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オンラインFPSゲームの世界市場成長(現状と展望)2024-2030年


Global Online First-person Shooter Game Market Growth (Status and Outlook) 2024-2030

LPI(エルピーアイ情報)の最新調査によると、オンライン一人称視点シューティングゲームの世界市場規模は2023年に100万米ドルと評価されました。川下市場での需要の増加に伴い、オンライン一人称視点シューティ... もっと見る

 

 

出版社 出版年月 電子版価格 ページ数 言語
LP Information
LPインフォメーション
2024年10月25日 US$3,660
シングルユーザライセンス
ライセンス・価格情報
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サマリー

LPI(エルピーアイ情報)の最新調査によると、オンライン一人称視点シューティングゲームの世界市場規模は2023年に100万米ドルと評価されました。川下市場での需要の増加に伴い、オンライン一人称視点シューティングゲームは、レビュー期間中のCAGR%で2030年までに百万米ドルの再調整されたサイズになると予測しています。
この調査レポートは、オンライン一人称視点シューティングゲームの世界市場の成長可能性を明らかにしました。オンライン一人称視点シューティングゲームは、将来の市場で安定した成長を示すことが期待されています。しかし、Online First-person Shooter Gameの普及には、製品の差別化、コストの削減、サプライチェーンの最適化が引き続き重要です。市場プレイヤーは、研究開発に投資し、戦略的パートナーシップを築き、Online First-person Shooter Game市場が提供する膨大な機会を活用するために、進化する消費者の嗜好に合わせた製品を提供する必要があります。
主な特徴
この調査レポートは、オンラインFPSゲーム市場の様々な側面を反映し、業界に関する貴重な洞察を提供します。
市場規模と成長:この調査レポートは、オンライン一人称視点シューティングゲーム市場の現在の規模と成長の概要を提供します。過去データ、タイプ別市場区分(例:クローズドタイプ、サンドボックスタイプ)、地域別内訳などが含まれます。
市場促進要因と課題:政府規制、環境問題、技術進歩、消費者嗜好の変化など、オンラインFPS市場の成長を促進する要因を特定・分析することができます。また、インフラの制限、射程距離への不安、初期コストの高さなど、業界が直面する課題も浮き彫りにすることができます。
競合情勢:この調査レポートは、オンラインファーストパーソン・シューティングゲーム市場内の競合状況の分析を提供しています。主要企業のプロフィール、市場シェア、戦略、製品提供などが含まれています。また、新興プレイヤーや市場に与える潜在的な影響にもスポットを当てています。
技術開発:調査レポートは、オンライン一人称視点シューティングゲーム業界における最新の技術開発を掘り下げることができます。これには、Online First-person Shooter Game技術の進歩、Online First-person Shooter Gameの新規参入、Online First-person Shooter Gameの新規投資、Online First-person Shooter Gameの将来を形作るその他のイノベーションなどが含まれます。
川下の事業者の好み:本レポートは、Online First-person Shooter Game市場における顧客の購買行動や採用動向を明らかにします。このレポートには、顧客の購買意思決定に影響を与える要因、オンライン一人称視点シューティングゲーム製品の嗜好などが含まれます。
政府の政策とインセンティブこの調査レポートは、政府の政策とインセンティブがオンライン一人称視点シューティングゲーム市場に与える影響を分析します。これには、規制枠組み、補助金、税制優遇措置、オンラインFPSゲーム市場の促進を目的としたその他の施策の評価が含まれます。また、市場成長促進におけるこれらの政策の有効性も評価します。
環境への影響と持続可能性当調査レポートでは、オンラインファーストパーソン・シューティングゲーム市場の環境への影響と持続可能性の側面を評価します。
市場予測と将来展望:当調査レポートでは、実施した分析に基づいて、オンライン一人称視点シューティングゲーム産業の市場予測と展望を提供しています。これには、市場規模、成長率、地域別動向、技術進歩や政策展開に関する予測などが含まれます。
提言と機会本レポートでは最後に、業界関係者、政策立案者、投資家への提言を掲載しています。市場関係者が新たなトレンドを活用し、課題を克服し、オンラインFPSゲーム市場の成長と発展に貢献するための潜在的な機会を強調しています。
市場の細分化
オンラインファーストパーソン・シューティングゲーム市場はタイプ別と用途別に分類されます。2019年から2030年までの期間について、セグメント間の成長により、タイプ別、アプリケーション別の消費額の正確な計算と予測を提供します。
タイプ別セグメント
クローズドタイプ
サンドボックスタイプ
用途別セグメント
18歳未満
18~35歳
35歳以上
本レポートでは、地域別にも市場を分割しています:
南北アメリカ
アメリカ
カナダ
メキシコ
ブラジル
APAC
中国
日本
韓国
東南アジア
インド
オーストラリア
ヨーロッパ
ドイツ
フランス
英国
イタリア
ロシア
中東・アフリカ
エジプト
南アフリカ
イスラエル
トルコ
GCC諸国
以下の企業は、主要な専門家から収集した情報、および企業のカバレッジ、製品ポートフォリオ、市場浸透度の分析に基づいて選択されています。
テンセント・ゲームズ
バルブ
マイクロソフト
ネオウィズ
エレクトロニック・アーツ
ユービーアイソフト・モントリオール
任天堂
スクウェア・エニックス
ソニーグループ
エピック・ゲームズ
バンダイナムコホールディングス
ネットイース
シーリミテッド
捜狐長游
ネットドラゴン


