世界各国のリアルタイムなデータ・インテリジェンスで皆様をお手伝い

コネクテッドリビングルーム市場:製品タイプ別(スマートテレビ、ゲーム機、パソコン・ノートパソコン、スマートスピーカー、スマートフォン・タブレット、セキュリティシステム、照明システム)、用途別(ビデオストリーミング、オーディオストリーミング、ゲーム、セキュリティ)、コンポーネント別(センサー、サーモスタット、カメラ、通信機器、その他):2023-2032年の世界機会分析と産業予測


Connected Living Room Market By Product Type (Smart TVs, Gaming Consoles, Computer and Laptop, Smart Speakers, Smartphones and Tablets, Security system, Lighting system), By Application (Video Streaming, Audio Streaming, Gaming, Security), By Component (Sensors, Thermostats, Cameras, Communication Device, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032

コネクテッドリビングルーム市場は、2022年には473億ドルと評価され、2023年から2032年までの年平均成長率は7.8%で、2032年には984億ドルに達すると推定される。 コネクテッド・リビングルームとは、相互接続さ... もっと見る

 

 

出版社 出版年月 電子版価格 ページ数 言語
Allied Market Research
アライドマーケットリサーチ
2023年6月30日 US$5,730
シングルユーザライセンス
ライセンス・価格情報
注文方法はこちら
303 英語

日本語のページは自動翻訳を利用し作成しています。
実際のレポートは英文のみでご納品いたします。


 

サマリー

コネクテッドリビングルーム市場は、2022年には473億ドルと評価され、2023年から2032年までの年平均成長率は7.8%で、2032年には984億ドルに達すると推定される。
コネクテッド・リビングルームとは、相互接続されたデバイス、テクノロジー、サービスを備えた生活環境のことで、ユーザーのエンターテインメントとコネクティビティ体験を向上させる。これには、スマートTV、ビデオストリーミング機器、ゲーム機、オーディオシステム、スマートホームオートメーションシステムなど、多数のスマートガジェットを接続し、相互作用させることが含まれる。

世界のコネクテッド・リビングルーム市場の成長は、シームレスで統合されたエンターテインメント体験を求める消費者需要の増加が原動力となっている。この需要は、ストリーミングサービスの普及、スマートホームデバイスの普及、技術の進歩によって促進され、コネクテッド・リビングルーム・ソリューションの成長を後押ししている。さらに、機械学習や自然言語処理などの人工知能(AI)技術の統合は、ユーザー体験を強化し、パーソナライズされたコンテンツ推奨を提供し、リビングルームのエコシステムをよりインテリジェントで直感的なものにすることができる。しかし、異なるデバイスやプラットフォーム間の相互運用性や互換性の問題は、シームレスな統合を妨げ、全体的なユーザー体験を制限する可能性がある。

主な目的は、リビングルームにおける利便性、エンターテインメントの選択肢、相互接続性を向上させ、ユーザーにより快適でカスタマイズされたエンターテインメント体験を提供することである。これらの機器は、ストリーミング・サービス、映画、テレビ番組、音楽など、さまざまなコンテンツに簡単にアクセスできるように設計されている。ユーザーはこれらを利用して、エンターテインメント・システムや機器を遠隔操作したり、好みをカスタマイズしたり、インタラクティブでコネクテッドな体験を楽しんだりすることができる。さらに、コネクテッド・リビングルーム・デバイスは、他のスマートホーム・テクノロジーと組み合わされることが多く、ユーザーは照明、温度、セキュリティなど、生活環境の多くの側面を自動化し、制御することができる。

コネクテッド・リビングルーム市場は、製品タイプ、アプリケーション、コンポーネント、地域に区分される。製品タイプ別では、市場はスマートテレビ、ゲーム機、パソコン・ノートパソコン、スマートスピーカー、スマートフォン・タブレット、セキュリティシステム、照明システムに分けられる。アプリケーション別では、市場はビデオストリーミング、オーディオストリーミング、ゲーム、セキュリティに分類される。コンポーネント別では、市場はセンサー、サーモスタット、カメラ、通信機器、その他に分類される。

