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ゲーミングモニターの世界市場の洞察、2028年までの予測


Global Gaming Monitor Market Insights, Forecast to 2028

市場分析と洞察。ゲーミングモニターの世界市場 COVID-19の流行により、ゲーミングモニターの世界市場規模は、2022年に116億米ドルと推定され、2028年には236億米ドルと再調整され、検討期間中のCAGRは12.50%と... もっと見る

 

 

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2022年2月7日 US$4,900
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サマリー

市場分析と洞察。ゲーミングモニターの世界市場
COVID-19の流行により、ゲーミングモニターの世界市場規模は、2022年に116億米ドルと推定され、2028年には236億米ドルと再調整され、検討期間中のCAGRは12.50%と予測されています。この健康危機による経済的変化を十分に考慮して、2021年のゲーミングモニター世界市場の62.09%を占める144Hzは、ポストCOVID-19の期間に4.82%のCAGRで成長し、2028年には89億米ドルになると予測されています。一方、オンライン販売のセグメントは、この予測期間を通じて13.37%のCAGRで変化しています。
2021年のゲーミングモニター市場規模は、中国が18億9,000万米ドル、米国が16億6,000万米ドル、欧州が27億1,000万米ドルとなっています。2021年の市場規模は、米国が17.6%、中国が20.1%、欧州が28.8%となっており、2028年には中国が21.2%となり、13.40%のCAGRで推移すると予測しています。
ゲーミングモニターの世界の主要メーカーは、AOC/Philips、ASUS、Acer、MSI、Samsung、Dell、LG、Lenovo、HPなどです。2021年には、世界のトップ5社が収益面で約51.67%のシェアを占めています。
世界のゲーミングモニターのスコープとセグメント
ゲーミングモニター市場は、リフレッシュレート別、販売チャネル別に分類されています。世界のゲーミングモニター市場のプレーヤー、ステークホルダー、その他の参加者は、本レポートを強力なリソースとして活用することで、優位に立つことができます。セグメント分析では、2017年から2028年までのリフレッシュレート別、販売チャネル別の売上、収益、予測に焦点を当てています。
企業別
AOC/フィリップス
ASUS
エイサー
MSI
サムスン
デル
LG
レノボ
HP
HKC
BenQ ZOWIE
ビューソニック
レイザー
ギガバイト
サンク

