家庭用ゲーム機の世界市場に関する洞察と2028年までの予測Global Home Video Game Consoles Market Insights and Forecast to 2028 市場の分析と洞察。家庭用ゲーム機の世界市場 COVID-19の流行により、家庭用ゲーム機の世界市場規模は2022年に百万米ドルと推定され、レビュー期間中のCAGRは%で2028年には百万米ドルに再調整されると予測されて... もっと見る
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サマリー市場の分析と洞察。家庭用ゲーム機の世界市場COVID-19の流行により、家庭用ゲーム機の世界市場規模は2022年に百万米ドルと推定され、レビュー期間中のCAGRは%で2028年には百万米ドルに再調整されると予測されています。この健康危機による経済変化を十分に考慮し、2021年に家庭用ゲーム機の世界市場の%を占めたゲームパッド・コントローラは、2028年までに100万米ドルの価値を持ち、COVID-19以降の期間に修正された%のCAGRで成長すると予測されます。一方、アダルト分野は、この予測期間中、年平均成長率(%)で変化しています。 2021年の中国の家庭用ゲーム機市場規模は100万米ドル、米国と欧州の家庭用ゲーム機市場規模はそれぞれ100万米ドル、100万米ドルとなっています。2021年の米国の比率は%、中国と欧州はそれぞれ%と%で、中国の比率は2028年に%に達すると予測され、分析期間中のCAGRは%である。アジアでは日本、韓国、東南アジアが注目すべき市場であり、今後 6 年間の CAGR はそれぞれ %、%、%となっている。欧州の家庭用ゲーム機市場については、ドイツが2028年までに100万ドルに達すると予測され、予測期間中のCAGRは%となっています。 家庭用ゲーム機の世界的な主要メーカーは、任天堂、マイクロソフト、ソニー、Envizions、Mad Catz、Navidia、セガ、アタリ、Hudson Soft/NECなどです。2021年には、世界の上位5社が売上高で約 %のシェアを占めています。 生産面では、2017年から2022年まで、2028年までの予測で、メーカー別、地域別(地域レベル、国レベル)の家庭用ゲーム機の容量、生産量、成長率、市場シェアを調査しています。 販売面では、2017年から2022年までと2028年までの、地域別(地域レベル、国レベル)、企業別、タイプ別、ユーザー別の家庭用ゲーム機の販売に焦点を当てて調査しています。 世界の家庭用ゲーム機のスコープとセグメント 家庭用ゲーム機市場は、タイプ別、ユーザー別に分類されています。世界の家庭用ゲーム機市場におけるプレイヤー、ステークホルダー、その他の参加者は、本レポートを強力なリソースとして活用することで、優位に立つことができるようになるでしょう。セグメント分析では、2017-2028年の期間、タイプ別、ユーザー別の生産能力、収益、予測に焦点を当てます。 タイプ別セグメント ゲームパッドコントローラー ジョイスティックコントローラー モーションコントローラ その他 ユーザー別セグメント アダルト 子供 会社別 任天堂 マイクロソフト ソニー Envizions マッドキャッツ ナビダイヤル セガ アタリ ハドソンソフト/NEC OUYA 地域別生産量 北米 欧州 中国 日本 韓国 地域別消費量 北アメリカ 米国 カナダ 欧州 ドイツ フランス イギリス イタリア ロシア アジア太平洋地域 中国 日本 韓国 インド オーストラリア 中国 台湾 インドネシア タイ マレーシア 中南米 メキシコ ブラジル アルゼンチン 中東・アフリカ トルコ サウジアラビア UAE 目次1 Study Coverage1.1 Home Video Game Consoles Product Introduction 1.2 Market by Type 1.2.1 Global Home Video Game Consoles Market Size by Type, 2017 VS 2021 VS 2028 1.2.2 Gamepads Controllers 1.2.3 Joystick Controllers 1.2.4 Motion Controllers 1.2.5 Other 1.3 Market by User 1.3.1 Global Home Video Game Consoles Market Size by User, 2017 VS 2021 VS 2028 1.3.2 Adult 1.3.3 Chidren 1.4 Study Objectives 1.5 Years Considered 2 Global Home Video Game Consoles Production 2.1 Global Home Video Game Consoles Production Capacity (2017-2028) 2.2 Global Home Video Game Consoles Production by Region: 2017 VS 2021 VS 2028 2.3 Global Home Video Game Consoles Production by Region 2.3.1 Global Home Video Game Consoles Historic Production by Region (2017-2022) 2.3.2 Global Home Video Game Consoles Forecasted Production by Region (2023-2028) 2.4 North America 2.5 Europe 2.6 China 2.7 Japan 2.8 South Korea 3 Global Home Video Game Consoles Sales in Volume & Value Estimates and Forecasts 3.1 Global Home Video Game Consoles Sales Estimates and Forecasts 2017-2028 3.2 Global Home Video Game Consoles Revenue Estimates and Forecasts 2017-2028 3.3 Global Home Video Game Consoles Revenue by Region: 2017 VS 2021 VS 2028 3.4 Global Home Video Game Consoles Sales by Region 3.4.1 Global Home Video Game Consoles Sales by Region (2017-2022) 3.4.2 Global Sales Home Video Game Consoles by Region (2023-2028) 3.5 Global Home Video Game Consoles Revenue by Region 3.5.1 Global Home Video Game Consoles Revenue by Region (2017-2022) 3.5.2 Global Home Video Game Consoles Revenue by Region (2023-2028) 3.6 North America 3.7 Europe 3.8 Asia-Pacific 3.9 Latin America 3.10 Middle East & Africa 4 Competition by Manufactures 4.1 Global Home Video Game Consoles Production Capacity by Manufacturers 4.2 Global Home Video Game Consoles Sales by Manufacturers 4.2.1 