地域別では、北米(米国、カナダ、メキシコ)、欧州(英国、ドイツ、フランス、その他の欧州)、アジア太平洋(中国、日本、インド、韓国、その他のアジア太平洋)、LAMEA(中南米、中東、アフリカ)で分析される。
本レポートでは、LG Electronics Inc.、Roku Inc.、Google Inc.、Apple Inc.、Amazon Inc.、Samsung Corporation、Honeywell International Inc.、Panasonic Corporation、Toshiba Corporation、Signify Holdingなど、コネクテッドリビングルーム市場の主要プレイヤーを紹介している。市場プレーヤーは、コネクテッド・リビングルーム市場での足場を拡大するために、製品の発売や買収など様々な戦略を採用している。

主要市場セグメント
製品タイプ別
スマートTV
ゲーム機
コンピュータおよびノートパソコン
スマートスピーカー
スマートフォン・タブレット
セキュリティ・システム
照明システム
アプリケーション別
ビデオストリーミング
オーディオストリーミング
ゲーム
セキュリティ
コンポーネント別
センサー
サーモスタット
カメラ
通信機器
その他
地域別
北米
アメリカ
カナダ
メキシコ
欧州
ドイツ
フランス
英国
その他のヨーロッパ
アジア太平洋
中国
日本
インド
韓国
その他のアジア太平洋地域
ラテンアメリカ
ラテンアメリカ
中東
アフリカ
主要プレーヤー
LGエレクトロニクス
Roku Inc.
グーグル
アップル
アマゾン株式会社
サムスン株式会社
ハネウェル
パナソニック株式会社
シグニファイ・ホールディング
株式会社東芝

ステークホルダーにとっての主なメリット
本レポートは、2022年から2032年までのコネクテッドリビングルーム市場分析の市場セグメント、現在の動向、予測、ダイナミクスを定量的に分析し、コネクテッドリビングルーム市場の有力な機会を特定します。
主要な促進要因、阻害要因、機会に関する情報とともに市場調査を提供します。
ポーターのファイブフォース分析により、バイヤーとサプライヤーの潜在力を明らかにし、ステークホルダーが利益重視のビジネス決定を下し、サプライヤーとバイヤーのネットワークを強化できるようにします。
コネクテッドリビングルーム市場のセグメンテーションを詳細に分析することで、市場機会を見極めることができます。
各地域の主要国を世界市場への収益貢献度に応じてマッピングしています。
市場プレイヤーのポジショニングはベンチマーキングを容易にし、市場プレイヤーの現在のポジションを明確に理解することができます。
コネクテッドリビングルームの地域別および世界市場動向、主要企業、市場セグメント、応用分野、市場成長戦略の分析を含みます。

主要市場セグメント
製品タイプ別
スマートテレビ
ゲーム機
パソコンおよびノートパソコン
スマートスピーカー
スマートフォン・タブレット
セキュリティシステム
照明システム
アプリケーション別
ビデオストリーミング
オーディオストリーミング
ゲーム
セキュリティ
コンポーネント別
センサー
サーモスタット
カメラ
通信機器
その他
地域別
北米
米国
カナダ
メキシコ
ヨーロッパ
ドイツ
フランス
イギリス
その他のヨーロッパ
アジア太平洋
中国
日本
インド
韓国
その他のアジア太平洋地域
ラテンアメリカ
ラテンアメリカ
中東
アフリカ
主要市場プレイヤー
アマゾン・ドット・コム
アップル
グーグル
ハネウェル・インターナショナル
LG Electronics Inc.
パナソニックホールディングス
ロク・インク
サムスン電子(株
シグニファイ ホールディング
株式会社東芝

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目次

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research Methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO Perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Threat of substitutes
3.3.4. Threat of new entrants
3.3.5. Intensity of rivalry
3.4. Market dynamics
3.4.1. Drivers
3.4.1.1. The rise in popularity of online media streaming
3.4.1.2. The rise of voice-controlled devices and virtual assistants

