メディア・広告・エンターテイメントにおけるブロックチェーンの世界市場規模・現状・予測 2021-2027年Global Blockchain in Media, Advertising, and Entertainment Market Size, Status and Forecast 2021-2027 市場分析とインサイトメディア・広告・エンターテイメントにおけるブロックチェーンの世界市場 メディア・広告・エンターテイメントにおけるブロックチェーンの世界市場規模は、2020年の1億4,696万米ドルから、2... もっと見る
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サマリー市場分析とインサイトメディア・広告・エンターテイメントにおけるブロックチェーンの世界市場メディア・広告・エンターテイメントにおけるブロックチェーンの世界市場規模は、2020年の1億4,696万米ドルから、2021年から2027年の間に74.92%のCAGRで、2027年には8億9,526万米ドルに達すると予測しています。 本レポートは、業界標準の正確な分析と高いデータの整合性により、世界のメディア・広告・エンターテイメント市場における主要な機会を明らかにし、プレイヤーが市場での確固たる地位を獲得するのに役立つ見事な試みを行っています。本レポートの購入者は、メディア・広告・エンターテイメントにおけるブロックチェーンの世界市場全体の規模(収益)など、検証済みの信頼できる市場予測にアクセスすることができます。 全体として、本レポートは、プレイヤーが競合他社に対して優位に立ち、世界のメディア・広告・エンターテイメント市場における永続的な成功を確保するために利用できる効果的なツールであることが証明されています。本レポートに掲載されている調査結果、データ、情報はすべて、信頼できる情報源の助けを借りて検証、再検証されています。本レポートを執筆したアナリストは、世界のメディア・広告・エンタテイメントにおけるブロックチェーン市場を詳細に調査するために、独自の業界最高水準の調査・分析手法を採用しました。 世界のメディア・広告・エンタテイメントにおけるブロックチェーンの範囲と市場規模 メディア・広告・エンターテイメントにおけるブロックチェーン市場は、プレイヤー別、地域(国)別、タイプ別、プラットフォーム別に分類されています。世界のメディア・広告・エンタテイメントにおけるブロックチェーン市場のプレイヤー、ステークホルダー、その他の参加者は、本レポートを強力なリソースとして活用することで、優位に立つことができるでしょう。セグメント別分析では、2016年から2027年までの期間における、タイプ別、プラットフォーム別の収益と予測に焦点を当てています。 企業別 IBM アマゾンウェブサービス(AWS) マイクロソフト オラクル SAP ConsenSys アクセンチュア タイプ別セグメント オンプレミス クラウドベース プラットフォーム別 イーサリアム ハイパーレッジャー Quorum その他 地域別 北アメリカ アメリカ カナダ アジア太平洋 中国 日本 韓国 東南アジア インド オーストラリア その他のアジア諸国 ヨーロッパ ドイツ フランス イギリス イタリア スペイン 北欧 その他の欧州 ラテンアメリカ メキシコ ブラジル その他のラテンアメリカ 中近東・アフリカ アフリカ サウジアラビア アラブ首長国連邦 その他のMEA 目次1 REPORT OVERVIEW 1 1.1 Study Scope 1 1.2 Market Analysis by Type 2 1.2.1 Global Blockchain in Media, Advertising, and Entertainment Market Size Growth Rate by Type: 2016 VS 2021 VS 2027 2 1.2.2 On-Premise 3 1.2.3 Cloud Based 4 1.3 Market by Platform 4 1.3.1 Global Blockchain in Media, Advertising, and Entertainment Market Share by Platform: 2016 VS 2021 VS 2027 4 1.3.2 Hyperledger 6 1.3.3 Ethereum Platform 6 1.3.4 Quorum Platform 7 1.3.5 Other Platform 7 1.4 Study Objectives 7 1.5 Years Considered 8 2 GLOBAL GROWTH TRENDS 9 2.1 Global Blockchain in Media, Advertising, and Entertainment Market Perspective (2016-2027) 9 2.2 Blockchain in Media, Advertising, and Entertainment Growth Trends by Regions 10 2.2.1 Blockchain in Media, Advertising, and Entertainment Market Size by Regions: 2016 VS 2021 VS 2027 10 2.2.2 Blockchain in Media, Advertising, and Entertainment Historic Market Size by Regions (2016-2021) 11 2.2.3 Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Regions (2022-2027) 12 2.3 Blockchain in Media, Advertising, and Entertainment Industry Dynamic 13 2.3.1 Blockchain in Media, Advertising, and Entertainment Market Trends 13 2.3.2 Blockchain in Media, Advertising, and Entertainment Market Drivers 14 2.3.3 Blockchain in Media, Advertising, and Entertainment Market Challenges 14 2.3.4 Blockchain in Media, Advertising, and Entertainment Market Restraints 15 3 COMPETITION LANDSCAPE BY KEY PLAYERS 16 3.1 Global Top Blockchain in Media, Advertising, and Entertainment Players by Revenue 16 3.1.1 Global Top Blockchain in Media, Advertising, and Entertainment Players by Revenue (2018-2021) 16 3.1.2 Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Players (2018-2021) 17 3.2 Global Blockchain in Media, Advertising, and Entertainment Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 18 3.3 Global Blockchain in Media, Advertising, and Entertainment Market Concentration Ratio 19 3.3.1 Global Blockchain in Media, Advertising, and Entertainment Market Concentration Ratio (CR5 and HHI) 19 3.3.2 Global Top 5 Companies by Blockchain in Media, Advertising, and Entertainment Revenue in 2020 20 3.4 Blockchain in Media, Advertising, and Entertainment Key Players Head office and Area Served 21 3.5 Key Players Blockchain in Media, Advertising, and Entertainment Product Solution and Service 21 3.6 Mergers & Acquisitions, Expansion Plans 22 4 BLOCKCHAIN IN MEDIA, ADVERTISING, AND ENTERTAINMENT BREAKDOWN DATA BY TYPE 23 4.1 Global Blockchain in Media, Advertising, and Entertainment Historic Market Size by Type (2016-2021) 23 4.2 Global Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Type (2022-2027) 24 5 BLOCKCHAIN IN MEDIA, ADVERTISING, AND ENTERTAINMENT BREAKDOWN DATA BY PLATFORM 26 5.1 Global Blockchain in Media, Advertising, and Entertainment Historic Market Size by Platform (2016-2021) 26 5.2 Global Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Platform (2022-2027) 27 6 NORTH AMERICA 28 6.1 North America Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 28 6.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type 28 6.2.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 28 6.2.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 29 6.3 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform 29 6.3.