Summary
この調査レポートは、仮想現実(AR)と複合現実(MR)市場を調査し、技術別、インフラ別、デバイス別などの分析結果や2025年までの市場予測を掲載しています。
Overview
This report assesses AR, MR, and other immersive technology components, the AR/MR ecosystem, and competitive landscape. The report evaluates market opportunities for hardware, software, and services. The analysis takes into consideration market drivers and constraints such as potential regulatory developments and associated implications. The report provides detailed qualitative and quantitative analysis including forecasts for AR/MR by major hardware components, software, services, semiconductor components, and more for 2020 to 2025.
The report also provides specific insights and recommendations for major ecosystem constituents including Advertisers and Media Companies, Artificial Intelligence Providers, Automotive Companies, Broadband Infrastructure Providers, Communication Service Providers, Computing Companies, Data Analytics Providers, Equipment Providers, IoT Suppliers and Service Providers, Semiconductor Companies, Smart City Systems Integrators, Social Media Companies, and Software Developers.
Assisted or Augmented Reality (AR) represents a live (direct or indirect), view of a physical, real-world environment in which certain elements are augmented by computer-generated sensory input. In addition to a visual overlay, AR may also provide audio and tactile inputs to the user, and rely upon presence and positioning technologies to present location-specific sensory inputs and information to the user. In this manner, AR represents a blending of information technology and media within a real-world environment for the benefit of consumer, business, and industrial users.
Mixed Reality (MR) represents a form of hybrid reality in which physical and digital objects co-exist and interact in real-time. With MR, either virtual objects are digitally mixed into reality or real-world objects are merged into virtual worlds. The latter case is sometimes referred to as “Augmented Virtuality”, and is one step closer to a more evolved Virtual Reality (VR), as real-world objects in a virtual world take on a sense of permanency with real objects, appearing to actually exist within the virtual world. Adding to this sense of permanency, real-world objects in a virtual world may be digitally controlled. Conversely, MR may also support the manipulation of virtual objects permanently placed in the real-world. In either scenario, MR will be an important aspect of telerobotics and other forms of teleoperation.
The primary goal of AR is to enrich the user's perception of the real-world, providing information and insights that otherwise would not be obtainable. AR use cases have grown substantially across many industry verticals within the last two years, providing significant market momentum, and indicating great promise to transform communications, content, and commerce across a wide range of sectors. Mind Commerce sees the goals of MR as broad, yet directionally focused on a true merging of real and virtual worlds, which we believe will be a major catalyst for wide-spread acceptance and usage of VR across all major industry sectors.
AR and MR Market Developments
The growing demand of AR in entertainment, retail, and the defense sector is encouraging manufacturers to expand their business. Both traditional advertisers and digital media companies need to get ready for increased altered reality. Advertisers are looking at using augmented reality as part of a marketing drive in order to attract new customers as well as retentive existing ones.
Apple is planning to launch its first augmented reality headset in 2022. It will follow that with a smaller pair of AR glasses in 2023. The AR smart glasses market is picking up pace as it inches away from being a niche product to becoming an industrial and enterprise problem solver. Mass consumer adoption is elusive, if not years away, but the market is building its ecosystem, refining hardware, and taking a more realistic approach for the long-run ramp-up of smart AR glasses.
AR and MR Market Outlook
The total global augmented and mixed reality market is expected to reach $94.5 billion growing at 70.5% CAGR. Hardware is the major component in the total global augmented and mixed reality market with a share of 81% of the total market, followed by software with 17%. The software segment is expected to reach $29 billion with a CAGR of 92.1%. Hardware components in training and education are anticipated to propel the market growth in the forecast period. The service segment is expected to reach $5.45 billion with a CAGR of 103.2%.
