11.15.2 Superhot Team First-person Shooting Game Product Offered
11.15.3 Superhot Team First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.15.4 Superhot Team Main Business Overview
11.15.5 Superhot Team Latest Developments
11.16 Coffee Stain Publishing
11.16.1 Coffee Stain Publishing Company Information
11.16.2 Coffee Stain Publishing First-person Shooting Game Product Offered
11.16.3 Coffee Stain Publishing First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.16.4 Coffee Stain Publishing Main Business Overview
11.16.5 Coffee Stain Publishing Latest Developments
11.17 2K Games
11.17.1 2K Games Company Information
11.17.2 2K Games First-person Shooting Game Product Offered
11.17.3 2K Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.17.4 2K Games Main Business Overview
11.17.5 2K Games Latest Developments
11.18 Tencent
11.18.1 Tencent Company Information
11.18.2 Tencent First-person Shooting Game Product Offered
11.18.3 Tencent First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.18.4 Tencent Main Business Overview
11.18.5 Tencent Latest Developments
11.19 WooduanTechnology
11.19.1 WooduanTechnology Company Information
11.19.2 WooduanTechnology First-person Shooting Game Product Offered
11.19.3 WooduanTechnology First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.19.4 WooduanTechnology Main Business Overview
11.19.5 WooduanTechnology Latest Developments
11.20 Shanghai Taren Network Technology
11.20.1 Shanghai Taren Network Technology Company Information
11.20.2 Shanghai Taren Network Technology First-person Shooting Game Product Offered
11.20.3 Shanghai Taren Network Technology First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.20.4 Shanghai Taren Network Technology Main Business Overview
11.20.5 Shanghai Taren Network Technology Latest Developments
11.21 Tiancity
11.21.1 Tiancity Company Information
11.21.2 Tiancity First-person Shooting Game Product Offered
11.21.3 Tiancity First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.21.4 Tiancity Main Business Overview
11.21.5 Tiancity Latest Developments
12 Research Findings and Conclusion

 

ページTOPに戻る


 

Summary

As the global economy mends, the 2021 growth of First-person Shooting Game will have significant change from previous year. According to our (LP Information) latest study, the global First-person Shooting Game market size is USD million in 2022 from USD million in 2021, with a change of % between 2021 and 2022. The global First-person Shooting Game market size will reach USD million in 2028, growing at a CAGR of % over the analysis period 2022-2028.
The United States First-person Shooting Game market is expected at value of US$ million in 2021 and grow at approximately % CAGR during forecast period 2022-2028. China constitutes a % market for the global First-person Shooting Game market, reaching US$ million by the year 2028. As for the Europe First-person Shooting Game landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 6-year period.
Global main First-person Shooting Game players cover Electronic Arts, Ubisoft, Capcom, and Deep Silver, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.
This report presents a comprehensive overview, market shares, and growth opportunities of First-person Shooting Game market by product type, application, key players and key regions and countries.
Segmentation by type: breakdown data from 2017 to 2022 in Section 2.3; and forecast to 2028 in section 10.7.
Client Game
Mobile Game
Segmentation by application: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 10.8.
Under 18 Years Old
18-35 Years Old
Above 35 Years Old
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.
Electronic Arts
Ubisoft
Capcom
Deep Silver
Techland
Riot Games
Valve Corporation
PUBG Corporation
Activision Blizzard
New Blood Interactive
Epic Games
Bungie
Xbox Game Studios
Crowbar Collective
Superhot Team
Coffee Stain Publishing
2K Games
Tencent
WooduanTechnology
Shanghai Taren Network Technology
Tiancity



