没入型バーチャルリアリティの世界市場に関する洞察と2028年までの予測Global Immersive Virtual Reality Market Insights and Forecast to 2028 市場の分析と洞察。没入型バーチャルリアリティの世界市場 Immersive Virtual Realityの世界市場規模は、2021年の7900万米ドルから2028年には2億8190万米ドルに達すると予測され、2022年から2028年の間に19.6%の... もっと見る
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サマリー市場の分析と洞察。没入型バーチャルリアリティの世界市場Immersive Virtual Realityの世界市場規模は、2021年の7900万米ドルから2028年には2億8190万米ドルに達すると予測され、2022年から2028年の間に19.6%のCAGRで推移するとされています。 この健康危機による経済変化を十分に考慮し、2021年にImmersive Virtual Reality世界市場の%を占めたNon-Immersion Virtual Realityは、2028年までに100万米ドルの価値を持ち、COVID-19後の期間に修正された%のCAGRで成長すると予測されます。一方、エンターテイメント分野は、この予測期間を通じて、% CAGRに変更されています。 中国のImmersive Virtual Realityの市場規模は2021年に100万米ドル、北米とヨーロッパのImmersive Virtual Realityはそれぞれ100万米ドル、100万米ドルとされています。北米の割合は2021年に%、中国とヨーロッパはそれぞれ%と%であり、中国の割合は2028年に%に達すると予測され、分析期間を通じてCAGRは%となります。日本、韓国、東南アジアはアジアで注目すべき市場であり、今後6年間のCAGRはそれぞれ%、%、%である。ヨーロッパのImmersive Virtual Realityの展望としては、ドイツが2028年までに100万米ドルに達すると予測され、予測期間を通じてCAGR %を推移しています。 本レポートは、業界標準の分析精度と高いデータ整合性により、世界のImmersive Virtual Reality市場における主要な機会を明らかにし、プレイヤーが市場で確固たる地位を獲得できるよう支援する素晴らしい試みとなっています。本レポートの購入者は、世界のImmersive Virtual Reality市場の全体規模(売上高)など、検証済みで信頼できる市場予測にアクセスできます。 全体として、本レポートは、プレイヤーが競合他社に対する競争力を獲得し、世界のImmersive Virtual Reality市場での成功を持続させるために使用できる効果的なツールであることが証明されています。レポートで提供されるすべての調査結果、データ、情報は、信頼できる情報源の助けを借りて検証され、再確認されたものです。レポートを執筆したアナリストは、世界のImmersive Virtual Reality市場を詳細に調査するために、ユニークで業界最高の調査分析アプローチをとりました。 世界のImmersive Virtual Realityの範囲と市場規模 没入型バーチャルリアリティ市場は、プレイヤー別、地域(国)別、タイプ別、用途別に分類されます。世界のImmersive Virtual Reality市場におけるプレイヤー、ステークホルダー、その他の参加者は、本レポートを強力なリソースとして活用することで、優位に立つことができるようになることでしょう。セグメント別分析では、2017年~2028年のタイプ別、アプリケーション別の収益と予測に焦点を当てています。 タイプ別セグメント 非浸透型バーチャルリアリティ 半浸透型バーチャルリアリティ 全体浸漬型バーチャルリアリティ 用途別セグメント エンターテイメント エンジニアリング 教育 商業 その他 会社別 グーグル HTC マイクロソフト マジックリープ サムスン ワールドビズ マルクスエントラボ ユニティ・テクノロジーズ スナップ キャスター 地域別 北米 米国 カナダ 欧州 ドイツ フランス イギリス イタリア ロシア 北欧諸国 その他の欧州地域 アジア太平洋地域 中国 日本 韓国 東南アジア インド オーストラリア その他のアジア ラテンアメリカ メキシコ ブラジル ラテンアメリカの残りの地域 中近東・アフリカ トルコ サウジアラビア UAE MEAの残りの地域 目次1 Report Business Overview1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Immersive Virtual Reality Market Size Growth Rate by Type, 2017 VS 2021 VS 2028 1.2.2 Non-Immersion Virtual Reality 1.2.3 Half-Immersion Virtual Reality 1.2.4 Whole-Immersion Virtual Reality 1.3 Market by Application 1.3.1 Global Immersive Virtual Reality Market Size Growth Rate by Application, 2017 VS 2021 VS 2028 1.3.2 Entertainment 1.3.3 Engineering 1.3.4 Education 1.3.5 Commercial 1.3.6 Other 1.4 Study Objectives 1.5 Years Considered 2 Global Growth Trends 2.1 Global Immersive Virtual Reality Market Perspective (2017-2028) 2.2 Immersive Virtual Reality Growth Trends by Region 2.2.1 Immersive Virtual Reality Market Size by Region: 2017 VS 2021 VS 2028 2.2.2 Immersive Virtual Reality Historic Market Size by Region (2017-2022) 2.2.3 Immersive Virtual Reality Forecasted Market Size by Region (2023-2028) 2.3 Immersive Virtual Reality Market Dynamics 2.3.1 Immersive Virtual Reality Industry Trends 2.3.2 Immersive Virtual Reality Market Drivers 2.3.3 Immersive Virtual Reality Market Challenges 2.3.4 Immersive Virtual Reality Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top Immersive Virtual Reality Players by Revenue 3.1.1 