自動車向けメタバース市場:製品(ソフトウェア、ハードウェア)、技術(仮想現実(VR)、拡張現実(AR)、複合現実(MR)、非可溶トークン(NFT)、ブロックチェーン)、機能、アプリケーション、地域別 - 2030年までの世界予測Metaverse Market for Automotive by Products (Software, Hardware), Technology (Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Non-fungible Token (NFT), Blockchain), Function, Application & Region - Global Forecast to 2030 自動車向けメタバースの世界市場は、2022年の19億米ドルから2030年には165億米ドルへ、CAGR31.4%で成長すると予測されます。現在、自動車OEMやディーラーの間では、仮想空間におけるデジタルツインファクトリー... もっと見る
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サマリー自動車向けメタバースの世界市場は、2022年の19億米ドルから2030年には165億米ドルへ、CAGR31.4%で成長すると予測されます。現在、自動車OEMやディーラーの間では、仮想空間におけるデジタルツインファクトリーやバーチャルショールームのコンセプトがトレンドとなっており、自動車メタバース産業の成長の引き金となっています。多くのソフトウェア企業やスタートアップ企業がAR/VR技術を開発し、自動車分野でのメタバース・アプリケーションの導入に向けて研究開発を続けています。ユーザーや顧客は、仮想空間の資産市場で使用されるNFTや暗号に興味を示しています。メタバース技術は、自動車のシミュレーションやテストの分野で、より便利なものになりました。自動車向けメタバース市場は、NVIDIA(米国)、Roblox Corporation(米国)、Unity Technologies(米国)、Meta Platforms Inc.(米国)、WayRay(スイス)などの既存プレーヤーによって支配されています。これらの企業は、自動車用メタバース・エコシステムのための製品を開発し、サービスを提供しています。"予測期間中、自動車メーカーやディーラーによる広告アプリケーションの活用がより高いレベルになる" 多くの自動車メーカーやディーラーがメタバース技術を活用し、仮想空間での製品展示を行っています。OEMは、NFTのリリース、(自動車の)新製品発表会、仮想マーケティングイベント、その他のリソースを活用してきました。例えばMetaは、メタバースの一部としてバーチャルビルボードを販売している。同社は、ディーラーがオンライン・プラットフォームを通じて直接自動車を販売することを許可し、ショールームのための仮想エステートのデジタル購入権を許可しています。このプラットフォームは、各地域の多くのディーラーに活用されています。メタバースの利用が高まるにつれ、メタバースにおける広告市場は飛躍的に拡大し、企業はこれらのプラットフォームで広告を出すための新たな方法を見出しています。自動車業界では、バーチャルショールームというコンセプトで、実際の車を活用せずにバーチャルで広告を出すことができるようになり、急成長しています。同社は、バーチャル空間のみで自動車を発売することで、コスト削減を図る計画です。 "予測期間中、北米が最大の市場となりそう" 北米は、自動車産業向けのメタバース市場が最も大きい。この地域では、ソフトウェアが最大のセグメントとなる見込みで、Roblox、Unity Technologies、Epic Games、Upland、Sandboxなどのトップソフトウェアおよびメタバースプラットフォームプロバイダーが存在しています。マイクロソフト、メタ、NVIDIA、クアルコムなど、メタバースのトップ・ハードウェア・プロバイダーが存在し、メタバースを利用する人口が多いことから、自動車向けのメタバース市場として最大となる。米国は、ほとんどのメタバース・エコシステム・プロバイダーが国内に存在するため、この地域の市場をリードすると予想されます。Roblox(米国)、Unity Technologies(米国)、Upland(米国)、Sandbox(米国)、Epic Games(米国)などのメタバースソフトウェアおよびプラットフォームプロバイダーが、この地域の主要プレイヤーとして活躍しています。これらの企業は、OEMと協力して、自動車向けメタバース市場向けのソフトウェアを提供しています。RobloxとUnity Technologiesは、Hyundaiとメタバース・ソリューションのために協働している。同様に、フェラーリは、デジタルアセット向けのメタバース提供でEpic Gamesと協働している。 この市場で活動する様々な主要組織のCEO、マーケティング・ディレクター、その他のイノベーションおよびテクノロジー・ディレクター、経営陣に対して詳細なインタビューを実施した。 - 企業タイプ別メタバースエコシステムプロバイダー:67%、その他:9%、OEM:24 - 役職別CXO:33%、マネージャー:52%、エグゼクティブ:15 - 地域別北米 - 20%、ヨーロッパ - 31%、アジア太平洋 - 41%、その他の地域 - 8 自動車向けメタバース市場は、NVIDIA(米国)、Roblox Corporation(米国)、Unity Technologies(米国)、Meta Platforms Inc.(米国)、WayRay(スイス)などの既存プレイヤーによって支配されています。彼らは、自動車のメタバースエコシステム向けに製品を開発し、サービスを提供しています。自動車向けメタバース市場において、メタバース技術を開発し、完成品とサービスをそれぞれの顧客に提供するために、パートナーシップを開始した。 調査対象範囲 本レポートでは、自動車向けメタバース市場を、オファリング、製品(ハードウェア、ソフトウェア、その他)、技術(AR、VR、MR)、アプリケーション&地域(アジア太平洋、欧州、北米)の観点からカバーしています。自動車向けメタバース市場のエコシステムにおける競争環境と主要企業のプロファイルをカバーしています。 また、市場の主要企業の詳細な競合分析、企業プロファイル、製品および事業の提供に関する主な見解、最近の開発、主要な市場戦略も掲載しています。 レポート購入の主なメリット - 本レポートは、自動車向けメタバース市場全体とそのサブセグメントに関する収益数の最も近い近似値に関する情報を提供し、この市場におけるマーケットリーダー/新規参入者を支援します。 - 本レポートは、利害関係者が競争環境を理解し、より良いビジネスの位置づけと適切な市場参入戦略を計画するためのより多くの洞察を得るのに役立ちます。 - また、利害関係者が市場の鼓動を理解するのに役立ち、主要な市場促進要因、阻害要因、課題、機会に関する情報を提供します。 目次1 INTRODUCTION 211.1 STUDY OBJECTIVES 21 1.2 MARKET DEFINITION 21 TABLE 1 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY OFFERING 22 TABLE 2 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY PRODUCT 22 TABLE 3 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY TECHNOLOGY 23 TABLE 4 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY APPLICATION 24 1.2.1 INCLUSIONS AND EXCLUSIONS 24 TABLE 5 INCLUSIONS AND EXCLUSIONS IN METAVERSE MARKET FOR AUTOMOTIVE 24 1.3 MARKET SCOPE 25 FIGURE 1 MARKETS COVERED 25 1.3.1 REGIONS COVERED 25 1.3.2 YEARS CONSIDERED 26 1.4 CURRENCY CONSIDERED 26 TABLE 6 CURRENCY EXCHANGE RATES 26 1.5 STAKEHOLDERS 27 2 RESEARCH METHODOLOGY 28 2.1 RESEARCH DATA 28 FIGURE 2 METAVERSE MARKET FOR AUTOMOTIVE: RESEARCH DESIGN 28 FIGURE 3 RESEARCH DESIGN MODEL 29 2.1.1 SECONDARY DATA 29 2.1.1.1 Key secondary sources 30 2.1.1.2 Key data from secondary sources 31 2.1.2 PRIMARY DATA 31 2.1.2.1 Primary interviews – demand and supply sides 32 2.1.2.2 Key industry insights and breakdown of primary interviews 32 FIGURE 4 KEY INDUSTRY INSIGHTS 32 FIGURE 5 BREAKDOWN OF PRIMARY INTERVIEWS 33 2.1.2.3 List of primary participants 33 2.2 MARKET SIZE ESTIMATION 34 FIGURE 6 RESEARCH METHODOLOGY: HYPOTHESIS BUILDING 35 2.2.1 SUPPLY-SIDE APPROACH 35 FIGURE 7 VENDOR ANALYSIS FOR MARKET SIZE AND RANKING 36 2.2.2 TOP-DOWN APPROACH 36 FIGURE 8 TOP-DOWN APPROACH: METAVERSE MARKET FOR AUTOMOTIVE 37 FIGURE 9 METAVERSE MARKET FOR AUTOMOTIVE: MARKET ESTIMATION NOTES 37 2.3 DATA TRIANGULATION 38 FIGURE 10 DATA TRIANGULATION METHODOLOGY 38 2.4 FACTOR ANALYSIS 39 FIGURE 11 MARKET GROWTH PROJECTIONS FROM DEMAND-SIDE DRIVERS AND OPPORTUNITIES 39 FIGURE 12 FACTOR ANALYSIS FOR MARKET SIZING: DEMAND AND SUPPLY SIDE 40 2.5 RESEARCH ASSUMPTIONS 41 2.6 RESEARCH LIMITATIONS 42 3 EXECUTIVE SUMMARY 43 TABLE 7 CURRENT STATE OF THE METAVERSE 44 FIGURE 13 METAVERSE MARKET FOR AUTOMOTIVE: MARKET OVERVIEW 45 FIGURE 14 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 46 FIGURE 15 METAVERSE MARKET FOR AUTOMOTIVE: REVENUE DISTRIBUTION (2022) 47 FIGURE 16 VIRTUAL PLATFORMS/SPACES EXPECTED TO BE LARGEST MARKET DURING FORECAST PERIOD (2022–2030) 47 4 PREMIUM INSIGHTS 48 4.1 ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN METAVERSE MARKET FOR AUTOMOTIVE 48 FIGURE 17 OEM SHIFT TO METAVERSE-BASED ADVERTISEMENTS TO DRIVE MARKET 48 4.2 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT 48 FIGURE 18 SOFTWARE TO BE LARGEST SEGMENT (2022–2030) 48 4.3 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY 49 FIGURE 19 MR TO GROW AT FASTER RATE (2022–2030) 49 4.4 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING 49 FIGURE 20 VIRTUAL PLATFORMS/SPACES TO OCCUPY LARGEST SHARE (2022–2030) 49 4.5 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION 50 FIGURE 21 ADVERTISING TO LEAD MARKET DURING FORECAST PERIOD (2022–2030) 50 4.6 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION 50 FIGURE 22 NORTH AMERICA PROJECTED TO BE LARGEST MARKET 50 5 MARKET OVERVIEW 51 5.1 INTRODUCTION 51 FIGURE 23 AUTOMOTIVE APPLICATIONS IN METAVERSE MARKET 51 FIGURE 24 METAVERSE, FROM PAST TO FUTURE 52 5.2 MARKET DYNAMICS 52 FIGURE 25 METAVERSE MARKET FOR AUTOMOTIVE: MARKET DYNAMICS 53 5.2.1 DRIVERS 53 5.2.1.1 Brand promotions for automotive OEMs using gamification 53 FIGURE 26 FACTORS THAT MAKE ADVERTISING IMPORTANT IN METAVERSE 54 5.2.1.2 Growing demand for automobile simulators in related industries 54 FIGURE 27 WAYRAY’S HOLOGRAKTOR ON METAVERSE 55 5.2.1.3 Availability of affordable hardware 55 FIGURE 28 HARDWARE USED IN METAVERSE 56 5.2.1.4 Use of metaverse in automotive design 56 FIGURE 29 FORD DESIGNED NEW CAR ENTIRELY USING VR 57 5.2.1.5 Wider adoption of AR/VR across industries 57 FIGURE 30 ADOPTION OF AR/VR TECHNOLOGY ACROSS INDUSTRIES 58 5.2.2 RESTRAINTS 58 5.2.2.1 Installation and maintenance cost of high-end components 58 5.2.2.2 Health and mental issues from