リフレッシュレート別
144Hz
165Hz
240Hz
360Hz
その他

販売チャネル別
オンライン販売
オフライン販売

地域別セグメント
北アメリカ
アメリカ
カナダ

アジアパシフィック
中国
日本
韓国
インド
オーストラリア
中国 台湾
東南アジア

ヨーロッパ
ドイツ
フランス
イギリス
イタリア
ロシア

ラテンアメリカ
メキシコ
ブラジル
アルゼンチン

中近東・アフリカ
サウジアラビア
アラブ首長国連邦
エジプト
トルコ
南アフリカ共和国

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目次

1 STUDY COVERAGE 1
1.1 Gaming Monitor Product Introduction 1
1.2 Market by Refresh Rate 2
1.2.1 Global Gaming Monitor Market Size Growth Rate by Refresh Rate, 2017 VS 2021 VS 2028 2
1.2.2 144Hz 4
1.2.3 165Hz 4
1.2.4 240Hz 5
1.2.5 360Hz 6
1.3 Market by Sales Channel 6
1.3.1 Global Gaming Monitor Market Size Growth Rate by Sales Channel, 2017 VS 2021 VS 2028 6
1.3.2 Online Sales 8
1.3.3 Offline Sales 9
1.4 Study Objectives 9
1.5 Years Considered 10
2 EXECUTIVE SUMMARY 11
2.1 Global Gaming Monitor Sales Estimates and Forecasts 2017-2028 11
2.2 Global Gaming Monitor Revenue Estimates and Forecasts 2017-2028 12
2.3 Global Gaming Monitor Revenue by Region: 2017 VS 2021 VS 2028 13
2.4 Global Gaming Monitor Sales by Region 14
2.4.1 Global Gaming Monitor Sales by Region (2017-2022) 14
2.4.2 Global Sales Gaming Monitor by Region (2023-2028) 15
2.5 Global Gaming Monitor Revenue by Region 16
2.5.1 Global Gaming Monitor Revenue by Region (2017-2022) 16
2.5.2 Global Gaming Monitor Revenue by Region (2023-2028) 17
2.6 North America 18
2.7 Europe 20
2.8 Asia-Pacific 22
2.9 Latin America 24
2.10 Middle East & Africa 26
3 COMPETITION BY MANUFACTURERS 28
3.1 Global Gaming Monitor Sales by Manufacturers 28
3.1.1 Global Gaming Monitor Sales by Manufacturers (2019-2021) 28
3.1.2 Global Gaming Monitor Sales Market Share by Manufacturers (2019-2021) 29
3.1.3 Global Top 5 Largest Manufacturers of Gaming Monitor in 2021 29
3.2 Global Gaming Monitor Revenue by Manufacturers 30
3.2.1 Global Gaming Monitor Revenue by Manufacturers (2019-2021) 30
3.2.2 Global Gaming Monitor Revenue Market Share by Manufacturers (2019-2021) 31
3.2.3 Global Top 5 Companies by Gaming Monitor Revenue in 2021 32
3.3 Global Gaming Monitor Sales Price by Manufacturers (2019-2021) 32
3.4 Analysis of Competitive Landscape 33
3.4.1 Manufacturers Market Concentration Ratio (CR5 and HHI) 33
3.4.2 Global Gaming Monitor Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 34
3.4.3 Global Gaming Monitor Manufacturers Geographical Distribution 35
3.5 Mergers & Acquisitions, Expansion Plans 36
4 MARKET SIZE BY REFRESH RATE 38
4.1 Global Gaming Monitor Sales by Refresh Rate 38
4.1.1 Global Gaming Monitor Historical Sales by Refresh Rate (2017-2022) 38
4.1.2 Global Gaming Monitor Forecasted Sales by Refresh Rate (2023-2028) 38
4.1.3 Global Gaming Monitor Sales Market Share by Refresh Rate (2017-2028) 39
4.2 Global Gaming Monitor Revenue by Refresh Rate 40
4.2.1 Global Gaming Monitor Historical Revenue by Refresh Rate (2017-2022) 40
4.2.2 Global Gaming Monitor Forecasted Revenue by Refresh Rate (2023-2028) 41
4.2.3 Global Gaming Monitor Revenue Market Share by Refresh Rate (2017-2028) 41
4.3 Global Gaming Monitor Price by Refresh Rate 42
4.3.1 Global Gaming Monitor Price by Refresh Rate (2017-2022) 42
4.3.2 Global Gaming Monitor Price Forecast by Refresh Rate (2023-2028) 43
5 MARKET SIZE BY SALES CHANNEL 44
5.1 Global Gaming Monitor Sales by Sales Channel 44
5.1.1 Global Gaming Monitor Historical Sales by Sales Channel (2017-2022) 44
5.1.2 Global Gaming Monitor Forecasted Sales by Sales Channel (2023-2028) 44
