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3Dモデルプラットフォームの世界市場調査レポート 2023年


Global 3D-Model Platforms Market Research Report 2023

世界の3Dモデルプラットフォーム市場は、2022年に13億6,934万米ドルと評価され、予測期間2023-2030年のCAGRは11.23%で、2030年には32億7,276万米ドルに達すると予測されている。COVID-19とロシア・ウクライナ戦争... もっと見る

 

 

出版社 出版年月 電子版価格 言語
QYResearch
QYリサーチ
2023年7月4日 US$2,900
シングルユーザライセンス
ライセンス・価格情報
注文方法はこちら
英語

※当ページの内容はウェブ更新時の情報です。
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実際のレポートは英文のみでご納品いたします。


 

サマリー

世界の3Dモデルプラットフォーム市場は、2022年に13億6,934万米ドルと評価され、予測期間2023-2030年のCAGRは11.23%で、2030年には32億7,276万米ドルに達すると予測されている。COVID-19とロシア・ウクライナ戦争の影響を考慮しながら市場規模を推定した。
3Dモデルプラットフォームの北米市場は、2023年の6億1,589万ドルから2030年には12億6,981万ドルに達すると予測され、2023年から2030年の予測期間中のCAGRは10.89%である。
3Dモデルプラットフォームのヨーロッパ市場は、2023年の4億5,689万ドルから2030年には9億1,387万ドルに達すると予測され、2023年から2030年までの予測期間のCAGRは10.41%である。
アジア太平洋地域の3Dモデルプラットフォーム市場は、2023年の4億1,951万ドルから2030年には9億7,197万ドルに達すると推定され、2023年から2030年までの予測期間中のCAGRは12.75%である。

アニメーションの3Dモデルプラットフォームの世界市場は、2023年の2億1,126万ドルから2030年には4億5,197万ドルになると予測され、2023年から2030年までの予測期間中のCAGRは11.48%である。
3Dモデルプラットフォームの主なグローバル企業には、TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market、Crytek、Mixamo(Adobe)、Quixel(Epic Games)、Gumroad、Hun3D、CGAxis、Sheyi、3D66、Cubebrush、Blender Market、OUMOO、CGModel、Fippednormals、3DXia、ArtStation(Epic Games)、Xiadele、Qingmoなど。2022年には、世界のトップ3ベンダーが売上高の約36.08%を占めた。
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レポートの範囲
この調査レポートは、3D-Model Platformsの世界市場を定量分析および定性分析の両面から包括的に分析し、読者のビジネス/成長戦略の策定、市場競争状況の評価、現在の市場における自社の位置づけの分析、3D-Model Platformsに関する十分な情報に基づいたビジネス上の意思決定に役立つことを目的としています。

3D-モデルプラットフォームの市場規模、推計、予測は、2022年を基準年として、2018年から2029年までの期間の履歴と予測データを考慮し、収益(百万ドル)で提供します。本レポートでは、世界の3Dモデルプラットフォーム市場を包括的に区分しています。製品タイプ別、用途別、プレイヤー別の地域別市場規模も掲載しています。
市場のより詳細な理解のために、競合状況、主要競合企業のプロフィール、それぞれの市場ランクを掲載しています。また、技術動向や新製品開発についても論じています。
本レポートは、この市場における3D-モデルプラットフォーム企業、新規参入企業、産業チェーン関連企業にとって、市場全体と、企業別、タイプ別、用途別、地域別など、さまざまなセグメントにわたるサブセグメントの収益に関する情報を提供します。

企業別
TurboSquid (Shutterstock)
ユニティアセットストア
アドビストック
Sketchfab(Epic Games)
アンリアル・マーケットプレイス(エピック・ゲームズ)
Envato
CGTrader
クリエイティブ・マーケット
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
ガムロード
Hun3D
CGAxis
Sheyi
3D66
キューブラッシュ
ブレンダーマーケット
OUMOO
CGModel
フィップドノーマル
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo

