Global Toys and Games Market Size study, by Product (electronics games, outdoor & sport toys, dolls, preschool toys, games & puzzles, others) End-user (0-8 age, 9-15 age, 15 age and above) Distribution Channel (offline, online) and Regional Forecasts 2021-2027
Global Toy Market (2021 Edition) – Analysis By Product Type, By Age, By Distribution Channel, By Region, By Country: Market Insights, COVID-19 Implications, Competition and Forecast (2021-2026)
Service Robotics Market with COVID-19 Impact Analysis, by Environment, Type (Professional, Personal & Domestic), Component, Application (Logistics, Inspection & Maintenance, Public Relations, Education, Personal), and Geography - Global Forecast to 2026
Toys And Games Market Size, Share & Trends Analysis Report By Product (Electronic Games, Games & Puzzles), By End-user (0 - 8 Age, 15 And Above Age), By Distribution Channel, By Region, And Segment Forecasts, 2021 - 2028
トイ&ゲーム市場の成長と動向
Grand View Research, Inc.の最新レポートによると、世界のおもちゃとゲームの市場規模は、2028年までに4,067億7,000万米ドルに達する見込みです。2021年から2028年までのCAGRは5.0%で拡大すると予想されています。おもちゃやゲームの売上は、…
Actionable Benefits
Provides assessment of COVID-19 impact on connected device market, enabling decision makers to form new strategies and plan effectively in the short and longer term.
Identify and better target the largest growth opportunitie…
AI-Based Chatbot Market by Type (Text, Voice, and Hybrid), Use Case, Deployment Type, Value Chain Component, Market Segment (Consumer, Enterprise, Industrial, Government), Industry Vertical, Region and Country 2020 – 2025