世界各国のリアルタイムなデータ・インテリジェンスで皆様をお手伝い

Middle East & Africa Gaming Controller Market Forecast to 2030 - Regional Analysis - by Product Type (Gamepad, Joystick, Trackball, Steering Wheel, Throttle Quadrant, and Others), Compatibility (PCs, Console, and Mobile), Connectivity (Wired and Wireless), Distribution Channel (Offline and Online), and End use (Personal and Commercial)


The Middle East & Africa gaming controller market was valued at US$ 117.36 million in 2022 and is expected to reach US$ 183.57 million by 2030; it is estimated to register a CAGR of 5.8% from 2022 ... もっと見る

 

 

出版社 出版年月 電子版価格 ページ数 言語
The Insight Partners
ザ・インサイトパートナーズ
2024年8月7日 US$3,550
シングルユーザライセンス
ライセンス・価格情報・注文方法はこちら
112 英語

※当ページの内容はウェブ更新時の情報です。
最新版の価格やページ数などの情報についてはお問合せください。

日本語のページは自動翻訳を利用し作成しています。
実際のレポートは英文のみでご納品いたします。


 

Summary

The Middle East & Africa gaming controller market was valued at US$ 117.36 million in 2022 and is expected to reach US$ 183.57 million by 2030; it is estimated to register a CAGR of 5.8% from 2022 to 2030.

Shift in Digital and Cloud Gaming Bolsters Middle East & Africa Gaming Controller Market

Low latency is crucial for responsive gameplay in cloud gaming, where games are streamed from remote servers. Modern controllers are designed with advanced wireless technologies to ensure a seamless gaming experience. Digital and cloud gaming services often support gaming across multiple platforms. Controllers that are compatible with various devices, including PCs, consoles, and mobile devices, are in high demand. Gamers want a single controller that can seamlessly switch between different platforms, providing flexibility and convenience. Cloud gaming platforms can have unique requirements. Controllers are being designed to integrate with these platforms, offering functionalities optimized for cloud gaming, such as quick button response and efficient data transmission. Some controllers come equipped with sensors, touch-sensitive surfaces, and haptic feedback to enhance the immersive experience in cloud gaming. Smart controller features are leveraged to complement the capabilities of cloud gaming services. Some controllers allow users to customize settings and configurations through cloud-based platforms. This ensures that personalized controller preferences are easily accessible, regardless of the device or platform being used for cloud gaming. Cloud gaming services providers partner with controller manufacturers to provide bundled offerings, encouraging users to subscribe to their services. This trend contributes to increased controller sales in association with digital gaming subscriptions. For instance, in March 2023, Ubitus K.K. and Google Cloud announced a partnership to advance the development of cloud streaming in the games industry. Under the collaboration, Ubitus chose Google Cloud as its primary cloud provider. Similarly, in March 2023, Microsoft Corp. and Boosteroid announced an agreement for 10 years to bring Xbox PC games to Boosteroid's cloud gaming platform. Hence, the shift in digital and cloud gaming is expected to significantly influence the gaming controller market, leading to the development of controllers that cater to the specific requirements and opportunities presented by the above innovative gaming platforms.

Middle East & Africa Gaming Controller Market Overview

The MEA is quickly advancing to shape the future of esports and gaming with exceptional government investments. Over US$ 3 billion was provided in 2022 in the gaming industry by Saudi Arabia's Public Investment Fund (PIF) as part of a much larger US$ 38 billion commitment by PIF to be used by its company, Savvy Games Group (SGG). Multiple acquisitions in gaming (Embracer Group, Scopely) and esports (ESL, FACEIT, VSPO) have already been executed. Additionally, Abu Dhabi Gaming has created a dedicated gaming and esports hub with strong incentives. The MEA has seen a surge in esports participation and events. Esports tournaments often attract a large audience and participants who seek professional-grade gaming accessories. This has contributed to the demand for advanced gaming controllers designed for competitive gaming. Esports events, such as the Intel Arabian Cup, have gained popularity in the Middle East, driving the need for high-quality gaming peripherals. Therefore, the gaming controller market is growing in the MEA.

Middle East & Africa Gaming Controller Market Revenue and Forecast to 2030 (US$ Million)

Middle East & Africa Gaming Controller Market Segmentation

The Middle East & Africa gaming controller market is categorized into product type, compatibility, connectivity, distribution channel, end use, and country.

Based on product type, the Middle East & Africa gaming controller market is segmented into gamepad, joystick, trackball, steering wheel, throttle quadrant, and others. The gamepad segment held the largest market share in 2022.

In terms of compatibility, the Middle East & Africa gaming controller market is categorized into pcs, console, and mobile. The pcs segment held the largest market share in 2022.

By connectivity, the Middle East & Africa gaming controller market is bifurcated into wired and wireless. The wired segment held a larger market share in 2022.