extended use 59 FIGURE 31 HARMFUL EFFECTS OF LOW-FREQUENCY WAVES ON USE OF DEVICES FOR METAVERSE 59 5.2.3 OPPORTUNITIES 60 5.2.3.1 Incorporation of metaverse in automotive infotainment 60 5.2.3.2 Continuous developments in 5G and higher band technologies 60 FIGURE 32 EXPECTED 5G PENETRATION BY 2025 60 5.2.3.3 Virtual experience as a trial before buying automobiles 61 FIGURE 33 NISSAN LAUNCHED NISSAN SAKURA THROUGH VIRTUAL TEST DRIVING USING METAVERSE 61 5.2.4 CHALLENGES 61 5.2.4.1 Cybersecurity and privacy challenges 61 FIGURE 34 CYBERSECURITY WILL BE MAIN HURDLE FOR METAVERSE POPULARIZATION 62 5.2.4.2 Local government restrictions with environmental impact 62 TABLE 8 METAVERSE MARKET FOR AUTOMOTIVE: IMPACT OF MARKET DYNAMICS 63 5.3 PORTER’S FIVE FORCES 64 FIGURE 35 PORTER’S FIVE FORCES: METAVERSE MARKET FOR AUTOMOTIVE 64 TABLE 9 METAVERSE MARKET: PORTER’S FIVE FORCES ANALYSIS 65 5.3.1 INTENSITY OF COMPETITIVE RIVALRY 65 5.3.2 BARGAINING POWER OF SUPPLIERS 65 5.3.3 BARGAINING POWER OF BUYERS 66 5.3.4 THREAT OF NEW ENTRANTS 66 5.3.5 THREAT OF SUBSTITUTES 66 5.4 METAVERSE MARKET ECOSYSTEM FOR AUTOMOTIVE 67 FIGURE 36 METAVERSE MARKET FOR AUTOMOTIVE: ECOSYSTEM ANALYSIS 67 5.4.1 HARDWARE PROVIDERS 68 5.4.2 SOFTWARE PROVIDERS 68 5.4.3 CLOUD SERVICE/DATA CENTER PROVIDERS 68 5.4.4 METAVERSE PLATFORM PROVIDERS 68 5.4.5 FINANCIAL SERVICES 68 5.4.6 AUTOMOTIVE SIMULATORS 68 5.4.7 OTHER SERVICES 68 5.4.8 OEMS 68 5.4.9 END USERS 69 TABLE 10 METAVERSE MARKET FOR AUTOMOTIVE: ROLE OF COMPANIES IN ECOSYSTEM 69 5.5 SUPPLY CHAIN ANALYSIS 70 FIGURE 37 SUPPLY CHAIN ANALYSIS OF METAVERSE MARKET FOR AUTOMOTIVE 71 5.6 KEY CONFERENCES AND EVENTS, 2022–2023 72 TABLE 11 METAVERSE MARKET FOR AUTOMOTIVE: LIST OF CONFERENCES AND EVENTS 72 5.7 KEY OEMS IN METAVERSE MARKET FOR AUTOMOTIVE 73 FIGURE 38 KEY OEMS IN METAVERSE MARKET FOR AUTOMOTIVE 73 5.8 TECHNOLOGY ANALYSIS 73 5.8.1 TECHNOLOGY STACK 73 FIGURE 39 METAVERSE MARKET FOR AUTOMOTIVE: TECHNOLOGIES 73 5.8.2 INFRASTRUCTURE LEVEL 74 5.8.2.1 5G network 74 5.8.2.2 IoT 74 5.8.2.3 Cloud and edge computing 74 5.8.3 DESIGN AND DEVELOPMENT LEVEL 75 5.8.3.1 Blockchain 75 5.8.3.2 3D modeling and real-time rendering 75 5.8.3.3 AI, NLP, and computer vision 75 5.8.4 HUMAN INTERACTION LEVEL 76 5.8.4.1 VR 76 5.8.4.2 AR 76 5.8.4.2.1 Mobile AR 76 5.8.4.2.2 Monitor-based AR 77 5.8.4.2.3 Near-eye-based AR 77 5.8.4.2.4 Web AR 78 5.8.4.3 MR 78 5.9 PATENT ANALYSIS 78 FIGURE 40 NUMBER OF PATENTS PUBLISHED, 2011–2021 79 FIGURE 41 TOP FIVE PATENT OWNERS (GLOBAL) 79 TABLE 12 TOP 10 PATENT OWNERS (US) 80 TABLE 13 IMPORTANT PATENT REGISTRATIONS RELATED TO METAVERSE MARKET FOR AUTOMOTIVE 80 5.10 KEY ENABLERS OF METAVERSE 83 FIGURE 42 KEY ENABLERS OF THE METAVERSE 83 5.11 CASE STUDY ANALYSIS 84 5.11.1 CASE STUDY 1: META FACTORY SETUP 84 5.11.2 CASE STUDY 2: LEVERAGING METAVERSE IN AUTOMOBILE INDUSTRY 84 5.11.3 CASE STUDY 3: PERFORMING SIMULATIONS FOR SMART MANUFACTURING 85 5.11.4 CASE STUDY 4: PRODUCTION OF NEW CAR USING METAVERSE 85 5.11.5 CASE STUDY 5: DEVELOPMENT OF MGVERSE 85 5.11.6 CASE STUDY 6: DEVELOPMENT OF HYUNDAI MOBILITY ADVENTURE 86 5.11.7 CASE STUDY 7: DEVELOPMENT OF AR IN INFORMATION DISPLAY 86 5.11.8 CASE STUDY 8: ANNOUNCEMENT OF MCLAREN RACING COLLECTIVE 86 5.11.9 CASE STUDY 9: ANNOUNCEMENT OF ALFA ROMEO NFTS 87 5.11.10 CASE STUDY 10: DEVELOPMENT OF VOLVOVERSE 87 5.11.11 CASE STUDY 11: SMART SERVICING AND REPAIR 87 5.12 REGULATORY LANDSCAPE 88 5.12.1 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 88 TABLE 14 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 88 TABLE 15 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 89 TABLE 16 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 90 TABLE 17 REST OF WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 91 5.12.2 REGULATORY IMPLICATIONS AND INDUSTRY STANDARDS 92 TABLE 18 MAJOR REGULATIONS REQUIRED FOR AUTOMOTIVE METAVERSE 93 5.13 TRENDS AND DISRUPTIONS 94 FIGURE 43 METAVERSE MARKET FOR AUTOMOTIVE: TRENDS AND DISRUPTIONS 94 5.14 METAVERSE MARKET FOR AUTOMOTIVE, SCENARIO ANALYSIS (2022–2030) 95 FIGURE 44 METAVERSE MARKET FOR AUTOMOTIVE: FUTURE TRENDS & SCENARIOS, 2021–2030 (USD MILLION) 95 5.14.1 MOST LIKELY SCENARIO 95 TABLE 19 METAVERSE MARKET FOR AUTOMOTIVE (MOST LIKELY), BY REGION, 2022–2030 (USD MILLION) 95 5.14.2 OPTIMISTIC SCENARIO 96 TABLE 20 METAVERSE MARKET FOR AUTOMOTIVE (OPTIMISTIC), BY REGION, 2022–2030 (USD MILLION) 96 5.14.3 PESSIMISTIC SCENARIO 97 TABLE 21 METAVERSE MARKET FOR AUTOMOTIVE (PESSIMISTIC), BY REGION, 2022–2030 (USD MILLION) 97 6 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING 98 6.1 INTRODUCTION 99 FIGURE 45 VIRTUAL PLATFORMS/SPACE TO BE LARGEST SEGMENT DURING FORECAST PERIOD 99 TABLE 22 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING, 2018–2021 (USD MILLION) 99 TABLE 23 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING, 2022–2030 (USD MILLION) 100 6.1.1 OPERATIONAL DATA 100 TABLE 24 METAVERSE: COMPANY OFFERINGS 100 6.1.2 ASSUMPTIONS 101 TABLE 25 ASSUMPTIONS: BY OFFERING 101 6.1.3 RESEARCH METHODOLOGY 101 6.2 VIRTUAL PLATFORMS/SPACES 101 6.2.1 GROWING DEMAND FOR AR/VR APPLICATIONS 101 TABLE 26 TOP COLLABORATIONS BETWEEN OEMS AND METAVERSE PROVIDERS 102 TABLE 27 VIRTUAL PLATFORM/SPACE, BY REGION, 2018–2021 (USD MILLION) 102 TABLE 28 VIRTUAL PLATFORM/SPACE, BY REGION, 2022–2030 (USD MILLION) 103 6.3 AVATARS 103 6.3.1 VIRTUAL ENVIRONMENT TO CREATE OPPORTUNITIES 103 TABLE 29 AVATARS, BY REGION, 2018–2021 (USD MILLION) 103 TABLE 30 AVATARS, BY REGION, 2022–2030 (USD MILLION) 104 6.4 ASSET MARKETPLACES 104 6.4.1 GROWING NFT AND SDK DEMAND 104 TABLE 31 ASSET MARKETPLACE, BY REGION, 2018–2021 (USD MILLION) 104 TABLE 32 ASSET MARKETPLACE, BY REGION, 2022–2030 (USD MILLION) 105 6.5 FINANCIAL SERVICES 105 6.5.1 INCREASING TRADE OF DIGITAL ASSETS IN BLOCKCHAIN AND CRYPTOCURRENCY 105 TABLE 33 FINANCIAL SERVICES, BY REGION, 2018–2021 (USD MILLION) 105 TABLE 34 FINANCIAL SERVICES, BY REGION, 2022–2030 (USD MILLION) 106 6.6 KEY PRIMARY INSIGHTS 106 7 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT 107 7.1 INTRODUCTION 108 FIGURE 46 SOFTWARE SEGMENT TO LEAD MARKET DURING FORECAST PERIOD 108 TABLE 35 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 108 TABLE 36 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 109 7.1.1 OPERATIONAL DATA 109 TABLE 37 METAVERSE ECOSYSTEM: WHAT COMPANIES ARE WORKING ON 109 7.1.2 ASSUMPTIONS 110 TABLE 38 ASSUMPTIONS: BY PRODUCT 110 7.1.3 RESEARCH METHODOLOGY 110 7.2 HARDWARE 110 7.2.1 INCREASED USE OF XR HARDWARE IN AUTOMOTIVE 110 TABLE 39 MAJOR HARDWARE USED/TO BE USED IN AUTOMOTIVE METAVERSE 111 TABLE 40 METAVERSE HARDWARE MARKET, BY REGION, 2018–2021 (USD MILLION) 112 TABLE 41 METAVERSE HARDWARE MARKET, BY REGION, 2022–2030 (USD MILLION) 112 7.3 SOFTWARE 113 7.3.1 GROWING NUMBER OF METAVERSE SOFTWARE PROVIDERS 113 TABLE 42 MAJOR SOFTWARE TYPES AND THEIR USE CASES IN AUTOMOTIVE METAVERSE 113 TABLE 43 METAVERSE SOFTWARE MARKET, BY REGION, 2018–2021 (USD MILLION) 114 TABLE 