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 29 6.3.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 30 6.4 North America Blockchain in Media, Advertising, and Entertainment Market Size by Country 30 6.4.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 30 6.4.2 North America Blockchain in Media, Advertising, and Entertainment Market Share by Country (2022-2027) 31 6.4.3 United States 31 6.4.4 Canada 32 7 EUROPE 33 7.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 33 7.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type 34 7.2.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 34 7.2.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 34 7.3 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform 35 7.3.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 35 7.3.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 35 7.4 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country 36 7.4.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 36 7.4.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 36 7.4.3 Germany 37 7.4.4 France 37 7.4.5 U.K. 38 7.4.6 Italy 38 7.4.7 Spain 39 7.4.8 Nordic 39 8 ASIA-PACIFIC 40 8.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 40 8.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type 40 8.2.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 40 8.2.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 41 8.3 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform 41 8.3.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 41 8.3.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 42 8.4 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region 42 8.4.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region (2016-2021) 42 8.4.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region (2022-2027) 43 8.4.3 China 43 8.4.4 Japan 44 8.4.5 South Korea 44 8.4.6 Southeast Asia 45 8.4.7 India 45 8.4.8 Australia 46 9 LATIN AMERICA 47 9.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 47 9.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type 47 9.2.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 47 9.2.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 48 9.3 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform 48 9.3.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 48 9.3.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 49 9.4 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country 49 9.4.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 49 9.4.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 50 9.4.3 Mexico 50 9.4.4 Brazil 51 10 MIDDLE EAST & AFRICA 52 10.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 52 10.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type 52 10.2.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 52 10.2.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 53 10.3 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform 53 10.3.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 53 10.3.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 54 10.4 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country 54 10.4.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 54 10.4.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 55 10.4.3 Africa 55 10.4.4 Saudi Arabia 56 10.4.5 UAE 57 11 KEY PLAYERS PROFILES 58 11.1 IBM 58 11.1.1 IBM Company Details 58 11.1.2 IBM Business Overview 58 11.1.3 IBM Blockchain in Media, Advertising, and Entertainment Introduction 59 11.1.4 IBM Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 59 11.2 Amazon Web Services (AWS) 60 11.2.1 Amazon Web Services (AWS) Company Details 60 11.2.2 Amazon Web Services (AWS) Business Overview 61 11.2.3 Amazon Web Services (AWS) Blockchain in Media, Advertising, and Entertainment Introduction 61 11.2.4 Amazon Web Services (AWS) Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 63 11.3 Microsoft 63 11.3.1 Microsoft Company Details 64 11.3.2 Microsoft Business Overview 64 11.3.3 Microsoft Blockchain in Media, Advertising, and Entertainment Introduction 65 11.3.4 Microsoft Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 66 11.3.5 Microsoft Recent Development 67 11.4 Oracle 67 11.4.1 Oracle Company Details 67 11.4.2 Oracle Business Overview 68 11.4.3 Oracle Blockchain in Media, Advertising, and Entertainment Introduction 68 11.4.4 Oracle Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 70 11.5 SAP 70 11.5.1 SAP Company Details 71 11.5.2 SAP Business Overview 71 11.5.3 SAP Blockchain in Media, Advertising, and Entertainment Introduction 71 11.5.4 SAP Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 73 11.6 ConsenSys 74 11.6.1 ConsenSys Company Details 74 11.6.2 ConsenSys Business Overview 75 11.6.3 ConsenSys Blockchain in Media, Advertising, and Entertainment Introduction 75 11.6.4 ConsenSys Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 77 11.7 Accenture 77 11.7.1 Accenture Company Details 78 11.7.2 Accenture Business Overview 78 11.7.3 Accenture Blockchain in Media, Advertising, and Entertainment Introduction 78 11.7.4 Accenture Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 79 12 ANALYST'S VIEWPOINTS/CONCLUSIONS 80 13 APPENDIX 81 13.1 Research Methodology 81 13.1.1 Methodology/Research Approach 81 13.1.2 Data Source 84 13.2 Disclaimer 87 13.3 Author Details 87