タイプ別セグメント
3ds Maxモデル
Mayaモデル
Cinema 4Dモデル
Blenderモデル
Objモデル
FBXモデル
その他

用途別セグメント
アニメーション
映画とテレビ
小売
ゲーム
広告
建築
その他

地域別
北米
アメリカ
カナダ

アジア太平洋
中国
日本
韓国
東南アジア
インド
オーストラリア

ヨーロッパ
ドイツ
フランス
英国
イタリア
ロシア
北欧諸国
その他のヨーロッパ諸国

ラテンアメリカ
メキシコ
ブラジル
その他のラテンアメリカ

中東・アフリカ
トルコ
サウジアラビア
アラブ首長国連邦
その他の地域

主な章立て
第1章: レポートのスコープ、各市場セグメント(タイプ別、用途別など)の市場規模、今後の発展可能性などのエグゼクティブサマリーを紹介。市場の現状と、短期・中期・長期的な展開の可能性について、ハイレベルな見解を提供しています。
第2章:世界市場規模、地域市場規模のエグゼクティブサマリーを紹介し、市場ダイナミクス、市場の最新動向、市場の推進要因と制限要因、業界企業が直面する課題とリスク、業界の関連政策の分析も紹介します。
第3章:3Dモデルプラットフォーム企業の競争環境、収益市場シェア、最新の開発計画、合併・買収情報などを詳細に分析します。
第4章:各種市場セグメントをタイプ別に分析し、各市場セグメントの市場規模や発展可能性を網羅し、読者が各市場セグメントのブルーオーシャン市場を見つけやすくします。
第5章:アプリケーション別の様々な市場セグメントの分析を提供し、各市場セグメントの市場規模と発展可能性をカバーし、読者が異なる下流市場のブルーオーシャン市場を見つけるのに役立ちます。
第6、7、8、9、10章:北米、ヨーロッパ、アジア太平洋、ラテンアメリカ、中東、アフリカの国別セグメント。各地域とその主要国の市場規模と発展の可能性を定量的に分析し、世界各国の市場発展、将来の発展見通し、市場スペース、生産能力などを紹介している。
第11章:主要企業のプロフィールを提供し、製品の売上高、収益、価格、粗利益率、製品紹介、最近の開発など、市場における主要企業の基本状況を詳しく紹介する。
第12章:レポートの要点と結論。