Global Home Video Game Consoles Sales by Manufacturers (2017-2022) 4.2.2 Global Home Video Game Consoles Sales Market Share by Manufacturers (2017-2022) 4.2.3 Global Top 10 and Top 5 Largest Manufacturers of Home Video Game Consoles in 2021 4.3 Global Home Video Game Consoles Revenue by Manufacturers 4.3.1 Global Home Video Game Consoles Revenue by Manufacturers (2017-2022) 4.3.2 Global Home Video Game Consoles Revenue Market Share by Manufacturers (2017-2022) 4.3.3 Global Top 10 and Top 5 Companies by Home Video Game Consoles Revenue in 2021 4.4 Global Home Video Game Consoles Sales Price by Manufacturers 4.5 Analysis of Competitive Landscape 4.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI) 4.5.2 Global Home Video Game Consoles Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 4.5.3 Global Home Video Game Consoles Manufacturers Geographical Distribution 4.6 Mergers & Acquisitions, Expansion Plans 5 Market Size by Type 5.1 Global Home Video Game Consoles Sales by Type 5.1.1 Global Home Video Game Consoles Historical Sales by Type (2017-2022) 5.1.2 Global Home Video Game Consoles Forecasted Sales by Type (2023-2028) 5.1.3 Global Home Video Game Consoles Sales Market Share by Type (2017-2028) 5.2 Global Home Video Game Consoles Revenue by Type 5.2.1 Global Home Video Game Consoles Historical Revenue by Type (2017-2022) 5.2.2 Global Home Video Game Consoles Forecasted Revenue by Type (2023-2028) 5.2.3 Global Home Video Game Consoles Revenue Market Share by Type (2017-2028) 5.3 Global Home Video Game Consoles Price by Type 5.3.1 Global Home Video Game Consoles Price by Type (2017-2022) 5.3.2 Global Home Video Game Consoles Price Forecast by Type (2023-2028) 6 Market Size by User 6.1 Global Home Video Game Consoles Sales by User 6.1.1 Global Home Video Game Consoles Historical Sales by User (2017-2022) 6.1.2 Global Home Video Game Consoles Forecasted Sales by User (2023-2028) 6.1.3 Global Home Video Game Consoles Sales Market Share by User (2017-2028) 6.2 Global Home Video Game Consoles Revenue by User 6.2.1 Global Home Video Game Consoles Historical Revenue by User (2017-2022) 6.2.2 Global Home Video Game Consoles Forecasted Revenue by User (2023-2028) 6.2.3 Global Home Video Game Consoles Revenue Market Share by User (2017-2028) 6.3 Global Home Video Game Consoles Price by User 6.3.1 Global Home Video Game Consoles Price by User (2017-2022) 6.3.2 Global Home Video Game Consoles Price Forecast by User (2023-2028) 7 North America 7.1 North America Home Video Game Consoles Market Size by Type 7.1.1 North America Home Video Game Consoles Sales by Type (2017-2028) 7.1.2 North America Home Video Game Consoles Revenue by Type (2017-2028) 7.2 North America Home Video Game Consoles Market Size by User 7.2.1 North America Home Video Game Consoles Sales by User (2017-2028) 7.2.2 North America Home Video Game Consoles Revenue by User (2017-2028) 7.3 North America Home Video Game Consoles Sales by Country 7.3.1 North America Home Video Game Consoles Sales by Country (2017-2028) 7.3.2 North America Home Video Game Consoles Revenue by Country (2017-2028) 7.3.3 U.S. 7.3.4 Canada 8 Europe 8.1 Europe Home Video Game Consoles Market Size by Type 8.1.1 Europe Home Video Game Consoles Sales by Type (2017-2028) 8.1.2 Europe Home Video Game Consoles Revenue by Type (2017-2028) 8.2 Europe Home Video Game Consoles Market Size by User 8.2.1 Europe Home Video Game Consoles Sales by User (2017-2028) 8.2.2 Europe Home