Global Top Immersive Virtual Reality Players by Revenue (2017-2022) 3.1.2 Global Immersive Virtual Reality Revenue Market Share by Players (2017-2022) 3.2 Global Immersive Virtual Reality Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by Immersive Virtual Reality Revenue 3.4 Global Immersive Virtual Reality Market Concentration Ratio 3.4.1 Global Immersive Virtual Reality Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Immersive Virtual Reality Revenue in 2021 3.5 Immersive Virtual Reality Key Players Head office and Area Served 3.6 Key Players Immersive Virtual Reality Product Solution and Service 3.7 Date of Enter into Immersive Virtual Reality Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Immersive Virtual Reality Breakdown Data by Type 4.1 Global Immersive Virtual Reality Historic Market Size by Type (2017-2022) 4.2 Global Immersive Virtual Reality Forecasted Market Size by Type (2023-2028) 5 Immersive Virtual Reality Breakdown Data by Application 5.1 Global Immersive Virtual Reality Historic Market Size by Application (2017-2022) 5.2 Global Immersive Virtual Reality Forecasted Market Size by Application (2023-2028) 6 North America 6.1 North America Immersive Virtual Reality Market Size (2017-2028) 6.2 North America Immersive Virtual Reality Market Size by Type 6.2.1 North America Immersive Virtual Reality Market Size by Type (2017-2022) 6.2.2 North America Immersive Virtual Reality Market Size by Type (2023-2028) 6.2.3 North America Immersive Virtual Reality Market Share by Type (2017-2028) 6.3 North America Immersive Virtual Reality Market Size by Application 6.3.1 North America Immersive Virtual Reality Market Size by Application (2017-2022) 6.3.2 North America Immersive Virtual Reality Market Size by Application (2023-2028) 6.3.3 North America Immersive Virtual Reality Market Share by Application (2017-2028) 6.4 North America Immersive Virtual Reality Market Size by Country 6.4.1 North America Immersive Virtual Reality Market Size by Country (2017-2022) 6.4.2 North America Immersive Virtual Reality Market Size by Country (2023-2028) 6.4.3 U.S. 6.4.4 Canada 7 Europe 7.1 Europe Immersive Virtual Reality Market Size (2017-2028) 7.2 Europe Immersive Virtual Reality Market Size by Type 7.2.1 Europe Immersive Virtual Reality Market Size by Type (2017-2022) 7.2.2 Europe Immersive Virtual Reality Market Size by Type (2023-2028) 7.2.3 Europe Immersive Virtual Reality Market Share by Type (2017-2028) 7.3 Europe Immersive Virtual Reality Market Size by Application 7.3.1 Europe Immersive Virtual Reality Market Size by Application (2017-2022) 7.3.2 Europe Immersive Virtual Reality Market Size by Application (2023-2028) 7.3.3 Europe Immersive Virtual Reality Market Share by Application (2017-2028) 7.4 Europe Immersive Virtual Reality Market Size by Country 7.4.1 Europe Immersive Virtual Reality Market Size by Country (2017-2022) 7.4.2 Europe Immersive Virtual Reality Market Size by Country (2023-2028) 7.4.3 Germany 7.4.4 France 7.4.5 U.K. 7.4.6 Italy 7.4.7 Russia 7.4.8 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific Immersive Virtual Reality Market Size (2017-2028) 8.2 Asia-Pacific Immersive Virtual Reality Market Size by Type 8.2.1 