5.1.3 Global Gaming Monitor Sales Market Share by Sales Channel (2017-2028) 44
5.2 Global Gaming Monitor Revenue by Sales Channel 45
5.2.1 Global Gaming Monitor Historical Revenue by Sales Channel (2017-2022) 45
5.2.2 Global Gaming Monitor Forecasted Revenue by Sales Channel (2023-2028) 46
5.2.3 Global Gaming Monitor Revenue Market Share by Sales Channel (2017-2028) 46
5.3 Global Gaming Monitor Price by Sales Channel 47
5.3.1 Global Gaming Monitor Price by Sales Channel (2017-2022) 47
5.3.2 Global Gaming Monitor Price Forecast by Sales Channel (2023-2028) 47
6 NORTH AMERICA 48
6.1 North America Gaming Monitor Market Size by Refresh Rate 48
6.2 North America Gaming Monitor Market Size by Sales Channel 49
6.3 North America Gaming Monitor Sales by Country 49
6.3.1 North America Gaming Monitor Sales by Country (2017-2028) 49
6.3.2 North America Gaming Monitor Revenue by Country (2017-2028) 50
6.3.3 United States 52
6.3.4 Canada 52
7 EUROPE 53
7.1 Europe Gaming Monitor Market Size by Refresh Rate 53
7.2 Europe Gaming Monitor Market Size by Sales Channel 53
7.3 Europe Gaming Monitor Market Size by Country 54
7.3.1 Europe Gaming Monitor Sales by Country (2017-2028) 54
7.3.2 Europe Gaming Monitor Revenue by Country (2017-2028) 55
7.3.3 Germany 57
7.3.4 France 57
7.3.5 U.K. 58
7.3.6 Italy 58
7.3.7 Russia 59
8 ASIA PACIFIC 60
8.1 Asia Pacific Gaming Monitor Market Size by Refresh Rate 60
8.2 Asia Pacific Gaming Monitor Market Size by Sales Channel 60
8.3 Asia Pacific Gaming Monitor Market Size by Region 61
8.3.1 Asia Pacific Gaming Monitor Sales by Region (2017-2028) 61
8.3.2 Asia Pacific Gaming Monitor Revenue by Region (2017-2028) 62
8.3.3 China 64
8.3.4 Japan 65
8.3.5 South Korea 65
8.3.6 India 66
8.3.7 Australia 66
8.3.8 China Taiwan 67
8.3.9 Southeast Asia 67
9 LATIN AMERICA 68
9.1 Latin America Gaming Monitor Market Size by Refresh Rate 68
9.2 Latin America Gaming Monitor Market Size by Sales Channel 69
9.3 Latin America Gaming Monitor Market Size by Country 69
9.3.1 Latin America Gaming Monitor Sales by Country (2017-2028) 69
9.3.2 Latin America Gaming Monitor Revenue by Country (2017-2028) 71
9.3.3 Mexico 72
9.3.4 Brazil 73
9.3.5 Argentina 73
10 MIDDLE EAST AND AFRICA 74
10.1 Middle East and Africa Gaming Monitor Market Size by Refresh Rate 74
10.2 Middle East and Africa Gaming Monitor Market Size by Sales Channel 75
10.3 Middle East and Africa Gaming Monitor Market Size by Country 76
10.3.1 Middle East and Africa Gaming Monitor Sales by Country (2017-2028) 76
10.3.2 Middle East and Africa Gaming Monitor Revenue by Country (2017-2028) 77
10.3.3 Turkey 78
10.3.4 Saudi Arabia 79
10.3.5 UAE 79
11 CORPORATE PROFILE 80
11.1 AOC/Philips 80
11.1.1 AOC/Philips Corporation Information 80
11.1.2 AOC/Philips Introduction and Business Overview 80
11.1.3 AOC/Philips Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 81
11.1.4 AOC/Philips Gaming Monitor Products Offered 81
11.2 ASUS 82
11.2.1 ASUS Corporation Information 82
11.2.2 ASUS Introduction and Business Overview 82
11.2.3 ASUS Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 83
11.2.4 ASUS Gaming Monitor Products Offered 83
11.3 Acer 84
11.3.1 Acer Corporation Information 84
11.3.2 Acer Introduction and Business Overview 84
11.3.3 Acer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 85
11.3.4 Acer Gaming Monitor Products Offered 85
11.4 MSI 86
11.4.1 MSI Corporation Information 86
11.4.2 MSI Introduction and Business Overview 87