3.4.2. Restraints
3.4.2.1. High deployment costs

3.4.3. Opportunities
3.4.3.1. Increasing adoption of smart TVs

3.5. COVID-19 Impact Analysis on the market
CHAPTER 4: CONNECTED LIVING ROOM MARKET, BY PRODUCT TYPE
4.1. Overview
4.1.1. Market size and forecast
4.2. Smart TVs
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Gaming Consoles
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
4.4. Computer and Laptop
4.4.1. Key market trends, growth factors and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market share analysis by country
4.5. Smart Speakers
4.5.1. Key market trends, growth factors and opportunities
4.5.2. Market size and forecast, by region
4.5.3. Market share analysis by country
4.6. Smartphones and Tablets
4.6.1. Key market trends, growth factors and opportunities
4.6.2. Market size and forecast, by region
4.6.3. Market share analysis by country
4.7. Security system
4.7.1. Key market trends, growth factors and opportunities
4.7.2. Market size and forecast, by region
4.7.3. Market share analysis by country
4.8. Lighting system
4.8.1. Key market trends, growth factors and opportunities
4.8.2. Market size and forecast, by region
4.8.3. Market share analysis by country
CHAPTER 5: CONNECTED LIVING ROOM MARKET, BY APPLICATION
5.1. Overview
5.1.1. Market size and forecast
5.2. Video Streaming
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Audio Streaming
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Gaming
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
5.5. Security
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market share analysis by country
CHAPTER 6: CONNECTED LIVING ROOM MARKET, BY COMPONENT
6.1. Overview
6.1.1. Market size and forecast
6.2. Sensors
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Thermostats
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Cameras
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Communication Device
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: CONNECTED LIVING ROOM MARKET, BY REGION
7.1. Overview
7.1.1. Market size and forecast By Region
7.2. North America
7.2.1. Key trends and opportunities
7.2.2. Market size and forecast, by Product Type
7.2.3. Market size and forecast, by Application
7.2.4. Market size and forecast, by Component
7.2.5. Market size and forecast, by country
7.2.5.1. U.S.
7.2.5.1.1. Key market trends, growth factors and opportunities
7.2.5.1.2. Market size and forecast, by Product Type
7.2.5.1.3. Market size and forecast, by Application
7.2.5.1.4. Market size and forecast, by Component
7.2.5.2. Canada
7.2.5.2.1. Key market trends, growth factors and opportunities
7.2.5.2.2. Market size and forecast, by Product Type
7.2.5.2.3. Market size and forecast, by Application
7.2.5.2.4. Market size and forecast, by Component
7.2.5.3. Mexico
7.2.5.3.1. Key market trends, growth factors and opportunities
7.2.5.3.2. Market size and forecast, by Product Type
7.2.5.3.3. Market size and forecast, by Application
7.2.5.3.4. Market size and forecast, by Component
7.3. Europe
7.3.1. Key trends and opportunities
7.3.2. Market size and forecast, by Product Type
7.3.3. Market size and forecast, by Application
7.3.4. Market size and forecast, by Component
7.3.5. Market size and forecast, by country
7.3.5.1. Germany
7.3.5.1.1. Key market trends, growth factors and opportunities
7.3.5.1.2. Market size and forecast, by Product Type
7.3.5.1.3. Market size and forecast, by Application
7.3.5.1.4. Market size and forecast, by Component
7.3.5.2. France
7.3.5.2.1. Key market trends, growth factors and opportunities
7.3.5.2.2. Market size and forecast, by Product Type
7.3.5.2.3. Market size and forecast, by Application
7.3.5.2.4. Market size and forecast, by Component
7.3.5.3. UK
7.3.5.3.1. Key market trends, growth factors and opportunities
7.3.5.3.2. Market size and forecast, by Product Type
7.3.5.3.3. Market size and forecast, by Application
7.3.5.3.4. Market size and forecast, by Component
7.3.5.4. Rest of Europe
7.3.5.4.1. Key market trends, growth factors and opportunities
7.3.5.4.2. Market size and forecast, by Product Type
7.3.5.4.3. Market size and forecast, by Application
7.3.5.4.4. Market size and forecast, by Component
7.4. Asia-Pacific
7.4.1. Key trends and opportunities
7.4.2. Market size and forecast, by Product Type
7.4.3. Market size and forecast, by Application
7.4.4. Market size and forecast, by Component