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目次

1 Report Overview 1
1.1 Study Scope 1
1.2 Market Analysis by Type 1
1.2.1 Global 3D-Model Platforms Market Size Growth Rate by Type: 2018 VS 2022 VS 2030 1
1.2.2 3ds Max Models 3
1.2.3 Maya Models 4
1.2.4 Cinema 4D Models 5
1.2.5 Blender Models 5
1.2.6 Obj Models 6
1.2.7 FBX Models 7
1.2.8 Others 8
1.3 Market by Application 9
1.3.1 Global 3D-Model Platforms Market Growth by Application: 2018 VS 2022 VS 2030 9
1.3.2 Film and Television 12
1.3.3 Animation 13
1.3.4 Retail 14
1.3.5 Game 15
1.3.6 Advertising 16
1.3.7 Architecture 17
1.3.8 Others 17
1.4 Assumptions and Limitations 18
1.5 Study Objectives 19
1.6 Years Considered 20
2 Global Growth Trends 21
2.1 Global 3D-Model Platforms Market Perspective (2018-2030) 21
2.2 Global 3D-Model Platforms Growth Trends by Region 22
2.2.1 Global 3D-Model Platforms Market Size by Region: 2018 VS 2022 VS 2030 23
2.2.2 3D-Model Platforms Historic Market Size by Region (2018-2023) 24
2.2.3 3D-Model Platforms Forecasted Market Size by Region (2024-2030) 25
2.3 3D-Model Platforms Market Dynamics 25
2.3.1 3D-Model Platforms Industry Trends 25
2.3.2 3D-Model Platforms Market Drivers 26
2.3.3 3D-Model Platforms Market Challenges 27
2.3.4 3D-Model Platforms Market Restraints 28
3 Competition Landscape by Key Players 29
3.1 Global Top 3D-Model Platforms Players by Revenue 29
3.1.1 Global Top 3D-Model Platforms Players by Revenue (2018-2023) 29
3.1.2 Global 3D-Model Platforms Revenue Market Share by Players (2018-2023) 30
3.2 Global 3D-Model Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 32
3.3 Global Key Players Ranking by 3D-Model Platforms Revenue 33
3.4 Global 3D-Model Platforms Market Concentration Ratio 35
3.4.1 Global 3D-Model Platforms Market Concentration Ratio (CR5) 35
3.4.2 Global Top 3 and Top 5 Companies by 3D-Model Platforms Revenue in 2022 36
3.5 Global Key Players of 3D-Model Platforms Head office and Area Served 37
3.6 Global Key Players of 3D-Model Platforms, Product Type 37
3.7 Global Key Players of 3D-Model Platforms, Establish Date 38
3.8 Mergers & Acquisitions, Expansion Plans 39
4 3D-Model Platforms Breakdown Data by Type 44
4.1 Global 3D-Model Platforms Historic Market Size by Type (2018-2023) 44
4.2 Global 3D-Model Platforms Forecasted Market Size by Type (2024-2030) 45
5 3D-Model Platforms Breakdown Data by Application 46
5.1 Global 3D-Model Platforms Historic Market Size by Application (2018-2023) 46
5.2 Global 3D-Model Platforms Forecasted Market Size by Application (2024-2030) 47
6 North America 48
6.1 North America 3D-Model Platforms Market Size (2018-2030) 48
6.2 North America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 48
6.3 North America 3D-Model Platforms Market Size by Country (2018-2023) 49
6.4 North America 3D-Model Platforms Market Size by Country (2024-2030) 49
6.5 United States 50
6.6 Canada 51
7 Europe 52
7.1 Europe 3D-Model Platforms Market Size (2018-2030) 52
7.2 Europe 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 52
7.3 Europe 3D-Model Platforms Market Size by Country (2018-2023) 53
7.4 Europe 3D-Model Platforms Market Size by Country (2024-2030) 53
7.5 Germany 54
7.6 France 55
7.7 U.K. 55
7.8 Italy 56
7.9 Russia 56
7.10 Nordic 57
8 Asia-Pacific 58
8.1 Asia-Pacific 3D-Model Platforms Market Size (2018-2030) 58
8.2 Asia-Pacific 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 58
8.3 Asia-Pacific 3D-Model Platforms Market Size by Region (2018-2023) 59
8.4 Asia-Pacific 3D-Model Platforms Market Size by Region (2024-2030) 59
8.5 China 60
8.6 Japan 61
8.7 South Korea 61
8.8 Southeast Asia 62
8.9 India 62
8.10 Australia 63
9 Latin America 64
9.1 Latin America 3D-Model Platforms Market Size (2018-2030) 64
9.2 Latin America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 64
9.3 Latin America 3D-Model Platforms Market Size by Country (2018-2023) 65
9.4 Latin America 3D-Model Platforms Market Size by Country (2024-2030) 65
9.5 Brazil 66
9.6 Mexico 67
10 Middle East & Africa 68
10.1 Middle East & Africa 3D-Model Platforms Market Size (2018-2030) 68
10.2 Middle East & Africa 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 68
10.3 Middle East & Africa 3D-Model Platforms Market Size by Country (2018-2023) 69
10.4 Middle East & Africa 3D-Model Platforms Market Size by Country (2024-2030) 69
10.5 Turkey 70
10.6 Saudi Arabia 71
10.7 UAE 71
11 Key Players Profiles 72
11.1 TurboSquid (Shutterstock) 72
11.1.1 TurboSquid (Shutterstock) Company Details 72
11.1.2 TurboSquid (Shutterstock) Business Overview 72
11.1.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction 73
11.1.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2018-2023) 73
11.1.5 TurboSquid (Shutterstock) Recent Development 74
11.2 Unity Asset Store 75
11.2.1 Unity Asset Store Company Details 75
11.2.2 Unity Asset Store Business Overview 75
11.2.3 Unity Asset Store 3D-Model Platforms Introduction 76
11.2.4 Unity Asset Store Revenue in 3D-Model Platforms Business (2018-2023) 76
11.2.5 Unity Asset Store Recent Development 77
11.3 Adobe Stock 78
11.3.1 Adobe Stock Company Details 78
11.3.2 Adobe Stock Business Overview 78
11.3.3 Adobe Stock 3D-Model Platforms Introduction 79
11.3.4 Adobe Stock Revenue in 3D-Model Platforms Business (2018-2023) 80
11.4 Sketchfab (Epic Games) 81
11.4.1 Sketchfab (Epic Games) Company Details 81
11.4.2 Sketchfab (Epic Games) Business Overview 81
11.4.3 Sketchfab (Epic Games) 3D-Model Platforms Introduction 82