11.4.3 MSI Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 87
11.4.4 MSI Gaming Monitor Products Offered 87
11.5 Samsung 88
11.5.1 Samsung Corporation Information 88
11.5.2 Samsung Introduction and Business Overview 88
11.5.3 Samsung Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 89
11.5.4 Samsung Gaming Monitor Products Offered 89
11.6 Dell 90
11.6.1 Dell Corporation Information 90
11.6.2 Dell Introduction and Business Overview 90
11.6.3 Dell Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 91
11.6.4 Dell Gaming Monitor Products Offered 91
11.7 LG 92
11.7.1 LG Corporation Information 92
11.7.2 LG Introduction and Business Overview 92
11.7.3 LG Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 93
11.7.4 LG Gaming Monitor Products Offered 93
11.8 Lenovo 94
11.8.1 Lenovo Corporation Information 94
11.8.2 Lenovo Introduction and Business Overview 94
11.8.3 Lenovo Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 95
11.8.4 Lenovo Gaming Monitor Products Offered 95
11.9 HP 96
11.9.1 HP Corporation Information 96
11.9.2 HP Introduction and Business Overview 96
11.9.3 HP Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 97
11.9.4 HP Gaming Monitor Products Offered 97
11.10 HKC 97
11.10.1 HKC Corporation Information 97
11.10.2 HKC Introduction and Business Overview 98
11.10.3 HKC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 99
11.10.4 HKC Gaming Monitor Products Offered 99
11.11 BenQ ZOWIE 100
11.11.1 BenQ ZOWIE Corporation Information 100
11.11.2 BenQ ZOWIE Introduction and Business Overview 101
11.11.3 BenQ ZOWIE Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 101
11.11.4 BenQ ZOWIE Gaming Monitor Products Offered 101
11.12 Viewsonic 102
11.12.1 Viewsonic Corporation Information 102
11.12.2 Viewsonic Introduction and Business Overview 103
11.12.3 Viewsonic Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 103
11.12.4 Viewsonic Gaming Monitor Products Offered 103
11.13 Razer 104
11.13.1 Razer Corporation Information 104
11.13.2 Razer Introduction and Business Overview 105
11.13.3 Razer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 105
11.13.4 Razer Gaming Monitor Products Offered 106
11.14 Gigabyte 106
11.14.1 Gigabyte Corporation Information 106
11.14.2 Gigabyte Introduction and Business Overview 107
11.14.3 Gigabyte Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 108
11.14.4 Gigabyte Gaming Monitor Products Offered 108
11.15 SANC 109
11.15.1 SANC Corporation Information 109
11.15.2 SANC Introduction and Business Overview 110
11.15.3 SANC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 110
11.15.4 SANC Gaming Monitor Products Offered 111
12 INDUSTRY CHAIN AND SALES CHANNELS ANALYSIS 112
12.1 Gaming Monitor Industry Chain Analysis 112
12.2 Gaming Monitor Key Raw Materials 113
12.2.1 Key Raw Materials 113
12.2.2 Raw Materials Key Suppliers 113
12.3 Gaming Monitor Production Mode & Process 114
12.4 Gaming Monitor Sales and Marketing 115
12.4.1 Gaming Monitor Sales Channels 115
12.4.2 Gaming Monitor Distributors 116
12.5 Gaming Monitor Customers 118
13 GAMING MONITOR MARKET DYNAMICS 119
13.1.1 Gaming Monitor Industry Trends 119
13.1.2 Gaming Monitor Market Drivers 119
13.1.3 Gaming Monitor Market Challenges and Restraints 120
14 KEY FINDINGS IN THE GLOBAL GAMING MONITOR STUDY 121
15 APPENDIX 122
15.1 Research Methodology 122
15.1.1 Methodology/Research Approach 122
15.1.2 Data Source 125
15.2 Author Details 128
15.3 Disclaimer 128