SummaryMarket Analysis and Insights: Global Blockchain in Media, Advertising, and Entertainment Market Table of Contents1 REPORT OVERVIEW 1 1.1 Study Scope 1 1.2 Market Analysis by Type 2 1.2.1 Global Blockchain in Media, Advertising, and Entertainment Market Size Growth Rate by Type: 2016 VS 2021 VS 2027 2 1.2.2 On-Premise 3 1.2.3 Cloud Based 4 1.3 Market by Platform 4 1.3.1 Global Blockchain in Media, Advertising, and Entertainment Market Share by Platform: 2016 VS 2021 VS 2027 4 1.3.2 Hyperledger 6 1.3.3 Ethereum Platform 6 1.3.4 Quorum Platform 7 1.3.5 Other Platform 7 1.4 Study Objectives 7 1.5 Years Considered 8 2 GLOBAL GROWTH TRENDS 9 2.1 Global Blockchain in Media, Advertising, and Entertainment Market Perspective (2016-2027) 9 2.2 Blockchain in Media, Advertising, and Entertainment Growth Trends by Regions 10 2.2.1 Blockchain in Media, Advertising, and Entertainment Market Size by Regions: 2016 VS 2021 VS 2027 10 2.2.2 Blockchain in Media, Advertising, and Entertainment Historic Market Size by Regions (2016-2021) 11 2.2.3 Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Regions (2022-2027) 12 2.3 Blockchain in Media, Advertising, and Entertainment Industry Dynamic 13 2.3.1 Blockchain in Media, Advertising, and Entertainment Market Trends 13 2.3.2 Blockchain in Media, Advertising, and Entertainment Market Drivers 14 2.3.3 Blockchain in Media, Advertising, and Entertainment Market Challenges 14 2.3.4 Blockchain in Media, Advertising, and Entertainment Market Restraints 15 3 COMPETITION LANDSCAPE BY KEY PLAYERS 16 3.1 Global Top Blockchain in Media, Advertising, and Entertainment Players by Revenue 16 3.1.1 Global Top Blockchain in Media, Advertising, and Entertainment Players by Revenue (2018-2021) 16 3.1.2 Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Players (2018-2021) 17 3.2 Global Blockchain in Media, Advertising, and Entertainment Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 18 3.3 Global Blockchain in Media, Advertising, and Entertainment Market Concentration Ratio 19 3.3.1 Global Blockchain in Media, Advertising, and Entertainment Market Concentration Ratio (CR5 and HHI) 19 3.3.2 Global Top 5 Companies by Blockchain in Media, Advertising, and Entertainment Revenue in 2020 20 3.4 Blockchain in Media, Advertising, and Entertainment Key Players Head office and Area Served 21 3.5 Key Players Blockchain in Media, Advertising, and Entertainment Product Solution and Service 21 3.6 Mergers & Acquisitions, Expansion Plans 22 4 BLOCKCHAIN IN MEDIA, ADVERTISING, AND ENTERTAINMENT BREAKDOWN DATA BY TYPE 23 4.1 Global Blockchain in Media, Advertising, and Entertainment Historic Market Size by Type (2016-2021) 23 4.2 Global Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Type (2022-2027) 24 5 BLOCKCHAIN IN MEDIA, ADVERTISING, AND ENTERTAINMENT BREAKDOWN DATA BY PLATFORM 26 5.1 Global Blockchain in Media, Advertising, and Entertainment Historic Market Size by Platform (2016-2021) 26 5.2 Global Blockchain in Media, Advertising, and Entertainment Forecasted Market Size by Platform (2022-2027) 27 6 NORTH AMERICA 28 6.1 North America Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 28 6.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type 28 6.2.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 28 6.2.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 29 6.3 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform 29 6.3.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 29 6.3.2 North America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 30 6.4 North America Blockchain in Media, Advertising, and Entertainment Market Size by Country 30 6.4.1 North America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 30 6.4.2 North America Blockchain in Media, Advertising, and Entertainment Market Share by Country (2022-2027) 31 6.4.3 United States 31 6.4.4 Canada 32 7 EUROPE 33 7.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 33 7.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type 34 7.2.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 34 7.2.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 34 7.3 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform 35 7.3.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 35 7.3.