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世界のゲーミングモニター市場レポート、歴史と予測2016-2027年


Global Gaming Monitor Market Report, History and Forecast 2016-2027

市場分析と洞察。ゲーミングモニターの世界市場 2020年のゲーミングモニターの世界市場規模は4320.81米ドルで、2021年から2027年にかけて14.90%のCAGRで、2027年末には15012.28米ドルに達すると予想されています... もっと見る

 

 

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QYResearch
QYリサーチ
2021年11月29日 US$3,850
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英語

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サマリー

市場分析と洞察。ゲーミングモニターの世界市場
2020年のゲーミングモニターの世界市場規模は4320.81米ドルで、2021年から2027年にかけて14.90%のCAGRで、2027年末には15012.28米ドルに達すると予想されています。
世界のゲーミングモニターの範囲と市場規模
ゲーミングモニターの世界市場は、地域(国)別、企業別、リフレッシュレート別、画面サイズ別に分類されています。世界のゲーミングモニター市場に参加しているプレイヤーやステークホルダーなどは、本レポートを強力なリソースとして活用することで、優位に立つことができるでしょう。セグメント別分析では、2016年から2027年までの地域(国)別、リフレッシュレート別、スクリーンサイズ別の売上高、収益、予測を中心に分析しています。
企業別
AOC/フィリップス
ASUS
エイサー
MSI
サムスン
デル
LG
レノボ
HP
HKC
BenQ ZOWIE
ビューソニック
レイザー
ギガバイト
サンク
リフレッシュレート別
144Hz
165Hz
240Hz
360Hz
その他
画面サイズ別
23インチ未満
23-25インチ
25インチ以上
地域別
北アメリカ
アメリカ
カナダ
アジア太平洋地域
中国
日本
韓国
インド
オーストラリア
中国 台湾
東南アジア
ヨーロッパ
ドイツ
フランス
イギリス
イタリア
ロシア
ラテンアメリカ
メキシコ
ブラジル
アルゼンチン
コロンビア
中近東・アフリカ
サウジアラビア
アラブ首長国連邦
エジプト
トルコ
南アフリカ共和国

