世界各国のリアルタイムなデータ・インテリジェンスで皆様をお手伝い

世界と日本の医療におけるバーチャルリアリティの市場規模、現状、予測 2021-2027年


Global and Japan Virtual Reality in Medicine Market Size, Status and Forecast 2021-2027

ARは、トレーニングや教育に役立つツールです。ARベースのアプリは、患者へのケアを改善するために使用されます。例えば、AccuVein, Inc.が開発したVein Visualization技術は、医師や看護師が静脈や弁の位置を最... もっと見る

 

 

出版社 出版年月 電子版価格 言語
QYResearch
QYリサーチ
2021年10月14日 US$3,900
シングルユーザライセンス
ライセンス・価格情報
注文方法はこちら
英語

※当ページの内容はウェブ更新時の情報です。
最新版の価格やページ数などの情報についてはお問合せください。

日本語のページは自動翻訳を利用し作成しています。
実際のレポートは英文のみでご納品いたします。


 

サマリー

ARは、トレーニングや教育に役立つツールです。ARベースのアプリは、患者へのケアを改善するために使用されます。例えば、AccuVein, Inc.が開発したVein Visualization技術は、医師や看護師が静脈や弁の位置を最初に確認するのに役立つ携帯型スキャナーで、痛みや所要時間を軽減します。また、これらのアプリは、患者のアフターケアや高齢者の薬の管理にも使用されます。このような革新的な技術の導入が進み、より良いケアマネジメントやリアルタイムのケアサービスのための画期的なソリューションが提供されることで、今後数年間の市場成長が見込まれます。さらに、医療の可視化、予防薬、手術ロボット、各種健康アプリなどの重要性が高まっていることも、ヘルスケア分野におけるこれらの先進技術の普及拡大に寄与しています。

市場分析と洞察。医療におけるバーチャルリアリティの世界市場
医療におけるバーチャルリアリティの世界市場規模は、2020年のXX百万米ドルから、2021-2027年の間にXX%のCAGRで、2027年にXX百万米ドルに達すると予測されます。
本レポートは、業界標準の正確な分析と高いデータの整合性により、世界の医療用バーチャルリアリティ市場で得られる主要な機会を明らかにし、プレイヤーが市場での確固たる地位を獲得するのに役立つ見事な試みを行っています。本レポートの購入者は、検証された信頼性の高い市場予測にアクセスすることができます。その中には、収益面での医療におけるバーチャルリアリティの世界市場全体のサイズも含まれています。
本レポートは、プレイヤーが競合他社に対して優位に立ち、世界の医療用バーチャルリアリティ市場で永続的な成功を収めるために利用できる効果的なツールであることを証明しています。本レポートに掲載されているすべての調査結果、データ、情報は、信頼できる情報源の助けを借りて検証、再検証されています。本レポートを執筆したアナリストは、世界の医療用バーチャルリアリティ市場を詳細に調査するために、独自の、そして業界で最も優れた調査・分析手法を用いています。

世界の医療におけるバーチャルリアリティの範囲と市場規模
医療におけるバーチャルリアリティ市場は、企業別、地域(国)別、タイプ別、アプリケーション別に分類されています。世界の医療におけるバーチャルリアリティ市場に参加するプレイヤー、ステークホルダー、その他の参加者は、このレポートを強力なリソースとして利用することで、優位に立つことができるでしょう。セグメント分析では、2016年から2027年までの期間における、タイプ別、アプリケーション別の収益と予測に焦点を当てています。

タイプ別セグメント
ハードウェア
ソフトウェア・サービス

アプリケーション別セグメント
サージカルアプリケーション
リハビリテーション
トレーニング・医学教育

地域別
北アメリカ
U.S.
カナダ
ヨーロッパ
ドイツ
フランス
イギリス
イタリア
ロシア
北欧
その他のヨーロッパ諸国
アジア太平洋地域
中国
日本
韓国
東南アジア
インド
オーストラリア
その他のアジア諸国
ラテンアメリカ
メキシコ
ブラジル
その他のラテンアメリカ
中近東・アフリカ
トルコ
サウジアラビア
アラブ首長国連邦
その他の中東・アフリカ地域