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 35 7.4 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country 36 7.4.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 36 7.4.2 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 36 7.4.3 Germany 37 7.4.4 France 37 7.4.5 U.K. 38 7.4.6 Italy 38 7.4.7 Spain 39 7.4.8 Nordic 39 8 ASIA-PACIFIC 40 8.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 40 8.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type 40 8.2.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 40 8.2.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 41 8.3 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform 41 8.3.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 41 8.3.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 42 8.4 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region 42 8.4.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region (2016-2021) 42 8.4.2 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Market Size by Region (2022-2027) 43 8.4.3 China 43 8.4.4 Japan 44 8.4.5 South Korea 44 8.4.6 Southeast Asia 45 8.4.7 India 45 8.4.8 Australia 46 9 LATIN AMERICA 47 9.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 47 9.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type 47 9.2.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 47 9.2.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 48 9.3 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform 48 9.3.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 48 9.3.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 49 9.4 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country 49 9.4.1 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 49 9.4.2 Latin America Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 50 9.4.3 Mexico 50 9.4.4 Brazil 51 10 MIDDLE EAST & AFRICA 52 10.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size (2016-2027) 52 10.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type 52 10.2.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type (2016-2021) 52 10.2.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Type (2022-2027) 53 10.3 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform 53 10.3.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2016-2021) 53 10.3.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Platform (2022-2027) 54 10.4 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country 54 10.4.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country (2016-2021) 54 10.4.2 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Market Size by Country (2022-2027) 55 10.4.3 Africa 55 10.4.4 Saudi Arabia 56 10.4.5 UAE 57 11 KEY PLAYERS PROFILES 58 11.1 IBM 58 11.1.1 IBM Company Details 58 11.1.2 IBM Business Overview 58 11.1.3 IBM Blockchain in Media, Advertising, and Entertainment Introduction 59 11.1.4 IBM Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 59 11.2 Amazon Web Services (AWS) 60 11.2.1 Amazon Web Services (AWS) Company Details 60 11.2.2 Amazon Web Services (AWS) Business Overview 61 11.2.3 Amazon Web Services (AWS) Blockchain in Media, Advertising, and Entertainment Introduction 61 11.2.4 Amazon Web Services (AWS) Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 63 11.3 Microsoft 63 11.3.1 Microsoft Company Details 64 11.3.2 Microsoft Business Overview 64 11.3.3 Microsoft Blockchain in Media, Advertising, and Entertainment Introduction 65 11.3.4 Microsoft Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 66 11.3.5 Microsoft Recent Development 67 11.4 Oracle 67 11.4.1 Oracle Company Details 67 11.4.2 Oracle Business Overview 68 11.4.3 Oracle Blockchain in Media, Advertising, and Entertainment Introduction 68 11.4.4 Oracle Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 70 11.5 SAP 70 11.5.1 SAP Company Details 71 11.5.2 SAP Business Overview 71 11.5.3 SAP Blockchain in Media, Advertising, and Entertainment Introduction 71 11.5.4 SAP Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 73 11.6 ConsenSys 74 11.6.1 ConsenSys Company Details 74 11.6.2 ConsenSys Business Overview 75 11.6.3 ConsenSys Blockchain in Media, Advertising, and Entertainment Introduction 75 11.6.4 ConsenSys Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 77 11.7 Accenture 77 11.7.1 Accenture Company Details 78 11.7.2 Accenture Business Overview 78 11.7.3 Accenture Blockchain in Media, Advertising, and Entertainment Introduction 78 11.7.4 Accenture Revenue in Blockchain in Media, Advertising, and Entertainment Business (2018-2021) 79 12 ANALYST'S VIEWPOINTS/CONCLUSIONS 80 13 APPENDIX 81 13.1 Research Methodology 81 13.1.1 Methodology/Research Approach 81 13.1.2 Data Source 84 13.2 Disclaimer 87 13.3 Author Details 87
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