Video Game Consoles Revenue by User (2017-2028) 8.3 Europe Home Video Game Consoles Sales by Country 8.3.1 Europe Home Video Game Consoles Sales by Country (2017-2028) 8.3.2 Europe Home Video Game Consoles Revenue by Country (2017-2028) 8.3.3 Germany 8.3.4 France 8.3.5 U.K. 8.3.6 Italy 8.3.7 Russia 9 Asia Pacific 9.1 Asia Pacific Home Video Game Consoles Market Size by Type 9.1.1 Asia Pacific Home Video Game Consoles Sales by Type (2017-2028) 9.1.2 Asia Pacific Home Video Game Consoles Revenue by Type (2017-2028) 9.2 Asia Pacific Home Video Game Consoles Market Size by User 9.2.1 Asia Pacific Home Video Game Consoles Sales by User (2017-2028) 9.2.2 Asia Pacific Home Video Game Consoles Revenue by User (2017-2028) 9.3 Asia Pacific Home Video Game Consoles Sales by Region 9.3.1 Asia Pacific Home Video Game Consoles Sales by Region (2017-2028) 9.3.2 Asia Pacific Home Video Game Consoles Revenue by Region (2017-2028) 9.3.3 China 9.3.4 Japan 9.3.5 South Korea 9.3.6 India 9.3.7 Australia 9.3.8 China Taiwan 9.3.9 Indonesia 9.3.10 Thailand 9.3.11 Malaysia 10 Latin America 10.1 Latin America Home Video Game Consoles Market Size by Type 10.1.1 Latin America Home Video Game Consoles Sales by Type (2017-2028) 10.1.2 Latin America Home Video Game Consoles Revenue by Type (2017-2028) 10.2 Latin America Home Video Game Consoles Market Size by User 10.2.1 Latin America Home Video Game Consoles Sales by User (2017-2028) 10.2.2 Latin America Home Video Game Consoles Revenue by User (2017-2028) 10.3 Latin America Home Video Game Consoles Sales by Country 10.3.1 Latin America Home Video Game Consoles Sales by Country (2017-2028) 10.3.2 Latin America Home Video Game Consoles Revenue by Country (2017-2028) 10.3.3 Mexico 10.3.4 Brazil 10.3.5 Argentina 11 Middle East and Africa 11.1 Middle East and Africa Home Video Game Consoles Market Size by Type 11.1.1 Middle East and Africa Home Video Game Consoles Sales by Type (2017-2028) 11.1.2 Middle East and Africa Home Video Game Consoles Revenue by Type (2017-2028) 11.2 Middle East and Africa Home Video Game Consoles Market Size by User 11.2.1 Middle East and Africa Home Video Game Consoles Sales by User (2017-2028) 11.2.2 Middle East and Africa Home Video Game Consoles Revenue by User (2017-2028) 11.3 Middle East and Africa Home Video Game Consoles Sales by Country 11.3.1 Middle East and Africa Home Video Game Consoles Sales by Country (2017-2028) 11.3.2 Middle East and Africa Home Video Game Consoles Revenue by Country (2017-2028) 11.3.3 Turkey 11.3.4 Saudi Arabia 11.3.5 UAE 12 Corporate Profiles 12.1 Nintendo 12.1.1 Nintendo Corporation Information 12.1.2 Nintendo Overview 12.1.3 Nintendo Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.1.4 Nintendo Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.1.5 Nintendo Recent Developments 12.2 Microsoft 12.2.1 Microsoft Corporation Information 12.2.2 Microsoft Overview 12.2.3 Microsoft Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.2.4 Microsoft Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.2.5 Microsoft Recent Developments 12.3 Sony 12.3.1 Sony Corporation Information 12.3.2 Sony Overview 12.3.3 Sony Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.3.4 Sony Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.3.5 Sony Recent Developments 12.4 Envizions 12.4.1 Envizions Corporation Information 12.4.2 Envizions Overview 12.4.3 Envizions Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.4.4 