44 METAVERSE SOFTWARE MARKET, BY REGION, 2022–2030 (USD MILLION) 114 7.4 OTHERS 115 7.4.1 EXPONENTIAL GROWTH IN DEMAND FOR AUTOMOTIVE NFTS AND FINANCIAL SERVICES 115 TABLE 45 OTHERS: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION) 115 TABLE 46 OTHERS: METAVERSE MARKET, BY REGION, 2022–2030 (USD MILLION) 116 7.5 KEY PRIMARY INSIGHTS 116 8 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY 117 8.1 INTRODUCTION 118 FIGURE 47 AR TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD 118 TABLE 47 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY, 2018–2021 (USD MILLION) 118 TABLE 48 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY, 2022–2030 (USD MILLION) 119 8.1.1 OPERATIONAL DATA 119 TABLE 49 COMPANIES WORKING ON AR/VR/MR TECHNOLOGIES 119 8.1.2 ASSUMPTIONS 120 TABLE 50 ASSUMPTIONS: BY TECHNOLOGY 120 8.1.3 RESEARCH METHODOLOGY 120 8.2 AUGMENTED REALITY (AR) 120 8.2.1 NEEDED FOR VIRTUAL SHOWROOMS AND CAR DESIGNING 120 TABLE 51 OEMS AND THEIR AR USE CASES IN AUTOMOTIVE METAVERSE 121 TABLE 52 METAVERSE AR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 123 TABLE 53 METAVERSE AR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 123 8.3 VIRTUAL REALITY (VR) 123 8.3.1 INCREASING DIGITAL INTERACTIVE APPLICATIONS 123 TABLE 54 OEMS AND THEIR VR USE CASES IN AUTOMOTIVE METAVERSE 124 TABLE 55 METAVERSE VR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 125 TABLE 56 METAVERSE VR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 125 8.4 MIXED REALITY (MR) 125 8.4.1 DECREASING COST OF MR DEVICES 125 TABLE 57 METAVERSE MR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 126 TABLE 58 METAVERSE MR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 126 8.5 NON-FUNGIBLE TOKEN (NFT) 127 8.5.1 INCREASING NUMBER OF NFT LAUNCHES BY TOP OEMS 127 TABLE 59 OEMS AND THEIR NFT COLLABORATIONS IN AUTOMOTIVE METAVERSE 127 8.6 BLOCKCHAIN 128 8.6.1 GROWING TRADE OF DIGITAL ASSETS 128 8.7 KEY PRIMARY INSIGHTS 128 9 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION 129 9.1 INTRODUCTION 130 FIGURE 48 ADVERTISING SEGMENT TO DOMINATE DURING FORECAST PERIOD 130 TABLE 60 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION, 2018–2021 (USD MILLION) 130 TABLE 61 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION, 2022–2030 (USD MILLION) 131 9.1.1 OPERATIONAL DATA 131 TABLE 62 OEMS AND CURRENT METAVERSE APPLICATIONS 131 9.1.2 ASSUMPTIONS 132 TABLE 63 ASSUMPTIONS: BY APPLICATION 132 9.1.3 RESEARCH METHODOLOGY 132 9.2 ADVERTISING 132 9.2.1 ADVERTISING IN METAVERSE IMPACTING BRAND VALUE 132 FIGURE 49 HOW OEMS ARE ADVERTISING IN METAVERSE 133 TABLE 64 METAVERSE ADVERTISING MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 133 TABLE 65 METAVERSE ADVERTISING MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 134 9.3 ONLINE CAR PURCHASE 134 9.3.1 PREFERRED BY MILLENNIAL CUSTOMERS 134 TABLE 66 ONLINE CAR PURCHASE OFFERINGS BY OEMS IN AUTOMOTIVE METAVERSE 134 TABLE 67 METAVERSE ONLINE CAR PURCHASE MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 135 TABLE 68 METAVERSE ONLINE CAR PURCHASE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 136 9.4 INFOTAINMENT 136 9.4.1 AR/VR-BASED HMD AND HUD DEVICES FOR IN-CAR INFOTAINMENT 136 TABLE 69 IN-CAR METAVERSE COMPATIBLE AR/VR INFOTAINMENT SYSTEMS 136 TABLE 70 METAVERSE INFOTAINMENT MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 137 TABLE 71 METAVERSE INFOTAINMENT MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 137 9.5 CAR DESIGN 138 9.5.1 CONVENIENT AND INEXPENSIVE CAR DESIGN USING XR 138 TABLE 72 VIRTUAL CAR DESIGN USING AUTOMOTIVE METAVERSE 138 TABLE 73 METAVERSE CAR DESIGN MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 139 TABLE 74 METAVERSE CAR DESIGN MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 139 9.6 AUTONOMOUS CAR TESTING 139 9.6.1 AUTONOMOUS CAR TESTING USING METAVERSE SAVES COST 139 TABLE 75 METAVERSE AUTONOMOUS CAR TESTING MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 140 TABLE 76 METAVERSE AUTONOMOUS CAR TESTING MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 140 9.7 TRAINING & SIMULATION 141 9.7.1 GROWING DEMAND AMONG NOVICE AND PROFESSIONAL DRIVERS 141 TABLE 77 DRIVING SIMULATORS IN AUTOMOTIVE METAVERSE 141 TABLE 78 METAVERSE TRAINING & SIMULATION MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 142 TABLE 79 METAVERSE TRAINING & SIMULATION MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 142 9.8 KEY PRIMARY INSIGHTS 142 10 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION 143 10.1 INTRODUCTION 144 FIGURE 50 ASIA PACIFIC TO GROW AT FAST RATE DURING FORECAST PERIOD 144 TABLE 80 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 145 TABLE 81 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 145 10.2 ASIA PACIFIC 146 10.2.1 ASIA PACIFIC: REGULATIONS 146 FIGURE 51 ASIA PACIFIC: REGIONAL SNAPSHOT 147 TABLE 82 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 148 TABLE 83 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 148 TABLE 84 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 148 TABLE 85 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 149 10.2.2 CHINA 149 10.2.2.1 Government incentives present opportunities 149 TABLE 86 CHINA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 150 10.2.3 JAPAN 150 10.2.3.1 Increasing OEM initiatives 150 TABLE 87 JAPAN: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 150 10.2.4 SOUTH KOREA 151 10.2.4.1 Thriving automotive OEM and metaverse provider partnerships 151 TABLE 88 SOUTH KOREA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 151 10.2.5 REST OF ASIA PACIFIC 151 TABLE 89 REST OF ASIA PACIFIC: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 152 10.3 EUROPE 152 10.3.1 EUROPE: REGULATIONS 152 TABLE 90 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 153 TABLE 91 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 153 TABLE 92 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 153 TABLE 93 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 154 10.3.2 UK 154 10.3.2.1 Large-scale metaverse adoption by OEMs 154 TABLE 94 UK: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 154 10.3.3 GERMANY 155 10.3.3.1 Success of BMW meta factories and NFT-based transactions 155 TABLE 95 GERMANY: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 155 10.3.4 REST OF EUROPE 155 TABLE 96 REST OF EUROPE: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 156 10.4 NORTH AMERICA 156 10.4.1 NORTH AMERICA: REGULATIONS 157 FIGURE 52 NORTH AMERICA: REGIONAL SNAPSHOT 157 TABLE 97 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 158 TABLE 98 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 158 TABLE 99 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 158 TABLE 100 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 158 10.4.2 US 159 10.4.2.1 Presence of top metaverse providers and high penetration of 5G 159 TABLE 101 US: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 159 10.4.3 CANADA 160 