Asia-Pacific Immersive Virtual Reality Market Size by Type (2017-2022) 8.2.2 Asia-Pacific Immersive Virtual Reality Market Size by Type (2023-2028) 8.2.3 Asia-Pacific Immersive Virtual Reality Market Share by Type (2017-2028) 8.3 Asia-Pacific Immersive Virtual Reality Market Size by Application 8.3.1 Asia-Pacific Immersive Virtual Reality Market Size by Application (2017-2022) 8.3.2 Asia-Pacific Immersive Virtual Reality Market Size by Application (2023-2028) 8.3.3 Asia-Pacific Immersive Virtual Reality Market Share by Application (2017-2028) 8.4 Asia-Pacific Immersive Virtual Reality Market Size by Region 8.4.1 Asia-Pacific Immersive Virtual Reality Market Size by Region (2017-2022) 8.4.2 Asia-Pacific Immersive Virtual Reality Market Size by Region (2023-2028) 8.4.3 China 8.4.4 Japan 8.4.5 South Korea 8.4.6 Southeast Asia 8.4.7 India 8.4.8 Australia 9 Latin America 9.1 Latin America Immersive Virtual Reality Market Size (2017-2028) 9.2 Latin America Immersive Virtual Reality Market Size by Type 9.2.1 Latin America Immersive Virtual Reality Market Size by Type (2017-2022) 9.2.2 Latin America Immersive Virtual Reality Market Size by Type (2023-2028) 9.2.3 Latin America Immersive Virtual Reality Market Share by Type (2017-2028) 9.3 Latin America Immersive Virtual Reality Market Size by Application 9.3.1 Latin America Immersive Virtual Reality Market Size by Application (2017-2022) 9.3.2 Latin America Immersive Virtual Reality Market Size by Application (2023-2028) 9.3.3 Latin America Immersive Virtual Reality Market Share by Application (2017-2028) 9.4 Latin America Immersive Virtual Reality Market Size by Country 9.4.1 Latin America Immersive Virtual Reality Market Size by Country (2017-2022) 9.4.2 Latin America Immersive Virtual Reality Market Size by Country (2023-2028) 9.4.3 Mexico 9.4.4 Brazil 10 Middle East & Africa 10.1 Middle East & Africa Immersive Virtual Reality Market Size (2017-2028) 10.2 Middle East & Africa Immersive Virtual Reality Market Size by Type 10.2.1 Middle East & Africa Immersive Virtual Reality Market Size by Type (2017-2022) 10.2.2 Middle East & Africa Immersive Virtual Reality Market Size by Type (2023-2028) 10.2.3 Middle East & Africa Immersive Virtual Reality Market Share by Type (2017-2028) 10.3 Middle East & Africa Immersive Virtual Reality Market Size by Application 10.3.1 Middle East & Africa Immersive Virtual Reality Market Size by Application (2017-2022) 10.3.2 Middle East & Africa Immersive Virtual Reality Market Size by Application (2023-2028) 10.3.3 Middle East & Africa Immersive Virtual Reality Market Share by Application (2017-2028) 10.4 Middle East & Africa Immersive Virtual Reality Market Size by Country 10.4.1 Middle East & Africa Immersive Virtual Reality Market Size by Country (2017-2022) 10.4.2 Middle East & Africa Immersive Virtual Reality Market Size by Country (2023-2028) 10.4.3 Turkey 10.4.4 Saudi Arabia 10.4.5 UAE 11 Key Players Profiles 11.1 Facebook 11.1.1 Facebook Company Details 11.1.2 Facebook Business Overview 11.1.3 Facebook Immersive Virtual Reality Introduction 11.1.4 Facebook Revenue in Immersive Virtual Reality Business (2017-2022) 11.1.5 Facebook Recent Developments 11.2 Google 11.2.1 Google Company