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目次

1 GAMING MONITOR MARKET OVERVIEW 1 1.1 Gaming Monitor Product Overview 1 1.2 Gaming Monitor Market Segment by Refresh Rate 4 1.2.1 144Hz 4 1.2.2 165Hz 5 1.2.3 240Hz 6 1.2.4 360Hz 7 1.3 Global Gaming Monitor Market Size by Refresh Rate 8 1.3.1 Global Gaming Monitor Market Size Overview by Refresh Rate (2016-2027) 9 1.3.2 Global Gaming Monitor Historic Market Size Review by Refresh Rate (2016-2021) 10 1.3.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Refresh Rate (2016-2021) 10 1.3.2.2 Global Gaming Monitor Sales Breakdown in Value, by Refresh Rate (2016-2021) 11 1.3.2.3 Global Gaming Monitor Average Selling Price (ASP) by Refresh Rate (2016-2021) 12 1.3.3 Global Gaming Monitor Forecasted Market Size by Refresh Rate (2022-2027) 12 1.3.3.1 Global Gaming Monitor Sales Breakdown in Volume by Refresh Rate (2022-2027) 12 1.3.3.2 Global Gaming Monitor Sales Breakdown in Value by Refresh Rate (2022-2027) 13 1.3.3.3 Global Gaming Monitor Average Selling Price (ASP) by Refresh Rate (2022-2027) 14 1.4 Key Regions Market Size Segment by Refresh Rate 15 1.4.1 North America Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 15 1.4.2 Europe Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 16 1.4.3 Asia-Pacific Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 16 1.4.4 Latin America Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 17 1.4.5 Middle East and Africa Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 18 2 GAMING MONITOR MARKET COMPETITION BY COMPANY 20 2.1 Global Top Players by Gaming Monitor Sales (2019-2021) 20 2.2 Global Top Players by Gaming Monitor Revenue (2019-2021) 21 2.3 Global Top Players by Gaming Monitor Price (2019-2021) 23 2.4 Global Top Manufacturers Gaming Monitor M Headquarters, Sales Area, Product Type 23 2.5 Gaming Monitor Market Competitive Situation and Trends 24 2.5.1 Gaming Monitor Market Concentration Rate (2019-2021) 24 2.5.2 Global 5 and 3 Largest Manufacturers by Gaming Monitor Sales and Revenue in 2020 25 2.6 Key Manufacturers Gaming Monitor Product Offered 26 2.7 Mergers & Acquisitions, Expansion 27 3 GAMING MONITOR STATUS AND OUTLOOK BY REGION 29 3.1 Global Gaming Monitor Market Size and CAGR by Region: 2016 VS 2021 VS 2026 29 3.2 Global Gaming Monitor Historic Market Size by Region 29 3.2.1 Global Gaming Monitor Sales in Volume by Region (2016-2021) 29 3.2.2 Global Gaming Monitor Sales in Value by Region (2016-2021) 30 3.2.3 Global Gaming Monitor Sales (Volume & Value), Price and Gross Margin (2016-2021) 30 3.3 Global Gaming Monitor Forecasted Market Size by Region 31 3.3.1 Global Gaming Monitor Sales in Volume by Region (2022-2027) 31 3.3.2 Global Gaming Monitor Sales in Value by Region (2022-2027) 31 4 GAMING MONITOR BY SCREEN SIZE 33 4.1 Gaming Monitor Market Segment by Screen Size 33 4.1.1 Less Than 23 Inches 33 4.1.2 23-25 Inches 34 4.1.3 25 Inches or More 35 4.2 Global Gaming Monitor Market Size by Screen Size 35 4.2.1 Global Gaming Monitor Market Size Overview by Screen Size (2016-2027) 36 4.2.2 Global Gaming Monitor Historic Market Size Review by Screen Size (2016-2021) 37 4.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Screen Size (2016-2021) 37 4.2.2.2 Global Gaming Monitor Sales Breakdown in Value, by Screen Size (2016-2021) 38 4.2.2.3 Global Gaming Monitor Average Selling Price (ASP) by Screen Size (2016-2021) 38 4.2.3 Global Gaming Monitor Forecasted Market Size by Screen Size (2022-2027) 39 4.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Screen Size (2022-2027) 39 4.2.3.2 Global Gaming Monitor Sales Breakdown in Value by Screen Size (2022-2027) 40 4.2.3.3 Global Gaming Monitor Average Selling Price (ASP) by Screen Size (2022-2027) 41 4.3 Key Regions Market Size Segment by Screen Size 41 4.3.1 North America Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 41 4.3.2 Europe Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 42 4.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 43 4.3.4 Latin America Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 44 4.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 45 5 GAMING MONITOR BY PRICE CATEGORIES 46 5.1 Gaming Monitor Market Segment by Price Categories 46 5.1.1 <200 US$ 46 5.1.2 200-500 US$ 47 5.1.3 >500 US$ 48 5.2 Global Gaming Monitor Market Size by Price Categories 48 5.2.1 Global Gaming Monitor Market Size Overview by Price Categories (2016-2027) 49 5.2.2 Global Gaming Monitor Historic Market Size Review by Price Categories (2016-2021) 50 5.