Global Mobile Games Market Size study, by Type (Action and Adventure, Arcade, Role playing, Sports, Others), by Application (Smartphone, Tablet, Smartwatch, PDA, Others) and Regional Forecasts 2019-2026
Gamification Market by Component (Solution and Services), Deployment (Cloud and On-premises), Organization Size (SMEs and Large Enterprises), Application, End-User (Enterprise-Driven and Consumer-Driven), Vertical, and Region - Global Forecast to 2025
価格 US$ 4,950 | マーケッツアンドマーケッツ | 2020年3月