Middle East & Africa Gaming Controller Market Forecast to 2030 - Regional Analysis - by Product Type (Gamepad, Joystick, Trackball, Steering Wheel, Throttle Quadrant, and Others), Compatibility (PCs, Console, and Mobile), Connectivity (Wired and Wireless), Distribution Channel (Offline and Online), and End use (Personal and Commercial)
The Middle East & Africa gaming controller market was valued at US$ 117.36 million in 2022 and is expected to reach US$ 183.57 million by 2030; it is estimated to register a CAGR of 5.8% from 2022 ... もっと見る
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SummaryThe Middle East & Africa gaming controller market was valued at US$ 117.36 million in 2022 and is expected to reach US$ 183.57 million by 2030; it is estimated to register a CAGR of 5.8% from 2022 to 2030.Shift in Digital and Cloud Gaming Bolsters Middle East & Africa Gaming Controller Market Low latency is crucial for responsive gameplay in cloud gaming, where games are streamed from remote servers. Modern controllers are designed with advanced wireless technologies to ensure a seamless gaming experience. Digital and cloud gaming services often support gaming across multiple platforms. Controllers that are compatible with various devices, including PCs, consoles, and mobile devices, are in high demand. Gamers want a single controller that can seamlessly switch between different platforms, providing flexibility and convenience. Cloud gaming platforms can have unique requirements. Controllers are being designed to integrate with these platforms, offering functionalities optimized for cloud gaming, such as quick button response and efficient data transmission. Some controllers come equipped with sensors, touch-sensitive surfaces, and haptic feedback to enhance the immersive experience in cloud gaming. Smart controller features are leveraged to complement the capabilities of cloud gaming services. Some controllers allow users to customize settings and configurations through cloud-based platforms. This ensures that personalized controller preferences are easily accessible, regardless of the device or platform being used for cloud gaming. Cloud gaming services providers partner with controller manufacturers to provide bundled offerings, encouraging users to subscribe to their services. This trend contributes to increased controller sales in association with digital gaming subscriptions. For instance, in March 2023, Ubitus K.K. and Google Cloud announced a partnership to advance the development of cloud streaming in the games industry. Under the collaboration, Ubitus chose Google Cloud as its primary cloud provider. Similarly, in March 2023, Microsoft Corp. and Boosteroid announced an agreement for 10 years to bring Xbox PC games to Boosteroid's cloud gaming platform. Hence, the shift in digital and cloud gaming is expected to significantly influence the gaming controller market, leading to the development of controllers that cater to the specific requirements and opportunities presented by the above innovative gaming platforms. Middle East & Africa Gaming Controller Market Overview The MEA is quickly advancing to shape the future of esports and gaming with exceptional government investments. Over US$ 3 billion was provided in 2022 in the gaming industry by Saudi Arabia's Public Investment Fund (PIF) as part of a much larger US$ 38 billion commitment by PIF to be used by its company, Savvy Games Group (SGG). Multiple acquisitions in gaming (Embracer Group, Scopely) and esports (ESL, FACEIT, VSPO) have already been executed. Additionally, Abu Dhabi Gaming has created a dedicated gaming and esports hub with strong incentives. The MEA has seen a surge in esports participation and events. Esports tournaments often attract a large audience and participants who seek professional-grade gaming accessories. This has contributed to the demand for advanced gaming controllers designed for competitive gaming. Esports events, such as the Intel Arabian Cup, have gained popularity in the Middle East, driving the need for high-quality gaming peripherals. Therefore, the gaming controller market is growing in the