Based on distribution channel, the Middle East & Africa gaming controller market is bifurcated into offline and online. The offline segment held a larger market share in 2022.

In terms of end use, the Middle East & Africa gaming controller market is bifurcated into personal and commercial. The personal segment held a larger market share in 2022.

By country, the Middle East & Africa gaming controller market is segmented into South Africa, Saudi Arabia, the UAE, and the Rest of Middle East & Africa. Saudi Arabia dominated the Middle East & Africa gaming controller market share in 2022.

Microsoft Corp, Logitech International SA, Corsair Gaming Inc, Mad Catz Global Ltd, Sabrent, Sony Group Corp, and Nintendo Co Ltd. are some of the leading companies operating in the Middle East & Africa gaming controller market.

ページTOPに戻る


Table of Contents

TABLE OF CONTENTS

1. Introduction
1.1 The Insight Partners Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. Middle East & Africa Gaming Controller Market Landscape
4.1 Overview
4.2 PEST Analysis
4.3 Ecosystem Analysis
5. Middle East & Africa Gaming Controller Market – Key Market Dynamics
5.1 Market Drivers
5.1.1 Rapid Expansion of Gaming Sector
5.1.2 Technological Advancements
5.2 Market Restraints
5.2.1 Increase in Counterfeit Controllers:
5.2.2 High Initial Cost:
5.3 Market Opportunities
5.3.1 Rise in Number of Professional Gamers
5.3.2 Emergence of New Gaming Platforms
5.4 Future Trends
5.4.1 Shift in Digital and Cloud Gaming:
5.5 Impact of Drivers and Restraints:
6. Gaming Controller Market – Middle East & Africa Market Analysis
6.1 Gaming Controller Market Revenue (US$ Million), 2020–2030
6.2 Gaming Controller Market Forecast Analysis
7. Middle East & Africa Gaming Controller Market Analysis – by Product Type
7.1 Gamepad
7.1.1 Overview
7.1.2 Gamepad: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.2 Joystick
7.2.1 Overview
7.2.2 Joystick: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.3 Trackball
7.3.1 Overview
7.3.2 Trackball: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.4 Steering Wheel
7.4.1 Overview
7.4.2 Steering Wheel: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.5 Throttle Quadrant
7.5.1 Overview
7.5.2 Throttle Quadrant: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.6 Others
7.6.1 Overview
7.6.2 Others: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8. Middle East & Africa Gaming Controller Market Analysis – by Compatibility
8.1 PCs
8.1.1 Overview
8.1.2 PCs: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8.2 Console
8.2.1 Overview
8.2.2 Console: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8.3 Mobile
8.3.1 Overview
8.3.2 Mobile: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
9. Middle East & Africa Gaming Controller Market Analysis – by Connectivity
9.1 Wired
9.1.1 Overview
9.1.2 Wired: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
9.2 Wireless
9.2.1 Overview
9.2.2 Wireless: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
10. Middle East & Africa Gaming Controller Market Analysis – by Distribution Channel
10.1 Offline
10.1.1 Overview
10.1.2 Offline: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
10.2 Online
10.2.1 Overview
10.2.2 Online: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
11. Middle East & Africa Gaming Controller Market Analysis – by End use
11.1 Personal
11.1.1 Overview
11.1.2 Personal: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
11.2 Commercial
11.2.1 Overview
11.2.2 Commercial: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12. Middle East & Africa Gaming Controller Market – Country Analysis
12.1 Middle East & Africa Market Overview
12.1.1 Middle East & Africa: Gaming Controller Market – Revenue and Forecast Analysis – by Country
12.1.1.1 Middle East & Africa: Gaming Controller Market – Revenue and Forecast Analysis – by Country
12.1.1.2 South Africa: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.2.1 South Africa: Gaming Controller Market Breakdown, by Product Type
12.1.1.2.2 South Africa: Gaming Controller Market Breakdown, by Compatibility
12.1.1.2.3 South Africa: Gaming Controller Market Breakdown, by Connectivity
12.1.1.2.4 South Africa: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.2.5 South Africa: Gaming Controller Market Breakdown, by End use
12.1.1.3 Saudi Arabia: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.3.1 Saudi Arabia: Gaming Controller Market Breakdown, by Product Type
12.1.1.3.2 Saudi Arabia: Gaming Controller Market Breakdown, by Compatibility
12.1.1.3.3 Saudi Arabia: Gaming Controller Market Breakdown, by Connectivity
12.1.1.3.4 Saudi Arabia: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.3.5 Saudi Arabia: Gaming Controller Market Breakdown, by End use
12.1.1.4 United Arab Emirates: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.4.1 United Arab Emirates: Gaming Controller Market Breakdown, by Product Type
12.1.1.4.2 United Arab Emirates: Gaming Controller Market Breakdown, by Compatibility
12.1.1.4.3 United Arab Emirates: Gaming Controller Market Breakdown, by Connectivity
12.1.1.4.4 United Arab Emirates: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.4.5 United Arab Emirates: Gaming Controller Market Breakdown, by End use
12.1.1.5 Rest of Middle East & Africa: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.5.1 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Product Type
12.1.1.5.2 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Compatibility
12.1.1.5.3 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Connectivity
12.1.1.5.4 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.5.5 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by End use
13. Competitive Landscape
13.1 Company Positioning & Concentration
13.2 Heat Map Analysis
14. Industry Landscape
14.1 Overview
14.2 Market Initiative
14.3 New Product Development
14.4 Merger and Acquisition
15. Company Profiles
15.1 Microsoft Corp
15.1.1 Key Facts
15.1.2 Business Description
15.1.3 Products and Services
15.1.4 Financial Overview
15.1.5 SWOT Analysis
15.1.6 Key Developments
15.2 Logitech International SA
15.2.1 Key Facts
15.2.2 Business Description
15.2.3 Products and Services
15.2.4 Financial Overview
15.2.5 SWOT Analysis
15.2.6 Key Developments
15.3 Corsair Gaming Inc
15.3.1 Key Facts
15.3.2 Business Description
15.3.3 Products and Services
15.3.4 Financial Overview
15.3.5 SWOT Analysis
15.3.6 Key Developments
15.4 Mad Catz Global Ltd
15.4.1 Key Facts
15.4.2 Business Description
15.4.3 Products and Services
15.4.4 Financial Overview
15.4.5 SWOT Analysis
15.4.6 Key Developments
15.5 Sabrent
15.5.1 Key Facts
15.5.2 Business Description
15.5.3 Products and Services
15.5.4 Financial Overview
15.5.5 SWOT Analysis
15.5.6 Key Developments
15.6 Sony Group Corp
15.6.1 Key Facts
15.6.2 Business Description
15.6.3 Products and Services
15.6.4 Financial Overview
15.6.5 SWOT Analysis
15.6.6 Key Developments
15.7 Nintendo Co Ltd
15.7.1 Key Facts
15.7.2 Business Description
15.7.3 Products and Services
15.7.4 Financial Overview
15.7.5 SWOT Analysis
15.7.6 Key Developments
16. Appendix
16.1 Word Index
16.2 About The Insight Partners