7.4.5. Market size and forecast, by country
7.4.5.1. China
7.4.5.1.1. Key market trends, growth factors and opportunities
7.4.5.1.2. Market size and forecast, by Product Type
7.4.5.1.3. Market size and forecast, by Application
7.4.5.1.4. Market size and forecast, by Component
7.4.5.2. Japan
7.4.5.2.1. Key market trends, growth factors and opportunities
7.4.5.2.2. Market size and forecast, by Product Type
7.4.5.2.3. Market size and forecast, by Application
7.4.5.2.4. Market size and forecast, by Component
7.4.5.3. India
7.4.5.3.1. Key market trends, growth factors and opportunities
7.4.5.3.2. Market size and forecast, by Product Type
7.4.5.3.3. Market size and forecast, by Application
7.4.5.3.4. Market size and forecast, by Component
7.4.5.4. South Korea
7.4.5.4.1. Key market trends, growth factors and opportunities
7.4.5.4.2. Market size and forecast, by Product Type
7.4.5.4.3. Market size and forecast, by Application
7.4.5.4.4. Market size and forecast, by Component
7.4.5.5. Rest of Asia-Pacific
7.4.5.5.1. Key market trends, growth factors and opportunities
7.4.5.5.2. Market size and forecast, by Product Type
7.4.5.5.3. Market size and forecast, by Application
7.4.5.5.4. Market size and forecast, by Component
7.5. LAMEA
7.5.1. Key trends and opportunities
7.5.2. Market size and forecast, by Product Type
7.5.3. Market size and forecast, by Application
7.5.4. Market size and forecast, by Component
7.5.5. Market size and forecast, by country
7.5.5.1. Latin America
7.5.5.1.1. Key market trends, growth factors and opportunities
7.5.5.1.2. Market size and forecast, by Product Type
7.5.5.1.3. Market size and forecast, by Application
7.5.5.1.4. Market size and forecast, by Component
7.5.5.2. Middle East
7.5.5.2.1. Key market trends, growth factors and opportunities
7.5.5.2.2. Market size and forecast, by Product Type
7.5.5.2.3. Market size and forecast, by Application
7.5.5.2.4. Market size and forecast, by Component
7.5.5.3. Africa
7.5.5.3.1. Key market trends, growth factors and opportunities
7.5.5.3.2. Market size and forecast, by Product Type
7.5.5.3.3. Market size and forecast, by Application
7.5.5.3.4. Market size and forecast, by Component
CHAPTER 8: COMPETITIVE LANDSCAPE
8.1. Introduction
8.2. Top winning strategies
8.3. Product Mapping of Top 10 Player
8.4. Competitive Dashboard
8.5. Competitive Heatmap
8.6. Top player positioning, 2022
CHAPTER 9: COMPANY PROFILES
9.1. LG Electronics Inc.
9.1.1. Company overview
9.1.2. Key Executives
9.1.3. Company snapshot
9.1.4. Operating business segments
9.1.5. Product portfolio
9.1.6. Business performance
9.2. Roku, Inc.
9.2.1. Company overview
9.2.2. Key Executives
9.2.3. Company snapshot
9.2.4. Operating business segments
9.2.5. Product portfolio
9.2.6. Business performance
9.2.7. Key strategic moves and developments
9.3. Apple Inc.
9.3.1. Company overview
9.3.2. Key Executives
9.3.3. Company snapshot
9.3.4. Operating business segments
9.3.5. Product portfolio
9.3.6. Business performance
9.3.7. Key strategic moves and developments
9.4. Amazon.com, Inc.
9.4.1. Company overview
9.4.2. Key Executives
9.4.3. Company snapshot
9.4.4. Operating business segments
9.4.5. Product portfolio
9.4.6. Business performance
9.5. SAMSUNG ELECTRONICS CO., LTD.
9.5.1. Company overview
9.5.2. Key Executives
9.5.3. Company snapshot
9.5.4. Operating business segments
9.5.5. Product portfolio
9.5.6. Business performance
9.6. Honeywell International Inc.
9.6.1. Company overview
9.6.2. Key Executives
9.6.3. Company snapshot
9.6.4. Operating business segments
9.6.5. Product portfolio
9.6.6. Business performance
9.7. Panasonic Holdings Corporation
9.7.1. Company overview
9.7.2. Key Executives
9.7.3. Company snapshot
9.7.4. Operating business segments
9.7.5. Product portfolio
9.7.6. Business performance
9.7.7. Key strategic moves and developments
9.8. Toshiba Corporation
9.8.1. Company overview
9.8.2. Key Executives
9.8.3. Company snapshot
9.8.4. Operating business segments
9.8.5. Product portfolio
9.8.6. Business performance
9.9. Signify Holding
9.9.1. Company overview
9.9.2. Key Executives
9.9.3. Company snapshot
9.9.4. Operating business segments
9.9.5. Product portfolio
9.9.6. Business performance
9.10. Google LLC
9.10.1. Company overview
9.10.2. Key Executives
9.10.3. Company snapshot
9.10.4. Operating business segments
9.10.5. Product portfolio
9.10.6. Business performance
9.10.7. Key strategic moves and developments

