Europe Games Consoles Market to 2027
Europe Games Consoles Market to 2027 Summary Games Consoles in Europe industry profile provides top-line qualitative and quantitative summary information including: market share, market size ... もっと見る
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SummaryEurope Games Consoles Market to 2027Summary Games Consoles in Europe industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights - A game console is a specialized computer system designed specifically for playing video games. It typically consists of a console unit and a controller and is connected to a display device such as a television or monitor. - The European games consoles market had total revenues of $5,729.1 million in 2022, representing a compound annual growth rate (CAGR) of 9.6% between 2017 and 2022. - Market consumption volumes declined with a negative CAGR of 4.6% between 2017 and 2022, to reach a total of 13,380.0 thousand units in 2022. - Europe accounted for 31.8% of the market share of the global game consoles market in 2022. Scope - Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in Europe - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games consoles market in Europe - Leading company profiles reveal details of key games consoles market players’ global operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the Europe games consoles market with five year forecasts by both value and volume Reasons to Buy - What was the size of the Europe games consoles market by value in 2022? - What will be the size of the Europe games consoles market in 2027? - What factors are affecting the strength of competition in the Europe games consoles market? - How has the market performed over the last five years? - Who are the top competitiors in Europe's games consoles market? Table of ContentsTable of Contents1 Executive Summary 1.1. Market value 1.2. Market value forecast 1.3. Market volume 1.4. Market volume forecast 1.5. Category segmentation 1.6. Geography segmentation 1.7. Market share 1.8. Market rivalry 1.9. Competitive landscape 2 Market Overview 2.1. Market definition 2.2. Market analysis 3 Market Data 3.1. Market value 3.2. Market volume 4 Market Segmentation 4.1. Category segmentation 4.2. Geography segmentation 5 Market Outlook 5.1. Market value forecast 5.2. Market volume forecast 6 Five Forces Analysis 6.1. Summary 6.2. Buyer power 6.3. Supplier power 6.4. New entrants 6.5. Threat of substitutes 6.6. Degree of rivalry 7 Competitive Landscape 7.1. Market share 7.2. Who are the leading players? 7.3. What are the strengths of leading players? 8 Company Profiles 8.1. Sony Corporation 8.2. Microsoft Corporation 8.3. Nintendo Co., Ltd. 9 Macroeconomic Indicators 9.1. Country data 10 Appendix 10.1. Methodology 10.2. Industry associations 10.3. Related MarketLine research 10.4. About MarketLine
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