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Price Categories (2016-2021) 50 5.2.3 Global Gaming Monitor Forecasted Market Size by Price Categories (2022-2027) 51 5.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Price Categories (2022-2027) 51 5.3 Key Regions Market Size Segment by Price Categories 52 5.3.1 North America Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 52 5.3.2 Europe Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 52 5.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 53 5.3.4 Latin America Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 54 5.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 55 6 GAMING MONITOR BY SALES CHANNEL 57 6.1 Gaming Monitor Market Segment by Sales Channel 57 6.1.1 Online Sales 57 6.1.2 Offline Sales 58 6.2 Global Gaming Monitor Market Size by Sales Channel 58 6.2.1 Global Gaming Monitor Market Size Overview by Sales Channel (2016-2027) 59 6.2.2 Global Gaming Monitor Historic Market Size Review by Sales Channel (2016-2021) 60 6.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Sales Channel (2016-2021) 60 6.2.3 Global Gaming Monitor Forecasted Market Size by Sales Channel (2022-2027) 61 6.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Sales Channel (2022-2027) 61 6.3 Key Regions Market Size Segment by Sales Channel 62 6.3.1 North America Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 62 6.3.2 Europe Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 62 6.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 63 6.3.4 Latin America Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 64 6.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 65 7 NORTH AMERICA GAMING MONITOR BY COUNTRY 67 7.1 North America Gaming Monitor Historic Market Size by Country 67 7.1.1 North America Gaming Monitor Sales in Volume by Country (2016-2021) 67 7.1.2 North America Gaming Monitor Sales in Value by Country (2016-2021) 67 7.2 North America Gaming Monitor Forecasted Market Size by Country 68 7.2.1 North America Gaming Monitor Sales in Volume by Country (2022-2027) 68 7.2.2 North America Gaming Monitor Sales in Value by Country (2022-2027) 68 8 EUROPE GAMING MONITOR BY COUNTRY 69 8.1 Europe Gaming Monitor Historic Market Size by Country 69 8.1.1 Europe Gaming Monitor Sales in Volume by Country (2016-2021) 69 8.1.2 Europe Gaming Monitor Sales in Value by Country (2016-2021) 69 8.2 Europe Gaming Monitor Forecasted Market Size by Country 70 8.2.1 Europe Gaming Monitor Sales in Volume by Country (2022-2027) 70 8.2.2 Europe Gaming Monitor Sales in Value by Country (2022-2027) 71 9 ASIA-PACIFIC GAMING MONITOR BY REGION 72 9.1 Asia-Pacific Gaming Monitor Historic Market Size by Region 72 9.1.1 Asia-Pacific Gaming Monitor Sales in Volume by Region (2016-2021) 72 9.1.2 Asia-Pacific Gaming Monitor Sales in Value by Region (2016-2021) 73 9.2 Asia-Pacific Gaming Monitor Forecasted Market Size by Region 73 9.2.1 Asia-Pacific Gaming Monitor Sales in Volume by Region (2022-2027) 73 9.2.2 Asia-Pacific Gaming Monitor Sales in Value by Region (2022-2027) 74 10 LATIN AMERICA GAMING MONITOR BY COUNTRY 76 10.1 Latin America Gaming Monitor Historic Market Size by Country 76 10.1.1 Latin America Gaming Monitor Sales in Volume by Country (2016-2021) 76 10.1.2 Latin America Gaming Monitor Sales in Value by Country (2016-2021) 76 10.2 Latin America Gaming Monitor Forecasted Market Size by Country 77 10.2.1 Latin America Gaming Monitor Sales in Volume by Country (2022-2027) 77 10.2.2 Latin America Gaming Monitor Sales in Value by Country (2022-2027) 77 11 MIDDLE EAST AND AFRICA GAMING MONITOR BY COUNTRY 79 11.1 Middle East and Africa Gaming Monitor Historic Market Size by Country 79 11.1.1 Middle East and Africa Gaming Monitor Sales in Volume by Country (2016-2021) 79 11.1.2 Middle East and Africa Gaming Monitor Sales in Value by Country (2016-2021) 80 11.2 Middle East and Africa Gaming Monitor Forecasted Market Size by Country 80 11.2.1 Middle East and Africa Gaming Monitor Sales in Volume by Country (2022-2027) 80 11.2.2 Middle East and Africa Gaming Monitor Sales in Value by Country (2022-2027) 81 12 COMPANY PROFILES AND KEY FIGURES IN GAMING MONITOR BUSINESS 83 12.1 AOC/Philips 83 12.1.1 AOC/Philips Corporation Information 83 12.1.2 AOC/Philips Introduction