Report Audience:
-
Network operators
-
Telepresence companies
-
AR, MR, and VR companies
-
ICT infrastructure providers
-
Electronics component providers
-
Robotics and automation companies
-
Enterprise across all industry verticals
Report Benefits:
-
Augmented and Mixed reality forecasts through 2025
-
Identify market leaders and their strategies and solutions
-
Understand the market dynamics within the AR/MR ecosystem
-
Understand the relationship between AR/MR and other technologies
-
Identify high-potential investment areas for AR/MR application development
Select Report Findings:
-
Hardware is the largest market segment with HUD the largest component
-
The overall market is anticipated to grow at a CAGR of 63.0% and reach $300 billion
-
Consumer electronics is largest industry vertical whereas the military segment is expected to have the highest growth potential
-
Latin America is expected to have the highest growth with a CAGR of 75.0%. Brazil and Argentina are the major countries within the region
-
China, India, and Japan are leading countries in Asia Pac while South Africa, UAE, and South Africa are the major countries in the MEA region
-
North America is the largest region, followed by Europe. USA is largest country in the North America, while Germany, France, UK are in Europe
ページTOPに戻る
Table of Contents
Table of Contents
1.0 Executive Summary
1.1 Overview
1.2 Research Objectives
1.3 Select Findings
2.0 Introduction
2.1 Augmented Reality and Mixed Reality
2.2 Augmented Reality vs. Virtual Reality and Merged Reality
2.3 Augmented Reality Value Chain
2.4 Market Drivers
2.4.1 Increasing Demand of AR Devices in Healthcare
2.4.2 Growing Demand of AR Devices in Retail & E-Commerce
2.4.3 Increasing Application of AR in Gaming Industry
2.5 Challenges
2.5.1 High Set-up Cost
2.5.2 Reconfiguration of Applications for Various Platforms
2.5.3 Limited Content
3.0 Augmented Reality Ecosystem
3.1 AR Hardware vs. Software
3.2 Mobile AR vs. Dedicated Hardware
3.3 Marker Based Reality vs. Marker Less Reality
3.4 Mixed Reality and Reconfigurable Workforce
3.5 AR Application Landscape
3.5.1 Consumer Electronics
3.5.2 Industrial
3.5.3 Enterprise
3.5.4 Military and Defense
3.6 Regulatory Landscape
3.6.1 Digital Millennium Copyright Act (DMCA)
3.6.2 Communication Decency Act (CDA)
3.6.3 Federal Trade Commission (FTC)
3.7 Competitive Landscape
4.0 Augmented and Mixed Reality Market Drivers and Opportunities
4.1 Consumer Awareness and Acceptance
4.2 Compelling Applications
4.3 Business-to-Business Apps and Services
4.4 Teleoperation and Tele-robotics
5.0 Company Analysis
5.1 Google Inc.
5.2 DAQRI
5.3 Samsung Electronics Co. Ltd.
5.4 Seiko Epson Corp.
5.5 Sony Corporation
5.6 Qualcomm Inc.
5.7 Microsoft Corporation
5.8 PTC Corporation
5.9 Apple Inc.
5.10 HTC Corporation
5.11 Niantic Inc.
5.12 EON Reality Inc.
5.13 Magic Leap
5.14 Intel Corporation
5.15 Facebook Corporation
5.16 Wikitude GmbH
5.17 Zugara Inc.
5.18 Blippar
5.19 Upskill
5.20 Infinity Augmented Reality Inc.
5.21 Atheer Inc.
5.22 Marxent Labs LLC
5.23 Inglobe Technologies
5.24 ScopeAR
5.25 Catchoom Technologies
5.26 Ubimax GmbH
5.27 ABB
6.0 Market Analysis and Forecast
6.1 Global Augmented and Mixed Reality Market 2020 - 2025
6.1.1 Total Market Size
6.1.2 Augmented and Mixed Reality Market by Segment
6.1.3 Augmented and Mixed Reality Market by Hardware Type
6.1.4 Augmented and Mixed Reality Market by AR Device Type
6.1.5 Augmented and Mixed Reality Market by Hardware Component Type
6.1.6 Augmented and Mixed Reality Market by Sensors Type
6.1.7 Augmented and Mixed Reality Market by Semiconductor Component Type
6.1.8 Augmented and Mixed Reality Market by Software Segment
6.1.8.1 Augmented and Mixed Reality Market by Software Functions
6.1.8.2 Augmented and Mixed Reality Market by Software Type
6.1.8.3 Augmented and Mixed Reality Market by Service Type
6.1.8.3.1 Augmented and Mixed Reality Market by Professional Service Type
6.1.9 Augmented and Mixed Reality Market by Type
6.1.9.1 Augmented and Mixed Reality Market by Marker Based Reality Type
6.1.9.2 Augmented and Mixed Reality Market by Marker less Reality Type
6.1.10 Augmented and Mixed Reality Market by Technology
6.1.11 Augmented and Mixed Reality Market by Industry Vertical
6.1.11.1 Augmented and Mixed Reality Market by Consumer Electronics Application