 

ページTOPに戻る

ご注文は、お電話またはWEBから承ります。お見積もりの作成もお気軽にご相談ください。

webからのご注文・お問合せはこちらのフォームから承ります

The Insight Partners 社の最新刊レポート

本レポートと同じKEY WORD(controller)の最新刊レポート


よくあるご質問


The Insight Partners社はどのような調査会社ですか?


The Insight Partnersはインドに本社を置く調査会社です。経験豊富な専門家チームを通じて、お客様に最適な調査と分析を提供することに専念しています。幅広い分野をカバーしていますがヘルスケ... もっと見る


調査レポートの納品までの日数はどの程度ですか?


在庫のあるものは速納となりますが、平均的には 3-4日と見て下さい。
但し、一部の調査レポートでは、発注を受けた段階で内容更新をして納品をする場合もあります。
発注をする前のお問合せをお願いします。


注文の手続きはどのようになっていますか?


1)お客様からの御問い合わせをいただきます。
2)見積書やサンプルの提示をいたします。
3)お客様指定、もしくは弊社の発注書をメール添付にて発送してください。
4)データリソース社からレポート発行元の調査会社へ納品手配します。
5) 調査会社からお客様へ納品されます。最近は、pdfにてのメール納品が大半です。


お支払方法の方法はどのようになっていますか?


納品と同時にデータリソース社よりお客様へ請求書(必要に応じて納品書も)を発送いたします。
お客様よりデータリソース社へ(通常は円払い)の御振り込みをお願いします。
請求書は、納品日の日付で発行しますので、翌月最終営業日までの当社指定口座への振込みをお願いします。振込み手数料は御社負担にてお願いします。
お客様の御支払い条件が60日以上の場合は御相談ください。
尚、初めてのお取引先や個人の場合、前払いをお願いすることもあります。ご了承のほど、お願いします。


データリソース社はどのような会社ですか?


当社は、世界各国の主要調査会社・レポート出版社と提携し、世界各国の市場調査レポートや技術動向レポートなどを日本国内の企業・公官庁及び教育研究機関に提供しております。
世界各国の「市場・技術・法規制などの」実情を調査・収集される時には、データリソース社にご相談ください。
お客様の御要望にあったデータや情報を抽出する為のレポート紹介や調査のアドバイスも致します。



詳細検索

このレポートへのお問合せ

03-3582-2531

電話お問合せもお気軽に

 

2024/10/22 10:26

151.74 円

164.56 円

199.74 円

ページTOPに戻る