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Affective Computing市場。世界の産業動向、シェア、サイズ、成長、機会、および2021-2026年の予測


Affective Computing Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026

The global affective computing market exhibited strong growth during 2015-2020. Looking forward, IMARC Group expects the market to grow at a CAGR of around 35% during 2021-2026. Keeping in mind the... もっと見る

 

 

出版社 出版年月 電子版価格 ページ数 言語
IMARC Services Private Limited.
アイマークサービス
2021年11月10日 US$2,299
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注文方法はこちら
143 英語

 

サマリー

The global affective computing market exhibited strong growth during 2015-2020. Looking forward, IMARC Group expects the market to grow at a CAGR of around 35% during 2021-2026. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use industries. These insights are included in the report as a major market contributor.

Also known as emotion AI, affective computing is a combination of cognitive science, psychology, and computer science that senses the non-verbal emotional signals of human beings. It analyzes the emotion of a person by using an analytics engine, big data, machine intelligence, and different sensors. It assists businesses in enhancing the overall user experience and selling products effectively. As a result, affective computing finds extensive application in autonomous and e-learning systems across the globe.

Affecting computing helps establish an interaction between a computer and a human being by detecting the stimuli of the user and responding accordingly. The technology relies on high-speed broadband connections to ensure real-time and effective communication between high-resolution dual cameras and the machine learning (ML) models that interpret human emotions. Therefore, the numerous benefits offered by affective computing represent one of the significant factors positively influencing its application in several end use industries around the world. Besides this, it can be employed for personalization, such as changing room temperature, music, and lighting as per the requirement of the user, which is contributing to the market growth. Furthermore, the rising adoption of AI in logistics, parking aid software, autonomous cars and surgical robots is bolstering the growth in the market. Apart from this, the growing deployment of robots, rising utilization of wearable devices, and increasing collaborations among market players are anticipated to catalyze the demand for affective computing across the world.

Key Market Segmentation:
IMARC Group provides an analysis of the key trends in each sub-segment of the global affective computing market, along with forecasts at the global, regional and country level from 2021-2026. Our report has categorized the market based on region, technology, components and end use.

Breakup by Technology:

Touch-based
Touchless

Breakup by Components:

Hardware
Sensors
Cameras
Storage Devices and Processors
Others
Software
Analytics Software
Enterprise Software
Facial Recognition
Gesture Recognition
Speech Recognition

Breakup by End Use:

Automotive
BFSI
Government
Healthcare
IT and Telecom
Others

Breakup by Region:

North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The competitive landscape of the industry has also been examined along with the profiles of the key players being Affectiva Inc., Cipia Vision Ltd., Cognitec Systems GmbH, Elliptic Laboratories A/S, Google LLC (Alphabet Inc.), Intel Corporation, International Business Machines Corporation, Kairos AR Inc., Microsoft Corporation and Nuance Communications Inc.

Key Questions Answered in This Report:
How has the global affective computing market performed so far and how will it perform in the coming years?
What has been the impact of COVID-19 on the global affective computing market?
What are the key regional markets?
What is the breakup of the market based on the technology?
What is the breakup of the market based on the components?
What is the breakup of the market based on the end use?
What are the various stages in the value chain of the industry?
What are the key driving factors and challenges in the industry?
What is the structure of the global affective computing market and who are the key players?
What is the degree of competition in the industry?