and Business Overview 83 12.1.3 AOC/Philips Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 84 12.1.4 AOC/Philips Gaming Monitor Products Offered 84 12.2 ASUS 85 12.2.1 ASUS Corporation Information 85 12.2.2 ASUS Introduction and Business Overview 85 12.2.3 ASUS Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 86 12.2.4 ASUS Gaming Monitor Products Offered 86 12.3 Acer 86 12.3.1 Acer Corporation Information 86 12.3.2 Acer Introduction and Business Overview 87 12.3.3 Acer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 88 12.3.4 Acer Gaming Monitor Products Offered 88 12.4 MSI 88 12.4.1 MSI Corporation Information 88 12.4.2 MSI Introduction and Business Overview 89 12.4.3 MSI Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 89 12.4.4 MSI Gaming Monitor Products Offered 89 12.5 Samsung 90 12.5.1 Samsung Corporation Information 90 12.5.2 Samsung Introduction and Business Overview 91 12.5.3 Samsung Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 91 12.5.4 Samsung Gaming Monitor Products Offered 91 12.6 Dell 92 12.6.1 Dell Corporation Information 92 12.6.2 Dell Introduction and Business Overview 92 12.6.3 Dell Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 93 12.6.4 Dell Gaming Monitor Products Offered 93 12.7 LG 93 12.7.1 LG Corporation Information 93 12.7.2 LG Introduction and Business Overview 94 12.7.3 LG Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 94 12.7.4 LG Gaming Monitor Products Offered 95 12.8 Lenovo 95 12.8.1 Lenovo Corporation Information 95 12.8.2 Lenovo Introduction and Business Overview 96 12.8.3 Lenovo Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 96 12.8.4 Lenovo Gaming Monitor Products Offered 97 12.9 HP 97 12.9.1 HP Corporation Information 97 12.9.2 HP Introduction and Business Overview 98 12.9.3 HP Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 98 12.9.4 HP Gaming Monitor Products Offered 98 12.10 HKC 99 12.10.1 HKC Corporation Information 99 12.10.2 HKC Introduction and Business Overview 99 12.10.3 HKC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 100 12.10.4 HKC Gaming Monitor Products Offered 100 12.11 BenQ ZOWIE 102 12.11.1 BenQ ZOWIE Corporation Information 102 12.11.2 BenQ ZOWIE Introduction and Business Overview 102 12.11.3 BenQ ZOWIE Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 103 12.11.4 BenQ ZOWIE Gaming Monitor Products Offered 103 12.12 Viewsonic 103 12.12.1 Viewsonic Corporation Information 103 12.12.2 Viewsonic Introduction and Business Overview 104 12.12.3 Viewsonic Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 104 12.12.4 Viewsonic Gaming Monitor Products Offered 105 12.13 Razer 105 12.13.1 Razer Corporation Information 105 12.13.2 Razer Introduction and Business Overview 106 12.13.3 Razer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 106 12.13.4 Razer Gaming Monitor Products Offered 107 12.14 Gigabyte 107 12.14.1 Gigabyte Corporation Information 107 12.14.2 Gigabyte Introduction and Business Overview 108 12.14.3 Gigabyte Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 108 12.14.4 Gigabyte Gaming Monitor Products Offered 109 12.15 SANC 110 12.15.1 SANC Corporation Information 110 12.15.2 SANC Introduction and Business Overview 110 12.15.3 SANC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 110 12.15.4 SANC Gaming Monitor Products Offered 111 13 UPSTREAM, OPPORTUNITIES, CHALLENGES, RISKS AND INFLUENCES FACTORS ANALYSIS 112 13.1 Gaming Monitor Key Raw Materials 112 13.1.1 Key Raw Materials 112 13.1.2 Key Raw Materials Price 113 13.1.3 Raw Materials Key Suppliers 113 13.2 Manufacturing Cost Structure 114 13.2.1 Raw Materials 114 13.2.2 Labor Cost 114 13.2.3 Manufacturing Expenses 114 13.3 Gaming Monitor Industrial Chain Analysis 115 13.4 Gaming Monitor Market Dynamics 116 13.4.1 Industry Trends 116 13.4.2 Market Drivers 116 13.4.3 Market Challenges and Restraints 117 14 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS 118 14.1 Sales Channel 118 14.2 Gaming Monitor Distributors 119 14.3 Gaming Monitor Downstream Customers 122 15 RESEARCH FINDINGS AND CONCLUSION 123 16 APPENDIX 124 16.1 Research Methodology 124 16.1.1 Methodology/Research Approach 124 16.1.1.1 Research Programs/Design 124 16.1.1.2 Market Size Estimation 125 16.1.1.3 Market Breakdown and Data Triangulation 126 16.1.2 Data Source 127 16.1.2.1 Secondary Sources 127 16.1.2.2 Primary Sources 128 16.2 Author Details 130 16.3 Disclaimer 130