6.1.11.2 Augmented and Mixed Reality Market by Entertainment Application
6.1.11.3 Augmented and Mixed Reality Market by Enterprise Application
6.1.11.4 Augmented and Mixed Reality Market by Retail and E-Commerce Application
6.1.11.5 Augmented and Mixed Reality Market by Healthcare and Medical Application
6.1.11.6 Augmented and Mixed Reality Market by Industrial Application
6.1.11.7 Augmented and Mixed Reality Market by Military and Defense Application
6.2 Regional Market Forecast 2020 - 2025
6.2.1 Augmented and Mixed Reality Market by Region
6.2.2 North America Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country
6.2.3 Europe Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country
6.2.4 APAC Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country
6.2.5 MEA Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country
6.2.6 Latin America Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country
6.3 Augmented Reality Device Shipment Forecast 2020 - 2025
6.3.1 Global Augmented Reality Device Shipment Units
6.3.2 Augmented Reality Device Shipment Units by Device Type
6.3.3 Augmented Reality Device Shipment Units by Industry Vertical
6.3.3.1 Augmented Reality Device Shipment Units by Consumer Electronics Application
6.3.3.2 Augmented Reality Device Shipment Units by Entertainment Application
6.3.3.3 Augmented Reality Device Shipment Units by Enterprise Application
6.3.3.4 Augmented Reality Device Shipment Units by Retail and E-Commerce Application
6.3.3.5 Augmented Reality Device Shipment Units by Healthcare and Medical Application
6.3.3.6 Augmented Reality Device Shipment Units by Industrial Application
6.3.3.7 Augmented Reality Device Shipment Units by Military and Defense Application
6.3.4 Augmented Reality Device Shipment Units by Region
6.3.4.1 North America Augmented Reality Device Shipment Units by Country
6.3.4.2 Europe Augmented Reality Device Shipment Units by Country
6.3.4.3 APAC Augmented Reality Device Shipment Units by Country
6.3.4.4 MEA Augmented Reality Device Shipment Units by Country
6.3.4.5 MEA Augmented Reality Device Shipment Units by Country
7.0 Conclusions and Recommendations
7.1.1 Advertisers and Media Companies
7.1.2 Artificial Intelligence Providers
7.1.3 Automotive Companies
7.1.4 Broadband Infrastructure Providers
7.1.5 Communication Service Providers
7.1.6 Computing Companies
7.1.7 Data Analytics Providers
7.1.8 Equipment Providers
7.1.9 IoT Suppliers and Service Providers
7.1.10 Semiconductor Companies
7.1.11 Smart City Systems Integrators
7.1.12 Social Media Companies
7.1.13 Software Developers
Figures
Figure 1: Augmented Reality in Smart Buildings
Figure 2: Mixed Reality in Manufacturing
Figure 3: Reality - Virtuality Continuum
Figure 4: Mixed Reality Virtuality Continuum
Figure 5: Augmented Reality Value Chain
Figure 6: Augmented Reality Market Drivers
Figure 7: Challenges of Augmented Reality Market
Figure 8: Augmented Reality Market Software Solutions
Figure 9: Marker Based Augmented Reality
Figure 10: Markerless Augmented Reality
Figure 11: Mixed Reality and the Reconfigurable Workforce
Figure 12: Mixed Reality and the Reconfigurable Workforce
Figure 13: Augmented Reality Competitive Landscape
Figure 14: Web-based Robotics
Figure 15: Digital Twin Solutions Architecture
Figure 16: Mixed Reality and Control of Smart Objects
Figure 17: Cloud Robotics in Industry
Figure 18: Global Augmented and Mixed Reality Market 2020 - 2025
Figure 19: Global Augmented and Mixed Reality Market Yearly Growth Rate
Figure 20: Global Augmented Reality Device Shipment Units 2020 - 2025
Figure 21: Global Augmented Reality Device Shipment Units Yearly Growth Rate 2020 - 2025
Tables
Table 1: Augmented and Mixed Reality Comparison
Table 2: Augmented Reality, Virtual Reality and Mixed Reality Comparison
Table 3: Marker based and Markerless Augmented Reality Comparison
Table 4: Recent Developments of Google
Table 5: Recent Developments of DAQRI
Table 6: Recent Developments of Samsung
Table 7: Recent Developments of Seiko
Table 8: Recent Developments of Sony
Table 9: Recent Developments of Qualcomm
Table 10: Recent Developments of Microsoft
Table 11: Recent Developments of PTC
Table 12: Recent Developments of Apple
Table 13: Recent Developments of HTC
Table 14: Recent Developments of Naintic
Table 15: Recent Developments of EON