 

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Summary

The Connected Living Room Market was valued for $47.3 billion in 2022 and is estimated to reach $98.4 billion by 2032, exhibiting a CAGR of 7.8% from 2023 to 2032.
A connected living room is a living environment that is outfitted with interconnected devices, technologies, and services that improve the entertainment and connectivity experience for users. It involves connecting and interacting with numerous smart gadgets such as smart TVs, video streaming devices, gaming consoles, audio systems, and smart home automation systems.

The growth of the global connected living room market is driven by an increase in consumer demand for seamless and integrated entertainment experiences. This demand is fueled by the popularity of streaming services, the proliferation of smart home devices, and advancements in technology, driving the growth of connected living room solutions. Furthermore, the integration of artificial intelligence (AI) technologies, such as machine learning and natural language processing, can enhance user experiences, provide personalized content recommendations, and make the living room ecosystem more intelligent and intuitive. However, the issue of interoperability and compatibility between different devices and platforms can hinder seamless integration and limit the overall user experience.

The main aim is to improve convenience, entertainment alternatives, and interconnection in the living room, offering users a more pleasurable and customized entertainment experience. These devices are designed to provide easy access to a variety of content such as streaming services, movies, TV shows, and music. Users can utilize them to remotely control their entertainment systems and devices, personalize their preferences, and enjoy interactive and connected experiences. Furthermore, connected living room devices frequently combine with other smart home technologies, allowing users to automate and control many aspects of their living environment, such as lighting, temperature, and security.

The connected living room market is segmented into product type, application, component, and region. On the basis of product type, the market is divided into smart TVs, gaming console, computer and laptop, smart speaker, smartphones and tablets, security systems, and lighting systems. On the basis of application, the market is categorized into video streaming, audio streaming, gaming, and security. On the basis of components, the market is segmented into sensors, thermostats, cameras, communication devices, and others.

On the basis of region, it is analyzed across North America (the U.S., Canada, and Mexico), Europe (UK, Germany, France, and Rest of Europe), Asia-Pacific (China, Japan, India, South Korea, and rest of Asia-Pacific), and LAMEA (Latin America, the Middle East, and Africa).
The key players profiled in the connected living room market, such as LG Electronics Inc., Roku Inc., Google Inc., Apple Inc., Amazon Inc, Samsung Corporation, Honeywell International Inc., Panasonic Corporation, Toshiba Corporation, and Signify Holding are provided in this report. Market players have adopted various strategies such as product launches, and acquisitions, to expand their foothold in the connected living room market.