Envizions Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.4.5 Envizions Recent Developments 12.5 Mad Catz 12.5.1 Mad Catz Corporation Information 12.5.2 Mad Catz Overview 12.5.3 Mad Catz Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.5.4 Mad Catz Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.5.5 Mad Catz Recent Developments 12.6 Navidia 12.6.1 Navidia Corporation Information 12.6.2 Navidia Overview 12.6.3 Navidia Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.6.4 Navidia Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.6.5 Navidia Recent Developments 12.7 Sega 12.7.1 Sega Corporation Information 12.7.2 Sega Overview 12.7.3 Sega Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.7.4 Sega Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.7.5 Sega Recent Developments 12.8 Atari 12.8.1 Atari Corporation Information 12.8.2 Atari Overview 12.8.3 Atari Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.8.4 Atari Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.8.5 Atari Recent Developments 12.9 Hudson Soft/NEC 12.9.1 Hudson Soft/NEC Corporation Information 12.9.2 Hudson Soft/NEC Overview 12.9.3 Hudson Soft/NEC Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.9.4 Hudson Soft/NEC Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.9.5 Hudson Soft/NEC Recent Developments 12.10 OUYA 12.10.1 OUYA Corporation Information 12.10.2 OUYA Overview 12.10.3 OUYA Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.10.4 OUYA Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.10.5 OUYA Recent Developments 13 Industry Chain and Sales Channels Analysis 13.1 Home Video Game Consoles Industry Chain Analysis 13.2 Home Video Game Consoles Key Raw Materials 13.2.1 Key Raw Materials 13.2.2 Raw Materials Key Suppliers 13.3 Home Video Game Consoles Production Mode & Process 13.4 Home Video Game Consoles Sales and Marketing 13.4.1 Home Video Game Consoles Sales Channels 13.4.2 Home Video Game Consoles Distributors 13.5 Home Video Game Consoles Customers 14 Market Drivers, Opportunities, Challenges and Risks Factors Analysis 14.1 Home Video Game Consoles Industry Trends 14.2 Home Video Game Consoles Market Drivers 14.3 Home Video Game Consoles Market Challenges 14.4 Home Video Game Consoles Market Restraints 15 Key Finding in The Global Home Video Game Consoles Study 16 Appendix 16.1 Research Methodology 16.1.1 Methodology/Research Approach 16.1.2 Data Source 16.2 Author Details 16.3 Disclaimer
SummaryMarket Analysis and Insights: Global Home Video Game Consoles Market Table of Contents1 Study Coverage1.1 Home Video Game Consoles Product Introduction 1.2 Market by Type 1.2.1 Global Home Video Game Consoles Market Size by Type, 2017 VS 2021 VS 2028 1.2.2 Gamepads Controllers 1.2.3 Joystick Controllers 1.2.4 Motion Controllers 1.2.5 Other 1.3 Market by User 1.3.1 Global Home Video Game Consoles Market Size by User, 2017 VS 2021 VS 2028 1.3.2 Adult 1.3.3 Chidren 1.4 Study Objectives 1.5 Years Considered 2 Global Home Video Game Consoles Production 2.1 Global Home Video Game Consoles Production Capacity (2017-2028) 2.2 Global Home Video Game Consoles Production by Region: 2017 VS 2021 VS 2028 2.3 Global Home Video Game Consoles Production by Region 2.3.1 Global Home Video Game Consoles Historic Production by Region (2017-2022) 2.3.2 Global Home Video Game Consoles Forecasted Production by Region (2023-2028) 2.4 North America 2.5 Europe 2.6 China 2.7 Japan 2.8 South Korea 3 Global Home Video Game Consoles