 

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Summary

Market Analysis and Insights: Global Gaming Monitor Market
In 2020, the global Gaming Monitor market size was US$ 4320.81 million and it is expected to reach US$ 15012.28 million by the end of 2027, with a CAGR of 14.90% between 2021 and 2027.
Global Gaming Monitor Scope and Market Size
The global Gaming Monitor market is segmented by region (country), company, by Refresh Rate, and by Screen Size. Players, stakeholders, and other participants in the global Gaming Monitor market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region (country), by Refresh Rate, and by Screen Size for the period 2016-2027.
By Company
AOC/Philips
ASUS
Acer
MSI
Samsung
Dell
LG
Lenovo
HP
HKC
BenQ ZOWIE
Viewsonic
Razer
Gigabyte
SANC
Segment by Refresh Rate
144Hz
165Hz
240Hz
360Hz
Others
Segment by Screen Size
Less Than 23 Inches
23-25 Inches
25 Inches or More
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Southeast Asia
Europe
Germany
France
U.K.
Italy
Russia
Latin America
Mexico
Brazil
Argentina
Colombia
Middle East & Africa
Saudi Arabia
UAE
Egypt
Turkey
South Africa



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Table of Contents

1 GAMING MONITOR MARKET OVERVIEW 1 1.1 Gaming Monitor Product Overview 1 1.2 Gaming Monitor Market Segment by Refresh Rate 4 1.2.1 144Hz 4 1.2.2 165Hz 5 1.2.3 240Hz 6 1.2.4 360Hz 7 1.3 Global Gaming Monitor Market Size by Refresh Rate 8 1.3.1 Global Gaming Monitor Market Size Overview by Refresh Rate (2016-2027) 9 1.3.2 Global Gaming Monitor Historic Market Size Review by Refresh Rate (2016-2021) 10 1.3.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Refresh Rate (2016-2021) 10 1.3.2.2 Global Gaming Monitor Sales Breakdown in Value, by Refresh Rate (2016-2021) 11 1.3.2.3 Global Gaming Monitor Average Selling Price (ASP) by Refresh Rate (2016-2021) 12 1.3.3 Global Gaming Monitor Forecasted Market Size by Refresh Rate (2022-2027) 12 1.3.3.1 Global Gaming Monitor Sales Breakdown in Volume by Refresh Rate (2022-2027) 12 1.3.3.2 Global Gaming Monitor Sales Breakdown in Value by Refresh Rate (2022-2027) 13 1.3.3.3 Global Gaming Monitor Average Selling Price (ASP) by Refresh Rate (2022-2027) 14 1.4 Key Regions Market Size Segment by Refresh Rate 15 1.4.1 North America Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 15 1.4.2 Europe Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 16 1.4.3 Asia-Pacific Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 16 1.4.4 Latin America Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 17 1.4.5 Middle East and Africa Gaming Monitor Sales Breakdown by Refresh Rate (2016-2021) 18 2 GAMING MONITOR MARKET COMPETITION BY COMPANY 20 2.1 Global Top Players by Gaming Monitor Sales (2019-2021) 20 2.2 Global Top Players by Gaming Monitor Revenue (2019-2021) 21 2.3 Global Top Players by Gaming Monitor Price (2019-2021) 23 2.4 Global Top Manufacturers Gaming Monitor M Headquarters, Sales Area, Product Type 23 2.5 Gaming Monitor Market Competitive Situation and Trends 24 2.5.1 Gaming Monitor Market Concentration Rate (2019-2021) 24 2.5.2 Global 5 and 3 Largest Manufacturers by Gaming Monitor Sales and Revenue in 2020 25 2.6 Key Manufacturers Gaming Monitor Product Offered 26 2.7 Mergers & Acquisitions, Expansion 27 3 GAMING MONITOR STATUS AND OUTLOOK BY REGION 29 3.1 Global Gaming Monitor Market Size and CAGR by Region: 2016 VS 2021 VS 2026 29 3.2 Global Gaming Monitor Historic Market Size by Region 29 3.2.1 Global Gaming Monitor Sales in Volume by Region (2016-2021) 29 3.2.2 Global Gaming Monitor Sales in Value by Region (2016-2021) 30 3.2.3 Global