会社別
CAE
イマーシブタッチ
メンティス
ミミック・テクノロジーズ
シンバイオニクス
サージカルテザー
ヴァーチャメッド
VRシミュレーター
Zspace


ページTOPに戻る


目次

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Reality in Medicine Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Hardware
1.2.3 Software and Service
1.3 Market by Application
1.3.1 Global Virtual Reality in Medicine Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Surgical Application
1.3.3 Rehabilitation
1.3.4 Training & Medical Education
1.4 Study Objectives
1.5 Years Considered

2 Global Growth Trends
2.1 Global Virtual Reality in Medicine Market Perspective (2016-2027)
2.2 Virtual Reality in Medicine Growth Trends by Regions
2.2.1 Virtual Reality in Medicine Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Virtual Reality in Medicine Historic Market Share by Regions (2016-2021)
2.2.3 Virtual Reality in Medicine Forecasted Market Size by Regions (2022-2027)
2.3 Virtual Reality in Medicine Industry Dynamic
2.3.1 Virtual Reality in Medicine Market Trends
2.3.2 Virtual Reality in Medicine Market Drivers
2.3.3 Virtual Reality in Medicine Market Challenges
2.3.4 Virtual Reality in Medicine Market Restraints

3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality in Medicine Players by Revenue
3.1.1 Global Top Virtual Reality in Medicine Players by Revenue (2016-2021)
3.1.2 Global Virtual Reality in Medicine Revenue Market Share by Players (2016-2021)
3.2 Global Virtual Reality in Medicine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Virtual Reality in Medicine Revenue
3.4 Global Virtual Reality in Medicine Market Concentration Ratio
3.4.1 Global Virtual Reality in Medicine Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality in Medicine Revenue in 2020
3.5 Virtual Reality in Medicine Key Players Head office and Area Served
3.6 Key Players Virtual Reality in Medicine Product Solution and Service
3.7 Date of Enter into Virtual Reality in Medicine Market
3.8 Mergers & Acquisitions, Expansion Plans

4 Virtual Reality in Medicine Breakdown Data by Type
4.1 Global Virtual Reality in Medicine Historic Market Size by Type (2016-2021)
4.2 Global Virtual Reality in Medicine Forecasted Market Size by Type (2022-2027)

5 Virtual Reality in Medicine Breakdown Data by Application
5.1 Global Virtual Reality in Medicine Historic Market Size by Application (2016-2021)
5.2 Global Virtual Reality in Medicine Forecasted Market Size by Application (2022-2027)

6 North America
6.1 North America Virtual Reality in Medicine Market Size (2016-2027)
6.2 North America Virtual Reality in Medicine Market Size by Type
6.2.1 North America Virtual Reality in Medicine Market Size by Type (2016-2021)
6.2.2 North America Virtual Reality in Medicine Market Size by Type (2022-2027)
6.2.3 North America Virtual Reality in Medicine Market Size by Type (2016-2027)
6.3 North America Virtual Reality in Medicine Market Size by Application
6.3.1 North America Virtual Reality in Medicine Market Size by Application (2016-2021)
6.3.2 North America Virtual Reality in Medicine Market Size by Application (2022-2027)
6.3.3 North America Virtual Reality in Medicine Market Size by Application (2016-2027)
6.4 North America Virtual Reality in Medicine Market Size by Country
6.4.1 North America Virtual Reality in Medicine Market Size by Country (2016-2021)
6.4.2 North America Virtual Reality in Medicine Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada

7 Europe
7.1 Europe Virtual Reality in Medicine Market Size (2016-2027)
7.2 Europe Virtual Reality in Medicine Market Size by Type
7.2.1 Europe Virtual Reality in Medicine Market Size by Type (2016-2021)
7.2.2 Europe Virtual Reality in Medicine Market Size by Type (2022-2027)
7.2.3 Europe Virtual Reality in Medicine Market Size by Type (2016-2027)
7.3 Europe Virtual Reality in Medicine Market Size by Application
7.3.1 Europe Virtual Reality in Medicine Market Size by Application (2016-2021)
7.3.2 Europe Virtual Reality in Medicine Market Size by Application (2022-2027)
7.3.3 Europe Virtual Reality in Medicine Market Size by Application (2016-2027)
7.4 Europe Virtual Reality in Medicine Market Size by Country
7.4.1 Europe Virtual Reality in Medicine Market Size by Country (2016-2021)
7.4.2 Europe Virtual Reality in Medicine Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic

8 Asia-Pacific
8.1 Asia-Pacific Virtual Reality in Medicine Market Size (2016-2027)
8.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type
8.2.1 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2027)
8.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application
8.3.1 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2027)
8.4 Asia-Pacific Virtual Reality in Medicine Market Size by Region
8.4.1 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia

9 Latin America
9.1 Latin America Virtual Reality in Medicine Market Size (2016-2027)
9.2 Latin America Virtual Reality in Medicine Market Size by Type
9.2.1 Latin America Virtual Reality in Medicine Market Size by Type (2016-2021)
9.2.2 Latin America Virtual Reality in Medicine Market Size by Type (2022-2027)
9.2.3 Latin America Virtual Reality in Medicine Market Size by Type (2016-2027)
9.3 Latin America Virtual Reality in Medicine Market Size by Application
9.3.1 Latin America Virtual Reality in Medicine Market Size by Application (2016-2021)
9.3.2 Latin America Virtual Reality in Medicine Market Size by Application (2022-2027)
9.3.3 Latin America Virtual Reality in Medicine Market Size by Application (2016-2027)
9.4 Latin America Virtual Reality in Medicine Market Size by Country
9.4.1 Latin America Virtual Reality in Medicine Market Size by Country (2016-2021)
9.4.2 Latin America Virtual Reality in Medicine Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil

10 Middle East & Africa
10.1 Middle East & Africa Virtual Reality in Medicine Market Size (2016-2027)
10.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type
10.2.1 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2027)
10.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application
10.3.1 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2027)
10.4 Middle East & Africa Virtual Reality in Medicine Market Size by Country
10.4.1 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE

11 Key Players Profiles
11.1 CAE
11.1.1 CAE Company Details
11.1.2 CAE Business Overview
11.1.3 CAE Virtual Reality in Medicine Introduction
11.1.4 CAE Revenue in Virtual Reality in Medicine Business (2016-2021)
11.1.5 CAE Recent Development
11.2 Immersivetouch
11.2.1 Immersivetouch Company Details
11.2.2 Immersivetouch Business Overview
11.2.3 Immersivetouch Virtual Reality in Medicine Introduction
11.2.4 Immersivetouch Revenue in Virtual Reality in Medicine Business (2016-2021)
11.2.5 Immersivetouch Recent Development
11.3 Mentice
11.3.1 Mentice Company Details
11.3.2 Mentice Business Overview
11.3.3 Mentice Virtual Reality in Medicine Introduction
11.3.4 Mentice Revenue in Virtual Reality in Medicine Business (2016-2021)
11.3.5 Mentice Recent Development
11.4 Mimic Technologies
11.4.1 Mimic Technologies Company Details
11.4.2 Mimic Technologies Business Overview
11.4.3 Mimic Technologies Virtual Reality in Medicine Introduction
11.4.4 Mimic Technologies Revenue in Virtual Reality in Medicine Business (2016-2021)
11.4.5 Mimic Technologies Recent Development
11.5 Simbionix
11.5.1 Simbionix Company Details
11.5.2 Simbionix Business Overview
11.5.3 Simbionix Virtual Reality in Medicine Introduction
11.5.4 Simbionix Revenue in Virtual Reality in Medicine Business (2016-2021)
11.5.5 Simbionix Recent Development
11.6 Surgical Theather
11.6.1 Surgical Theather Company Details
11.6.2 Surgical Theather Business Overview
11.6.3 Surgical Theather Virtual Reality in Medicine Introduction
11.6.4 Surgical Theather Revenue in Virtual Reality in Medicine Business (2016-2021)
11.6.5 Surgical Theather Recent Development
11.7 Virtamed
11.7.1 Virtamed Company Details
11.7.2 Virtamed Business Overview
11.7.3 Virtamed Virtual Reality in Medicine Introduction
11.7.4 Virtamed Revenue in Virtual Reality in Medicine Business (2016-2021)
11.7.5 Virtamed Recent Development
11.8 VR Simulators
11.8.1 VR Simulators Company Details
11.8.2 VR Simulators Business Overview
11.8.3 VR Simulators Virtual Reality in Medicine Introduction
11.8.4 VR Simulators Revenue in Virtual Reality in Medicine Business (2016-2021)
11.8.5 VR Simulators Recent Development
11.9 Zspace
11.9.1 Zspace Company Details
11.9.2 Zspace Business Overview
11.9.3 Zspace Virtual Reality in Medicine Introduction
11.9.4 Zspace Revenue in Virtual Reality in Medicine Business (2016-2021)
11.9.5 Zspace Recent Development