Sales in Volume & Value Estimates and Forecasts 3.1 Global Home Video Game Consoles Sales Estimates and Forecasts 2017-2028 3.2 Global Home Video Game Consoles Revenue Estimates and Forecasts 2017-2028 3.3 Global Home Video Game Consoles Revenue by Region: 2017 VS 2021 VS 2028 3.4 Global Home Video Game Consoles Sales by Region 3.4.1 Global Home Video Game Consoles Sales by Region (2017-2022) 3.4.2 Global Sales Home Video Game Consoles by Region (2023-2028) 3.5 Global Home Video Game Consoles Revenue by Region 3.5.1 Global Home Video Game Consoles Revenue by Region (2017-2022) 3.5.2 Global Home Video Game Consoles Revenue by Region (2023-2028) 3.6 North America 3.7 Europe 3.8 Asia-Pacific 3.9 Latin America 3.10 Middle East & Africa 4 Competition by Manufactures 4.1 Global Home Video Game Consoles Production Capacity by Manufacturers 4.2 Global Home Video Game Consoles Sales by Manufacturers 4.2.1 Global Home Video Game Consoles Sales by Manufacturers (2017-2022) 4.2.2 Global Home Video Game Consoles Sales Market Share by Manufacturers (2017-2022) 4.2.3 Global Top 10 and Top 5 Largest Manufacturers of Home Video Game Consoles in 2021 4.3 Global Home Video Game Consoles Revenue by Manufacturers 4.3.1 Global Home Video Game Consoles Revenue by Manufacturers (2017-2022) 4.3.2 Global Home Video Game Consoles Revenue Market Share by Manufacturers (2017-2022) 4.3.3 Global Top 10 and Top 5 Companies by Home Video Game Consoles Revenue in 2021 4.4 Global Home Video Game Consoles Sales Price by Manufacturers 4.5 Analysis of Competitive Landscape 4.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI) 4.5.2 Global Home Video Game Consoles Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 4.5.3 Global Home Video Game Consoles Manufacturers Geographical Distribution 4.6 Mergers & Acquisitions, Expansion Plans 5 Market Size by Type 5.1 Global Home Video Game Consoles Sales by Type 5.1.1 Global Home Video Game Consoles Historical Sales by Type (2017-2022) 5.1.2 Global Home Video Game Consoles Forecasted Sales by Type (2023-2028) 5.1.3 Global Home Video Game Consoles Sales Market Share by Type (2017-2028) 5.2 Global Home Video Game Consoles Revenue by Type 5.2.1 Global Home Video Game Consoles Historical Revenue by Type (2017-2022) 5.2.2 Global Home Video Game Consoles Forecasted Revenue by Type (2023-2028) 5.2.3 Global Home Video Game Consoles Revenue Market Share by Type (2017-2028) 5.3 Global Home Video Game Consoles Price by Type 5.3.1 Global Home Video Game Consoles Price by Type (2017-2022) 5.3.2 Global Home Video Game Consoles Price Forecast by Type (2023-2028) 6 Market Size by User 6.1 Global Home Video Game Consoles Sales by User 6.1.1 Global Home Video Game Consoles Historical Sales by User (2017-2022) 6.1.2 Global Home Video Game Consoles Forecasted Sales by User (2023-2028) 6.1.3 Global Home Video Game Consoles Sales Market Share by User (2017-2028) 6.2 Global Home Video Game Consoles Revenue by User 6.2.1 Global Home Video Game Consoles Historical Revenue by User (2017-2022) 6.2.2 Global Home Video Game Consoles Forecasted Revenue by User (2023-2028) 6.2.3 Global Home Video Game Consoles Revenue Market Share by User (2017-2028) 6.3 Global Home Video Game Consoles Price by User 6.3.1 Global Home Video Game Consoles Price by User (2017-2022) 6.3.2 Global Home Video Game Consoles Price Forecast by User (2023-2028) 7 North America 7.1 North America Home Video Game Consoles Market Size by Type 7.1.1 