Edge Computing Market by Component (Hardware, Software, and Services), Application (Smart Cities, Remote Monitoring, IIoT, AR and VR, Content Delivery), Organization Size (Large Enterprises and SMEs), Vertical and Region - Global Forecast to 2027
Drone Simulator Market by Application (Commercial, Military), Component (Software, Hardware), Device Type (Augmented Reality, Virtual Reality), Drone Type (Fixed Wing, Rotary Wing), System Type and Region - Global Forecast to 2027
Web Application Firewall Market by Component (Solutions (Hardware Appliances, Virtual Appliances, Cloud-Based) and Services (Professional and Managed)), Organization Size (SMEs and Large Enterprises), Vertical and Region - Global Forecast to 2027
Virtual Production Market by Offering (Hardware, Software, Services), Type (Pre-Production, Production, Post-Production), End User (Movies, Television Series, Commercial Advertisement, Online Videos), Region - Global Forecast to 2027
Conventional and Augmented Reality Based Heads up Display Market Report - Global Industry Data, Analysis and Growth Forecasts by Type, Application and Region, 2021-2028
Global Automotive Head-Up Display (HUD) Market By Vehicle Type (Passenger Cars, LCV and HCV), By Electric Vehicle Type (BEV, HEV and PHEV), By HUD Type (Windshield and Combiner), By Technology (Conventional HUD and Augmented Reality HUD), By End User (Luxury Vehicles, Mid-segment Vehicles and Economic Vehicles), By Region, By Company, Competition, Forecast & Opportunities, 2026
Global Augmented Reality Automotive Market By Vehicle Type (Battery Electric Vehicle (BEV) and Hybrid Vehicles), By Function (AR HUD With Navigation, AR HUD With Standard Functions, AR HUD With Adaptive Cruise Control (ACC), AR HUD With Lane Departure Warning (LDW), Advanced AR HUD), By Company and By Geography, Forecast & Opportunities, 2025
Global Metaverse Market, By Component (Hardware and Software), By Platform (Desktop, Mobile), By Technology (Blockchain, VR & AR, Mixed Reality), By Application (Gaming, Online Shopping, Content Creation, Social Media, Others), By End User (BFSI, Retail, Manufacturing, Media & Entertainment, Education, Aerospace & Defense, Others), By Region, Competition Forecast and Opportunities, 2017-2027
Global Extended Reality Market, By Component (Hardware [Sensors, Cameras, Transducers and Speakers], Software and Services [Professional Services, Managed Services]), By Type (Mobile XR and PC-tethered XR), By Delivery Model (Consumer-Based and Business-Based), By End User (Healthcare, Media and Entertainment, Manufacturing and Industrial, Retail and E-Commerce, Transportation and Others), By Application (Virtual Reality, Augmented Reality, Mixed Reality), By Region, Competition Forecast and Opportunities, 2017-2027