11.4.4 Sketchfab (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 83
11.4.5 Sketchfab (Epic Games) Recent Development 84
11.5 Unreal Engine Marketplace (Epic Games) 85
11.5.1 Unreal Engine Marketplace (Epic Games) Company Details 85
11.5.2 Unreal Engine Marketplace (Epic Games) Business Overview 85
11.5.3 Unreal Engine Marketplace (Epic Games) 3D-Model Platforms Introduction 86
11.5.4 Unreal Engine Marketplace (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 86
11.6 Envato 87
11.6.1 Envato Company Details 87
11.6.2 Envato Business Overview 88
11.6.3 Envato 3D-Model Platforms Introduction 88
11.6.4 Envato Revenue in 3D-Model Platforms Business (2018-2023) 89
11.6.5 Envato Recent Development 89
11.7 CGTrader 90
11.7.1 CGTrader Company Details 90
11.7.2 CGTrader Business Overview 90
11.7.3 CGTrader 3D-Model Platforms Introduction 91
11.7.4 CGTrader Revenue in 3D-Model Platforms Business (2018-2023) 92
11.7.5 CGTrader Recent Development 93
11.8 Creative Market 93
11.8.1 Creative Market Company Details 93
11.8.2 Creative Market Business Overview 94
11.8.3 Creative Market 3D-Model Platforms Introduction 94
11.8.4 Creative Market Revenue in 3D-Model Platforms Business (2018-2023) 95
11.8.5 Creative Market Recent Development 95
11.9 Crytek 96
11.9.1 Crytek Company Details 96
11.9.2 Crytek Business Overview 96
11.9.3 Crytek 3D-Model Platforms Introduction 97
11.9.4 Crytek Revenue in 3D-Model Platforms Business (2018-2023) 97
11.10 Mixamo (Adobe) 98
11.10.1 Mixamo (Adobe) Company Details 98
11.10.2 Mixamo (Adobe) Business Overview 99
11.10.3 Mixamo (Adobe) 3D-Model Platforms Introduction 99
11.10.4 Mixamo (Adobe) Revenue in 3D-Model Platforms Business (2018-2023) 100
11.11 Quixel (Epic Games) 101
11.11.1 Quixel (Epic Games) Company Details 101
11.11.2 Quixel (Epic Games) Business Overview 101
11.11.3 Quixel (Epic Games) 3D-Model Platforms Introduction 102
11.11.4 Quixel (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 102
11.11.5 Quixel (Epic Games) Recent Development 103
11.12 Gumroad 103
11.12.1 Gumroad Company Details 104
11.12.2 Gumroad Business Overview 104
11.12.3 Gumroad 3D-Model Platforms Introduction 104
11.12.4 Gumroad Revenue in 3D-Model Platforms Business (2018-2023) 105
11.12.5 Gumroad Recent Development 106
11.13 Hun3D 107
11.13.1 Hun3D Company Details 107
11.13.2 Hun3D Business Overview 107
11.13.3 Hun3D 3D-Model Platforms Introduction 107
11.13.4 Hun3D Revenue in 3D-Model Platforms Business (2018-2023) 108
11.14 CGAxis 109
11.14.1 CGAxis Company Details 109
11.14.2 CGAxis Business Overview 109
11.14.3 CGAxis 3D-Model Platforms Introduction 110
11.14.4 CGAxis Revenue in 3D-Model Platforms Business (2018-2023) 110
11.15 Sheyi 111
11.15.1 Sheyi Company Details 111
11.15.2 Sheyi Business Overview 112
11.15.3 Sheyi 3D-Model Platforms Introduction 112
11.15.4 Sheyi Revenue in 3D-Model Platforms Business (2018-2023) 113
11.16 3D66 114
11.16.1 3D66 Company Details 114
11.16.2 3D66 Business Overview 114
11.16.3 3D66 3D-Model Platforms Introduction 115
11.16.4 3D66 Revenue in 3D-Model Platforms Business (2018-2023) 115
11.17 Cubebrush 116
11.17.1 Cubebrush Company Details 116
11.17.2 Cubebrush Business Overview 117
11.17.3 Cubebrush 3D-Model Platforms Introduction 117
11.17.4 Cubebrush Revenue in 3D-Model Platforms Business (2018-2023) 117
11.18 Blender Market 118
11.18.1 Blender Market Company Details 118
11.18.2 Blender Market Business Overview 119
11.18.3 Blender Market 3D-Model Platforms Introduction 120
11.18.4 Blender Market Revenue in 3D-Model Platforms Business (2018-2023) 120
11.19 OUMOO 121
11.19.1 OUMOO Company Details 121
11.19.2 OUMOO Business Overview 122
11.19.3 OUMOO 3D-Model Platforms Introduction 122
11.19.4 OUMOO Revenue in 3D-Model Platforms Business (2018-2023) 123
11.20 CGModel 123
11.20.1 CGModel Company Details 123
11.20.2 CGModel Business Overview 124
11.20.3 CGModel 3D-Model Platforms Introduction 124
11.20.4 CGModel Revenue in 3D-Model Platforms Business (2018-2023) 125
11.21 Fippednormals 125
11.21.1 Fippednormals Company Details 126
11.21.2 Fippednormals Business Overview 126
11.21.3 Fippednormals 3D-Model Platforms Introduction 126
11.21.4 Fippednormals Revenue in 3D-Model Platforms Business (2018-2023) 127
11.22 3Dxia 128
11.22.1 3DXia Company Details 128
11.22.2 3DXia Business Overview 128
11.22.3 3DXia 3D-Model Platforms Introduction 129
11.22.4 3DXia Revenue in 3D-Model Platforms Business (2018-2023) 129
11.23 ArtStation (Epic Games) 130
11.23.1 ArtStation (Epic Games) Company Details 130
11.23.2 ArtStation (Epic Games) Business Overview 131
11.23.3 ArtStation (Epic Games) 3D-Model Platforms Introduction 131
11.23.4 ArtStation (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 132
11.23.5 ArtStation (Epic Games) Recent Development 132
11.24 Xiadele 133
11.24.1 Xiadele Company Details 133
11.24.2 Xiadele Business Overview 134
11.24.3 Xiadele 3D-Model Platforms Introduction 134
11.24.4 Xiadele Revenue in 3D-Model Platforms Business (2018-2023) 134
11.25 Qingmo 135
11.25.1 Qingmo Company Details 135
11.25.2 Qingmo Business Overview 136
11.25.3 Qingmo 3D-Model Platforms Introduction 136
11.25.4 Qingmo Revenue in 3D-Model Platforms Business (2018-2023) 136
12 Analyst's Viewpoints/Conclusions 138
13 Appendix 140
13.1 Research Methodology 140
13.1.1 Methodology/Research Approach 140
13.1.2 Data Source 143
13.2 Author Details 146
13.3 Disclaimer 148