North America Home Video Game Consoles Sales by Type (2017-2028) 7.1.2 North America Home Video Game Consoles Revenue by Type (2017-2028) 7.2 North America Home Video Game Consoles Market Size by User 7.2.1 North America Home Video Game Consoles Sales by User (2017-2028) 7.2.2 North America Home Video Game Consoles Revenue by User (2017-2028) 7.3 North America Home Video Game Consoles Sales by Country 7.3.1 North America Home Video Game Consoles Sales by Country (2017-2028) 7.3.2 North America Home Video Game Consoles Revenue by Country (2017-2028) 7.3.3 U.S. 7.3.4 Canada 8 Europe 8.1 Europe Home Video Game Consoles Market Size by Type 8.1.1 Europe Home Video Game Consoles Sales by Type (2017-2028) 8.1.2 Europe Home Video Game Consoles Revenue by Type (2017-2028) 8.2 Europe Home Video Game Consoles Market Size by User 8.2.1 Europe Home Video Game Consoles Sales by User (2017-2028) 8.2.2 Europe Home Video Game Consoles Revenue by User (2017-2028) 8.3 Europe Home Video Game Consoles Sales by Country 8.3.1 Europe Home Video Game Consoles Sales by Country (2017-2028) 8.3.2 Europe Home Video Game Consoles Revenue by Country (2017-2028) 8.3.3 Germany 8.3.4 France 8.3.5 U.K. 8.3.6 Italy 8.3.7 Russia 9 Asia Pacific 9.1 Asia Pacific Home Video Game Consoles Market Size by Type 9.1.1 Asia Pacific Home Video Game Consoles Sales by Type (2017-2028) 9.1.2 Asia Pacific Home Video Game Consoles Revenue by Type (2017-2028) 9.2 Asia Pacific Home Video Game Consoles Market Size by User 9.2.1 Asia Pacific Home Video Game Consoles Sales by User (2017-2028) 9.2.2 Asia Pacific Home Video Game Consoles Revenue by User (2017-2028) 9.3 Asia Pacific Home Video Game Consoles Sales by Region 9.3.1 Asia Pacific Home Video Game Consoles Sales by Region (2017-2028) 9.3.2 Asia Pacific Home Video Game Consoles Revenue by Region (2017-2028) 9.3.3 China 9.3.4 Japan 9.3.5 South Korea 9.3.6 India 9.3.7 Australia 9.3.8 China Taiwan 9.3.9 Indonesia 9.3.10 Thailand 9.3.11 Malaysia 10 Latin America 10.1 Latin America Home Video Game Consoles Market Size by Type 10.1.1 Latin America Home Video Game Consoles Sales by Type (2017-2028) 10.1.2 Latin America Home Video Game Consoles Revenue by Type (2017-2028) 10.2 Latin America Home Video Game Consoles Market Size by User 10.2.1 Latin America Home Video Game Consoles Sales by User (2017-2028) 10.2.2 Latin America Home Video Game Consoles Revenue by User (2017-2028) 10.3 Latin America Home Video Game Consoles Sales by Country 10.3.1 Latin America Home Video Game Consoles Sales by Country (2017-2028) 10.3.2 Latin America Home Video Game Consoles Revenue by Country (2017-2028) 10.3.3 Mexico 10.3.4 Brazil 10.3.5 Argentina 11 Middle East and Africa 11.1 Middle East and Africa Home Video Game Consoles Market Size by Type 11.1.1 Middle East and Africa Home Video Game Consoles Sales by Type (2017-2028) 11.1.2 Middle East and Africa Home Video Game Consoles Revenue by Type (2017-2028) 11.2 Middle East and Africa Home Video Game Consoles Market Size by User 11.2.1 Middle East and Africa Home Video Game Consoles Sales by User (2017-2028) 11.2.2 Middle East and Africa Home Video Game Consoles Revenue by User (2017-2028) 11.3 Middle East and Africa Home Video Game Consoles Sales by Country 11.3.1 Middle East and Africa Home Video Game Consoles Sales by Country (2017-2028) 11.3.2 Middle East and Africa Home Video Game Consoles Revenue by Country (2017-2028) 11.3.3 Turkey 11.3.4 Saudi Arabia 11.3.5 UAE 12 Corporate