10.4.3.1 Presence of innovative startups 160 TABLE 102 CANADA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 160 10.5 MIDDLE EAST & AFRICA 160 TABLE 103 MIDDLE EAST & AFRICA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 160 10.5.1 MIDDLE EAST & AFRICA: REGULATIONS 161 TABLE 104 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, 2018–2021 (USD MILLION) 161 TABLE 105 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, 2022–2030 (USD MILLION) 161 TABLE 106 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 162 TABLE 107 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 162 10.6 LATIN AMERICA 162 TABLE 108 LATIN AMERICA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 162 10.6.1 LATIN AMERICA: REGULATIONS 163 TABLE 109 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, 2018–2021 (USD MILLION) 163 TABLE 110 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, 2022–2030 (USD MILLION) 163 TABLE 111 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 163 TABLE 112 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 164 11 COMPETITIVE LANDSCAPE 165 11.1 OVERVIEW 165 11.2 MARKET RANKING ANALYSIS 165 FIGURE 53 MARKET RANKING OF MAJOR PLAYERS IN METAVERSE MARKET FOR AUTOMOTIVE, 2021 165 11.3 COMPETITIVE SCENARIO 167 11.3.1 DEALS, 2019-2022 167 TABLE 113 DEALS, 2019–2022 167 11.3.2 PRODUCT LAUNCHES, 2019-2022 168 TABLE 114 NEW PRODUCT LAUNCHES, 2019–2022 168 11.4 COMPANY EVALUATION QUADRANT FOR METAVERSE MARKET FOR AUTOMOTIVE 169 11.4.1 STARS 169 11.4.2 EMERGING LEADERS 169 11.4.3 PERVASIVE COMPANIES 170 11.4.4 PARTICIPANTS 170 FIGURE 54 COMPANY EVALUATION QUADRANT FOR HARDWARE AND SOFTWARE PROVIDERS, 2021 170 FIGURE 55 COMPANY EVALUATION QUADRANT FOR OEMS, 2021 171 11.5 COMPANY EVALUATION FOOTPRINT 172 TABLE 115 METAVERSE MARKET FOR AUTOMOTIVE: COMPANY FOOTPRINT, 2021 172 TABLE 116 METAVERSE MARKET FOR AUTOMOTIVE: APPLICATION FOOTPRINT, 2021 172 TABLE 117 METAVERSE MARKET FOR AUTOMOTIVE: REGIONAL FOOTPRINT, 2021 173 11.6 COMPETITIVE EVALUATION QUADRANT, START-UPS AND SMES 173 11.6.1 PROGRESSIVE COMPANIES 173 11.6.2 RESPONSIVE COMPANIES 173 11.6.3 DYNAMIC COMPANIES 173 11.6.4 STARTING BLOCKS 174 FIGURE 56 COMPETITIVE LEADERSHIP MAPPING FOR START-UPS AND SMES, 2021 174 TABLE 118 METAVERSE MARKET FOR AUTOMOTIVE: LIST OF KEY STARTUPS 175 12 COMPANY PROFILES 176 (Business overview, Products offered, Recent developments & MnM View)* 12.1 KEY PLAYERS 176 12.1.1 NVIDIA 176 TABLE 119 NVIDIA: BUSINESS OVERVIEW 176 FIGURE 57 NVIDIA: COMPANY SNAPSHOT 177 FIGURE 58 NVIDIA OMNIVERSE AND ITS APPLICATION 177 TABLE 120 NVIDIA: PRODUCTS OFFERED 178 TABLE 121 NVIDIA: NEW PRODUCT DEVELOPMENTS 178 TABLE 122 NVIDIA: DEALS 178 12.1.2 ROBLOX CORPORATION 180 TABLE 123 ROBLOX CORPORATION: BUSINESS OVERVIEW 180 FIGURE 59 ROBLOX CORPORATION: COMPANY SNAPSHOT 180 TABLE 124 ROBLOX CORPORATION: PRODUCTS OFFERED 181 TABLE 125 ROBLOX CORPORATION: DEALS 181 12.1.3 UNITY TECHNOLOGIES 183 TABLE 126 UNITY TECHNOLOGIES: BUSINESS OVERVIEW 183 FIGURE 60 UNITY TECHNOLOGIES: COMPANY SNAPSHOT 183 FIGURE 61 UNITY TECHNOLOGIES PARTNERSHIP WITH HYUNDAI 184 TABLE 127 UNITY TECHNOLOGIES: PRODUCTS OFFERED 184 TABLE 128 UNITY TECHNOLOGIES: NEW PRODUCT DEVELOPMENTS 184 TABLE 129 UNITY TECHNOLOGIES: DEALS 185 12.1.4 META PLATFORMS INC. 187 TABLE 130 META PLATFORMS INC: BUSINESS OVERVIEW 187 FIGURE 62 META PLATFORMS INC: COMPANY SNAPSHOT 188 TABLE 131 META PLATFORMS INC: PRODUCTS OFFERED 188 TABLE 132 META PLATFORMS INC: NEW PRODUCT DEVELOPMENTS 189 TABLE 133 META PLATFORMS INC: DEALS 190 12.1.5 WAYRAY 192 TABLE 134 WAYRAY: BUSINESS OVERVIEW 192 TABLE 135 WAYRAY: PRODUCTS OFFERED 192 TABLE 136 WAYRAY: NEW PRODUCT DEVELOPMENTS 192 TABLE 137 WAYRAY: DEALS 193 12.1.6 EPIC GAMES 194 TABLE 138 EPIC GAMES: BUSINESS OVERVIEW 194 FIGURE 63 EPIC GAMES METAVERSE 194 TABLE 139 EPIC GAMES: PRODUCTS OFFERED 195 TABLE 140 EPIC GAMES: NEW PRODUCT DEVELOPMENTS 195 TABLE 141 EPIC GAMES: DEALS 196 12.1.7 TECH MAHINDRA 197 TABLE 142 TECH MAHINDRA: BUSINESS OVERVIEW 197 FIGURE 64 TECH MAHINDRA: COMPANY SNAPSHOT 198 TABLE 143 TECH MAHINDRA: PRODUCTS OFFERED 198 TABLE 144 TECH MAHINDRA: NEW PRODUCT DEVELOPMENTS 198 TABLE 145 TECH MAHINDRA: DEALS 199 TABLE 146 TECH MAHINDRA: OTHERS 199 12.1.8 MICROSOFT 200 TABLE 147 MICROSOFT: BUSINESS OVERVIEW 200 FIGURE 65 MICROSOFT: COMPANY SNAPSHOT 201 FIGURE 66 MICROSOFT HOLOLENS 2 MR DEVICE 202 TABLE 148 MICROSOFT: PRODUCTS OFFERED 203 TABLE 149 MICROSOFT: NEW PRODUCT DEVELOPMENTS 203 TABLE 150 MICROSOFT: DEALS 204 TABLE 151 MICROSOFT: OTHERS 204 12.1.9 XR LABS 205 TABLE 152 XR LABS: BUSINESS OVERVIEW 205 TABLE 153 XR LABS: PRODUCTS OFFERED 205 TABLE 154 XR LABS: DEALS 206 12.1.10 QUALCOMM 207 TABLE 155 QUALCOMM: BUSINESS OVERVIEW 207 FIGURE 67 QUALCOMM: COMPANY SNAPSHOT 208 FIGURE 68 QUALCOMM X2 CHIP FOR AR/VR DEVICES 208 TABLE 156 QUALCOMM: PRODUCTS OFFERED 209 TABLE 157 QUALCOMM: NEW PRODUCT DEVELOPMENTS 209 TABLE 158 QUALCOMM: DEALS 210 12.1.11 DECENTRALAND 211 TABLE 159 DECENTRALAND: BUSINESS OVERVIEW 211 TABLE 160 DECENTRALAND: PRODUCTS OFFERED 211 TABLE 161 DECENTRALAND: DEALS 211 12.1.12 SANDBOX 212 TABLE 162 SANDBOX: BUSINESS OVERVIEW 212 TABLE 163 SANDBOX: PRODUCTS OFFERED 212 TABLE 164 SANDBOX: NEW PRODUCT DEVELOPMENTS 212 TABLE 165 SANDBOX: DEALS 213 12.2 AUTOMOTIVE OEMS 214 12.2.1 HYUNDAI MOTOR COMPANY 214 TABLE 166 HYUNDAI MOTOR COMPANY: BUSINESS OVERVIEW 214 FIGURE 69 HYUNDAI MOTOR COMPANY: COMPANY SNAPSHOT 214 TABLE 167 HYUNDAI MOTOR COMPANY: PRODUCTS OFFERED 215 TABLE 168 HYUNDAI MOTOR COMPANY: NEW PRODUCT DEVELOPMENTS 215 TABLE 169 HYUNDAI MOTOR COMPANY: DEALS 215 TABLE 170 HYUNDAI MOTOR COMPANY: OTHERS 216 12.2.2 VOLKSWAGEN AG 217 TABLE 171 VOLKSWAGEN AG: BUSINESS OVERVIEW 217 FIGURE 70 VOLKSWAGEN AG: COMPANY SNAPSHOT 218 TABLE 172 VOLKSWAGEN AG: PRODUCTS OFFERED 218 TABLE 173 VOLKSWAGEN AG: NEW PRODUCT DEVELOPMENTS 219 TABLE 174 VOLKSWAGEN: DEALS 219 TABLE 175 VOLKSWAGEN: OTHERS 219 12.2.3 BMW GROUP 220 TABLE 176 BMW GROUP: BUSINESS OVERVIEWS 220 FIGURE 71 BMW GROUP: COMPANY SNAPSHOT 220 FIGURE 72 BMW GROUP VIRTUAL CAR DESIGN USING OMNIVERSE 221 TABLE 177 BMW GROUP: PRODUCTS OFFERED 221 TABLE 178 BMW GROUP: NEW PRODUCT DEVELOPMENTS 221 TABLE 179 BMW GROUP: DEALS 222 12.2.4 MERCEDES-BENZ AG 223 TABLE 180 MERCEDES-BENZ AG: BUSINESS OVERVIEW 223 FIGURE 73 MERCEDES-BENZ AG: COMPANY SNAPSHOT 223 FIGURE 74 MERCEDES-BENZ NFT ISSUED ITS G-CLASS 224 TABLE 181 MERCEDES-BENZ AG: PRODUCTS OFFERED 224 TABLE 182 MERCEDES-BENZ AG: NEW PRODUCT DEVELOPMENTS 225 TABLE 183 MERCEDES-BENZ AG DEALS 225 12.2.5 NISSAN MOTORS 226 TABLE 184 NISSAN MOTORS: BUSINESS OVERVIEW 226 FIGURE 75 NISSAN MOTORS: COMPANY SNAPSHOT 226 FIGURE 76 NISSAN MOTORS I2V SYSTEM 227 TABLE 185 NISSAN MOTORS: PRODUCTS OFFERED 227 TABLE 186 NISSAN MOTORS: DEALS 227 *Details on Business overview, Products offered, Recent developments & MnM View might not be captured in case of unlisted companies. 12.3 OTHER KEY PLAYERS 228 12.3.1 VOLVO 228 12.3.2 GENERAL MOTORS 228 12.3.3 ASTON MARTIN 229 12.3.4 MG MOTORS 229 12.3.5 HONDA MOTOR COMPANY 230 12.3.6 TOYOTA MOTOR CORPORATION 230 12.3.7 JIDU AUTO 231 12.3.8 TATA MOTORS 231 12.3.9 VARJO 232 12.3.10 CARZSO 232 12.3.11 TERRANET AB 233 12.3.12 CARCIVIC 233 12.3.13 SOMNIUM SPACE 234 12.3.14 METAVRSE 234 12.3.15 SONY CORPORATION 235 12.3.16 OXBOTICA 235 12.3.17 HYPERLINK INFOSYSTEM 236 12.3.18 HOLORIDE 236 12.3.19 HOLO-LIGHT 237 12.3.20 INFINITEWORLD 237 12.3.21 UPLAND 238 13 RECOMMENDATIONS BY MARKETSANDMARKETS 239 13.1 ADVANCEMENTS IN XR TECHNOLOGIES TO DRIVE METAVERSE ADOPTION IN AUTOMOTIVE 239 13.2 ASIA PACIFIC EXPECTED TO BE FASTEST MARKET 239 13.3 CONCLUSION 239 14 APPENDIX 240 14.1 KEY INSIGHTS FROM INDUSTRY EXPERTS 240 14.2 DISCUSSION GUIDE 240 14.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 243 14.4 CUSTOMIZATION OPTIONS 245 14.5 RELATED REPORTS 245 14.6 AUTHOR DETAILS 246