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目次

1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Affective Computing Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast
6 Market Breakup by Technology
6.1 Touch-based
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Touchless
6.2.1 Market Trends
6.2.2 Market Forecast
7 Market Breakup by Components
7.1 Hardware
7.1.1 Market Trends
7.1.2 Key Segments
7.1.2.1 Sensors
7.1.2.2 Cameras
7.1.2.3 Storage Devices and Processors
7.1.2.4 Others
7.1.3 Market Forecast
7.2 Software
7.2.1 Market Trends
7.2.2 Key Segments
7.2.2.1 Analytics Software
7.2.2.2 Enterprise Software
7.2.2.3 Facial Recognition
7.2.2.4 Gesture Recognition
7.2.2.5 Speech Recognition
7.2.3 Market Forecast
8 Market Breakup by End Use
8.1 Automotive
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 BFSI
8.2.1 Market Trends
8.2.2 Market Forecast
8.3 Government
8.3.1 Market Trends
8.3.2 Market Forecast
8.4 Healthcare
8.4.1 Market Trends
8.4.2 Market Forecast
8.5 IT and Telecom
8.5.1 Market Trends
8.5.2 Market Forecast
8.6 Others
8.6.1 Market Trends
8.6.2 Market Forecast
9 Market Breakup by Region
9.1 North America
9.1.1 United States
9.1.1.1 Market Trends
9.1.1.2 Market Forecast
9.1.2 Canada
9.1.2.1 Market Trends
9.1.2.2 Market Forecast
9.2 Asia-Pacific
9.2.1 China
9.2.1.1 Market Trends
9.2.1.2 Market Forecast
9.2.2 Japan
9.2.2.1 Market Trends
9.2.2.2 Market Forecast
9.2.3 India
9.2.3.1 Market Trends
9.2.3.2 Market Forecast
9.2.4 South Korea
9.2.4.1 Market Trends
9.2.4.2 Market Forecast
9.2.5 Australia
9.2.5.1 Market Trends
9.2.5.2 Market Forecast
9.2.6 Indonesia
9.2.6.1 Market Trends
9.2.6.2 Market Forecast
9.2.7 Others
9.2.7.1 Market Trends
9.2.7.2 Market Forecast
9.3 Europe
9.3.1 Germany
9.3.1.1 Market Trends
9.3.1.2 Market Forecast
9.3.2 France
9.3.2.1 Market Trends
9.3.2.2 Market Forecast
9.3.3 United Kingdom
9.3.3.1 Market Trends
9.3.3.2 Market Forecast
9.3.4 Italy
9.3.4.1 Market Trends
9.3.4.2 Market Forecast
9.3.5 Spain
9.3.5.1 Market Trends
9.3.5.2 Market Forecast
9.3.6 Russia
9.3.6.1 Market Trends
9.3.6.2 Market Forecast
9.3.7 Others
9.3.7.1 Market Trends
9.3.7.2 Market Forecast
9.4 Latin America
9.4.1 Brazil
9.4.1.1 Market Trends
9.4.1.2 Market Forecast
9.4.2 Mexico
9.4.2.1 Market Trends
9.4.2.2 Market Forecast
9.4.3 Others
9.4.3.1 Market Trends
9.4.3.2 Market Forecast
9.5 Middle East and Africa
9.5.1 Market Trends
9.5.2 Market Breakup by Country
9.5.3 Market Forecast
10 SWOT Analysis
10.1 Overview
10.2 Strengths
10.3 Weaknesses
10.4 Opportunities
10.5 Threats
11 Value Chain Analysis
12 Porters Five Forces Analysis
12.1 Overview
12.2 Bargaining Power of Buyers
12.3 Bargaining Power of Suppliers
12.4 Degree of Competition
12.5 Threat of New Entrants
12.6 Threat of Substitutes
13 Price Analysis
14 Competitive Landscape
14.1 Market Structure
14.2 Key Players
14.3 Profiles of Key Players
14.3.1 Affectiva Inc.
14.3.1.1 Company Overview
14.3.1.2 Product Portfolio
14.3.2 Cipia Vision Ltd.
14.3.2.1 Company Overview
14.3.2.2 Product Portfolio
14.3.3 Cognitec Systems GmbH
14.3.3.1 Company Overview
14.3.3.2 Product Portfolio
14.3.4 Elliptic Laboratories A/S
14.3.4.1 Company Overview
14.3.4.2 Product Portfolio
14.3.5 Google LLC (Alphabet Inc.)
14.3.5.1 Company Overview
14.3.5.2 Product Portfolio
14.3.5.3 SWOT Analysis
14.3.6 Intel Corporation
14.3.6.1 Company Overview
14.3.6.2 Product Portfolio
14.3.6.3 Financials
14.3.6.4 SWOT Analysis
14.3.7 International Business Machines Corporation
14.3.7.1 Company Overview
14.3.7.2 Product Portfolio
14.3.7.3 Financials
14.3.7.4 SWOT Analysis
14.3.8 Kairos AR Inc.
14.3.8.1 Company Overview
14.3.8.2 Product Portfolio
14.3.9 Microsoft Corporation
14.3.9.1 Company Overview
14.3.9.2 Product Portfolio
14.3.9.3 Financials
14.3.9.4 SWOT Analysis
14.3.10 Nuance Communications Inc.
14.3.10.1 Company Overview
14.3.10.2 Product Portfolio
14.3.10.3 Financials
14.3.10.4 SWOT Analysis

 

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Summary

The global affective computing market exhibited strong growth during 2015-2020. Looking forward, IMARC Group expects the market to grow at a CAGR of around 35% during 2021-2026. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use industries. These insights are included in the report as a major market contributor.