Details 11.2.2 Google Business Overview 11.2.3 Google Immersive Virtual Reality Introduction 11.2.4 Google Revenue in Immersive Virtual Reality Business (2017-2022) 11.2.5 Google Recent Developments 11.3 HTC 11.3.1 HTC Company Details 11.3.2 HTC Business Overview 11.3.3 HTC Immersive Virtual Reality Introduction 11.3.4 HTC Revenue in Immersive Virtual Reality Business (2017-2022) 11.3.5 HTC Recent Developments 11.4 Microsoft 11.4.1 Microsoft Company Details 11.4.2 Microsoft Business Overview 11.4.3 Microsoft Immersive Virtual Reality Introduction 11.4.4 Microsoft Revenue in Immersive Virtual Reality Business (2017-2022) 11.4.5 Microsoft Recent Developments 11.5 Magic Leap 11.5.1 Magic Leap Company Details 11.5.2 Magic Leap Business Overview 11.5.3 Magic Leap Immersive Virtual Reality Introduction 11.5.4 Magic Leap Revenue in Immersive Virtual Reality Business (2017-2022) 11.5.5 Magic Leap Recent Developments 11.6 Samsung 11.6.1 Samsung Company Details 11.6.2 Samsung Business Overview 11.6.3 Samsung Immersive Virtual Reality Introduction 11.6.4 Samsung Revenue in Immersive Virtual Reality Business (2017-2022) 11.6.5 Samsung Recent Developments 11.7 WorldViz 11.7.1 WorldViz Company Details 11.7.2 WorldViz Business Overview 11.7.3 WorldViz Immersive Virtual Reality Introduction 11.7.4 WorldViz Revenue in Immersive Virtual Reality Business (2017-2022) 11.7.5 WorldViz Recent Developments 11.8 Marxent Labs 11.8.1 Marxent Labs Company Details 11.8.2 Marxent Labs Business Overview 11.8.3 Marxent Labs Immersive Virtual Reality Introduction 11.8.4 Marxent Labs Revenue in Immersive Virtual Reality Business (2017-2022) 11.8.5 Marxent Labs Recent Developments 11.9 Unity Technologies 11.9.1 Unity Technologies Company Details 11.9.2 Unity Technologies Business Overview 11.9.3 Unity Technologies Immersive Virtual Reality Introduction 11.9.4 Unity Technologies Revenue in Immersive Virtual Reality Business (2017-2022) 11.9.5 Unity Technologies Recent Developments 11.10 Snap 11.10.1 Snap Company Details 11.10.2 Snap Business Overview 11.10.3 Snap Immersive Virtual Reality Introduction 11.10.4 Snap Revenue in Immersive Virtual Reality Business (2017-2022) 11.10.5 Snap Recent Developments 11.11 CastAR 11.11.1 CastAR Company Details 11.11.2 CastAR Business Overview 11.11.3 CastAR Immersive Virtual Reality Introduction 11.11.4 CastAR Revenue in Immersive Virtual Reality Business (2017-2022) 11.11.5 CastAR Recent Developments 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Author Details 13.3 Disclaimer
SummaryMarket Analysis and Insights: Global Immersive Virtual Reality Market Table of Contents1 Report Business Overview1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Immersive Virtual Reality Market Size Growth Rate by Type, 2017 VS 2021 VS 2028 1.2.2 Non-Immersion Virtual Reality 1.2.3 Half-Immersion Virtual Reality 1.2.4 Whole-Immersion Virtual Reality 1.3 Market by Application 1.3.1 Global Immersive Virtual Reality Market Size Growth Rate by Application, 2017 VS 2021 VS 2028 1.3.2 Entertainment 1.3.3 Engineering 1.3.4 Education 1.3.5 Commercial 1.3.6 Other 1.4 Study Objectives 1.5 Years Considered 2 Global Growth Trends 2.1 Global Immersive Virtual Reality Market