Table 16: Recent Developments of Magic Leap
Table 17: Recent Developments of Intel
Table 18: Recent Developments of Facebook
Table 19: Recent Developments of Wikitude
Table 20: Recent Developments of Zugara
Table 21: Recent Developments of Blippar
Table 22: Recent Developments of Upskill
Table 23: Recent Developments of Infinity
Table 24: Recent Developments of Atheer
Table 25: Recent Developments of Marxent
Table 26: Recent Developments of Inglobe
Table 27: Recent Developments of ScopeAR
Table 28: Recent Developments of Catchoom
Table 29: Recent Developments of Ubimax
Table 30: Recent Developments of ABB
Table 31: Global Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 32: Market Share of Global Augmented and Mixed Reality Market by Segment
Table 33: Global Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 34: Market Share of Global Augmented and Mixed Reality Market by Hardware Type
Table 35: Global Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 36: Market Share of Global Augmented and Mixed Reality Market by AR Device Type
Table 37: Global Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 38: Market Share of Global Augmented and Mixed Reality Market by Hardware Component Type
Table 39: Global Augmented and Mixed Reality Market by Sensors Type 2020 - 2025
Table 40: Market Share of Global Augmented and Mixed Reality Market by Sensors Type
Table 41: Global Augmented and Mixed Reality Market by Semiconductor Component Type 2020 - 2025
Table 42: Market Share of Global Augmented and Mixed Reality Market by Semiconductor Component Type
Table 43: Global Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 44: Market Share of Global Augmented and Mixed Reality Market by Software Segment
Table 45: Global Augmented and Mixed Reality Market by Software Functions 2020 - 2025
Table 46: Market Share of Global Augmented and Mixed Reality Market by Software Functions
Table 47: Global Augmented and Mixed Reality Market by Software Type 2020 - 2025
Table 48: Market Share of Global Augmented and Mixed Reality Market by Software Type
Table 49: Global Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 50: Market Share of Global Augmented and Mixed Reality Market by Service Type
Table 51: Global Augmented and Mixed Reality Market by Professional Service Type 2020 - 2025
Table 52: Market Share of Global Augmented and Mixed Reality Market by Professional Service Type
Table 53: Global Augmented and Mixed Reality Market by Type 2020 - 2025
Table 54: Market Share of Global Augmented and Mixed Reality Market by Type
Table 55: Global Augmented and Mixed Reality Market by Marker Based Reality Type 2020 - 2025
Table 56: Market Share of Global Augmented and Mixed Reality Market by Marker Based Reality Type
Table 57: Global Augmented and Mixed Reality Market by Marker less Reality Type 2020 - 2025
Table 58: Market Share of Global Augmented and Mixed Reality Market by Marker Less Reality Type
Table 59: Global Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 60: Market Share of Global Augmented and Mixed Reality Market by Technology
Table 61: Global Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 62: Market Share of Global Augmented and Mixed Reality Market by Industry Vertical
Table 63: Global Augmented and Mixed Reality Market by Consumer Electronics Application 2020 - 2025
Table 64: Market Share of Global Augmented and Mixed Reality Market by Consumer Electronics Application
Table 65: Global Augmented and Mixed Reality Market by Entertainment Application 2020 - 2025
Table 66: Market Share of Global Augmented and Mixed Reality Market by Entertainment Application
Table 67: Global Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 68: Market Share of Global Augmented and Mixed Reality Market by Enterprise Application
Table 69: Global Augmented and Mixed Reality Market by Retail and E-Commerce Application 2020 - 2025
Table 70: Market Share of Global Augmented and Mixed Reality Market by Retail and E-Commerce Application
Table 71: Global Augmented and Mixed Reality Market by Healthcare and Medical Application 2020 - 2025
Table 72: Market Share of Global Augmented and Mixed Reality Market by Healthcare and Medical Application
Table 73: Global Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 74: Market Share of Global Augmented and Mixed Reality Market by Industrial Application