SummaryThe global metaverse market for automotive is projected to grow from USD 1.9 Billion in 2022 to USD 16.5 Billion by 2030, at a CAGR of 31.4%. The concept of digital twin factories and virtual showrooms in the virtual space is in trend among automotive OEMs and dealers at present has triggered the growth of automotive metaverse industry. Many software companies and startups have developed AR/VR technologies and are still doing research and development towards the incorporation of metaverse applications in the automotive sectors. Users and customers are showing their interest in the NFTs and crypto to be used in the asset marketplace in the virtual space. Metaverse technologies has made the things much more convenient in the field of simulation and testing the vehicle. The metaverse market for automotive is dominated by established players such as NVIDIA (US), Roblox Corporation (US), Unity Technologies (US), Meta Platforms Inc. (US), and WayRay (Switzerland). They develop products and provide service offerings for the automotive metaverse ecosystem. Table of Contents1 INTRODUCTION 211.1 STUDY OBJECTIVES 21 1.2 MARKET DEFINITION 21 TABLE 1 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY OFFERING 22 TABLE 2 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY PRODUCT 22 TABLE 3 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY TECHNOLOGY 23 TABLE 4 METAVERSE MARKET FOR AUTOMOTIVE DEFINITION, BY APPLICATION 24 1.2.1 INCLUSIONS AND EXCLUSIONS 24 TABLE 5 INCLUSIONS AND EXCLUSIONS IN METAVERSE MARKET FOR AUTOMOTIVE 24 1.3 MARKET SCOPE 25 FIGURE 1 MARKETS COVERED 25 1.3.1 REGIONS COVERED 25 1.3.2 YEARS CONSIDERED 26 1.4 CURRENCY CONSIDERED 26 TABLE 6 CURRENCY EXCHANGE RATES 26 1.5 STAKEHOLDERS 27 2 RESEARCH METHODOLOGY 28 2.1 RESEARCH DATA 28 FIGURE 2 METAVERSE MARKET FOR AUTOMOTIVE: RESEARCH DESIGN 28 FIGURE 3 RESEARCH DESIGN MODEL 29 2.1.1 SECONDARY DATA 29 2.1.1.1 Key secondary sources 30 2.1.1.2 Key data from secondary sources 31 2.1.2 PRIMARY DATA 31 2.1.2.1 Primary interviews – demand and supply sides 32 2.1.2.2 Key industry insights and breakdown of primary interviews 32 FIGURE 4 KEY INDUSTRY INSIGHTS 32 FIGURE 5 BREAKDOWN OF PRIMARY INTERVIEWS 33 2.1.2.3 List of primary participants 33 2.2 MARKET SIZE ESTIMATION 34 FIGURE 6 RESEARCH METHODOLOGY: HYPOTHESIS BUILDING 35 2.2.1 SUPPLY-SIDE APPROACH 35 FIGURE 7 VENDOR ANALYSIS FOR MARKET SIZE AND RANKING 36 2.2.2 TOP-DOWN APPROACH 36 FIGURE 8 TOP-DOWN APPROACH: METAVERSE MARKET FOR AUTOMOTIVE 37 FIGURE 9 METAVERSE MARKET FOR AUTOMOTIVE: MARKET ESTIMATION NOTES 37 2.3 DATA TRIANGULATION 38 FIGURE 10 DATA TRIANGULATION METHODOLOGY 38 2.4 FACTOR ANALYSIS 39 FIGURE 11 MARKET GROWTH PROJECTIONS FROM DEMAND-SIDE DRIVERS AND OPPORTUNITIES 39 FIGURE 12 FACTOR ANALYSIS FOR MARKET SIZING: DEMAND AND SUPPLY SIDE 40 2.5 RESEARCH ASSUMPTIONS 41 2.6 RESEARCH LIMITATIONS 42 3 EXECUTIVE SUMMARY 43 TABLE 7 CURRENT STATE OF THE METAVERSE 44 FIGURE 13 METAVERSE MARKET FOR AUTOMOTIVE: MARKET OVERVIEW 45 FIGURE 14 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 46 FIGURE 15 METAVERSE MARKET FOR AUTOMOTIVE: REVENUE DISTRIBUTION (2022) 47 FIGURE 16 VIRTUAL PLATFORMS/SPACES EXPECTED TO BE LARGEST MARKET DURING FORECAST PERIOD (2022–2030) 47 4 PREMIUM INSIGHTS 48 4.1 ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN METAVERSE MARKET FOR AUTOMOTIVE 48 FIGURE 17 OEM SHIFT TO METAVERSE-BASED ADVERTISEMENTS TO DRIVE MARKET 48 4.2 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT 48 FIGURE 18 SOFTWARE TO BE LARGEST SEGMENT (2022–2030) 48 4.3 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY 49 FIGURE 19 MR TO GROW AT FASTER RATE (2022–2030) 49 4.4 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING 49 FIGURE 20 VIRTUAL PLATFORMS/SPACES TO OCCUPY LARGEST SHARE (2022–2030) 49 4.5 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION 50 FIGURE 21 ADVERTISING TO LEAD MARKET DURING FORECAST PERIOD (2022–2030) 50 4.6 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION 50 FIGURE 22 NORTH AMERICA PROJECTED TO BE LARGEST MARKET 50 5 MARKET OVERVIEW 51 5.1 INTRODUCTION 51 FIGURE 23 AUTOMOTIVE APPLICATIONS IN METAVERSE MARKET 51 FIGURE 24 METAVERSE, FROM PAST TO FUTURE 52 5.2 MARKET DYNAMICS 52 FIGURE 25 METAVERSE MARKET FOR AUTOMOTIVE: MARKET DYNAMICS 53 5.2.1 DRIVERS 53 5.2.1.1 Brand promotions for automotive OEMs using gamification 53 FIGURE 26 FACTORS THAT MAKE ADVERTISING IMPORTANT IN METAVERSE 54 5.2.1.2 Growing demand for automobile simulators in related industries 54 FIGURE 27 WAYRAY’S HOLOGRAKTOR ON METAVERSE 55 5.2.1.3 Availability of affordable hardware 55 FIGURE 28 HARDWARE USED IN METAVERSE 56 5.2.1.4 Use of metaverse in automotive design 56 FIGURE 29 FORD DESIGNED NEW CAR ENTIRELY USING VR 57 5.2.1.5 Wider adoption of AR/VR across industries 57 FIGURE 30 ADOPTION OF AR/VR TECHNOLOGY ACROSS INDUSTRIES 58 5.2.2 RESTRAINTS 58 5.2.2.1 Installation and maintenance cost of high-end components 58 5.2.2.2 Health and mental issues from extended use 59 FIGURE 31 HARMFUL EFFECTS OF LOW-FREQUENCY WAVES ON USE OF DEVICES FOR METAVERSE 59 5.2.3 OPPORTUNITIES 60 5.2.3.1 Incorporation of metaverse in automotive infotainment 60 5.2.3.2 Continuous developments in 5G and higher band technologies 60 FIGURE 32 EXPECTED 5G PENETRATION BY 2025 60 5.2.3.3 Virtual experience as a trial before buying automobiles 61 FIGURE 33 NISSAN LAUNCHED NISSAN SAKURA THROUGH VIRTUAL TEST DRIVING USING METAVERSE 61 5.2.4 CHALLENGES 61 5.2.4.1 Cybersecurity and privacy challenges 61 FIGURE 34 CYBERSECURITY WILL BE MAIN HURDLE FOR METAVERSE POPULARIZATION 62 5.2.4.2 Local government restrictions with environmental impact 62 TABLE 8 METAVERSE MARKET FOR AUTOMOTIVE: IMPACT OF MARKET DYNAMICS 63 5.3 PORTER’S FIVE FORCES 64 FIGURE 35 PORTER’S FIVE FORCES: METAVERSE MARKET FOR AUTOMOTIVE 64 TABLE 9 METAVERSE MARKET: PORTER’S FIVE FORCES ANALYSIS 65 5.3.1 INTENSITY OF COMPETITIVE RIVALRY 65 5.3.2 BARGAINING POWER OF SUPPLIERS 65 5.3.3 BARGAINING POWER OF BUYERS 66 5.3.4 THREAT OF NEW ENTRANTS 66 5.3.5 THREAT OF SUBSTITUTES 66 5.4 METAVERSE