Perspective (2017-2028) 2.2 Immersive Virtual Reality Growth Trends by Region 2.2.1 Immersive Virtual Reality Market Size by Region: 2017 VS 2021 VS 2028 2.2.2 Immersive Virtual Reality Historic Market Size by Region (2017-2022) 2.2.3 Immersive Virtual Reality Forecasted Market Size by Region (2023-2028) 2.3 Immersive Virtual Reality Market Dynamics 2.3.1 Immersive Virtual Reality Industry Trends 2.3.2 Immersive Virtual Reality Market Drivers 2.3.3 Immersive Virtual Reality Market Challenges 2.3.4 Immersive Virtual Reality Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top Immersive Virtual Reality Players by Revenue 3.1.1 Global Top Immersive Virtual Reality Players by Revenue (2017-2022) 3.1.2 Global Immersive Virtual Reality Revenue Market Share by Players (2017-2022) 3.2 Global Immersive Virtual Reality Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by Immersive Virtual Reality Revenue 3.4 Global Immersive Virtual Reality Market Concentration Ratio 3.4.1 Global Immersive Virtual Reality Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Immersive Virtual Reality Revenue in 2021 3.5 Immersive Virtual Reality Key Players Head office and Area Served 3.6 Key Players Immersive Virtual Reality Product Solution and Service 3.7 Date of Enter into Immersive Virtual Reality Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Immersive Virtual Reality Breakdown Data by Type 4.1 Global Immersive Virtual Reality Historic Market Size by Type (2017-2022) 4.2 Global Immersive Virtual Reality Forecasted Market Size by Type (2023-2028) 5 Immersive Virtual Reality Breakdown Data by Application 5.1 Global Immersive Virtual Reality Historic Market Size by Application (2017-2022) 5.2 Global Immersive Virtual Reality Forecasted Market Size by Application (2023-2028) 6 North America 6.1 North America Immersive Virtual Reality Market Size (2017-2028) 6.2 North America Immersive Virtual Reality Market Size by Type 6.2.1 North America Immersive Virtual Reality Market Size by Type (2017-2022) 6.2.2 North America Immersive Virtual Reality Market Size by Type (2023-2028) 6.2.3 North America Immersive Virtual Reality Market Share by Type (2017-2028) 6.3 North America Immersive Virtual Reality Market Size by Application 6.3.1 North America Immersive Virtual Reality Market Size by Application (2017-2022) 6.3.2 North America Immersive Virtual Reality Market Size by Application (2023-2028) 6.3.3 North America Immersive Virtual Reality Market Share by Application (2017-2028) 6.4 North America Immersive Virtual Reality Market Size by Country 6.4.1 North America Immersive Virtual Reality Market Size by Country (2017-2022) 6.4.2 North America Immersive Virtual Reality Market Size by Country (2023-2028) 6.4.3 U.S. 6.4.4 Canada 7 Europe 7.1 Europe Immersive Virtual Reality Market Size (2017-2028) 7.2 Europe Immersive Virtual Reality Market Size by Type 7.2.1 Europe Immersive Virtual Reality Market Size by Type (2017-2022) 7.2.2 Europe Immersive Virtual Reality Market Size by Type (2023-2028) 7.2.3 Europe Immersive Virtual Reality Market Share by Type (2017-2028) 7.3 Europe Immersive Virtual Reality Market Size by Application 7.3.1 Europe Immersive Virtual Reality Market Size by Application (2017-2022) 7.3.2 Europe Immersive Virtual Reality Market Size by Application (2023-2028) 7.3.3 Europe Immersive Virtual Reality Market Share by Application (2017-2028) 7.4 Europe Immersive Virtual Reality Market Size by Country 7.4.1 Europe Immersive Virtual Reality Market Size by Country (2017-2022) 7.4.2 Europe Immersive Virtual Reality Market Size by Country (2023-2028) 7.4.3 Germany 7.4.4 France 7.4.5 U.K. 7.4.6 Italy 7.4.7 Russia 7.4.8 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific Immersive Virtual Reality Market Size (2017-2028) 8.2 Asia-Pacific Immersive Virtual Reality Market Size by Type 8.2.1 Asia-Pacific Immersive Virtual Reality Market Size by Type (2017-2022) 8.2.2 Asia-Pacific Immersive Virtual Reality Market Size by Type (2023-2028) 8.2.3 Asia-Pacific Immersive Virtual Reality Market Share by Type (2017-2028) 8.3 Asia-Pacific Immersive Virtual Reality Market Size by Application 8.3.1 Asia-Pacific Immersive Virtual Reality Market Size by Application (2017-2022) 8.3.2 Asia-Pacific Immersive Virtual Reality Market Size by Application (2023-2028) 8.3.3 Asia-Pacific Immersive Virtual Reality Market Share by Application (2017-2028) 8.4 Asia-Pacific Immersive Virtual Reality Market Size by Region 8.4.1 Asia-Pacific Immersive Virtual Reality Market Size by Region (2017-2022) 8.4.2 Asia-Pacific Immersive Virtual Reality Market Size by Region (2023-2028) 8.4.3 China 8.4.4 Japan 8.4.5 South Korea 8.4.6 Southeast Asia 8.4.7 India 8.4.8 Australia 9 Latin America 9.1 Latin America Immersive Virtual Reality Market Size (2017-2028) 9.2 Latin America Immersive Virtual Reality Market Size by Type 9.2.1 Latin America Immersive Virtual Reality Market Size by Type (2017-2022) 9.2.2 Latin America Immersive Virtual Reality Market Size by Type (2023-2028) 9.2.3 Latin America Immersive Virtual Reality Market Share by Type (2017-2028) 9.3 Latin America Immersive Virtual Reality Market Size by Application 9.3.1 Latin America Immersive Virtual Reality Market Size by Application (2017-2022) 9.3.2 Latin America Immersive Virtual Reality Market Size by Application (2023-2028) 9.3.3 Latin America Immersive Virtual Reality Market Share by Application (2017-2028) 9.4 Latin America Immersive Virtual Reality Market Size by Country 9.4.1 Latin America Immersive Virtual Reality Market Size by Country (2017-2022) 9.4.2 Latin America Immersive Virtual Reality Market Size by Country (2023-2028) 9.4.3 Mexico 9.4.4 Brazil 10 Middle East & Africa 10.1 Middle East & Africa Immersive Virtual Reality Market Size (2017-2028) 10.2 Middle East & Africa Immersive Virtual Reality Market Size by Type 10.2.1 Middle East & Africa Immersive Virtual Reality Market Size by Type (2017-2022) 10.2.2 Middle East & Africa Immersive Virtual Reality Market Size by Type (2023-2028) 10.2.3 Middle East & Africa Immersive Virtual Reality Market Share by Type (2017-2028) 10.3 Middle East & Africa Immersive Virtual Reality Market Size by Application 10.3.1 Middle East & Africa Immersive Virtual Reality Market Size by Application (2017-2022) 10.3.2 Middle East & Africa Immersive Virtual Reality Market Size by Application (2023-2028) 10.3.3 Middle East & Africa Immersive Virtual Reality Market