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目次

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Online First-person Shooter Game Market Size 2019-2030
2.1.2 Online First-person Shooter Game Market Size CAGR by Region 2019 VS 2023 VS 2030
2.2 Online First-person Shooter Game Segment by Type
2.2.1 Closed Type
2.2.2 Sandbox Type
2.3 Online First-person Shooter Game Market Size by Type
2.3.1 Online First-person Shooter Game Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Online First-person Shooter Game Market Size Market Share by Type (2019-2024)
2.4 Online First-person Shooter Game Segment by Application
2.4.1 Under 18 Years Old
2.4.2 18-35 Years Old
2.4.3 35+ Years Old
2.5 Online First-person Shooter Game Market Size by Application
2.5.1 Online First-person Shooter Game Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Online First-person Shooter Game Market Size Market Share by Application (2019-2024)
3 Online First-person Shooter Game Market Size by Player
3.1 Online First-person Shooter Game Market Size Market Share by Players
3.1.1 Global Online First-person Shooter Game Revenue by Players (2019-2024)
3.1.2 Global Online First-person Shooter Game Revenue Market Share by Players (2019-2024)
3.2 Global Online First-person Shooter Game Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Online First-person Shooter Game by Regions
4.1 Online First-person Shooter Game Market Size by Regions (2019-2024)
4.2 Americas Online First-person Shooter Game Market Size Growth (2019-2024)
4.3 APAC Online First-person Shooter Game Market Size Growth (2019-2024)
4.4 Europe Online First-person Shooter Game Market Size Growth (2019-2024)
4.5 Middle East & Africa Online First-person Shooter Game Market Size Growth (2019-2024)
5 Americas
5.1 Americas Online First-person Shooter Game Market Size by Country (2019-2024)
5.2 Americas Online First-person Shooter Game Market Size by Type (2019-2024)
5.3 Americas Online First-person Shooter Game Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Online First-person Shooter Game Market Size by Region (2019-2024)
6.2 APAC Online First-person Shooter Game Market Size by Type (2019-2024)
6.3 APAC Online First-person Shooter Game Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Online First-person Shooter Game by Country (2019-2024)
7.2 Europe Online First-person Shooter Game Market Size by Type (2019-2024)
7.3 Europe Online First-person Shooter Game Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Online First-person Shooter Game by Region (2019-2024)
8.2 Middle East & Africa Online First-person Shooter Game Market Size by Type (2019-2024)
8.3 Middle East & Africa Online First-person Shooter Game Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Online First-person Shooter Game Market Forecast
10.1 Global Online First-person Shooter Game Forecast by Regions (2025-2030)
10.1.1 Global Online First-person Shooter Game Forecast by Regions (2025-2030)
10.1.2 Americas Online First-person Shooter Game Forecast
10.1.3 APAC Online First-person Shooter Game Forecast
10.1.4 Europe Online First-person Shooter Game Forecast
10.1.5 Middle East & Africa Online First-person Shooter Game Forecast
10.2 Americas Online First-person Shooter Game Forecast by Country (2025-2030)
10.2.1 United States Online First-person Shooter Game Market Forecast
10.2.2 Canada Online First-person Shooter Game Market Forecast
10.2.3 Mexico Online First-person Shooter Game Market Forecast
10.2.4 Brazil Online First-person Shooter Game Market Forecast
10.3 APAC Online First-person Shooter Game Forecast by Region (2025-2030)
10.3.1 China Online First-person Shooter Game Market Forecast
10.3.2 Japan Online First-person Shooter Game Market Forecast
10.3.3 Korea Online First-person Shooter Game Market Forecast
10.3.4 Southeast Asia Online First-person Shooter Game Market Forecast
10.3.5 India Online First-person Shooter Game Market Forecast
10.3.6 Australia Online First-person Shooter Game Market Forecast
10.4 Europe Online First-person Shooter Game Forecast by Country (2025-2030)
10.4.1 Germany Online First-person Shooter Game Market Forecast
10.4.2 France Online First-person Shooter Game Market Forecast
10.4.3 UK Online First-person Shooter Game Market Forecast
10.4.4 Italy Online First-person Shooter Game Market Forecast
10.4.5 Russia Online First-person Shooter Game Market Forecast
10.5 Middle East & Africa Online First-person Shooter Game Forecast by Region (2025-2030)
10.5.1 Egypt Online First-person Shooter Game Market Forecast
10.5.2 South Africa Online First-person Shooter Game Market Forecast
10.5.3 Israel Online First-person Shooter Game Market Forecast
10.5.4 Turkey Online First-person Shooter Game Market Forecast
10.5.5 GCC Countries Online First-person Shooter Game Market Forecast
10.6 Global Online First-person Shooter Game Forecast by Type (2025-2030)
10.7 Global Online First-person Shooter Game Forecast by Application (2025-2030)