 

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Summary

Market Analysis and Insights: Global Gaming Monitor Market
Due to the COVID-19 pandemic, the global Gaming Monitor market size is estimated to be worth US$ 11.6 billion in 2022 and is forecast to a readjusted size of US$ 23.6 billion by 2028 with a CAGR of 12.50% during the review period. Fully considering the economic change by this health crisis, 144Hz accounting for 62.09% of the Gaming Monitor global market in 2021, is projected to value US$ 8.9 billion by 2028, growing at a revised 4.82% CAGR in the post-COVID-19 period. While Online Sales segment is altered to an 13.37% CAGR throughout this forecast period.
China Gaming Monitor market size is valued at US$ 1.89 billion in 2021, while the US and Europe Gaming Monitor are US$ 1.66 billion and US$ 2.71 billion, severally. The proportion of the US is 17.6% in 2021, while China and Europe are 20.1% and 28.8% respectively, and it is predicted that China proportion will reach 21.2% in 2028, trailing a CAGR of 13.40% through the analysis period.
The global key manufacturers of Gaming Monitor include AOC/Philips, ASUS, Acer, MSI, Samsung, Dell, LG, Lenovo, and HP, etc. In 2021, the global top five players have a share approximately 51.67% in terms of revenue.
Global Gaming Monitor Scope and Segment
Gaming Monitor market is segmented by Refresh Rate, and by Sales Channel. Players, stakeholders, and other participants in the global Gaming Monitor market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Refresh Rate, and by Sales Channel for the period 2017-2028.
By Company
AOC/Philips
ASUS
Acer
MSI
Samsung
Dell
LG
Lenovo
HP
HKC
BenQ ZOWIE
Viewsonic
Razer
Gigabyte
SANC