MEA. Middle East & Africa Gaming Controller Market Revenue and Forecast to 2030 (US$ Million) Middle East & Africa Gaming Controller Market Segmentation The Middle East & Africa gaming controller market is categorized into product type, compatibility, connectivity, distribution channel, end use, and country. Based on product type, the Middle East & Africa gaming controller market is segmented into gamepad, joystick, trackball, steering wheel, throttle quadrant, and others. The gamepad segment held the largest market share in 2022. In terms of compatibility, the Middle East & Africa gaming controller market is categorized into pcs, console, and mobile. The pcs segment held the largest market share in 2022. By connectivity, the Middle East & Africa gaming controller market is bifurcated into wired and wireless. The wired segment held a larger market share in 2022. Based on distribution channel, the Middle East & Africa gaming controller market is bifurcated into offline and online. The offline segment held a larger market share in 2022. In terms of end use, the Middle East & Africa gaming controller market is bifurcated into personal and commercial. The personal segment held a larger market share in 2022. By country, the Middle East & Africa gaming controller market is segmented into South Africa, Saudi Arabia, the UAE, and the Rest of Middle East & Africa. Saudi Arabia dominated the Middle East & Africa gaming controller market share in 2022. Microsoft Corp, Logitech International SA, Corsair Gaming Inc, Mad Catz Global Ltd, Sabrent, Sony Group Corp, and Nintendo Co Ltd. are some of the leading companies operating in the Middle East & Africa gaming controller market. Table of ContentsTABLE OF CONTENTS1. Introduction 1.1 The Insight Partners Research Report Guidance 1.2 Market Segmentation 2. Executive Summary 2.1 Key Insights 2.2 Market Attractiveness 3. Research Methodology 3.1 Coverage 3.2 Secondary Research 3.3 Primary Research 4. Middle East & Africa Gaming Controller Market Landscape 4.1 Overview 4.2 PEST Analysis 4.3 Ecosystem Analysis 5. Middle East & Africa Gaming Controller Market – Key Market Dynamics 5.1 Market Drivers 5.1.1 Rapid Expansion of Gaming Sector 5.1.2 Technological Advancements 5.2 Market Restraints 5.2.1 Increase in Counterfeit Controllers: 5.2.2 High Initial Cost: 5.3 Market Opportunities 5.3.1 Rise in Number of Professional Gamers 5.3.2 Emergence of New Gaming Platforms 5.4 Future Trends 5.4.1 Shift in Digital and Cloud Gaming: 5.5 Impact of Drivers and Restraints: 6. Gaming Controller Market – Middle East & Africa Market Analysis 6.1 Gaming Controller Market Revenue (US$ Million), 2020–2030 6.2 Gaming Controller Market Forecast Analysis 7. Middle East & Africa Gaming Controller Market Analysis – by Product Type 7.1 Gamepad 7.1.1 Overview 7.1.2 Gamepad: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 7.2 Joystick 7.2.1 Overview 7.2.2 Joystick: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 7.3 Trackball 7.3.1 Overview 7.3.2 Trackball: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 7.4 Steering Wheel 7.4.1 Overview 7.4.2 Steering Wheel: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 7.5 Throttle Quadrant 7.5.1 Overview 7.5.2 Throttle Quadrant: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 7.6 Others 7.6.1 Overview 7.6.2 Others: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 8. Middle East & Africa Gaming Controller Market Analysis – by Compatibility 8.1 PCs 8.1.1 Overview 8.1.2 PCs: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 8.2 Console 8.2.1 Overview 8.2.2 Console: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 8.3 Mobile 8.3.1 Overview 8.3.2 Mobile: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 9. Middle East & Africa Gaming Controller Market Analysis – by Connectivity 9.1 Wired 9.1.1 Overview 9.1.2 Wired: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 9.2 Wireless 9.2.1 Overview 9.2.2 Wireless: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 10. Middle East & Africa Gaming Controller Market Analysis – by Distribution Channel 10.1 Offline 10.1.1 Overview 10.1.2 Offline: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 