KEY MARKET SEGMENTS
By Product Type
Smart TVs
Gaming Consoles
Computer and Laptop
Smart Speakers
Smartphones and Tablets
Security system
Lighting system
By Application
Video Streaming
Audio Streaming
Gaming
Security
By Component
Sensors
Thermostats
Cameras
Communication Device
Others
By Region
North America
U.S.
Canada
Mexico
Europe
Germany
France
UK
Rest of Europe
Asia-Pacific
China
Japan
India
South Korea
Rest of Asia-Pacific
LAMEA
Latin America
Middle East
Africa
KEY PLAYERS
LG Electronics Inc.
Roku Inc.
Google Inc.
Apple Inc.,
Amazon Inc
Samsung corporation
Honeywell
Panasonic Corporation,
Signify Holding
Toshiba Corporation

Key Benefits For Stakeholders
●This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the connected living room market analysis from 2022 to 2032 to identify the prevailing connected living room market opportunities.
●The market research is offered along with information related to key drivers, restraints, and opportunities.
●Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
●In-depth analysis of the connected living room market segmentation assists to determine the prevailing market opportunities.
●Major countries in each region are mapped according to their revenue contribution to the global market.
●Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
●The report includes the analysis of the regional as well as global connected living room market trends, key players, market segments, application areas, and market growth strategies.

Key Market Segments
By Product Type
● Smart TVs
● Gaming Consoles
● Computer and Laptop
● Smart Speakers
● Smartphones and Tablets
● Security system
● Lighting system
By Application
● Video Streaming
● Audio Streaming
● Gaming
● Security
By Component
● Sensors
● Thermostats
● Cameras
● Communication Device
● Others
By Region
● North America
○ U.S.
○ Canada
○ Mexico
● Europe
○ Germany
○ France
○ UK
○ Rest of Europe
● Asia-Pacific
○ China
○ Japan
○ India
○ South Korea
○ Rest of Asia-Pacific
● LAMEA
○ Latin America
○ Middle East
○ Africa
● Key Market Players
○ Amazon.com, Inc.
○ Apple Inc.
○ Google LLC
○ Honeywell International Inc.
○ LG Electronics Inc.
○ Panasonic Holdings Corporation
○ Roku, Inc.
○ SAMSUNG ELECTRONICS CO., LTD.
○ Signify Holding
○ Toshiba Corporation



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Table of Contents

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research Methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO Perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Threat of substitutes
3.3.4. Threat of new entrants
3.3.5. Intensity of rivalry
3.4. Market dynamics
3.4.1. Drivers
3.4.1.1. The rise in popularity of online media streaming
3.4.1.2. The rise of voice-controlled devices and virtual assistants