Also known as emotion AI, affective computing is a combination of cognitive science, psychology, and computer science that senses the non-verbal emotional signals of human beings. It analyzes the emotion of a person by using an analytics engine, big data, machine intelligence, and different sensors. It assists businesses in enhancing the overall user experience and selling products effectively. As a result, affective computing finds extensive application in autonomous and e-learning systems across the globe.

Affecting computing helps establish an interaction between a computer and a human being by detecting the stimuli of the user and responding accordingly. The technology relies on high-speed broadband connections to ensure real-time and effective communication between high-resolution dual cameras and the machine learning (ML) models that interpret human emotions. Therefore, the numerous benefits offered by affective computing represent one of the significant factors positively influencing its application in several end use industries around the world. Besides this, it can be employed for personalization, such as changing room temperature, music, and lighting as per the requirement of the user, which is contributing to the market growth. Furthermore, the rising adoption of AI in logistics, parking aid software, autonomous cars and surgical robots is bolstering the growth in the market. Apart from this, the growing deployment of robots, rising utilization of wearable devices, and increasing collaborations among market players are anticipated to catalyze the demand for affective computing across the world.

Key Market Segmentation:
IMARC Group provides an analysis of the key trends in each sub-segment of the global affective computing market, along with forecasts at the global, regional and country level from 2021-2026. Our report has categorized the market based on region, technology, components and end use.

Breakup by Technology:

Touch-based
Touchless

Breakup by Components:

Hardware
Sensors
Cameras
Storage Devices and Processors
Others
Software
Analytics Software
Enterprise Software
Facial Recognition
Gesture Recognition
Speech Recognition

Breakup by End Use:

Automotive
BFSI
Government
Healthcare
IT and Telecom
Others

Breakup by Region:

North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The competitive landscape of the industry has also been examined along with the profiles of the key players being Affectiva Inc., Cipia Vision Ltd., Cognitec Systems GmbH, Elliptic Laboratories A/S, Google LLC (Alphabet Inc.), Intel Corporation, International Business Machines Corporation, Kairos AR Inc., Microsoft Corporation and Nuance Communications Inc.

Key Questions Answered in This Report:
How has the global affective computing market performed so far and how will it perform in the coming years?
What has been the impact of COVID-19 on the global affective computing market?
What are the key regional markets?
What is the breakup of the market based on the technology?
What is the breakup of the market based on the components?
What is the breakup of the market based on the end use?
What are the various stages in the value chain of the industry?
What are the key driving factors and challenges in the industry?
What is the structure of the global affective computing market and who are the key players?
What is the degree of competition in the industry?