11 Key Players Analysis
11.1 Tencent Games
11.1.1 Tencent Games Company Information
11.1.2 Tencent Games Online First-person Shooter Game Product Offered
11.1.3 Tencent Games Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 Tencent Games Main Business Overview
11.1.5 Tencent Games Latest Developments
11.2 Valve
11.2.1 Valve Company Information
11.2.2 Valve Online First-person Shooter Game Product Offered
11.2.3 Valve Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 Valve Main Business Overview
11.2.5 Valve Latest Developments
11.3 Microsoft
11.3.1 Microsoft Company Information
11.3.2 Microsoft Online First-person Shooter Game Product Offered
11.3.3 Microsoft Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 Microsoft Main Business Overview
11.3.5 Microsoft Latest Developments
11.4 Neowiz
11.4.1 Neowiz Company Information
11.4.2 Neowiz Online First-person Shooter Game Product Offered
11.4.3 Neowiz Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 Neowiz Main Business Overview
11.4.5 Neowiz Latest Developments
11.5 Electronic Arts
11.5.1 Electronic Arts Company Information
11.5.2 Electronic Arts Online First-person Shooter Game Product Offered
11.5.3 Electronic Arts Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Electronic Arts Main Business Overview
11.5.5 Electronic Arts Latest Developments
11.6 Ubisoft Montréal
11.6.1 Ubisoft Montréal Company Information
11.6.2 Ubisoft Montréal Online First-person Shooter Game Product Offered
11.6.3 Ubisoft Montréal Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 Ubisoft Montréal Main Business Overview
11.6.5 Ubisoft Montréal Latest Developments
11.7 Nintendo
11.7.1 Nintendo Company Information
11.7.2 Nintendo Online First-person Shooter Game Product Offered
11.7.3 Nintendo Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 Nintendo Main Business Overview
11.7.5 Nintendo Latest Developments
11.8 SQUARE ENIX
11.8.1 SQUARE ENIX Company Information
11.8.2 SQUARE ENIX Online First-person Shooter Game Product Offered
11.8.3 SQUARE ENIX Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 SQUARE ENIX Main Business Overview
11.8.5 SQUARE ENIX Latest Developments
11.9 Sony Group
11.9.1 Sony Group Company Information
11.9.2 Sony Group Online First-person Shooter Game Product Offered
11.9.3 Sony Group Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 Sony Group Main Business Overview
11.9.5 Sony Group Latest Developments
11.10 EPIC Games
11.10.1 EPIC Games Company Information
11.10.2 EPIC Games Online First-person Shooter Game Product Offered
11.10.3 EPIC Games Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 EPIC Games Main Business Overview
11.10.5 EPIC Games Latest Developments
11.11 Bandai Namco Holdings Inc
11.11.1 Bandai Namco Holdings Inc Company Information
11.11.2 Bandai Namco Holdings Inc Online First-person Shooter Game Product Offered
11.11.3 Bandai Namco Holdings Inc Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Bandai Namco Holdings Inc Main Business Overview
11.11.5 Bandai Namco Holdings Inc Latest Developments
11.12 NetEase
11.12.1 NetEase Company Information
11.12.2 NetEase Online First-person Shooter Game Product Offered
11.12.3 NetEase Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 NetEase Main Business Overview
11.12.5 NetEase Latest Developments
11.13 Sea Limited
11.13.1 Sea Limited Company Information
11.13.2 Sea Limited Online First-person Shooter Game Product Offered
11.13.3 Sea Limited Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Sea Limited Main Business Overview
11.13.5 Sea Limited Latest Developments
11.14 Sohu Changyou
11.14.1 Sohu Changyou Company Information
11.14.2 Sohu Changyou Online First-person Shooter Game Product Offered
11.14.3 Sohu Changyou Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 Sohu Changyou Main Business Overview
11.14.5 Sohu Changyou Latest Developments
11.15 NetDragon
11.15.1 NetDragon Company Information
11.15.2 NetDragon Online First-person Shooter Game Product Offered
11.15.3 NetDragon Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 NetDragon Main Business Overview
11.15.5 NetDragon Latest Developments
12 Research Findings and Conclusion