 

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Summary

The global 3D-Model Platforms market was valued at US$ 1,369.34 million in 2022 and is anticipated to reach US$ 3,272.76 million by 2030, witnessing a CAGR of 11.23% during the forecast period 2023-2030. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for 3D-Model Platforms is estimated to increase from $ 615.89 million in 2023 to reach $ 1,269.81 million by 2030, at a CAGR of 10.89% during the forecast period of 2023 through 2030.
Europe market for 3D-Model Platforms is estimated to increase from $ 456.89 million in 2023 to reach $ 913.87 million by 2030, at a CAGR of 10.41% during the forecast period of 2023 through 2030.
Asia-Pacific market for 3D-Model Platforms is estimated to increase from $ 419.51 million in 2023 to reach $ 971.97 million by 2030, at a CAGR of 12.75% during the forecast period of 2023 through 2030.

The global market for 3D-Model Platforms in Animation is estimated to increase from $ 211.26 million in 2023 to $ 451.97 million by 2030, at a CAGR of 11.48% during the forecast period of 2023 through 2030.
The major global companies of 3D-Model Platforms include TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market, Crytek, Mixamo (Adobe), Quixel (Epic Games), Gumroad, Hun3D, CGAxis, Sheyi, 3D66, Cubebrush, Blender Market, OUMOO, CGModel, Fippednormals, 3DXia, ArtStation (Epic Games), Xiadele, Qingmo, etc. In 2022, the world's top three vendors accounted for approximately 36.08% of the revenue
.
Report Scope
This report aims to provide a comprehensive presentation of the global market for 3D-Model Platforms, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D-Model Platforms.

The 3D-Model Platforms market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global 3D-Model Platforms market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 3D-Model Platforms companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

By Company
TurboSquid (Shutterstock)
Unity Asset Store
Adobe Stock
Sketchfab (Epic Games)
Unreal Marketplace (Epic Games)
Envato
CGTrader
Creative Market
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
Gumroad
Hun3D
CGAxis
Sheyi
3D66
Cubebrush
Blender Market
OUMOO
CGModel
Fippednormals
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo

Segment by Type
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others

Segment by Application
Animation
Film and Television
Retail
Game
Advertising
Architecture
Others

By Region
North America
United States
Canada

Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia

Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe

Latin America
Mexico
Brazil
Rest of Latin America

Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of 3D-Model Platforms companies competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.