Table 75: Global Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 76: Market Share of Global Augmented and Mixed Reality Market by Military and Defense Application
Table 77: Augmented and Mixed Reality Market by Region 2020 - 2025
Table 78: Market Share of Augmented and Mixed Reality Market by Region
Table 79: North America Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 80: North America Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 81: North America Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 82: North America Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 83: North America Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 84: North America Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 85: North America Augmented and Mixed Reality Market by Type 2020 - 2025
Table 86: North America Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 87: North America Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 88: North America Augmented and Mixed Reality Market by Consumer Electronics Application 2020 - 2025
Table 89: North America Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 90: North America Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 91: North America Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 92: North America Augmented and Mixed Reality Market by Country 2020 - 2025
Table 93: Market Share of North America Augmented and Mixed Reality Market by Country
Table 94: Europe Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 95: Europe Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 96: Europe Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 97: Europe Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 98: Europe Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 99: Europe Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 100: Europe Augmented and Mixed Reality Market by Type 2020 - 2025
Table 101: Europe Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 102: Europe Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 103: Europe Augmented and Mixed Reality Market by Consumer Electronics Application 2020 - 2025
Table 104: Europe Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 105: Europe Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 106: Europe Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 107: Europe Augmented and Mixed Reality Market by Country 2020 - 2025
Table 108: Market Share of Europe Augmented and Mixed Reality Market by Country
Table 109: APAC Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 110: APAC Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 111: APAC Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 112: APAC Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 113: APAC Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 114: APAC Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 115: APAC Augmented and Mixed Reality Market by Type 2020 - 2025
Table 116: APAC Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 117: APAC Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 118: APAC Augmented and Mixed Reality Market by Consumer Electronics Application 2019 - 2024
Table 119: APAC Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 120: APAC Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 121: APAC Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 122: APAC Augmented and Mixed Reality Market by Country 2020 - 2025
Table 123: Market Share of APAC Augmented and Mixed Reality Market by Country
Table 124: MEA Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 125: MEA Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 126: MEA Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 127: MEA Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 128: MEA Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 129: MEA Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 130: MEA Augmented and Mixed Reality Market by Type 2020 - 2025
Table 131: MEA Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 132: MEA Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 133: MEA Augmented and Mixed Reality Market by Consumer Electronics Application 2020 - 2025
Table 134: MEA Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 135: MEA Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 136: MEA Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 137: MEA Augmented and Mixed Reality Market by Country 2020 - 2025