 

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Summary

According to our LPI (LP Information) latest study, the global Online First-person Shooter Game market size was valued at US$ million in 2023. With growing demand in downstream market, the Online First-person Shooter Game is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period.
The research report highlights the growth potential of the global Online First-person Shooter Game market. Online First-person Shooter Game are expected to show stable growth in the future market. However, product differentiation, reducing costs, and supply chain optimization remain crucial for the widespread adoption of Online First-person Shooter Game. Market players need to invest in research and development, forge strategic partnerships, and align their offerings with evolving consumer preferences to capitalize on the immense opportunities presented by the Online First-person Shooter Game market.
Key Features:
The report on Online First-person Shooter Game market reflects various aspects and provide valuable insights into the industry.
Market Size and Growth: The research report provide an overview of the current size and growth of the Online First-person Shooter Game market. It may include historical data, market segmentation by Type (e.g., Closed Type, Sandbox Type), and regional breakdowns.
Market Drivers and Challenges: The report can identify and analyse the factors driving the growth of the Online First-person Shooter Game market, such as government regulations, environmental concerns, technological advancements, and changing consumer preferences. It can also highlight the challenges faced by the industry, including infrastructure limitations, range anxiety, and high upfront costs.
Competitive Landscape: The research report provides analysis of the competitive landscape within the Online First-person Shooter Game market. It includes profiles of key players, their market share, strategies, and product offerings. The report can also highlight emerging players and their potential impact on the market.
Technological Developments: The research report can delve into the latest technological developments in the Online First-person Shooter Game industry. This include advancements in Online First-person Shooter Game technology, Online First-person Shooter Game new entrants, Online First-person Shooter Game new investment, and other innovations that are shaping the future of Online First-person Shooter Game.
Downstream Procumbent Preference: The report can shed light on customer procumbent behaviour and adoption trends in the Online First-person Shooter Game market. It includes factors influencing customer ' purchasing decisions, preferences for Online First-person Shooter Game product.
Government Policies and Incentives: The research report analyse the impact of government policies and incentives on the Online First-person Shooter Game market. This may include an assessment of regulatory frameworks, subsidies, tax incentives, and other measures aimed at promoting Online First-person Shooter Game market. The report also evaluates the effectiveness of these policies in driving market growth.
Environmental Impact and Sustainability: The research report assess the environmental impact and sustainability aspects of the Online First-person Shooter Game market.
Market Forecasts and Future Outlook: Based on the analysis conducted, the research report provide market forecasts and outlook for the Online First-person Shooter Game industry. This includes projections of market size, growth rates, regional trends, and predictions on technological advancements and policy developments.
Recommendations and Opportunities: The report conclude with recommendations for industry stakeholders, policymakers, and investors. It highlights potential opportunities for market players to capitalize on emerging trends, overcome challenges, and contribute to the growth and development of the Online First-person Shooter Game market.
Market Segmentation:
Online First-person Shooter Game market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.
Segmentation by type
Closed Type
Sandbox Type
Segmentation by application
Under 18 Years Old
18-35 Years Old
35+ Years Old
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Tencent Games
Valve
Microsoft
Neowiz
Electronic Arts
Ubisoft Montréal
Nintendo
SQUARE ENIX
Sony Group
EPIC Games
Bandai Namco Holdings Inc
NetEase
Sea Limited
Sohu Changyou
NetDragon