Share by Application (2017-2028) 10.4 Middle East & Africa Immersive Virtual Reality Market Size by Country 10.4.1 Middle East & Africa Immersive Virtual Reality Market Size by Country (2017-2022) 10.4.2 Middle East & Africa Immersive Virtual Reality Market Size by Country (2023-2028) 10.4.3 Turkey 10.4.4 Saudi Arabia 10.4.5 UAE 11 Key Players Profiles 11.1 Facebook 11.1.1 Facebook Company Details 11.1.2 Facebook Business Overview 11.1.3 Facebook Immersive Virtual Reality Introduction 11.1.4 Facebook Revenue in Immersive Virtual Reality Business (2017-2022) 11.1.5 Facebook Recent Developments 11.2 Google 11.2.1 Google Company Details 11.2.2 Google Business Overview 11.2.3 Google Immersive Virtual Reality Introduction 11.2.4 Google Revenue in Immersive Virtual Reality Business (2017-2022) 11.2.5 Google Recent Developments 11.3 HTC 11.3.1 HTC Company Details 11.3.2 HTC Business Overview 11.3.3 HTC Immersive Virtual Reality Introduction 11.3.4 HTC Revenue in Immersive Virtual Reality Business (2017-2022) 11.3.5 HTC Recent Developments 11.4 Microsoft 11.4.1 Microsoft Company Details 11.4.2 Microsoft Business Overview 11.4.3 Microsoft Immersive Virtual Reality Introduction 11.4.4 Microsoft Revenue in Immersive Virtual Reality Business (2017-2022) 11.4.5 Microsoft Recent Developments 11.5 Magic Leap 11.5.1 Magic Leap Company Details 11.5.2 Magic Leap Business Overview 11.5.3 Magic Leap Immersive Virtual Reality Introduction 11.5.4 Magic Leap Revenue in Immersive Virtual Reality Business (2017-2022) 11.5.5 Magic Leap Recent Developments 11.6 Samsung 11.6.1 Samsung Company Details 11.6.2 Samsung Business Overview 11.6.3 Samsung Immersive Virtual Reality Introduction 11.6.4 Samsung Revenue in Immersive Virtual Reality Business (2017-2022) 11.6.5 Samsung Recent Developments 11.7 WorldViz 11.7.1 WorldViz Company Details 11.7.2 WorldViz Business Overview 11.7.3 WorldViz Immersive Virtual Reality Introduction 11.7.4 WorldViz Revenue in Immersive Virtual Reality Business (2017-2022) 11.7.5 WorldViz Recent Developments 11.8 Marxent Labs 11.8.1 Marxent Labs Company Details 11.8.2 Marxent Labs Business Overview 11.8.3 Marxent Labs Immersive Virtual Reality Introduction 11.8.4 Marxent Labs Revenue in Immersive Virtual Reality Business (2017-2022) 11.8.5 Marxent Labs Recent Developments 11.9 Unity Technologies 11.9.1 Unity Technologies Company Details 11.9.2 Unity Technologies Business Overview 11.9.3 Unity Technologies Immersive Virtual Reality Introduction 11.9.4 Unity Technologies Revenue in Immersive Virtual Reality Business (2017-2022) 11.9.5 Unity Technologies Recent Developments 11.10 Snap 11.10.1 Snap Company Details 11.10.2 Snap Business Overview 11.10.3 Snap Immersive Virtual Reality Introduction 11.10.4 Snap Revenue in Immersive Virtual Reality Business (2017-2022) 11.10.5 Snap Recent Developments 11.11 CastAR 11.11.1 CastAR Company Details 11.11.2 CastAR Business Overview 11.11.3 CastAR Immersive Virtual Reality Introduction 11.11.4 CastAR Revenue in Immersive Virtual Reality Business (2017-2022) 11.11.5 CastAR Recent Developments 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Author Details 13.3 Disclaimer
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