ページTOPに戻る


Table of Contents

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global First-person Shooting Game Market Size 2017-2028
2.1.2 First-person Shooting Game Market Size CAGR by Region 2017 VS 2022 VS 2028
2.2 First-person Shooting Game Segment by Type
2.2.1 Client Game
2.2.2 Mobile Game
2.3 First-person Shooting Game Market Size by Type
2.3.1 First-person Shooting Game Market Size CAGR by Type (2017 VS 2022 VS 2028)
2.3.2 Global First-person Shooting Game Market Size Market Share by Type (2017-2022)
2.4 First-person Shooting Game Segment by Application
2.4.1 Under 18 Years Old
2.4.2 18-35 Years Old
2.4.3 Above 35 Years Old
2.5 First-person Shooting Game Market Size by Application
2.5.1 First-person Shooting Game Market Size CAGR by Application (2017 VS 2022 VS 2028)
2.5.2 Global First-person Shooting Game Market Size Market Share by Application (2017-2022)
3 First-person Shooting Game Market Size by Player
3.1 First-person Shooting Game Market Size Market Share by Players
3.1.1 Global First-person Shooting Game Revenue by Players (2020-2022)
3.1.2 Global First-person Shooting Game Revenue Market Share by Players (2020-2022)
3.2 Global First-person Shooting Game Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 First-person Shooting Game by Regions
4.1 First-person Shooting Game Market Size by Regions (2017-2022)
4.2 Americas First-person Shooting Game Market Size Growth (2017-2022)
4.3 APAC First-person Shooting Game Market Size Growth (2017-2022)
4.4 Europe First-person Shooting Game Market Size Growth (2017-2022)
4.5 Middle East & Africa First-person Shooting Game Market Size Growth (2017-2022)
5 Americas
5.1 Americas First-person Shooting Game Market Size by Country (2017-2022)
5.2 Americas First-person Shooting Game Market Size by Type (2017-2022)
5.3 Americas First-person Shooting Game Market Size by Application (2017-2022)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC First-person Shooting Game Market Size by Region (2017-2022)
6.2 APAC First-person Shooting Game Market Size by Type (2017-2022)
6.3 APAC First-person Shooting Game Market Size by Application (2017-2022)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe First-person Shooting Game by Country (2017-2022)
7.2 Europe First-person Shooting Game Market Size by Type (2017-2022)
7.3 Europe First-person Shooting Game Market Size by Application (2017-2022)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa First-person Shooting Game by Region (2017-2022)
8.2 Middle East & Africa First-person Shooting Game Market Size by Type (2017-2022)
8.3 Middle East & Africa First-person Shooting Game Market Size by Application (2017-2022)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global First-person Shooting Game Market Forecast
10.1 Global First-person Shooting Game Forecast by Regions (2023-2028)
10.1.1 Global First-person Shooting Game Forecast by Regions (2023-2028)
10.1.2 Americas First-person Shooting Game Forecast
10.1.3 APAC First-person Shooting Game Forecast
10.1.4 Europe First-person Shooting Game Forecast
10.1.5 Middle East & Africa First-person Shooting Game Forecast
10.2 Americas First-person Shooting Game Forecast by Country (2023-2028)
10.2.1 United States First-person Shooting Game Market Forecast
10.2.2 Canada First-person Shooting Game Market Forecast
10.2.3 Mexico First-person Shooting Game Market Forecast
10.2.4 Brazil First-person Shooting Game Market Forecast
10.3 APAC First-person Shooting Game Forecast by Region (2023-2028)
10.3.1 China First-person Shooting Game Market Forecast
10.3.2 Japan First-person Shooting Game Market Forecast
10.3.3 Korea First-person Shooting Game Market Forecast
10.3.4 Southeast Asia First-person Shooting Game Market Forecast
10.3.5 India First-person Shooting Game Market Forecast
10.3.6 Australia First-person Shooting Game Market Forecast
10.4 Europe First-person Shooting Game Forecast by Country (2023-2028)
10.4.1 Germany First-person Shooting Game Market Forecast
10.4.2 France First-person Shooting Game Market Forecast
10.4.3 UK First-person Shooting Game Market Forecast
10.4.4 Italy First-person Shooting Game Market Forecast
10.4.5 Russia First-person Shooting Game Market Forecast
10.5 Middle East & Africa First-person Shooting Game Forecast by Region (2023-2028)
10.5.1 Egypt First-person Shooting Game Market Forecast
10.5.2 South Africa First-person Shooting Game Market Forecast
10.5.3 Israel First-person Shooting Game Market Forecast
10.5.4 Turkey First-person Shooting Game Market Forecast
10.5.5 GCC Countries First-person Shooting Game Market Forecast
10.6 Global First-person Shooting Game Forecast by Type (2023-2028)
10.7 Global First-person Shooting Game Forecast by Application (2023-2028)