3.4.2. Restraints
3.4.2.1. High deployment costs

3.4.3. Opportunities
3.4.3.1. Increasing adoption of smart TVs

3.5. COVID-19 Impact Analysis on the market
CHAPTER 4: CONNECTED LIVING ROOM MARKET, BY PRODUCT TYPE
4.1. Overview
4.1.1. Market size and forecast
4.2. Smart TVs
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Gaming Consoles
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
4.4. Computer and Laptop
4.4.1. Key market trends, growth factors and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market share analysis by country
4.5. Smart Speakers
4.5.1. Key market trends, growth factors and opportunities
4.5.2. Market size and forecast, by region
4.5.3. Market share analysis by country
4.6. Smartphones and Tablets
4.6.1. Key market trends, growth factors and opportunities
4.6.2. Market size and forecast, by region
4.6.3. Market share analysis by country
4.7. Security system
4.7.1. Key market trends, growth factors and opportunities
4.7.2. Market size and forecast, by region
4.7.3. Market share analysis by country
4.8. Lighting system
4.8.1. Key market trends, growth factors and opportunities
4.8.2. Market size and forecast, by region
4.8.3. Market share analysis by country
CHAPTER 5: CONNECTED LIVING ROOM MARKET, BY APPLICATION
5.1. Overview
5.1.1. Market size and forecast
5.2. Video Streaming
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Audio Streaming
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Gaming
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
5.5. Security
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market share analysis by country
CHAPTER 6: CONNECTED LIVING ROOM MARKET, BY COMPONENT
6.1. Overview
6.1.1. Market size and forecast
6.2. Sensors
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Thermostats
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Cameras
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Communication Device
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: CONNECTED LIVING ROOM MARKET, BY REGION
7.1. Overview
7.1.1. Market size and forecast By Region
7.2. North America
7.2.1. Key trends and opportunities
7.2.2. Market size and forecast, by Product Type
7.2.3. Market size and forecast, by Application
7.2.4. Market size and forecast, by Component
7.2.5. Market size and forecast, by country
7.2.5.1. U.S.
7.2.5.1.1. Key market trends, growth factors and opportunities
7.2.5.1.2. Market size and forecast, by Product Type
7.2.5.1.3. Market size and forecast, by Application
7.2.5.1.4. Market size and forecast, by Component
7.2.5.2. Canada
7.2.5.2.1. Key market trends, growth factors and opportunities
7.2.5.2.2. Market size and forecast, by Product Type
7.2.5.2.3. Market size and forecast, by Application
7.2.5.2.4. Market size and forecast, by Component
7.2.5.3. Mexico
7.2.5.3.1. Key market trends, growth factors and opportunities
7.2.5.3.2. Market size and forecast, by Product Type
7.2.5.3.3. Market size and forecast, by Application
7.2.5.3.4. Market size and forecast, by Component
7.3. Europe
7.3.1. Key trends and opportunities
7.3.2. Market size and forecast, by Product Type
7.3.3. Market size and forecast, by Application
7.3.4. Market size and forecast, by Component
7.3.5. Market size and forecast, by country
7.3.5.1. Germany
7.3.5.1.1. Key market trends, growth factors and opportunities
7.3.5.1.2. Market size and forecast, by Product Type
7.3.5.1.3. Market size and forecast, by Application
7.3.5.1.4. Market size and forecast, by Component
7.3.5.2. France
7.3.5.2.1. Key market trends, growth factors and opportunities
7.3.5.2.2. Market size and forecast, by Product Type
7.3.5.2.3. Market size and forecast, by Application
7.3.5.2.4. Market size and forecast, by Component
7.3.5.3. UK
7.3.5.3.1. Key market trends, growth factors and opportunities
7.3.5.3.2. Market size and forecast, by Product Type
7.3.5.3.3. Market size and forecast, by Application
7.3.5.3.4. Market size and forecast, by Component
7.3.5.4. Rest of Europe
7.3.5.4.1. Key market trends, growth factors and opportunities
7.3.5.4.2. Market size and forecast, by Product Type
7.3.5.4.3. Market size and forecast, by Application
7.3.5.4.4. Market size and forecast, by Component
7.4. Asia-Pacific
7.4.1. Key trends and opportunities
7.4.2. Market size and forecast, by Product Type
7.4.3. Market size and forecast, by Application
7.4.4. Market size and forecast, by Component
7.4.5. Market size and forecast, by country