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Table of Contents

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Online First-person Shooter Game Market Size 2019-2030
2.1.2 Online First-person Shooter Game Market Size CAGR by Region 2019 VS 2023 VS 2030
2.2 Online First-person Shooter Game Segment by Type
2.2.1 Closed Type
2.2.2 Sandbox Type
2.3 Online First-person Shooter Game Market Size by Type
2.3.1 Online First-person Shooter Game Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Online First-person Shooter Game Market Size Market Share by Type (2019-2024)
2.4 Online First-person Shooter Game Segment by Application
2.4.1 Under 18 Years Old
2.4.2 18-35 Years Old
2.4.3 35+ Years Old
2.5 Online First-person Shooter Game Market Size by Application
2.5.1 Online First-person Shooter Game Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Online First-person Shooter Game Market Size Market Share by Application (2019-2024)
3 Online First-person Shooter Game Market Size by Player
3.1 Online First-person Shooter Game Market Size Market Share by Players
3.1.1 Global Online First-person Shooter Game Revenue by Players (2019-2024)
3.1.2 Global Online First-person Shooter Game Revenue Market Share by Players (2019-2024)
3.2 Global Online First-person Shooter Game Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Online First-person Shooter Game by Regions
4.1 Online First-person Shooter Game Market Size by Regions (2019-2024)
4.2 Americas Online First-person Shooter Game Market Size Growth (2019-2024)
4.3 APAC Online First-person Shooter Game Market Size Growth (2019-2024)
4.4 Europe Online First-person Shooter Game Market Size Growth (2019-2024)
4.5 Middle East & Africa Online First-person Shooter Game Market Size Growth (2019-2024)
5 Americas
5.1 Americas Online First-person Shooter Game Market Size by Country (2019-2024)
5.2 Americas Online First-person Shooter Game Market Size by Type (2019-2024)
5.3 Americas Online First-person Shooter Game Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Online First-person Shooter Game Market Size by Region (2019-2024)
6.2 APAC Online First-person Shooter Game Market Size by Type (2019-2024)
6.3 APAC Online First-person Shooter Game Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Online First-person Shooter Game by Country (2019-2024)
7.2 Europe Online First-person Shooter Game Market Size by Type (2019-2024)
7.3 Europe Online First-person Shooter Game Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Online First-person Shooter Game by Region (2019-2024)
8.2 Middle East & Africa Online First-person Shooter Game Market Size by Type (2019-2024)
8.3 Middle East & Africa Online First-person Shooter Game Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Online First-person Shooter Game Market Forecast
10.1 Global Online First-person Shooter Game Forecast by Regions (2025-2030)
10.1.1 Global Online First-person Shooter Game Forecast by Regions (2025-2030)
10.1.2 Americas Online First-person Shooter Game Forecast
10.1.3 APAC Online First-person Shooter Game Forecast
10.1.4 Europe Online First-person Shooter Game Forecast
10.1.5 Middle East & Africa Online First-person Shooter Game Forecast
10.2 Americas Online First-person Shooter Game Forecast by Country (2025-2030)
10.2.1 United States Online First-person Shooter Game Market Forecast
10.2.2 Canada Online First-person Shooter Game Market Forecast
10.2.3 Mexico Online First-person Shooter Game Market Forecast
10.2.4 Brazil Online First-person Shooter Game Market Forecast
10.3 APAC Online First-person Shooter Game Forecast by Region (2025-2030)
10.3.1 China Online First-person Shooter Game Market Forecast
10.3.2 Japan Online First-person Shooter Game Market Forecast
10.3.3 Korea Online First-person Shooter Game Market Forecast
10.3.4 Southeast Asia Online First-person Shooter Game Market Forecast
10.3.5 India Online First-person Shooter Game Market Forecast
10.3.6 Australia Online First-person Shooter Game Market Forecast
10.4 Europe Online First-person Shooter Game Forecast by Country (2025-2030)
10.4.1 Germany Online First-person Shooter Game Market Forecast
10.4.2 France Online First-person Shooter Game Market Forecast
10.4.3 UK Online First-person Shooter Game Market Forecast
10.4.4 Italy Online First-person Shooter Game Market Forecast
10.4.5 Russia Online First-person Shooter Game Market Forecast
10.5 Middle East & Africa Online First-person Shooter Game Forecast by Region (2025-2030)
10.5.1 Egypt Online First-person Shooter Game Market Forecast
10.5.2 South Africa Online First-person Shooter Game Market Forecast
10.5.3 Israel Online First-person Shooter Game Market Forecast
10.5.4 Turkey Online First-person Shooter Game Market Forecast
10.5.5 GCC Countries Online First-person Shooter Game Market Forecast
10.6 Global Online First-person Shooter Game Forecast by Type (2025-2030)
10.7 Global Online First-person Shooter Game Forecast by Application (2025-2030)