10.2 Online 10.2.1 Overview 10.2.2 Online: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 11. Middle East & Africa Gaming Controller Market Analysis – by End use 11.1 Personal 11.1.1 Overview 11.1.2 Personal: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 11.2 Commercial 11.2.1 Overview 11.2.2 Commercial: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 12. Middle East & Africa Gaming Controller Market – Country Analysis 12.1 Middle East & Africa Market Overview 12.1.1 Middle East & Africa: Gaming Controller Market – Revenue and Forecast Analysis – by Country 12.1.1.1 Middle East & Africa: Gaming Controller Market – Revenue and Forecast Analysis – by Country 12.1.1.2 South Africa: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 12.1.1.2.1 South Africa: Gaming Controller Market Breakdown, by Product Type 12.1.1.2.2 South Africa: Gaming Controller Market Breakdown, by Compatibility 12.1.1.2.3 South Africa: Gaming Controller Market Breakdown, by Connectivity 12.1.1.2.4 South Africa: Gaming Controller Market Breakdown, by Distribution Channel 12.1.1.2.5 South Africa: Gaming Controller Market Breakdown, by End use 12.1.1.3 Saudi Arabia: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 12.1.1.3.1 Saudi Arabia: Gaming Controller Market Breakdown, by Product Type 12.1.1.3.2 Saudi Arabia: Gaming Controller Market Breakdown, by Compatibility 12.1.1.3.3 Saudi Arabia: Gaming Controller Market Breakdown, by Connectivity 12.1.1.3.4 Saudi Arabia: Gaming Controller Market Breakdown, by Distribution Channel 12.1.1.3.5 Saudi Arabia: Gaming Controller Market Breakdown, by End use 12.1.1.4 United Arab Emirates: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 12.1.1.4.1 United Arab Emirates: Gaming Controller Market Breakdown, by Product Type 12.1.1.4.2 United Arab Emirates: Gaming Controller Market Breakdown, by Compatibility 12.1.1.4.3 United Arab Emirates: Gaming Controller Market Breakdown, by Connectivity 12.1.1.4.4 United Arab Emirates: Gaming Controller Market Breakdown, by Distribution Channel 12.1.1.4.5 United Arab Emirates: Gaming Controller Market Breakdown, by End use 12.1.1.5 Rest of Middle East & Africa: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) 12.1.1.5.1 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Product Type 12.1.1.5.2 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Compatibility 12.1.1.5.3 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Connectivity 12.1.1.5.4 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by Distribution Channel 12.1.1.5.5 Rest of Middle East & Africa: Gaming Controller Market Breakdown, by End use 13. Competitive Landscape 13.1 Company Positioning & Concentration 13.2 Heat Map Analysis 14. Industry Landscape 14.1 Overview 14.2 Market Initiative 14.3 New Product Development 14.4 Merger and Acquisition 15. Company Profiles 15.1 Microsoft Corp 15.1.1 Key Facts 15.1.2 Business Description 15.1.3 Products and Services 15.1.4 Financial Overview 15.1.5 SWOT Analysis 15.1.6 Key Developments 15.2 Logitech International SA 15.2.1 Key Facts 15.2.2 Business Description 15.2.3 Products and Services 15.2.4 Financial Overview 15.2.5 SWOT Analysis 15.2.6 Key Developments 15.3 Corsair Gaming Inc 15.3.1 Key Facts 15.3.2 Business Description 15.3.3 Products and Services 15.3.4 Financial Overview 15.3.5 SWOT Analysis 15.3.6 Key Developments 15.4 Mad Catz Global Ltd 15.4.1 Key Facts 15.4.2 Business Description 15.4.3 Products and Services 15.4.4 Financial Overview 15.4.5 SWOT Analysis 15.4.6 Key Developments 15.5 Sabrent 15.5.1 Key Facts 15.5.2 Business Description 15.5.3 Products and Services 15.5.4 Financial Overview 15.5.5 SWOT Analysis 15.5.6 Key Developments 15.6 Sony Group Corp 15.6.1 Key Facts 15.6.2 Business Description 15.6.3 Products and Services 15.6.4 Financial Overview 15.6.5 SWOT Analysis 15.6.6 Key Developments 15.7 Nintendo Co Ltd 15.7.1 Key Facts 15.7.2 Business Description 15.7.3 Products and Services 15.7.4 Financial Overview 15.7.5 SWOT Analysis 15.7.6 Key Developments 16. Appendix 16.1 Word Index 16.2 About The Insight Partners
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