Gaming Monitor Sales (Volume & Value), Price and Gross Margin (2016-2021) 30 3.3 Global Gaming Monitor Forecasted Market Size by Region 31 3.3.1 Global Gaming Monitor Sales in Volume by Region (2022-2027) 31 3.3.2 Global Gaming Monitor Sales in Value by Region (2022-2027) 31 4 GAMING MONITOR BY SCREEN SIZE 33 4.1 Gaming Monitor Market Segment by Screen Size 33 4.1.1 Less Than 23 Inches 33 4.1.2 23-25 Inches 34 4.1.3 25 Inches or More 35 4.2 Global Gaming Monitor Market Size by Screen Size 35 4.2.1 Global Gaming Monitor Market Size Overview by Screen Size (2016-2027) 36 4.2.2 Global Gaming Monitor Historic Market Size Review by Screen Size (2016-2021) 37 4.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Screen Size (2016-2021) 37 4.2.2.2 Global Gaming Monitor Sales Breakdown in Value, by Screen Size (2016-2021) 38 4.2.2.3 Global Gaming Monitor Average Selling Price (ASP) by Screen Size (2016-2021) 38 4.2.3 Global Gaming Monitor Forecasted Market Size by Screen Size (2022-2027) 39 4.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Screen Size (2022-2027) 39 4.2.3.2 Global Gaming Monitor Sales Breakdown in Value by Screen Size (2022-2027) 40 4.2.3.3 Global Gaming Monitor Average Selling Price (ASP) by Screen Size (2022-2027) 41 4.3 Key Regions Market Size Segment by Screen Size 41 4.3.1 North America Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 41 4.3.2 Europe Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 42 4.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 43 4.3.4 Latin America Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 44 4.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Screen Size (2016-2021) 45 5 GAMING MONITOR BY PRICE CATEGORIES 46 5.1 Gaming Monitor Market Segment by Price Categories 46 5.1.1 <200 US$ 46 5.1.2 200-500 US$ 47 5.1.3 >500 US$ 48 5.2 Global Gaming Monitor Market Size by Price Categories 48 5.2.1 Global Gaming Monitor Market Size Overview by Price Categories (2016-2027) 49 5.2.2 Global Gaming Monitor Historic Market Size Review by Price Categories (2016-2021) 50 5.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Price Categories (2016-2021) 50 5.2.3 Global Gaming Monitor Forecasted Market Size by Price Categories (2022-2027) 51 5.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Price Categories (2022-2027) 51 5.3 Key Regions Market Size Segment by Price Categories 52 5.3.1 North America Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 52 5.3.2 Europe Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 52 5.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 53 5.3.4 Latin America Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 54 5.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Price Categories (2016-2021) 55 6 GAMING MONITOR BY SALES CHANNEL 57 6.1 Gaming Monitor Market Segment by Sales Channel 57 6.1.1 Online Sales 57 6.1.2 Offline Sales 58 6.2 Global Gaming Monitor Market Size by Sales Channel 58 6.2.1 Global Gaming Monitor Market Size Overview by Sales Channel (2016-2027) 59 6.2.2 Global Gaming Monitor Historic Market Size Review by Sales Channel (2016-2021) 60 6.2.2.1 Global Gaming Monitor Sales Breakdown in Volume, by Sales Channel (2016-2021) 60 6.2.3 Global Gaming Monitor Forecasted Market Size by Sales Channel (2022-2027) 61 6.2.3.1 Global Gaming Monitor Sales Breakdown in Volume by Sales Channel (2022-2027) 61 6.3 Key Regions Market Size Segment by Sales Channel 62 6.3.1 North America Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 62 6.3.2 Europe Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 62 6.3.3 Asia-Pacific Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 