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Table of Contents

1 Report Overview 1
1.1 Study Scope 1
1.2 Market Analysis by Type 1
1.2.1 Global 3D-Model Platforms Market Size Growth Rate by Type: 2018 VS 2022 VS 2030 1
1.2.2 3ds Max Models 3
1.2.3 Maya Models 4
1.2.4 Cinema 4D Models 5
1.2.5 Blender Models 5
1.2.6 Obj Models 6
1.2.7 FBX Models 7
1.2.8 Others 8
1.3 Market by Application 9
1.3.1 Global 3D-Model Platforms Market Growth by Application: 2018 VS 2022 VS 2030 9
1.3.2 Film and Television 12
1.3.3 Animation 13
1.3.4 Retail 14
1.3.5 Game 15
1.3.6 Advertising 16
1.3.7 Architecture 17
1.3.8 Others 17
1.4 Assumptions and Limitations 18
1.5 Study Objectives 19
1.6 Years Considered 20
2 Global Growth Trends 21
2.1 Global 3D-Model Platforms Market Perspective (2018-2030) 21
2.2 Global 3D-Model Platforms Growth Trends by Region 22
2.2.1 Global 3D-Model Platforms Market Size by Region: 2018 VS 2022 VS 2030 23
2.2.2 3D-Model Platforms Historic Market Size by Region (2018-2023) 24
2.2.3 3D-Model Platforms Forecasted Market Size by Region (2024-2030) 25
2.3 3D-Model Platforms Market Dynamics 25
2.3.1 3D-Model Platforms Industry Trends 25
2.3.2 3D-Model Platforms Market Drivers 26
2.3.3 3D-Model Platforms Market Challenges 27
2.3.4 3D-Model Platforms Market Restraints 28
3 Competition Landscape by Key Players 29
3.1 Global Top 3D-Model Platforms Players by Revenue 29
3.1.1 Global Top 3D-Model Platforms Players by Revenue (2018-2023) 29
3.1.2 Global 3D-Model Platforms Revenue Market Share by Players (2018-2023) 30
3.2 Global 3D-Model Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 32
3.3 Global Key Players Ranking by 3D-Model Platforms Revenue 33
3.4 Global 3D-Model Platforms Market Concentration Ratio 35
3.4.1 Global 3D-Model Platforms Market Concentration Ratio (CR5) 35
3.4.2 Global Top 3 and Top 5 Companies by 3D-Model Platforms Revenue in 2022 36
3.5 Global Key Players of 3D-Model Platforms Head office and Area Served 37
3.6 Global Key Players of 3D-Model Platforms, Product Type 37
3.7 Global Key Players of 3D-Model Platforms, Establish Date 38
3.8 Mergers & Acquisitions, Expansion Plans 39
4 3D-Model Platforms Breakdown Data by Type 44
4.1 Global 3D-Model Platforms Historic Market Size by Type (2018-2023) 44
4.2 Global 3D-Model Platforms Forecasted Market Size by Type (2024-2030) 45
5 3D-Model Platforms Breakdown Data by Application 46
5.1 Global 3D-Model Platforms Historic Market Size by Application (2018-2023) 46
5.2 Global 3D-Model Platforms Forecasted Market Size by Application (2024-2030) 47
6 North America 48
6.1 North America 3D-Model Platforms Market Size (2018-2030) 48
6.2 North America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 48
6.3 North America 3D-Model Platforms Market Size by Country (2018-2023) 49
6.4 North America 3D-Model Platforms Market Size by Country (2024-2030) 49
6.5 United States 50
6.6 Canada 51
7 Europe 52
7.1 Europe 3D-Model Platforms Market Size (2018-2030) 52
7.2 Europe 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 52
7.3 Europe 3D-Model Platforms Market Size by Country (2018-2023) 53
7.4 Europe 3D-Model Platforms Market Size by Country (2024-2030) 53
7.5 Germany 54
7.6 France 55
7.7 U.K. 55
7.8 Italy 56
7.9 Russia 56
7.10 Nordic 57
8 Asia-Pacific 58
8.1 Asia-Pacific 3D-Model Platforms Market Size (2018-2030) 58
8.2 Asia-Pacific 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 58
8.3 Asia-Pacific 3D-Model Platforms Market Size by Region (2018-2023) 59
8.4 Asia-Pacific 3D-Model Platforms Market Size by Region (2024-2030) 59
8.5 China 60
8.6 Japan 61
8.7 South Korea 61
8.8 Southeast Asia 62
8.9 India 62