11 Key Players Analysis
11.1 Electronic Arts
11.1.1 Electronic Arts Company Information
11.1.2 Electronic Arts First-person Shooting Game Product Offered
11.1.3 Electronic Arts First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.1.4 Electronic Arts Main Business Overview
11.1.5 Electronic Arts Latest Developments
11.2 Ubisoft
11.2.1 Ubisoft Company Information
11.2.2 Ubisoft First-person Shooting Game Product Offered
11.2.3 Ubisoft First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.2.4 Ubisoft Main Business Overview
11.2.5 Ubisoft Latest Developments
11.3 Capcom
11.3.1 Capcom Company Information
11.3.2 Capcom First-person Shooting Game Product Offered
11.3.3 Capcom First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.3.4 Capcom Main Business Overview
11.3.5 Capcom Latest Developments
11.4 Deep Silver
11.4.1 Deep Silver Company Information
11.4.2 Deep Silver First-person Shooting Game Product Offered
11.4.3 Deep Silver First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.4.4 Deep Silver Main Business Overview
11.4.5 Deep Silver Latest Developments
11.5 Techland
11.5.1 Techland Company Information
11.5.2 Techland First-person Shooting Game Product Offered
11.5.3 Techland First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.5.4 Techland Main Business Overview
11.5.5 Techland Latest Developments
11.6 Riot Games
11.6.1 Riot Games Company Information
11.6.2 Riot Games First-person Shooting Game Product Offered
11.6.3 Riot Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.6.4 Riot Games Main Business Overview
11.6.5 Riot Games Latest Developments
11.7 Valve Corporation
11.7.1 Valve Corporation Company Information
11.7.2 Valve Corporation First-person Shooting Game Product Offered
11.7.3 Valve Corporation First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.7.4 Valve Corporation Main Business Overview
11.7.5 Valve Corporation Latest Developments
11.8 PUBG Corporation
11.8.1 PUBG Corporation Company Information
11.8.2 PUBG Corporation First-person Shooting Game Product Offered
11.8.3 PUBG Corporation First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.8.4 PUBG Corporation Main Business Overview
11.8.5 PUBG Corporation Latest Developments
11.9 Activision Blizzard
11.9.1 Activision Blizzard Company Information
11.9.2 Activision Blizzard First-person Shooting Game Product Offered
11.9.3 Activision Blizzard First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.9.4 Activision Blizzard Main Business Overview
11.9.5 Activision Blizzard Latest Developments
11.10 New Blood Interactive
11.10.1 New Blood Interactive Company Information
11.10.2 New Blood Interactive First-person Shooting Game Product Offered
11.10.3 New Blood Interactive First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.10.4 New Blood Interactive Main Business Overview
11.10.5 New Blood Interactive Latest Developments
11.11 Epic Games
11.11.1 Epic Games Company Information
11.11.2 Epic Games First-person Shooting Game Product Offered
11.11.3 Epic Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.11.4 Epic Games Main Business Overview
11.11.5 Epic Games Latest Developments
11.12 Bungie
11.12.1 Bungie Company Information
11.12.2 Bungie First-person Shooting Game Product Offered
11.12.3 Bungie First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.12.4 Bungie Main Business Overview
11.12.5 Bungie Latest Developments
11.13 Xbox Game Studios
11.13.1 Xbox Game Studios Company Information
11.13.2 Xbox Game Studios First-person Shooting Game Product Offered
11.13.3 Xbox Game Studios First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.13.4 Xbox Game Studios Main Business Overview
11.13.5 Xbox Game Studios Latest Developments
11.14 Crowbar Collective
11.14.1 Crowbar Collective Company Information
11.14.2 Crowbar Collective First-person Shooting Game Product Offered
11.14.3 Crowbar Collective First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.14.4 Crowbar Collective Main Business Overview
11.14.5 Crowbar Collective Latest Developments
11.15 Superhot Team
11.15.1 Superhot Team Company Information
11.15.2 Superhot Team First-person Shooting Game Product Offered
11.15.3 Superhot Team First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.15.4 Superhot Team Main Business Overview
11.15.5 Superhot Team Latest Developments
11.16 Coffee Stain Publishing
11.16.1 Coffee Stain Publishing Company Information
11.16.2 Coffee Stain Publishing First-person Shooting Game Product Offered
11.16.3 Coffee Stain Publishing First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.16.4 Coffee Stain Publishing Main Business Overview
11.16.5 Coffee Stain Publishing Latest Developments
11.17 2K Games
11.17.1 2K Games Company Information
11.17.2 2K Games First-person Shooting Game Product Offered
11.17.3 2K Games First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.17.4 2K Games Main Business Overview
11.17.5 2K Games Latest Developments
11.18 Tencent
11.18.1 Tencent Company Information
11.18.2 Tencent First-person Shooting Game Product Offered
11.18.3 Tencent First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.18.4 Tencent Main Business Overview
11.18.5 Tencent Latest Developments
11.19 WooduanTechnology
11.19.1 WooduanTechnology Company Information
11.19.2 WooduanTechnology First-person Shooting Game Product Offered
11.19.3 WooduanTechnology First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.19.4 WooduanTechnology Main Business Overview
11.19.5 WooduanTechnology Latest Developments
11.20 Shanghai Taren Network Technology
11.20.1 Shanghai Taren Network Technology Company Information
11.20.2 Shanghai Taren Network Technology First-person Shooting Game Product Offered
11.20.3 Shanghai Taren Network Technology First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.20.4 Shanghai Taren Network Technology Main Business Overview
11.20.5 Shanghai Taren Network Technology Latest Developments
11.21 Tiancity
11.21.1 Tiancity Company Information
11.21.2 Tiancity First-person Shooting Game Product Offered
11.21.3 Tiancity First-person Shooting Game Revenue, Gross Margin and Market Share (2020-2022)
11.21.4 Tiancity Main Business Overview
11.21.5 Tiancity Latest Developments
12 Research Findings and Conclusion