Table 138: Market Share of MEA Augmented and Mixed Reality Market by Country
Table 139: Latin America Augmented and Mixed Reality Market by Segment 2020 - 2025
Table 140: Latin America Augmented and Mixed Reality Market by Hardware Type 2020 - 2025
Table 141: Latin America Augmented and Mixed Reality Market by AR Device Type 2020 - 2025
Table 142: Latin America Augmented and Mixed Reality Market by Hardware Component Type 2020 - 2025
Table 143: Latin America Augmented and Mixed Reality Market by Software Segment 2020 - 2025
Table 144: Latin America Augmented and Mixed Reality Market by Service Type 2020 - 2025
Table 145: Latin America Augmented and Mixed Reality Market by Type 2020 - 2025
Table 146: Latin America Augmented and Mixed Reality Market by Technology 2020 - 2025
Table 147: Latin America Augmented and Mixed Reality Market by Industry Vertical 2020 - 2025
Table 148: Latin America Augmented and Mixed Reality Market by Consumer Electronics Application 2020 - 2025
Table 149: Latin America Augmented and Mixed Reality Market by Enterprise Application 2020 - 2025
Table 150: Latin America Augmented and Mixed Reality Market by Industrial Application 2020 - 2025
Table 151: Latin America Augmented and Mixed Reality Market by Military and Defense Application 2020 - 2025
Table 152: Latin America Augmented and Mixed Reality Market by Country 2020 - 2025
Table 153: Market Share of Latin America Augmented and Mixed Reality Market by Country
Table 154: Global Augmented Reality Device Shipment Units by Device Type 2020 - 2025
Table 155: Market Share of Global Augmented Reality Device Shipment Units by Device Type
Table 156: Global Augmented Reality Device Shipment Units by Industry Vertical 2020 - 2025
Table 157: Market Share of Global Augmented Reality Device Shipment Units by Industry Vertical
Table 158: Global Augmented Reality Device Shipment Units by Consumer Electronics Application 2020 - 2025
Table 159: Market Share of Global Augmented Reality Device Shipment Units by Consumer Electronics Application
Table 160: Global Augmented Reality Device Shipment Units by Entertainment Application 2020 - 2025
Table 161: Market Share of Global Augmented Reality Device Shipment Units by Entertainment Application
Table 162: Global Augmented Reality Device Shipment Units by Enterprise Application 2020 - 2025
Table 163: Market Share of Global Augmented Reality Device Shipment Units by Enterprise Application
Table 164: Global Augmented Reality Device Shipment Units by Retail and E-Commerce Application 2020 - 2025
Table 165: Market Share of Global Augmented Reality Device Shipment Units by Retail and E-Commerce Application
Table 166: Global Augmented Reality Device Shipment Units by Healthcare and Medical Application 2020 - 2025
Table 167: Market Share of Global Augmented Reality Device Shipment Units by Healthcare and Medical Application
Table 168: Global Augmented Reality Device Shipment Units by Industrial Application 2020 - 2025
Table 169: Market Share of Global Augmented Reality Device Shipment Units by Industrial Application
Table 170: Global Augmented Reality Device Shipment Units by Military and Defense Application 2020 - 2025
Table 171: Market Share of Global Augmented Reality Device Shipment Units by Military and Defense Application
Table 172: Augmented Reality Device Shipment Units by Region 2020 - 2025
Table 173: Market Share of Augmented Reality Device Shipment Units by Region
Table 174: North America Augmented Reality Device Shipment Units by Country 2020 - 2025
Table 175: Market Share of North America Augmented Reality Device Shipment Units by Country
Table 176: Europe Augmented Reality Device Shipment Units by Country 2020 - 2025
Table 177: Market Share of Europe Augmented Reality Device Shipment Units by Country
Table 178: APAC Augmented Reality Device Shipment Units by Country 2020 - 2025
Table 179: Market Share of APAC Augmented Reality Device Shipment Units by Country
Table 180: MEA Augmented Reality Device Shipment Units by Country 2020 - 2025
Table 181: Market Share of MEA Augmented Reality Device Shipment Units by Country
Table 182: MEA Augmented Reality Device Shipment Units by Country 2020 - 2025
Table 183: Market Share of MEA Augmented Reality Device Shipment Units by Country