Segment by Refresh Rate
144Hz
165Hz
240Hz
360Hz
Others

Segment by Sales Channel
Online Sales
Offline Sales

Segment by Region
North America
United States
Canada

Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Southeast Asia

Europe
Germany
France
U.K.
Italy
Russia

Latin America
Mexico
Brazil
Argentina

Middle East & Africa
Saudi Arabia
UAE
Egypt
Turkey
South Africa



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Table of Contents

1 STUDY COVERAGE 1
1.1 Gaming Monitor Product Introduction 1
1.2 Market by Refresh Rate 2
1.2.1 Global Gaming Monitor Market Size Growth Rate by Refresh Rate, 2017 VS 2021 VS 2028 2
1.2.2 144Hz 4
1.2.3 165Hz 4
1.2.4 240Hz 5
1.2.5 360Hz 6
1.3 Market by Sales Channel 6
1.3.1 Global Gaming Monitor Market Size Growth Rate by Sales Channel, 2017 VS 2021 VS 2028 6
1.3.2 Online Sales 8
1.3.3 Offline Sales 9
1.4 Study Objectives 9
1.5 Years Considered 10
2 EXECUTIVE SUMMARY 11
2.1 Global Gaming Monitor Sales Estimates and Forecasts 2017-2028 11
2.2 Global Gaming Monitor Revenue Estimates and Forecasts 2017-2028 12
2.3 Global Gaming Monitor Revenue by Region: 2017 VS 2021 VS 2028 13
2.4 Global Gaming Monitor Sales by Region 14
2.4.1 Global Gaming Monitor Sales by Region (2017-2022) 14
2.4.2 Global Sales Gaming Monitor by Region (2023-2028) 15
2.5 Global Gaming Monitor Revenue by Region 16
2.5.1 Global Gaming Monitor Revenue by Region (2017-2022) 16
2.5.2 Global Gaming Monitor Revenue by Region (2023-2028) 17
2.6 North America 18
2.7 Europe 20
2.8 Asia-Pacific 22
2.9 Latin America 24
2.10 Middle East & Africa 26
3 COMPETITION BY MANUFACTURERS 28
3.1 Global Gaming Monitor Sales by Manufacturers 28
3.1.1 Global Gaming Monitor Sales by Manufacturers (2019-2021) 28
3.1.2 Global Gaming Monitor Sales Market Share by Manufacturers (2019-2021) 29
3.1.3 Global Top 5 Largest Manufacturers of Gaming Monitor in 2021 29
3.2 Global Gaming Monitor Revenue by Manufacturers 30
3.2.1 Global Gaming Monitor Revenue by Manufacturers (2019-2021) 30
3.2.2 Global Gaming Monitor Revenue Market Share by Manufacturers (2019-2021) 31
3.2.3 Global Top 5 Companies by Gaming Monitor Revenue in 2021 32
3.3 Global Gaming Monitor Sales Price by Manufacturers (2019-2021) 32
3.4 Analysis of Competitive Landscape 33
3.4.1 Manufacturers Market Concentration Ratio (CR5 and HHI) 33
3.4.2 Global Gaming Monitor Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 34
3.4.3 Global Gaming Monitor Manufacturers Geographical Distribution 35
3.5 Mergers & Acquisitions, Expansion Plans 36
4 MARKET SIZE BY REFRESH RATE 38
4.1 Global Gaming Monitor Sales by Refresh Rate 38
4.1.1 Global Gaming Monitor Historical Sales by Refresh Rate (2017-2022) 38
4.1.2 Global Gaming Monitor Forecasted Sales by Refresh Rate (2023-2028) 38
4.1.3 Global Gaming Monitor Sales Market Share by Refresh Rate (2017-2028) 39
4.2 Global Gaming Monitor Revenue by Refresh Rate 40
4.2.1 Global Gaming Monitor Historical Revenue by Refresh Rate (2017-2022) 40
4.2.2 Global Gaming Monitor Forecasted Revenue by Refresh Rate (2023-2028) 41
4.2.3 Global Gaming Monitor Revenue Market Share by Refresh Rate (2017-2028) 41
4.3 Global Gaming Monitor Price by Refresh Rate 42
4.3.1 Global Gaming Monitor Price by Refresh Rate (2017-2022) 42
4.3.2 Global Gaming Monitor Price Forecast by Refresh Rate (2023-2028) 43
5 MARKET SIZE BY SALES CHANNEL 44
5.1 Global Gaming Monitor Sales by Sales Channel 44
5.1.1 Global Gaming Monitor Historical Sales by Sales Channel (2017-2022) 44
5.1.2 Global Gaming Monitor Forecasted Sales by Sales Channel (2023-2028) 44
5.1.3 Global Gaming Monitor Sales Market Share by Sales Channel (2017-2028) 44
5.2 Global Gaming Monitor Revenue by Sales Channel 45
5.2.1 Global Gaming Monitor Historical Revenue by Sales Channel (2017-2022) 45
5.2.2 Global Gaming Monitor Forecasted Revenue by Sales Channel (2023-2028) 46
5.2.3 Global Gaming Monitor Revenue Market Share by Sales Channel (2017-2028) 46
5.3 Global Gaming Monitor Price by Sales Channel 47
5.3.1 Global Gaming Monitor Price by Sales Channel (2017-2022) 47
5.3.2 Global Gaming Monitor Price Forecast by Sales Channel (2023-2028) 47
6 NORTH AMERICA 48
6.1 North America Gaming Monitor Market Size by Refresh Rate 48
6.2 North America Gaming Monitor Market Size by Sales Channel 49
6.3 North America Gaming Monitor Sales by Country 49
6.3.1 North America Gaming Monitor Sales by Country (2017-2028) 49
6.3.2 North America Gaming Monitor Revenue by Country (2017-2028) 50
6.3.3 United States 52
6.3.4 Canada 52
7 EUROPE 53
7.1 Europe Gaming Monitor Market Size by Refresh Rate 53
7.2 Europe Gaming Monitor Market Size by Sales Channel 53
7.3 Europe Gaming Monitor Market Size by Country 54
7.3.1 Europe Gaming Monitor Sales by Country (2017-2028) 54
7.3.2 Europe Gaming Monitor Revenue by Country (2017-2028) 55
7.3.3 Germany 57
7.3.4 France 57
7.3.5 U.K. 58
7.3.6 Italy 58
7.3.7 Russia 59
8 ASIA PACIFIC 60
8.1 Asia Pacific Gaming Monitor Market Size by Refresh Rate 60
8.2 Asia Pacific Gaming Monitor Market Size by Sales Channel 60
8.3 Asia Pacific Gaming Monitor Market Size by Region 61
8.3.1 Asia Pacific Gaming Monitor Sales by Region (2017-2028) 61
8.3.2 Asia Pacific Gaming Monitor Revenue by Region (2017-2028) 62
8.3.3 China 64
8.3.4 Japan 65
8.3.5 South Korea 65