7.4.5.1. China
7.4.5.1.1. Key market trends, growth factors and opportunities
7.4.5.1.2. Market size and forecast, by Product Type
7.4.5.1.3. Market size and forecast, by Application
7.4.5.1.4. Market size and forecast, by Component
7.4.5.2. Japan
7.4.5.2.1. Key market trends, growth factors and opportunities
7.4.5.2.2. Market size and forecast, by Product Type
7.4.5.2.3. Market size and forecast, by Application
7.4.5.2.4. Market size and forecast, by Component
7.4.5.3. India
7.4.5.3.1. Key market trends, growth factors and opportunities
7.4.5.3.2. Market size and forecast, by Product Type
7.4.5.3.3. Market size and forecast, by Application
7.4.5.3.4. Market size and forecast, by Component
7.4.5.4. South Korea
7.4.5.4.1. Key market trends, growth factors and opportunities
7.4.5.4.2. Market size and forecast, by Product Type
7.4.5.4.3. Market size and forecast, by Application
7.4.5.4.4. Market size and forecast, by Component
7.4.5.5. Rest of Asia-Pacific
7.4.5.5.1. Key market trends, growth factors and opportunities
7.4.5.5.2. Market size and forecast, by Product Type
7.4.5.5.3. Market size and forecast, by Application
7.4.5.5.4. Market size and forecast, by Component
7.5. LAMEA
7.5.1. Key trends and opportunities
7.5.2. Market size and forecast, by Product Type
7.5.3. Market size and forecast, by Application
7.5.4. Market size and forecast, by Component
7.5.5. Market size and forecast, by country
7.5.5.1. Latin America
7.5.5.1.1. Key market trends, growth factors and opportunities
7.5.5.1.2. Market size and forecast, by Product Type
7.5.5.1.3. Market size and forecast, by Application
7.5.5.1.4. Market size and forecast, by Component
7.5.5.2. Middle East
7.5.5.2.1. Key market trends, growth factors and opportunities
7.5.5.2.2. Market size and forecast, by Product Type
7.5.5.2.3. Market size and forecast, by Application
7.5.5.2.4. Market size and forecast, by Component
7.5.5.3. Africa
7.5.5.3.1. Key market trends, growth factors and opportunities
7.5.5.3.2. Market size and forecast, by Product Type
7.5.5.3.3. Market size and forecast, by Application
7.5.5.3.4. Market size and forecast, by Component
CHAPTER 8: COMPETITIVE LANDSCAPE
8.1. Introduction
8.2. Top winning strategies
8.3. Product Mapping of Top 10 Player
8.4. Competitive Dashboard
8.5. Competitive Heatmap
8.6. Top player positioning, 2022
CHAPTER 9: COMPANY PROFILES
9.1. LG Electronics Inc.
9.1.1. Company overview
9.1.2. Key Executives
9.1.3. Company snapshot
9.1.4. Operating business segments
9.1.5. Product portfolio
9.1.6. Business performance
9.2. Roku, Inc.
9.2.1. Company overview
9.2.2. Key Executives
9.2.3. Company snapshot
9.2.4. Operating business segments
9.2.5. Product portfolio
9.2.6. Business performance
9.2.7. Key strategic moves and developments
9.3. Apple Inc.
9.3.1. Company overview
9.3.2. Key Executives
9.3.3. Company snapshot
9.3.4. Operating business segments
9.3.5. Product portfolio
9.3.6. Business performance
9.3.7. Key strategic moves and developments
9.4. Amazon.com, Inc.
9.4.1. Company overview
9.4.2. Key Executives
9.4.3. Company snapshot
9.4.4. Operating business segments
9.4.5. Product portfolio
9.4.6. Business performance
9.5. SAMSUNG ELECTRONICS CO., LTD.
9.5.1. Company overview
9.5.2. Key Executives
9.5.3. Company snapshot
9.5.4. Operating business segments
9.5.5. Product portfolio
9.5.6. Business performance
9.6. Honeywell International Inc.
9.6.1. Company overview
9.6.2. Key Executives
9.6.3. Company snapshot
9.6.4. Operating business segments
9.6.5. Product portfolio
9.6.6. Business performance
9.7. Panasonic Holdings Corporation
9.7.1. Company overview
9.7.2. Key Executives
9.7.3. Company snapshot
9.7.4. Operating business segments
9.7.5. Product portfolio
9.7.6. Business performance
9.7.7. Key strategic moves and developments
9.8. Toshiba Corporation
9.8.1. Company overview
9.8.2. Key Executives
9.8.3. Company snapshot
9.8.4. Operating business segments
9.8.5. Product portfolio
9.8.6. Business performance
9.9. Signify Holding
9.9.1. Company overview
9.9.2. Key Executives
9.9.3. Company snapshot
9.9.4. Operating business segments
9.9.5. Product portfolio
9.9.6. Business performance
9.10. Google LLC
9.10.1. Company overview
9.10.2. Key Executives
9.10.3. Company snapshot
9.10.4. Operating business segments
9.10.5. Product portfolio
9.10.6. Business performance
9.10.7. Key strategic moves and developments

 

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