63 6.3.4 Latin America Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 64 6.3.5 Middle East and Africa Gaming Monitor Sales Breakdown by Sales Channel (2016-2021) 65 7 NORTH AMERICA GAMING MONITOR BY COUNTRY 67 7.1 North America Gaming Monitor Historic Market Size by Country 67 7.1.1 North America Gaming Monitor Sales in Volume by Country (2016-2021) 67 7.1.2 North America Gaming Monitor Sales in Value by Country (2016-2021) 67 7.2 North America Gaming Monitor Forecasted Market Size by Country 68 7.2.1 North America Gaming Monitor Sales in Volume by Country (2022-2027) 68 7.2.2 North America Gaming Monitor Sales in Value by Country (2022-2027) 68 8 EUROPE GAMING MONITOR BY COUNTRY 69 8.1 Europe Gaming Monitor Historic Market Size by Country 69 8.1.1 Europe Gaming Monitor Sales in Volume by Country (2016-2021) 69 8.1.2 Europe Gaming Monitor Sales in Value by Country (2016-2021) 69 8.2 Europe Gaming Monitor Forecasted Market Size by Country 70 8.2.1 Europe Gaming Monitor Sales in Volume by Country (2022-2027) 70 8.2.2 Europe Gaming Monitor Sales in Value by Country (2022-2027) 71 9 ASIA-PACIFIC GAMING MONITOR BY REGION 72 9.1 Asia-Pacific Gaming Monitor Historic Market Size by Region 72 9.1.1 Asia-Pacific Gaming Monitor Sales in Volume by Region (2016-2021) 72 9.1.2 Asia-Pacific Gaming Monitor Sales in Value by Region (2016-2021) 73 9.2 Asia-Pacific Gaming Monitor Forecasted Market Size by Region 73 9.2.1 Asia-Pacific Gaming Monitor Sales in Volume by Region (2022-2027) 73 9.2.2 Asia-Pacific Gaming Monitor Sales in Value by Region (2022-2027) 74 10 LATIN AMERICA GAMING MONITOR BY COUNTRY 76 10.1 Latin America Gaming Monitor Historic Market Size by Country 76 10.1.1 Latin America Gaming Monitor Sales in Volume by Country (2016-2021) 76 10.1.2 Latin America Gaming Monitor Sales in Value by Country (2016-2021) 76 10.2 Latin America Gaming Monitor Forecasted Market Size by Country 77 10.2.1 Latin America Gaming Monitor Sales in Volume by Country (2022-2027) 77 10.2.2 Latin America Gaming Monitor Sales in Value by Country (2022-2027) 77 11 MIDDLE EAST AND AFRICA GAMING MONITOR BY COUNTRY 79 11.1 Middle East and Africa Gaming Monitor Historic Market Size by Country 79 11.1.1 Middle East and Africa Gaming Monitor Sales in Volume by Country (2016-2021) 79 11.1.2 Middle East and Africa Gaming Monitor Sales in Value by Country (2016-2021) 80 11.2 Middle East and Africa Gaming Monitor Forecasted Market Size by Country 80 11.2.1 Middle East and Africa Gaming Monitor Sales in Volume by Country (2022-2027) 80 11.2.2 Middle East and Africa Gaming Monitor Sales in Value by Country (2022-2027) 81 12 COMPANY PROFILES AND KEY FIGURES IN GAMING MONITOR BUSINESS 83 12.1 AOC/Philips 83 12.1.1 AOC/Philips Corporation Information 83 12.1.2 AOC/Philips Introduction and Business Overview 83 12.1.3 AOC/Philips Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 84 12.1.4 AOC/Philips Gaming Monitor Products Offered 84 12.2 ASUS 85 12.2.1 ASUS Corporation Information 85 12.2.2 ASUS Introduction and Business Overview 85 12.2.3 ASUS Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 86 12.2.4 ASUS Gaming Monitor Products Offered 86 12.3 Acer 86 12.3.1 Acer Corporation Information 86 12.3.2 Acer Introduction and Business Overview 87 12.3.3 Acer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 88 12.3.4 Acer Gaming Monitor Products Offered 88 12.4 MSI 88 12.4.1 MSI Corporation Information 88 12.4.2 MSI Introduction and Business Overview 89 12.4.3 MSI Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 89 12.4.4 MSI Gaming Monitor Products Offered 89 12.5 Samsung 90 12.5.1 Samsung