MARKET ECOSYSTEM FOR AUTOMOTIVE 67 FIGURE 36 METAVERSE MARKET FOR AUTOMOTIVE: ECOSYSTEM ANALYSIS 67 5.4.1 HARDWARE PROVIDERS 68 5.4.2 SOFTWARE PROVIDERS 68 5.4.3 CLOUD SERVICE/DATA CENTER PROVIDERS 68 5.4.4 METAVERSE PLATFORM PROVIDERS 68 5.4.5 FINANCIAL SERVICES 68 5.4.6 AUTOMOTIVE SIMULATORS 68 5.4.7 OTHER SERVICES 68 5.4.8 OEMS 68 5.4.9 END USERS 69 TABLE 10 METAVERSE MARKET FOR AUTOMOTIVE: ROLE OF COMPANIES IN ECOSYSTEM 69 5.5 SUPPLY CHAIN ANALYSIS 70 FIGURE 37 SUPPLY CHAIN ANALYSIS OF METAVERSE MARKET FOR AUTOMOTIVE 71 5.6 KEY CONFERENCES AND EVENTS, 2022–2023 72 TABLE 11 METAVERSE MARKET FOR AUTOMOTIVE: LIST OF CONFERENCES AND EVENTS 72 5.7 KEY OEMS IN METAVERSE MARKET FOR AUTOMOTIVE 73 FIGURE 38 KEY OEMS IN METAVERSE MARKET FOR AUTOMOTIVE 73 5.8 TECHNOLOGY ANALYSIS 73 5.8.1 TECHNOLOGY STACK 73 FIGURE 39 METAVERSE MARKET FOR AUTOMOTIVE: TECHNOLOGIES 73 5.8.2 INFRASTRUCTURE LEVEL 74 5.8.2.1 5G network 74 5.8.2.2 IoT 74 5.8.2.3 Cloud and edge computing 74 5.8.3 DESIGN AND DEVELOPMENT LEVEL 75 5.8.3.1 Blockchain 75 5.8.3.2 3D modeling and real-time rendering 75 5.8.3.3 AI, NLP, and computer vision 75 5.8.4 HUMAN INTERACTION LEVEL 76 5.8.4.1 VR 76 5.8.4.2 AR 76 5.8.4.2.1 Mobile AR 76 5.8.4.2.2 Monitor-based AR 77 5.8.4.2.3 Near-eye-based AR 77 5.8.4.2.4 Web AR 78 5.8.4.3 MR 78 5.9 PATENT ANALYSIS 78 FIGURE 40 NUMBER OF PATENTS PUBLISHED, 2011–2021 79 FIGURE 41 TOP FIVE PATENT OWNERS (GLOBAL) 79 TABLE 12 TOP 10 PATENT OWNERS (US) 80 TABLE 13 IMPORTANT PATENT REGISTRATIONS RELATED TO METAVERSE MARKET FOR AUTOMOTIVE 80 5.10 KEY ENABLERS OF METAVERSE 83 FIGURE 42 KEY ENABLERS OF THE METAVERSE 83 5.11 CASE STUDY ANALYSIS 84 5.11.1 CASE STUDY 1: META FACTORY SETUP 84 5.11.2 CASE STUDY 2: LEVERAGING METAVERSE IN AUTOMOBILE INDUSTRY 84 5.11.3 CASE STUDY 3: PERFORMING SIMULATIONS FOR SMART MANUFACTURING 85 5.11.4 CASE STUDY 4: PRODUCTION OF NEW CAR USING METAVERSE 85 5.11.5 CASE STUDY 5: DEVELOPMENT OF MGVERSE 85 5.11.6 CASE STUDY 6: DEVELOPMENT OF HYUNDAI MOBILITY ADVENTURE 86 5.11.7 CASE STUDY 7: DEVELOPMENT OF AR IN INFORMATION DISPLAY 86 5.11.8 CASE STUDY 8: ANNOUNCEMENT OF MCLAREN RACING COLLECTIVE 86 5.11.9 CASE STUDY 9: ANNOUNCEMENT OF ALFA ROMEO NFTS 87 5.11.10 CASE STUDY 10: DEVELOPMENT OF VOLVOVERSE 87 5.11.11 CASE STUDY 11: SMART SERVICING AND REPAIR 87 5.12 REGULATORY LANDSCAPE 88 5.12.1 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 88 TABLE 14 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 88 TABLE 15 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 89 TABLE 16 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 90 TABLE 17 REST OF WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 91 5.12.2 REGULATORY IMPLICATIONS AND INDUSTRY STANDARDS 92 TABLE 18 MAJOR REGULATIONS REQUIRED FOR AUTOMOTIVE METAVERSE 93 5.13 TRENDS AND DISRUPTIONS 94 FIGURE 43 METAVERSE MARKET FOR AUTOMOTIVE: TRENDS AND DISRUPTIONS 94 5.14 METAVERSE MARKET FOR AUTOMOTIVE, SCENARIO ANALYSIS (2022–2030) 95 FIGURE 44 METAVERSE MARKET FOR AUTOMOTIVE: FUTURE TRENDS & SCENARIOS, 2021–2030 (USD MILLION) 95 5.14.1 MOST LIKELY SCENARIO 95 TABLE 19 METAVERSE MARKET FOR AUTOMOTIVE (MOST LIKELY), BY REGION, 2022–2030 (USD MILLION) 95 5.14.2 OPTIMISTIC SCENARIO 96 TABLE 20 METAVERSE MARKET FOR AUTOMOTIVE (OPTIMISTIC), BY REGION, 2022–2030 (USD MILLION) 96 5.14.3 PESSIMISTIC SCENARIO 97 TABLE 21 METAVERSE MARKET FOR AUTOMOTIVE (PESSIMISTIC), BY REGION, 2022–2030 (USD MILLION) 97 6 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING 98 6.1 INTRODUCTION 99 FIGURE 45 VIRTUAL PLATFORMS/SPACE TO BE LARGEST SEGMENT DURING FORECAST PERIOD 99 TABLE 22 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING, 2018–2021 (USD MILLION) 99 TABLE 23 METAVERSE MARKET FOR AUTOMOTIVE, BY OFFERING, 2022–2030 (USD MILLION) 100 6.1.1 OPERATIONAL DATA 100 TABLE 24 METAVERSE: COMPANY OFFERINGS 100 6.1.2 ASSUMPTIONS 101 TABLE 25 ASSUMPTIONS: BY OFFERING 101 6.1.3 RESEARCH METHODOLOGY 101 6.2 VIRTUAL PLATFORMS/SPACES 101 6.2.1 GROWING DEMAND FOR AR/VR APPLICATIONS 101 TABLE 26 TOP COLLABORATIONS BETWEEN OEMS AND METAVERSE PROVIDERS 102 TABLE 27 VIRTUAL PLATFORM/SPACE, BY REGION, 2018–2021 (USD MILLION) 102 TABLE 28 VIRTUAL PLATFORM/SPACE, BY REGION, 2022–2030 (USD MILLION) 103 6.3 AVATARS 103 6.3.1 VIRTUAL ENVIRONMENT TO CREATE OPPORTUNITIES 103 TABLE 29 AVATARS, BY REGION, 2018–2021 (USD MILLION) 103 TABLE 30 AVATARS, BY REGION, 2022–2030 (USD MILLION) 104 6.4 ASSET MARKETPLACES 104 6.4.1 GROWING NFT AND SDK DEMAND 104 TABLE 31 ASSET MARKETPLACE, BY REGION, 2018–2021 (USD MILLION) 104 TABLE 32 ASSET MARKETPLACE, BY REGION, 2022–2030 (USD MILLION) 105 6.5 FINANCIAL SERVICES 105 6.5.1 INCREASING TRADE OF DIGITAL ASSETS IN BLOCKCHAIN AND CRYPTOCURRENCY 105 TABLE 33 FINANCIAL SERVICES, BY REGION, 2018–2021 (USD MILLION) 105 TABLE 34 FINANCIAL SERVICES, BY REGION, 2022–2030 (USD MILLION) 106 6.6 KEY PRIMARY INSIGHTS 106 7 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT 107 7.1 INTRODUCTION 108 FIGURE 46 SOFTWARE SEGMENT TO LEAD MARKET DURING FORECAST PERIOD 108 TABLE 35 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 108 TABLE 36 METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 109 7.1.1 OPERATIONAL DATA 109 TABLE 37 METAVERSE ECOSYSTEM: WHAT COMPANIES ARE WORKING ON 109 7.1.2 ASSUMPTIONS 110 TABLE 38 ASSUMPTIONS: BY PRODUCT 110 7.1.3 RESEARCH METHODOLOGY 110 7.2 HARDWARE 110 7.2.1 INCREASED USE OF XR HARDWARE IN AUTOMOTIVE 110 TABLE 39 MAJOR HARDWARE USED/TO BE USED IN AUTOMOTIVE METAVERSE 111 TABLE 40 METAVERSE HARDWARE MARKET, BY REGION, 2018–2021 (USD MILLION) 112 TABLE 41 METAVERSE HARDWARE MARKET, BY REGION, 2022–2030 (USD MILLION) 112 7.3 SOFTWARE 113 7.3.1 GROWING NUMBER OF METAVERSE SOFTWARE PROVIDERS 113 TABLE 42 MAJOR SOFTWARE TYPES AND THEIR USE CASES IN AUTOMOTIVE METAVERSE 113 TABLE 43 METAVERSE SOFTWARE MARKET, BY REGION, 2018–2021 (USD MILLION) 114 TABLE 44 METAVERSE SOFTWARE MARKET, BY REGION, 2022–2030 (USD MILLION) 114 7.4 OTHERS 115 7.4.1 EXPONENTIAL GROWTH IN DEMAND FOR AUTOMOTIVE NFTS AND FINANCIAL SERVICES 115 TABLE 45 OTHERS: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION) 115 TABLE 46 OTHERS: METAVERSE MARKET, BY REGION, 2022–2030 (USD MILLION) 116 7.5 KEY PRIMARY INSIGHTS 116 8 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY 117 8.1 INTRODUCTION 118 FIGURE 47 AR TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD 118 TABLE 47 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY, 2018–2021 (USD MILLION) 118 TABLE 48 METAVERSE MARKET FOR AUTOMOTIVE, BY TECHNOLOGY, 2022–2030 (USD MILLION) 119 8.1.1 OPERATIONAL DATA 119 TABLE 49 COMPANIES WORKING ON AR/VR/MR TECHNOLOGIES 119 8.1.2 ASSUMPTIONS 120 TABLE 50 ASSUMPTIONS: BY TECHNOLOGY 120 8.1.3 RESEARCH METHODOLOGY 120 8.2 AUGMENTED REALITY (AR) 120 8.2.1 NEEDED FOR VIRTUAL SHOWROOMS AND CAR DESIGNING 120 TABLE 51 OEMS AND THEIR AR USE CASES IN AUTOMOTIVE METAVERSE 121 TABLE 52 METAVERSE AR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 123 TABLE 53 