Profiles 12.1 Nintendo 12.1.1 Nintendo Corporation Information 12.1.2 Nintendo Overview 12.1.3 Nintendo Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.1.4 Nintendo Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.1.5 Nintendo Recent Developments 12.2 Microsoft 12.2.1 Microsoft Corporation Information 12.2.2 Microsoft Overview 12.2.3 Microsoft Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.2.4 Microsoft Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.2.5 Microsoft Recent Developments 12.3 Sony 12.3.1 Sony Corporation Information 12.3.2 Sony Overview 12.3.3 Sony Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.3.4 Sony Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.3.5 Sony Recent Developments 12.4 Envizions 12.4.1 Envizions Corporation Information 12.4.2 Envizions Overview 12.4.3 Envizions Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.4.4 Envizions Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.4.5 Envizions Recent Developments 12.5 Mad Catz 12.5.1 Mad Catz Corporation Information 12.5.2 Mad Catz Overview 12.5.3 Mad Catz Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.5.4 Mad Catz Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.5.5 Mad Catz Recent Developments 12.6 Navidia 12.6.1 Navidia Corporation Information 12.6.2 Navidia Overview 12.6.3 Navidia Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.6.4 Navidia Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.6.5 Navidia Recent Developments 12.7 Sega 12.7.1 Sega Corporation Information 12.7.2 Sega Overview 12.7.3 Sega Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.7.4 Sega Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.7.5 Sega Recent Developments 12.8 Atari 12.8.1 Atari Corporation Information 12.8.2 Atari Overview 12.8.3 Atari Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.8.4 Atari Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.8.5 Atari Recent Developments 12.9 Hudson Soft/NEC 12.9.1 Hudson Soft/NEC Corporation Information 12.9.2 Hudson Soft/NEC Overview 12.9.3 Hudson Soft/NEC Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.9.4 Hudson Soft/NEC Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.9.5 Hudson Soft/NEC Recent Developments 12.10 OUYA 12.10.1 OUYA Corporation Information 12.10.2 OUYA Overview 12.10.3 OUYA Home Video Game Consoles Sales, Price, Revenue and Gross Margin (2017-2022) 12.10.4 OUYA Home Video Game Consoles Product Model Numbers, Pictures, Descriptions and Specifications 12.10.5 OUYA Recent Developments 13 Industry Chain and Sales Channels Analysis 13.1 Home Video Game Consoles Industry Chain Analysis 13.2 Home Video Game Consoles Key Raw Materials 13.2.1 Key Raw Materials 13.2.2 Raw Materials Key Suppliers 13.3 Home Video Game Consoles Production Mode & Process 13.4 Home Video Game Consoles Sales and Marketing 13.4.1 Home Video Game Consoles Sales Channels 13.4.2 Home Video Game Consoles Distributors 13.5 Home Video Game Consoles Customers 14 Market Drivers, Opportunities, Challenges and Risks Factors Analysis 14.1 Home Video Game Consoles Industry Trends 14.2 Home Video Game Consoles Market Drivers 14.3 Home Video Game Consoles Market Challenges 14.4 Home Video Game Consoles Market Restraints 15 Key Finding in The Global Home Video Game Consoles Study 16 Appendix 16.1 Research Methodology 16.1.1 Methodology/Research Approach 16.1.2 Data Source 16.2 Author Details 16.3 Disclaimer
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