12 Analyst's Viewpoints/Conclusions

13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

 

ページTOPに戻る


 

Summary

AR is a tool useful for training and education. AR-based apps are used to provide improved care to patients. For instance, Vein Visualization technology, developed by AccuVein, Inc. is a handheld scanner that helps doctors & nurses locate veins & valves successfully at the first go and reduces pain & time required. These apps are also used in aftercare of patients and assist elderly people to manage their medications. The rise in adoption of such innovative technologies that provide revolutionary solutions for better care management and real-time care services is expected to boost growth of the market in the coming years. In addition, the growing significance of medical visualization, preventive medicines, surgical robots, and various health apps is contributing to the growing penetration of these advanced technologies in healthcare sector.

Market Analysis and Insights: Global Virtual Reality in Medicine Market
The global Virtual Reality in Medicine market size is projected to reach US$ XX million by 2027, from US$ XX million in 2020, at a CAGR of XX% during 2021-2027.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Virtual Reality in Medicine market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Virtual Reality in Medicine market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Virtual Reality in Medicine market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Virtual Reality in Medicine market.

Global Virtual Reality in Medicine Scope and Market Size
Virtual Reality in Medicine market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Virtual Reality in Medicine market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type
Hardware
Software and Service

Segment by Application
Surgical Application
Rehabilitation
Training & Medical Education

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

By Company
CAE
Immersivetouch
Mentice
Mimic Technologies
Simbionix
Surgical Theather
Virtamed
VR Simulators
Zspace



ページTOPに戻る


Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Reality in Medicine Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Hardware
1.2.3 Software and Service
1.3 Market by Application
1.3.1 Global Virtual Reality in Medicine Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Surgical Application
1.3.3 Rehabilitation
1.3.4 Training & Medical Education
1.4 Study Objectives
1.5 Years Considered

2 Global Growth Trends
2.1 Global Virtual Reality in Medicine Market Perspective (2016-2027)
2.2 Virtual Reality in Medicine Growth Trends by Regions
2.2.1 Virtual Reality in Medicine Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Virtual Reality in Medicine Historic Market Share by Regions (2016-2021)
2.2.3 Virtual Reality in Medicine Forecasted Market Size by Regions (2022-2027)
2.3 Virtual Reality in Medicine Industry Dynamic
2.3.1 Virtual Reality in Medicine Market Trends
2.3.2 Virtual Reality in Medicine Market Drivers
2.3.3 Virtual Reality in Medicine Market Challenges
2.3.4 Virtual Reality in Medicine Market Restraints

3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality in Medicine Players by Revenue
3.1.1 Global Top Virtual Reality in Medicine Players by Revenue (2016-2021)
3.1.2 Global Virtual Reality in Medicine Revenue Market Share by Players (2016-2021)
3.2 Global Virtual Reality in Medicine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Virtual Reality in Medicine Revenue
3.4 Global Virtual Reality in Medicine Market Concentration Ratio
3.4.1 Global Virtual Reality in Medicine Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality in Medicine Revenue in 2020
3.5 Virtual Reality in Medicine Key Players Head office and Area Served
3.6 Key Players Virtual Reality in Medicine Product Solution and Service
3.7 Date of Enter into Virtual Reality in Medicine Market
3.8 Mergers & Acquisitions, Expansion Plans

4 Virtual Reality in Medicine Breakdown Data by Type
4.1 Global Virtual Reality in Medicine Historic Market Size by Type (2016-2021)
4.2 Global Virtual Reality in Medicine Forecasted Market Size by Type (2022-2027)

5 Virtual Reality in Medicine Breakdown Data by Application
5.1 Global Virtual Reality in Medicine Historic Market Size by Application (2016-2021)
5.2 Global Virtual Reality in Medicine Forecasted Market Size by Application (2022-2027)