11 Key Players Analysis
11.1 Tencent Games
11.1.1 Tencent Games Company Information
11.1.2 Tencent Games Online First-person Shooter Game Product Offered
11.1.3 Tencent Games Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 Tencent Games Main Business Overview
11.1.5 Tencent Games Latest Developments
11.2 Valve
11.2.1 Valve Company Information
11.2.2 Valve Online First-person Shooter Game Product Offered
11.2.3 Valve Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 Valve Main Business Overview
11.2.5 Valve Latest Developments
11.3 Microsoft
11.3.1 Microsoft Company Information
11.3.2 Microsoft Online First-person Shooter Game Product Offered
11.3.3 Microsoft Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 Microsoft Main Business Overview
11.3.5 Microsoft Latest Developments
11.4 Neowiz
11.4.1 Neowiz Company Information
11.4.2 Neowiz Online First-person Shooter Game Product Offered
11.4.3 Neowiz Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 Neowiz Main Business Overview
11.4.5 Neowiz Latest Developments
11.5 Electronic Arts
11.5.1 Electronic Arts Company Information
11.5.2 Electronic Arts Online First-person Shooter Game Product Offered
11.5.3 Electronic Arts Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Electronic Arts Main Business Overview
11.5.5 Electronic Arts Latest Developments
11.6 Ubisoft Montréal
11.6.1 Ubisoft Montréal Company Information
11.6.2 Ubisoft Montréal Online First-person Shooter Game Product Offered
11.6.3 Ubisoft Montréal Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 Ubisoft Montréal Main Business Overview
11.6.5 Ubisoft Montréal Latest Developments
11.7 Nintendo
11.7.1 Nintendo Company Information
11.7.2 Nintendo Online First-person Shooter Game Product Offered
11.7.3 Nintendo Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 Nintendo Main Business Overview
11.7.5 Nintendo Latest Developments
11.8 SQUARE ENIX
11.8.1 SQUARE ENIX Company Information
11.8.2 SQUARE ENIX Online First-person Shooter Game Product Offered
11.8.3 SQUARE ENIX Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 SQUARE ENIX Main Business Overview
11.8.5 SQUARE ENIX Latest Developments
11.9 Sony Group
11.9.1 Sony Group Company Information
11.9.2 Sony Group Online First-person Shooter Game Product Offered
11.9.3 Sony Group Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 Sony Group Main Business Overview
11.9.5 Sony Group Latest Developments
11.10 EPIC Games
11.10.1 EPIC Games Company Information
11.10.2 EPIC Games Online First-person Shooter Game Product Offered
11.10.3 EPIC Games Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 EPIC Games Main Business Overview
11.10.5 EPIC Games Latest Developments
11.11 Bandai Namco Holdings Inc
11.11.1 Bandai Namco Holdings Inc Company Information
11.11.2 Bandai Namco Holdings Inc Online First-person Shooter Game Product Offered
11.11.3 Bandai Namco Holdings Inc Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Bandai Namco Holdings Inc Main Business Overview
11.11.5 Bandai Namco Holdings Inc Latest Developments
11.12 NetEase
11.12.1 NetEase Company Information
11.12.2 NetEase Online First-person Shooter Game Product Offered
11.12.3 NetEase Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 NetEase Main Business Overview
11.12.5 NetEase Latest Developments
11.13 Sea Limited
11.13.1 Sea Limited Company Information
11.13.2 Sea Limited Online First-person Shooter Game Product Offered
11.13.3 Sea Limited Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Sea Limited Main Business Overview
11.13.5 Sea Limited Latest Developments
11.14 Sohu Changyou
11.14.1 Sohu Changyou Company Information
11.14.2 Sohu Changyou Online First-person Shooter Game Product Offered
11.14.3 Sohu Changyou Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 Sohu Changyou Main Business Overview
11.14.5 Sohu Changyou Latest Developments
11.15 NetDragon
11.15.1 NetDragon Company Information
11.15.2 NetDragon Online First-person Shooter Game Product Offered
11.15.3 NetDragon Online First-person Shooter Game Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 NetDragon Main Business Overview
11.15.5 NetDragon Latest Developments
12 Research Findings and Conclusion

 

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