8.10 Australia 63
9 Latin America 64
9.1 Latin America 3D-Model Platforms Market Size (2018-2030) 64
9.2 Latin America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 64
9.3 Latin America 3D-Model Platforms Market Size by Country (2018-2023) 65
9.4 Latin America 3D-Model Platforms Market Size by Country (2024-2030) 65
9.5 Brazil 66
9.6 Mexico 67
10 Middle East & Africa 68
10.1 Middle East & Africa 3D-Model Platforms Market Size (2018-2030) 68
10.2 Middle East & Africa 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030 68
10.3 Middle East & Africa 3D-Model Platforms Market Size by Country (2018-2023) 69
10.4 Middle East & Africa 3D-Model Platforms Market Size by Country (2024-2030) 69
10.5 Turkey 70
10.6 Saudi Arabia 71
10.7 UAE 71
11 Key Players Profiles 72
11.1 TurboSquid (Shutterstock) 72
11.1.1 TurboSquid (Shutterstock) Company Details 72
11.1.2 TurboSquid (Shutterstock) Business Overview 72
11.1.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction 73
11.1.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2018-2023) 73
11.1.5 TurboSquid (Shutterstock) Recent Development 74
11.2 Unity Asset Store 75
11.2.1 Unity Asset Store Company Details 75
11.2.2 Unity Asset Store Business Overview 75
11.2.3 Unity Asset Store 3D-Model Platforms Introduction 76
11.2.4 Unity Asset Store Revenue in 3D-Model Platforms Business (2018-2023) 76
11.2.5 Unity Asset Store Recent Development 77
11.3 Adobe Stock 78
11.3.1 Adobe Stock Company Details 78
11.3.2 Adobe Stock Business Overview 78
11.3.3 Adobe Stock 3D-Model Platforms Introduction 79
11.3.4 Adobe Stock Revenue in 3D-Model Platforms Business (2018-2023) 80
11.4 Sketchfab (Epic Games) 81
11.4.1 Sketchfab (Epic Games) Company Details 81
11.4.2 Sketchfab (Epic Games) Business Overview 81
11.4.3 Sketchfab (Epic Games) 3D-Model Platforms Introduction 82
11.4.4 Sketchfab (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 83
11.4.5 Sketchfab (Epic Games) Recent Development 84
11.5 Unreal Engine Marketplace (Epic Games) 85
11.5.1 Unreal Engine Marketplace (Epic Games) Company Details 85
11.5.2 Unreal Engine Marketplace (Epic Games) Business Overview 85
11.5.3 Unreal Engine Marketplace (Epic Games) 3D-Model Platforms Introduction 86
11.5.4 Unreal Engine Marketplace (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 86
11.6 Envato 87
11.6.1 Envato Company Details 87
11.6.2 Envato Business Overview 88
11.6.3 Envato 3D-Model Platforms Introduction 88
11.6.4 Envato Revenue in 3D-Model Platforms Business (2018-2023) 89
11.6.5 Envato Recent Development 89
11.7 CGTrader 90
11.7.1 CGTrader Company Details 90
11.7.2 CGTrader Business Overview 90
11.7.3 CGTrader 3D-Model Platforms Introduction 91
11.7.4 CGTrader Revenue in 3D-Model Platforms Business (2018-2023) 92
11.7.5 CGTrader Recent Development 93
11.8 Creative Market 93
11.8.1 Creative Market Company Details 93
11.8.2 Creative Market Business Overview 94
11.8.3 Creative Market 3D-Model Platforms Introduction 94
11.8.4 Creative Market Revenue in 3D-Model Platforms Business (2018-2023) 95
11.8.5 Creative Market Recent Development 95
11.9 Crytek 96
11.9.1 Crytek Company Details 96
11.9.2 Crytek Business Overview 96
11.9.3 Crytek 3D-Model Platforms Introduction 97
11.9.4 Crytek Revenue in 3D-Model Platforms Business (2018-2023) 97
11.10 Mixamo (Adobe) 98
11.10.1 Mixamo (Adobe) Company Details 98
11.10.2 Mixamo (Adobe) Business Overview 99
11.10.3 Mixamo (Adobe) 3D-Model Platforms Introduction 99
11.10.4 Mixamo (Adobe) Revenue in 3D-Model Platforms Business (2018-2023) 100
11.11 Quixel (Epic Games) 101
11.11.1 Quixel (Epic Games) Company Details 101
11.11.2 Quixel (Epic Games) Business Overview 101