METAVERSE AR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 123 8.3 VIRTUAL REALITY (VR) 123 8.3.1 INCREASING DIGITAL INTERACTIVE APPLICATIONS 123 TABLE 54 OEMS AND THEIR VR USE CASES IN AUTOMOTIVE METAVERSE 124 TABLE 55 METAVERSE VR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 125 TABLE 56 METAVERSE VR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 125 8.4 MIXED REALITY (MR) 125 8.4.1 DECREASING COST OF MR DEVICES 125 TABLE 57 METAVERSE MR MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 126 TABLE 58 METAVERSE MR MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 126 8.5 NON-FUNGIBLE TOKEN (NFT) 127 8.5.1 INCREASING NUMBER OF NFT LAUNCHES BY TOP OEMS 127 TABLE 59 OEMS AND THEIR NFT COLLABORATIONS IN AUTOMOTIVE METAVERSE 127 8.6 BLOCKCHAIN 128 8.6.1 GROWING TRADE OF DIGITAL ASSETS 128 8.7 KEY PRIMARY INSIGHTS 128 9 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION 129 9.1 INTRODUCTION 130 FIGURE 48 ADVERTISING SEGMENT TO DOMINATE DURING FORECAST PERIOD 130 TABLE 60 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION, 2018–2021 (USD MILLION) 130 TABLE 61 METAVERSE MARKET FOR AUTOMOTIVE, BY APPLICATION, 2022–2030 (USD MILLION) 131 9.1.1 OPERATIONAL DATA 131 TABLE 62 OEMS AND CURRENT METAVERSE APPLICATIONS 131 9.1.2 ASSUMPTIONS 132 TABLE 63 ASSUMPTIONS: BY APPLICATION 132 9.1.3 RESEARCH METHODOLOGY 132 9.2 ADVERTISING 132 9.2.1 ADVERTISING IN METAVERSE IMPACTING BRAND VALUE 132 FIGURE 49 HOW OEMS ARE ADVERTISING IN METAVERSE 133 TABLE 64 METAVERSE ADVERTISING MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 133 TABLE 65 METAVERSE ADVERTISING MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 134 9.3 ONLINE CAR PURCHASE 134 9.3.1 PREFERRED BY MILLENNIAL CUSTOMERS 134 TABLE 66 ONLINE CAR PURCHASE OFFERINGS BY OEMS IN AUTOMOTIVE METAVERSE 134 TABLE 67 METAVERSE ONLINE CAR PURCHASE MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 135 TABLE 68 METAVERSE ONLINE CAR PURCHASE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 136 9.4 INFOTAINMENT 136 9.4.1 AR/VR-BASED HMD AND HUD DEVICES FOR IN-CAR INFOTAINMENT 136 TABLE 69 IN-CAR METAVERSE COMPATIBLE AR/VR INFOTAINMENT SYSTEMS 136 TABLE 70 METAVERSE INFOTAINMENT MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 137 TABLE 71 METAVERSE INFOTAINMENT MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 137 9.5 CAR DESIGN 138 9.5.1 CONVENIENT AND INEXPENSIVE CAR DESIGN USING XR 138 TABLE 72 VIRTUAL CAR DESIGN USING AUTOMOTIVE METAVERSE 138 TABLE 73 METAVERSE CAR DESIGN MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 139 TABLE 74 METAVERSE CAR DESIGN MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 139 9.6 AUTONOMOUS CAR TESTING 139 9.6.1 AUTONOMOUS CAR TESTING USING METAVERSE SAVES COST 139 TABLE 75 METAVERSE AUTONOMOUS CAR TESTING MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 140 TABLE 76 METAVERSE AUTONOMOUS CAR TESTING MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 140 9.7 TRAINING & SIMULATION 141 9.7.1 GROWING DEMAND AMONG NOVICE AND PROFESSIONAL DRIVERS 141 TABLE 77 DRIVING SIMULATORS IN AUTOMOTIVE METAVERSE 141 TABLE 78 METAVERSE TRAINING & SIMULATION MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 142 TABLE 79 METAVERSE TRAINING & SIMULATION MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 142 9.8 KEY PRIMARY INSIGHTS 142 10 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION 143 10.1 INTRODUCTION 144 FIGURE 50 ASIA PACIFIC TO GROW AT FAST RATE DURING FORECAST PERIOD 144 TABLE 80 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2018–2021 (USD MILLION) 145 TABLE 81 METAVERSE MARKET FOR AUTOMOTIVE, BY REGION, 2022–2030 (USD MILLION) 145 10.2 ASIA PACIFIC 146 10.2.1 ASIA PACIFIC: REGULATIONS 146 FIGURE 51 ASIA PACIFIC: REGIONAL SNAPSHOT 147 TABLE 82 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 148 TABLE 83 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 148 TABLE 84 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 148 TABLE 85 ASIA PACIFIC: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 149 10.2.2 CHINA 149 10.2.2.1 Government incentives present opportunities 149 TABLE 86 CHINA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 150 10.2.3 JAPAN 150 10.2.3.1 Increasing OEM initiatives 150 TABLE 87 JAPAN: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 150 10.2.4 SOUTH KOREA 151 10.2.4.1 Thriving automotive OEM and metaverse provider partnerships 151 TABLE 88 SOUTH KOREA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 151 10.2.5 REST OF ASIA PACIFIC 151 TABLE 89 REST OF ASIA PACIFIC: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 152 10.3 EUROPE 152 10.3.1 EUROPE: REGULATIONS 152 TABLE 90 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 153 TABLE 91 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 153 TABLE 92 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 153 TABLE 93 EUROPE: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 154 10.3.2 UK 154 10.3.2.1 Large-scale metaverse adoption by OEMs 154 TABLE 94 UK: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 154 10.3.3 GERMANY 155 10.3.3.1 Success of BMW meta factories and NFT-based transactions 155 TABLE 95 GERMANY: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 155 10.3.4 REST OF EUROPE 155 TABLE 96 REST OF EUROPE: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 156 10.4 NORTH AMERICA 156 10.4.1 NORTH AMERICA: REGULATIONS 157 FIGURE 52 NORTH AMERICA: REGIONAL SNAPSHOT 157 TABLE 97 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2018–2021 (USD MILLION) 158 TABLE 98 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY COUNTRY, 2022–2030 (USD MILLION) 158 TABLE 99 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 158 TABLE 100 NORTH AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 158 10.4.2 US 159 10.4.2.1 Presence of top metaverse providers and high penetration of 5G 159 TABLE 101 US: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 159 10.4.3 CANADA 160 10.4.3.1 Presence of innovative startups 160 TABLE 102 CANADA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 160 10.5 MIDDLE EAST & AFRICA 160 TABLE 103 MIDDLE EAST & AFRICA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 160 10.5.1 MIDDLE EAST & AFRICA: REGULATIONS 161 TABLE 104 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, 2018–2021 (USD MILLION) 161 TABLE 105 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, 2022–2030 (USD MILLION) 161 TABLE 106 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 162 TABLE 107 MIDDLE EAST & AFRICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 162 10.6 LATIN AMERICA 162 TABLE 108 LATIN AMERICA: METAVERSE PROGRESS IN AUTOMOTIVE INDUSTRY 162 10.6.1 LATIN AMERICA: REGULATIONS 163 TABLE 109 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, 2018–2021 (USD MILLION) 163 TABLE 110 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, 2022–2030 (USD MILLION) 163 TABLE 111 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2018–2021 (USD MILLION) 163 TABLE 112 LATIN AMERICA: METAVERSE MARKET FOR AUTOMOTIVE, BY PRODUCT, 2022–2030 (USD MILLION) 164 11 COMPETITIVE LANDSCAPE 165 11.1 OVERVIEW 165 11.2 MARKET RANKING ANALYSIS 165 FIGURE 53 MARKET RANKING OF MAJOR PLAYERS IN METAVERSE MARKET FOR AUTOMOTIVE, 2021 165 11.3 COMPETITIVE SCENARIO 167 11.3.1 DEALS, 2019-2022 167 TABLE 113 DEALS, 2019–2022 167 11.3.2 PRODUCT LAUNCHES, 2019-2022 168 TABLE 114 NEW PRODUCT LAUNCHES, 2019–2022 168 11.4 COMPANY EVALUATION QUADRANT FOR METAVERSE MARKET FOR AUTOMOTIVE 169 11.4.1 STARS 169 11.4.2 EMERGING LEADERS 169 11.4.3 PERVASIVE COMPANIES 170 11.4.4 PARTICIPANTS 170 FIGURE 54 COMPANY EVALUATION QUADRANT FOR HARDWARE AND SOFTWARE PROVIDERS, 2021 170 FIGURE 55 COMPANY EVALUATION QUADRANT FOR OEMS, 2021 171 11.5 COMPANY EVALUATION FOOTPRINT 172 TABLE 115 METAVERSE MARKET FOR AUTOMOTIVE: COMPANY FOOTPRINT, 2021 172 TABLE 116 METAVERSE MARKET FOR AUTOMOTIVE: APPLICATION FOOTPRINT, 2021 172 TABLE 117 METAVERSE MARKET FOR AUTOMOTIVE: REGIONAL FOOTPRINT, 2021 173 11.6 COMPETITIVE EVALUATION QUADRANT, START-UPS AND SMES 173 11.6.1 PROGRESSIVE COMPANIES 173 11.6.2 RESPONSIVE COMPANIES 173 11.6.3 DYNAMIC COMPANIES 173 11.6.4 STARTING BLOCKS 174 FIGURE 56 COMPETITIVE LEADERSHIP MAPPING FOR START-UPS AND SMES, 2021 174 TABLE 118 METAVERSE MARKET FOR AUTOMOTIVE: LIST OF KEY STARTUPS 175 12 COMPANY PROFILES 176 (Business overview, Products offered, Recent developments & MnM View)* 12.1 KEY PLAYERS 176 12.1.1 NVIDIA 176 TABLE 119 NVIDIA: BUSINESS OVERVIEW 176 FIGURE 57 NVIDIA: COMPANY SNAPSHOT 177 FIGURE 58 NVIDIA OMNIVERSE AND ITS APPLICATION 177 TABLE 120 NVIDIA: PRODUCTS OFFERED 178 TABLE 121 NVIDIA: NEW PRODUCT DEVELOPMENTS 178 TABLE 122 NVIDIA: DEALS 178 12.1.2 ROBLOX CORPORATION 180 TABLE 123 ROBLOX CORPORATION: BUSINESS OVERVIEW 180 FIGURE 59 ROBLOX CORPORATION: COMPANY SNAPSHOT 180 TABLE 124 ROBLOX CORPORATION: PRODUCTS OFFERED 181 TABLE 125 ROBLOX CORPORATION: DEALS 181 12.1.3 UNITY TECHNOLOGIES 183 TABLE 126 UNITY TECHNOLOGIES: BUSINESS OVERVIEW 183 FIGURE 60 UNITY TECHNOLOGIES: COMPANY SNAPSHOT 183 FIGURE 61 UNITY TECHNOLOGIES PARTNERSHIP WITH HYUNDAI 184 TABLE 127 UNITY TECHNOLOGIES: PRODUCTS OFFERED 184 TABLE 128 UNITY TECHNOLOGIES: NEW PRODUCT DEVELOPMENTS 184 TABLE 129 UNITY TECHNOLOGIES: DEALS 185 12.1.4 META PLATFORMS INC. 187 TABLE 130 META PLATFORMS INC: BUSINESS OVERVIEW 187 FIGURE 62 META PLATFORMS INC: COMPANY SNAPSHOT 188 TABLE 131 META PLATFORMS INC: PRODUCTS OFFERED 188 TABLE 132 META PLATFORMS INC: NEW PRODUCT DEVELOPMENTS 189 TABLE 133 META PLATFORMS INC: DEALS 190 12.1.5 WAYRAY 192 TABLE 134 WAYRAY: BUSINESS OVERVIEW 192 TABLE 135 WAYRAY: PRODUCTS OFFERED 192 TABLE 136 WAYRAY: NEW PRODUCT DEVELOPMENTS 192 TABLE 137 WAYRAY: DEALS 193 12.1.6 EPIC GAMES 194 TABLE 138 EPIC GAMES: BUSINESS OVERVIEW 194 FIGURE 63 EPIC GAMES METAVERSE 194 TABLE 139 EPIC GAMES: PRODUCTS OFFERED 195 TABLE 140 EPIC GAMES: NEW PRODUCT DEVELOPMENTS 195 TABLE 141 EPIC GAMES: DEALS 196 12.1.7 TECH MAHINDRA 197 TABLE 142 TECH MAHINDRA: BUSINESS OVERVIEW 197 FIGURE 64 TECH MAHINDRA: COMPANY SNAPSHOT 198 TABLE 143 TECH MAHINDRA: PRODUCTS OFFERED 198 TABLE 144 TECH MAHINDRA: NEW PRODUCT DEVELOPMENTS 198 TABLE 145 TECH MAHINDRA: DEALS 199 TABLE 146 TECH MAHINDRA: OTHERS 199 12.1.8 MICROSOFT 200 TABLE 147 MICROSOFT: BUSINESS OVERVIEW 200 FIGURE 65 MICROSOFT: COMPANY SNAPSHOT 201 FIGURE 66 MICROSOFT HOLOLENS 2 MR DEVICE 202 TABLE 148 MICROSOFT: PRODUCTS OFFERED 203 TABLE 149 MICROSOFT: NEW PRODUCT DEVELOPMENTS 203 TABLE 150 MICROSOFT: DEALS 204 TABLE 151 MICROSOFT: OTHERS 204 12.1.9 XR LABS 205 TABLE 152 XR LABS: BUSINESS OVERVIEW 205 TABLE 153 XR LABS: PRODUCTS OFFERED 205 TABLE 154 XR LABS: DEALS 206 12.1.10 QUALCOMM 207 TABLE 155 QUALCOMM: BUSINESS OVERVIEW 207 FIGURE 67 QUALCOMM: COMPANY SNAPSHOT 208 FIGURE 68 QUALCOMM X2 CHIP FOR AR/VR DEVICES 208 TABLE 156 QUALCOMM: PRODUCTS OFFERED 209 TABLE 157 QUALCOMM: NEW PRODUCT DEVELOPMENTS 209 TABLE 158 QUALCOMM: DEALS 210 12.1.11 DECENTRALAND 211 TABLE 159 DECENTRALAND: BUSINESS OVERVIEW 211 TABLE 160 DECENTRALAND: PRODUCTS OFFERED 211 TABLE 161 DECENTRALAND: DEALS 211 12.1.12 SANDBOX 212 TABLE 162 SANDBOX: BUSINESS OVERVIEW 212 TABLE 163 SANDBOX: PRODUCTS OFFERED 212 TABLE 164 SANDBOX: NEW PRODUCT DEVELOPMENTS 212 TABLE 165 SANDBOX: DEALS 213 12.2 AUTOMOTIVE OEMS 214 12.2.1 HYUNDAI MOTOR COMPANY 214 TABLE 166 HYUNDAI MOTOR COMPANY: BUSINESS OVERVIEW 214 FIGURE 69 HYUNDAI MOTOR COMPANY: COMPANY SNAPSHOT 214 TABLE 167 HYUNDAI MOTOR COMPANY: PRODUCTS OFFERED 215 TABLE 168 HYUNDAI MOTOR COMPANY: NEW PRODUCT DEVELOPMENTS 215 TABLE 169 HYUNDAI MOTOR COMPANY: DEALS 215 TABLE 170 HYUNDAI MOTOR COMPANY: OTHERS 216 12.2.2 VOLKSWAGEN AG 217 TABLE 171 VOLKSWAGEN AG: BUSINESS OVERVIEW 217 FIGURE 70 VOLKSWAGEN AG: COMPANY SNAPSHOT 218 TABLE 172 VOLKSWAGEN AG: PRODUCTS OFFERED 218 TABLE 173 VOLKSWAGEN AG: NEW PRODUCT DEVELOPMENTS 219 TABLE 174 VOLKSWAGEN: DEALS 219 TABLE 175 VOLKSWAGEN: OTHERS 219 12.2.3 BMW GROUP 220 TABLE 176 BMW GROUP: BUSINESS OVERVIEWS 220 FIGURE 71 BMW GROUP: COMPANY SNAPSHOT 220 FIGURE 72 BMW GROUP VIRTUAL CAR DESIGN USING OMNIVERSE 221 TABLE 177 BMW GROUP: PRODUCTS OFFERED 221 TABLE 178 BMW GROUP: NEW PRODUCT DEVELOPMENTS 221 TABLE 179 BMW GROUP: DEALS 222 12.2.4 MERCEDES-BENZ AG 223 TABLE 180 MERCEDES-BENZ AG: BUSINESS OVERVIEW 223 FIGURE 73 MERCEDES-BENZ AG: COMPANY SNAPSHOT 223 FIGURE 74 MERCEDES-BENZ NFT ISSUED ITS G-CLASS 224 TABLE 181 MERCEDES-BENZ AG: PRODUCTS OFFERED 224 TABLE 182 MERCEDES-BENZ AG: NEW PRODUCT DEVELOPMENTS 225 TABLE 183 MERCEDES-BENZ AG DEALS 225 12.2.5 NISSAN MOTORS 226 TABLE 184 NISSAN MOTORS: BUSINESS OVERVIEW 226 FIGURE 75 NISSAN MOTORS: COMPANY SNAPSHOT 226 FIGURE 76 NISSAN MOTORS I2V SYSTEM 227 TABLE 185 NISSAN MOTORS: PRODUCTS OFFERED 227 TABLE 186 NISSAN MOTORS: DEALS 227 *Details on Business overview, Products offered, Recent developments & MnM View might not be captured in case of unlisted companies. 12.3 OTHER KEY PLAYERS 228 12.3.1 VOLVO 228 12.3.2 GENERAL MOTORS 228 12.3.3 ASTON MARTIN 229 12.3.4 MG MOTORS 229 12.3.5 HONDA MOTOR COMPANY 230 12.3.6 TOYOTA MOTOR CORPORATION 230 12.3.7 JIDU AUTO 231 12.3.8 TATA MOTORS 231 12.3.9 VARJO 232 12.3.10 CARZSO 232 12.3.11 TERRANET AB 233 12.3.12 CARCIVIC 233 12.3.13 SOMNIUM SPACE 234 12.3.14 METAVRSE 234 12.3.15 SONY CORPORATION 235 12.3.16 OXBOTICA 235 12.3.17 HYPERLINK INFOSYSTEM 236 12.3.18 HOLORIDE 236 12.3.19 HOLO-LIGHT 237 12.3.20 INFINITEWORLD 237 12.3.21 UPLAND 238 13 RECOMMENDATIONS BY MARKETSANDMARKETS 239 13.1 ADVANCEMENTS IN XR TECHNOLOGIES TO DRIVE METAVERSE ADOPTION IN AUTOMOTIVE 239 13.2 ASIA PACIFIC EXPECTED TO BE FASTEST MARKET 239 13.3 CONCLUSION 239 14 APPENDIX 240 14.1 KEY INSIGHTS FROM INDUSTRY EXPERTS 240 14.2 DISCUSSION GUIDE 240 14.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 243 14.4 CUSTOMIZATION OPTIONS 245 14.5 RELATED REPORTS 245 14.6 AUTHOR DETAILS 246
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