Corporation Information 90 12.5.2 Samsung Introduction and Business Overview 91 12.5.3 Samsung Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 91 12.5.4 Samsung Gaming Monitor Products Offered 91 12.6 Dell 92 12.6.1 Dell Corporation Information 92 12.6.2 Dell Introduction and Business Overview 92 12.6.3 Dell Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 93 12.6.4 Dell Gaming Monitor Products Offered 93 12.7 LG 93 12.7.1 LG Corporation Information 93 12.7.2 LG Introduction and Business Overview 94 12.7.3 LG Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 94 12.7.4 LG Gaming Monitor Products Offered 95 12.8 Lenovo 95 12.8.1 Lenovo Corporation Information 95 12.8.2 Lenovo Introduction and Business Overview 96 12.8.3 Lenovo Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 96 12.8.4 Lenovo Gaming Monitor Products Offered 97 12.9 HP 97 12.9.1 HP Corporation Information 97 12.9.2 HP Introduction and Business Overview 98 12.9.3 HP Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 98 12.9.4 HP Gaming Monitor Products Offered 98 12.10 HKC 99 12.10.1 HKC Corporation Information 99 12.10.2 HKC Introduction and Business Overview 99 12.10.3 HKC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 100 12.10.4 HKC Gaming Monitor Products Offered 100 12.11 BenQ ZOWIE 102 12.11.1 BenQ ZOWIE Corporation Information 102 12.11.2 BenQ ZOWIE Introduction and Business Overview 102 12.11.3 BenQ ZOWIE Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 103 12.11.4 BenQ ZOWIE Gaming Monitor Products Offered 103 12.12 Viewsonic 103 12.12.1 Viewsonic Corporation Information 103 12.12.2 Viewsonic Introduction and Business Overview 104 12.12.3 Viewsonic Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 104 12.12.4 Viewsonic Gaming Monitor Products Offered 105 12.13 Razer 105 12.13.1 Razer Corporation Information 105 12.13.2 Razer Introduction and Business Overview 106 12.13.3 Razer Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 106 12.13.4 Razer Gaming Monitor Products Offered 107 12.14 Gigabyte 107 12.14.1 Gigabyte Corporation Information 107 12.14.2 Gigabyte Introduction and Business Overview 108 12.14.3 Gigabyte Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 108 12.14.4 Gigabyte Gaming Monitor Products Offered 109 12.15 SANC 110 12.15.1 SANC Corporation Information 110 12.15.2 SANC Introduction and Business Overview 110 12.15.3 SANC Gaming Monitor Sales, Revenue and Gross Margin (2019-2021) 110 12.15.4 SANC Gaming Monitor Products Offered 111 13 UPSTREAM, OPPORTUNITIES, CHALLENGES, RISKS AND INFLUENCES FACTORS ANALYSIS 112 13.1 Gaming Monitor Key Raw Materials 112 13.1.1 Key Raw Materials 112 13.1.2 Key Raw Materials Price 113 13.1.3 Raw Materials Key Suppliers 113 13.2 Manufacturing Cost Structure 114 13.2.1 Raw Materials 114 13.2.2 Labor Cost 114 13.2.3 Manufacturing Expenses 114 13.3 Gaming Monitor Industrial Chain Analysis 115 13.4 Gaming Monitor Market Dynamics 116 13.4.1 Industry Trends 116 13.4.2 Market Drivers 116 13.4.3 Market Challenges and Restraints 117 14 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS 118 14.1 Sales Channel 118 14.2 Gaming Monitor Distributors 119 14.3 Gaming Monitor Downstream Customers 122 15 RESEARCH FINDINGS AND CONCLUSION 123 16 APPENDIX 124 16.1 Research Methodology 124 16.1.1 Methodology/Research Approach 124 16.1.1.1 Research Programs/Design 124 16.1.1.2 Market Size Estimation 125 16.1.1.3 Market Breakdown and Data Triangulation 126 16.1.2 Data Source 127 16.1.2.1 Secondary Sources 127 16.1.2.2 Primary Sources 128 16.2 Author Details 130 16.3 Disclaimer 130

 

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