11.11.3 Quixel (Epic Games) 3D-Model Platforms Introduction 102
11.11.4 Quixel (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 102
11.11.5 Quixel (Epic Games) Recent Development 103
11.12 Gumroad 103
11.12.1 Gumroad Company Details 104
11.12.2 Gumroad Business Overview 104
11.12.3 Gumroad 3D-Model Platforms Introduction 104
11.12.4 Gumroad Revenue in 3D-Model Platforms Business (2018-2023) 105
11.12.5 Gumroad Recent Development 106
11.13 Hun3D 107
11.13.1 Hun3D Company Details 107
11.13.2 Hun3D Business Overview 107
11.13.3 Hun3D 3D-Model Platforms Introduction 107
11.13.4 Hun3D Revenue in 3D-Model Platforms Business (2018-2023) 108
11.14 CGAxis 109
11.14.1 CGAxis Company Details 109
11.14.2 CGAxis Business Overview 109
11.14.3 CGAxis 3D-Model Platforms Introduction 110
11.14.4 CGAxis Revenue in 3D-Model Platforms Business (2018-2023) 110
11.15 Sheyi 111
11.15.1 Sheyi Company Details 111
11.15.2 Sheyi Business Overview 112
11.15.3 Sheyi 3D-Model Platforms Introduction 112
11.15.4 Sheyi Revenue in 3D-Model Platforms Business (2018-2023) 113
11.16 3D66 114
11.16.1 3D66 Company Details 114
11.16.2 3D66 Business Overview 114
11.16.3 3D66 3D-Model Platforms Introduction 115
11.16.4 3D66 Revenue in 3D-Model Platforms Business (2018-2023) 115
11.17 Cubebrush 116
11.17.1 Cubebrush Company Details 116
11.17.2 Cubebrush Business Overview 117
11.17.3 Cubebrush 3D-Model Platforms Introduction 117
11.17.4 Cubebrush Revenue in 3D-Model Platforms Business (2018-2023) 117
11.18 Blender Market 118
11.18.1 Blender Market Company Details 118
11.18.2 Blender Market Business Overview 119
11.18.3 Blender Market 3D-Model Platforms Introduction 120
11.18.4 Blender Market Revenue in 3D-Model Platforms Business (2018-2023) 120
11.19 OUMOO 121
11.19.1 OUMOO Company Details 121
11.19.2 OUMOO Business Overview 122
11.19.3 OUMOO 3D-Model Platforms Introduction 122
11.19.4 OUMOO Revenue in 3D-Model Platforms Business (2018-2023) 123
11.20 CGModel 123
11.20.1 CGModel Company Details 123
11.20.2 CGModel Business Overview 124
11.20.3 CGModel 3D-Model Platforms Introduction 124
11.20.4 CGModel Revenue in 3D-Model Platforms Business (2018-2023) 125
11.21 Fippednormals 125
11.21.1 Fippednormals Company Details 126
11.21.2 Fippednormals Business Overview 126
11.21.3 Fippednormals 3D-Model Platforms Introduction 126
11.21.4 Fippednormals Revenue in 3D-Model Platforms Business (2018-2023) 127
11.22 3Dxia 128
11.22.1 3DXia Company Details 128
11.22.2 3DXia Business Overview 128
11.22.3 3DXia 3D-Model Platforms Introduction 129
11.22.4 3DXia Revenue in 3D-Model Platforms Business (2018-2023) 129
11.23 ArtStation (Epic Games) 130
11.23.1 ArtStation (Epic Games) Company Details 130
11.23.2 ArtStation (Epic Games) Business Overview 131
11.23.3 ArtStation (Epic Games) 3D-Model Platforms Introduction 131
11.23.4 ArtStation (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023) 132
11.23.5 ArtStation (Epic Games) Recent Development 132
11.24 Xiadele 133
11.24.1 Xiadele Company Details 133
11.24.2 Xiadele Business Overview 134
11.24.3 Xiadele 3D-Model Platforms Introduction 134
11.24.4 Xiadele Revenue in 3D-Model Platforms Business (2018-2023) 134
11.25 Qingmo 135
11.25.1 Qingmo Company Details 135
11.25.2 Qingmo Business Overview 136
11.25.3 Qingmo 3D-Model Platforms Introduction 136
11.25.4 Qingmo Revenue in 3D-Model Platforms Business (2018-2023) 136
12 Analyst's Viewpoints/Conclusions 138
13 Appendix 140
13.1 Research Methodology 140
13.1.1 Methodology/Research Approach 140
13.1.2 Data Source 143
13.2 Author Details 146
13.3 Disclaimer 148

 

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