6 North America
6.1 North America Virtual Reality in Medicine Market Size (2016-2027)
6.2 North America Virtual Reality in Medicine Market Size by Type
6.2.1 North America Virtual Reality in Medicine Market Size by Type (2016-2021)
6.2.2 North America Virtual Reality in Medicine Market Size by Type (2022-2027)
6.2.3 North America Virtual Reality in Medicine Market Size by Type (2016-2027)
6.3 North America Virtual Reality in Medicine Market Size by Application
6.3.1 North America Virtual Reality in Medicine Market Size by Application (2016-2021)
6.3.2 North America Virtual Reality in Medicine Market Size by Application (2022-2027)
6.3.3 North America Virtual Reality in Medicine Market Size by Application (2016-2027)
6.4 North America Virtual Reality in Medicine Market Size by Country
6.4.1 North America Virtual Reality in Medicine Market Size by Country (2016-2021)
6.4.2 North America Virtual Reality in Medicine Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada

7 Europe
7.1 Europe Virtual Reality in Medicine Market Size (2016-2027)
7.2 Europe Virtual Reality in Medicine Market Size by Type
7.2.1 Europe Virtual Reality in Medicine Market Size by Type (2016-2021)
7.2.2 Europe Virtual Reality in Medicine Market Size by Type (2022-2027)
7.2.3 Europe Virtual Reality in Medicine Market Size by Type (2016-2027)
7.3 Europe Virtual Reality in Medicine Market Size by Application
7.3.1 Europe Virtual Reality in Medicine Market Size by Application (2016-2021)
7.3.2 Europe Virtual Reality in Medicine Market Size by Application (2022-2027)
7.3.3 Europe Virtual Reality in Medicine Market Size by Application (2016-2027)
7.4 Europe Virtual Reality in Medicine Market Size by Country
7.4.1 Europe Virtual Reality in Medicine Market Size by Country (2016-2021)
7.4.2 Europe Virtual Reality in Medicine Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic

8 Asia-Pacific
8.1 Asia-Pacific Virtual Reality in Medicine Market Size (2016-2027)
8.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type
8.2.1 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2027)
8.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application
8.3.1 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2027)
8.4 Asia-Pacific Virtual Reality in Medicine Market Size by Region
8.4.1 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia

9 Latin America
9.1 Latin America Virtual Reality in Medicine Market Size (2016-2027)
9.2 Latin America Virtual Reality in Medicine Market Size by Type
9.2.1 Latin America Virtual Reality in Medicine Market Size by Type (2016-2021)
9.2.2 Latin America Virtual Reality in Medicine Market Size by Type (2022-2027)
9.2.3 Latin America Virtual Reality in Medicine Market Size by Type (2016-2027)
9.3 Latin America Virtual Reality in Medicine Market Size by Application
9.3.1 Latin America Virtual Reality in Medicine Market Size by Application (2016-2021)
9.3.2 Latin America Virtual Reality in Medicine Market Size by Application (2022-2027)
9.3.3 Latin America Virtual Reality in Medicine Market Size by Application (2016-2027)
9.4 Latin America Virtual Reality in Medicine Market Size by Country
9.4.1 Latin America Virtual Reality in Medicine Market Size by Country (2016-2021)
9.4.2 Latin America Virtual Reality in Medicine Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil

10 Middle East & Africa
10.1 Middle East & Africa Virtual Reality in Medicine Market Size (2016-2027)
10.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type
10.2.1 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2027)
10.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application
10.3.1 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2027)
10.4 Middle East & Africa Virtual Reality in Medicine Market Size by Country
10.4.1 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE

11 Key Players Profiles
11.1 CAE
11.1.1 CAE Company Details
11.1.2 CAE Business Overview
11.1.3 CAE Virtual Reality in Medicine Introduction
11.1.4 CAE Revenue in Virtual Reality in Medicine Business (2016-2021)
11.1.5 CAE Recent Development
11.2 Immersivetouch
11.2.1 Immersivetouch Company Details
11.2.2 Immersivetouch Business Overview
11.2.3 Immersivetouch Virtual Reality in Medicine Introduction
11.2.4 Immersivetouch Revenue in Virtual Reality in Medicine Business (2016-2021)
11.2.5 Immersivetouch Recent Development
11.3 Mentice
11.3.1 Mentice Company Details
11.3.2 Mentice Business Overview
11.3.3 Mentice Virtual Reality in Medicine Introduction
11.3.4 Mentice Revenue in Virtual Reality in Medicine Business (2016-2021)
11.3.5 Mentice Recent Development
11.4 Mimic Technologies
11.4.1 Mimic Technologies Company Details
11.4.2 Mimic Technologies Business Overview
11.4.3 Mimic Technologies Virtual Reality in Medicine Introduction
11.4.4 Mimic Technologies Revenue in Virtual Reality in Medicine Business (2016-2021)
11.4.5 Mimic Technologies Recent Development
11.5 Simbionix
11.5.1 Simbionix Company Details
11.5.2 Simbionix Business Overview
11.5.3 Simbionix Virtual Reality in Medicine Introduction
11.5.4 Simbionix Revenue in Virtual Reality in Medicine Business (2016-2021)
11.5.5 Simbionix Recent Development
11.6 Surgical Theather
11.6.1 Surgical Theather Company Details
11.6.2 Surgical Theather Business Overview
11.6.3 Surgical Theather Virtual Reality in Medicine Introduction
11.6.4 Surgical Theather Revenue in Virtual Reality in Medicine Business (2016-2021)
11.6.5 Surgical Theather Recent Development
11.7 Virtamed
11.7.1 Virtamed Company Details
11.7.2 Virtamed Business Overview
11.7.3 Virtamed Virtual Reality in Medicine Introduction
11.7.4 Virtamed Revenue in Virtual Reality in Medicine Business (2016-2021)
11.7.5 Virtamed Recent Development
11.8 VR Simulators
11.8.1 VR Simulators Company Details
11.8.2 VR Simulators Business Overview
11.8.3 VR Simulators Virtual Reality in Medicine Introduction
11.8.4 VR Simulators Revenue in Virtual Reality in Medicine Business (2016-2021)
11.8.5 VR Simulators Recent Development
11.9 Zspace
11.9.1 Zspace Company Details
11.9.2 Zspace Business Overview
11.9.3 Zspace Virtual Reality in Medicine Introduction
11.9.4 Zspace Revenue in Virtual Reality in Medicine Business (2016-2021)
11.9.5 Zspace Recent Development

12 Analyst's Viewpoints/Conclusions

13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

 

ページTOPに戻る

ご注文は、お電話またはWEBから承ります。お見積もりの作成もお気軽にご相談ください。

webからのご注文・お問合せはこちらのフォームから承ります

本レポートと同じKEY WORD(virtual)の最新刊レポート


よくあるご質問


QYResearch社はどのような調査会社ですか?


QYリサーチ(QYResearch)は幅広い市場を対象に調査・レポート出版を行う、中国に本社をおく調査会社です。   QYResearchでは年間数百タイトルの調査レポートを出版しています。... もっと見る


調査レポートの納品までの日数はどの程度ですか?


在庫のあるものは速納となりますが、平均的には 3-4日と見て下さい。
但し、一部の調査レポートでは、発注を受けた段階で内容更新をして納品をする場合もあります。
発注をする前のお問合せをお願いします。


注文の手続きはどのようになっていますか?


1)お客様からの御問い合わせをいただきます。
2)見積書やサンプルの提示をいたします。
3)お客様指定、もしくは弊社の発注書をメール添付にて発送してください。
4)データリソース社からレポート発行元の調査会社へ納品手配します。
5) 調査会社からお客様へ納品されます。最近は、pdfにてのメール納品が大半です。


お支払方法の方法はどのようになっていますか?


納品と同時にデータリソース社よりお客様へ請求書(必要に応じて納品書も)を発送いたします。
お客様よりデータリソース社へ(通常は円払い)の御振り込みをお願いします。
請求書は、納品日の日付で発行しますので、翌月最終営業日までの当社指定口座への振込みをお願いします。振込み手数料は御社負担にてお願いします。
お客様の御支払い条件が60日以上の場合は御相談ください。
尚、初めてのお取引先や個人の場合、前払いをお願いすることもあります。ご了承のほど、お願いします。


データリソース社はどのような会社ですか?


当社は、世界各国の主要調査会社・レポート出版社と提携し、世界各国の市場調査レポートや技術動向レポートなどを日本国内の企業・公官庁及び教育研究機関に提供しております。
世界各国の「市場・技術・法規制などの」実情を調査・収集される時には、データリソース社にご相談ください。
お客様の御要望にあったデータや情報を抽出する為のレポート紹介や調査のアドバイスも致します。



詳細検索

このレポートへのお問合せ

03-3582-2531

電話お問合せもお気軽に

 

2024/12/03 10:26

150.96 円

158.85 円

193.76 円

ページTOPに戻る