8.3.6 India 66
8.3.7 Australia 66
8.3.8 China Taiwan 67
8.3.9 Southeast Asia 67
9 LATIN AMERICA 68
9.1 Latin America Gaming Monitor Market Size by Refresh Rate 68
9.2 Latin America Gaming Monitor Market Size by Sales Channel 69
9.3 Latin America Gaming Monitor Market Size by Country 69
9.3.1 Latin America Gaming Monitor Sales by Country (2017-2028) 69
9.3.2 Latin America Gaming Monitor Revenue by Country (2017-2028) 71
9.3.3 Mexico 72
9.3.4 Brazil 73
9.3.5 Argentina 73
10 MIDDLE EAST AND AFRICA 74
10.1 Middle East and Africa Gaming Monitor Market Size by Refresh Rate 74
10.2 Middle East and Africa Gaming Monitor Market Size by Sales Channel 75
10.3 Middle East and Africa Gaming Monitor Market Size by Country 76
10.3.1 Middle East and Africa Gaming Monitor Sales by Country (2017-2028) 76
10.3.2 Middle East and Africa Gaming Monitor Revenue by Country (2017-2028) 77
10.3.3 Turkey 78
10.3.4 Saudi Arabia 79
10.3.5 UAE 79
11 CORPORATE PROFILE 80
11.1 AOC/Philips 80
11.1.1 AOC/Philips Corporation Information 80
11.1.2 AOC/Philips Introduction and Business Overview 80
11.1.3 AOC/Philips Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 81
11.1.4 AOC/Philips Gaming Monitor Products Offered 81
11.2 ASUS 82
11.2.1 ASUS Corporation Information 82
11.2.2 ASUS Introduction and Business Overview 82
11.2.3 ASUS Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 83
11.2.4 ASUS Gaming Monitor Products Offered 83
11.3 Acer 84
11.3.1 Acer Corporation Information 84
11.3.2 Acer Introduction and Business Overview 84
11.3.3 Acer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 85
11.3.4 Acer Gaming Monitor Products Offered 85
11.4 MSI 86
11.4.1 MSI Corporation Information 86
11.4.2 MSI Introduction and Business Overview 87
11.4.3 MSI Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 87
11.4.4 MSI Gaming Monitor Products Offered 87
11.5 Samsung 88
11.5.1 Samsung Corporation Information 88
11.5.2 Samsung Introduction and Business Overview 88
11.5.3 Samsung Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 89
11.5.4 Samsung Gaming Monitor Products Offered 89
11.6 Dell 90
11.6.1 Dell Corporation Information 90
11.6.2 Dell Introduction and Business Overview 90
11.6.3 Dell Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 91
11.6.4 Dell Gaming Monitor Products Offered 91
11.7 LG 92
11.7.1 LG Corporation Information 92
11.7.2 LG Introduction and Business Overview 92
11.7.3 LG Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 93
11.7.4 LG Gaming Monitor Products Offered 93
11.8 Lenovo 94
11.8.1 Lenovo Corporation Information 94
11.8.2 Lenovo Introduction and Business Overview 94
11.8.3 Lenovo Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 95
11.8.4 Lenovo Gaming Monitor Products Offered 95
11.9 HP 96
11.9.1 HP Corporation Information 96
11.9.2 HP Introduction and Business Overview 96
11.9.3 HP Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 97
11.9.4 HP Gaming Monitor Products Offered 97
11.10 HKC 97
11.10.1 HKC Corporation Information 97
11.10.2 HKC Introduction and Business Overview 98
11.10.3 HKC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 99
11.10.4 HKC Gaming Monitor Products Offered 99
11.11 BenQ ZOWIE 100
11.11.1 BenQ ZOWIE Corporation Information 100
11.11.2 BenQ ZOWIE Introduction and Business Overview 101
11.11.3 BenQ ZOWIE Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 101
11.11.4 BenQ ZOWIE Gaming Monitor Products Offered 101
11.12 Viewsonic 102
11.12.1 Viewsonic Corporation Information 102
11.12.2 Viewsonic Introduction and Business Overview 103
11.12.3 Viewsonic Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 103
11.12.4 Viewsonic Gaming Monitor Products Offered 103
11.13 Razer 104
11.13.1 Razer Corporation Information 104
11.13.2 Razer Introduction and Business Overview 105
11.13.3 Razer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 105
11.13.4 Razer Gaming Monitor Products Offered 106
11.14 Gigabyte 106
11.14.1 Gigabyte Corporation Information 106
11.14.2 Gigabyte Introduction and Business Overview 107
11.14.3 Gigabyte Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 108
11.14.4 Gigabyte Gaming Monitor Products Offered 108
11.15 SANC 109
11.15.1 SANC Corporation Information 109
11.15.2 SANC Introduction and Business Overview 110
11.15.3 SANC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 110
11.15.4 SANC Gaming Monitor Products Offered 111
12 INDUSTRY CHAIN AND SALES CHANNELS ANALYSIS 112
12.1 Gaming Monitor Industry Chain Analysis 112
12.2 Gaming Monitor Key Raw Materials 113
12.2.1 Key Raw Materials 113
12.2.2 Raw Materials Key Suppliers 113
12.3 Gaming Monitor Production Mode & Process 114
12.4 Gaming Monitor Sales and Marketing 115
12.4.1 Gaming Monitor Sales Channels 115
12.4.2 Gaming Monitor Distributors 116
12.5 Gaming Monitor Customers 118
13 GAMING MONITOR MARKET DYNAMICS 119
13.1.1 Gaming Monitor Industry Trends 119
13.1.2 Gaming Monitor Market Drivers 119
13.1.3 Gaming Monitor Market Challenges and Restraints 120
14 KEY FINDINGS IN THE GLOBAL GAMING MONITOR STUDY 121
15 APPENDIX 122
15.1 Research Methodology 122
15.1.1 Methodology/Research Approach 122
15.1.2 Data Source 125
15.2 Author Details 128
15.3 Disclaimer 128

 

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