 

ページTOPに戻る

ご注文は、お電話またはWEBから承ります。お見積もりの作成もお気軽にご相談ください。

webからのご注文・お問合せはこちらのフォームから承ります


よくあるご質問


LP Information社はどのような調査会社ですか?


LP Informationは通信、エネルギー、医薬をはじめとする広範な市場の調査とレポート出版を行っている調査会社です。 もっと見る


調査レポートの納品までの日数はどの程度ですか?


在庫のあるものは速納となりますが、平均的には 3-4日と見て下さい。
但し、一部の調査レポートでは、発注を受けた段階で内容更新をして納品をする場合もあります。
発注をする前のお問合せをお願いします。


注文の手続きはどのようになっていますか?


1)お客様からの御問い合わせをいただきます。
2)見積書やサンプルの提示をいたします。
3)お客様指定、もしくは弊社の発注書をメール添付にて発送してください。
4)データリソース社からレポート発行元の調査会社へ納品手配します。
5) 調査会社からお客様へ納品されます。最近は、pdfにてのメール納品が大半です。


お支払方法の方法はどのようになっていますか?


納品と同時にデータリソース社よりお客様へ請求書(必要に応じて納品書も)を発送いたします。
お客様よりデータリソース社へ(通常は円払い)の御振り込みをお願いします。
請求書は、納品日の日付で発行しますので、翌月最終営業日までの当社指定口座への振込みをお願いします。振込み手数料は御社負担にてお願いします。
お客様の御支払い条件が60日以上の場合は御相談ください。
尚、初めてのお取引先や個人の場合、前払いをお願いすることもあります。ご了承のほど、お願いします。


データリソース社はどのような会社ですか?


当社は、世界各国の主要調査会社・レポート出版社と提携し、世界各国の市場調査レポートや技術動向レポートなどを日本国内の企業・公官庁及び教育研究機関に提供しております。
世界各国の「市場・技術・法規制などの」実情を調査・収集される時には、データリソース社にご相談ください。
お客様の御要望にあったデータや情報を抽出する為のレポート紹介や調査のアドバイスも致します。



詳細検索

このレポートへのお問合せ

03-3582-2531

電話お問合せもお気軽に

 

2024/11/22 10:26

155.52 円

163.34 円

198.56 円

ページTOPに戻る