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Table of Contents

1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Affective Computing Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast
6 Market Breakup by Technology
6.1 Touch-based
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Touchless
6.2.1 Market Trends
6.2.2 Market Forecast
7 Market Breakup by Components
7.1 Hardware
7.1.1 Market Trends
7.1.2 Key Segments
7.1.2.1 Sensors
7.1.2.2 Cameras
7.1.2.3 Storage Devices and Processors
7.1.2.4 Others
7.1.3 Market Forecast
7.2 Software
7.2.1 Market Trends
7.2.2 Key Segments
7.2.2.1 Analytics Software
7.2.2.2 Enterprise Software
7.2.2.3 Facial Recognition
7.2.2.4 Gesture Recognition
7.2.2.5 Speech Recognition
7.2.3 Market Forecast
8 Market Breakup by End Use
8.1 Automotive
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 BFSI
8.2.1 Market Trends
8.2.2 Market Forecast
8.3 Government
8.3.1 Market Trends
8.3.2 Market Forecast
8.4 Healthcare
8.4.1 Market Trends
8.4.2 Market Forecast
8.5 IT and Telecom
8.5.1 Market Trends
8.5.2 Market Forecast
8.6 Others
8.6.1 Market Trends
8.6.2 Market Forecast
9 Market Breakup by Region
9.1 North America
9.1.1 United States
9.1.1.1 Market Trends
9.1.1.2 Market Forecast
9.1.2 Canada
9.1.2.1 Market Trends
9.1.2.2 Market Forecast
9.2 Asia-Pacific
9.2.1 China
9.2.1.1 Market Trends
9.2.1.2 Market Forecast
9.2.2 Japan
9.2.2.1 Market Trends
9.2.2.2 Market Forecast
9.2.3 India
9.2.3.1 Market Trends
9.2.3.2 Market Forecast
9.2.4 South Korea
9.2.4.1 Market Trends
9.2.4.2 Market Forecast
9.2.5 Australia
9.2.5.1 Market Trends
9.2.5.2 Market Forecast
9.2.6 Indonesia
9.2.6.1 Market Trends
9.2.6.2 Market Forecast
9.2.7 Others
9.2.7.1 Market Trends
9.2.7.2 Market Forecast
9.3 Europe
9.3.1 Germany
9.3.1.1 Market Trends
9.3.1.2 Market Forecast
9.3.2 France
9.3.2.1 Market Trends
9.3.2.2 Market Forecast
9.3.3 United Kingdom
9.3.3.1 Market Trends
9.3.3.2 Market Forecast
9.3.4 Italy
9.3.4.1 Market Trends
9.3.4.2 Market Forecast
9.3.5 Spain
9.3.5.1 Market Trends
9.3.5.2 Market Forecast
9.3.6 Russia
9.3.6.1 Market Trends
9.3.6.2 Market Forecast
9.3.7 Others
9.3.7.1 Market Trends
9.3.7.2 Market Forecast
9.4 Latin America
9.4.1 Brazil
9.4.1.1 Market Trends
9.4.1.2 Market Forecast
9.4.2 Mexico
9.4.2.1 Market Trends
9.4.2.2 Market Forecast
9.4.3 Others
9.4.3.1 Market Trends
9.4.3.2 Market Forecast
9.5 Middle East and Africa
9.5.1 Market Trends
9.5.2 Market Breakup by Country
9.5.3 Market Forecast
10 SWOT Analysis
10.1 Overview
10.2 Strengths
10.3 Weaknesses
10.4 Opportunities
10.5 Threats
11 Value Chain Analysis
12 Porters Five Forces Analysis
12.1 Overview
12.2 Bargaining Power of Buyers
12.3 Bargaining Power of Suppliers
12.4 Degree of Competition
12.5 Threat of New Entrants
12.6 Threat of Substitutes
13 Price Analysis
14 Competitive Landscape
14.1 Market Structure
14.2 Key Players
14.3 Profiles of Key Players
14.3.1 Affectiva Inc.
14.3.1.1 Company Overview
14.3.1.2 Product Portfolio
14.3.2 Cipia Vision Ltd.
14.3.2.1 Company Overview
14.3.2.2 Product Portfolio
14.3.3 Cognitec Systems GmbH
14.3.3.1 Company Overview
14.3.3.2 Product Portfolio
14.3.4 Elliptic Laboratories A/S
14.3.4.1 Company Overview
14.3.4.2 Product Portfolio
14.3.5 Google LLC (Alphabet Inc.)
14.3.5.1 Company Overview
14.3.5.2 Product Portfolio
14.3.5.3 SWOT Analysis
14.3.6 Intel Corporation
14.3.6.1 Company Overview
14.3.6.2 Product Portfolio
14.3.6.3 Financials
14.3.6.4 SWOT Analysis
14.3.7 International Business Machines Corporation
14.3.7.1 Company Overview
14.3.7.2 Product Portfolio
14.3.7.3 Financials
14.3.7.4 SWOT Analysis
14.3.8 Kairos AR Inc.
14.3.8.1 Company Overview
14.3.8.2 Product Portfolio
14.3.9 Microsoft Corporation
14.3.9.1 Company Overview
14.3.9.2 Product Portfolio
14.3.9.3 Financials
14.3.9.4 SWOT Analysis
14.3.10 Nuance Communications Inc.
14.3.10.1 Company Overview
14.3.10.2 Product Portfolio
14.3.10.3 Financials
14.3.10.4 SWOT Analysis

 

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