Japan Leisure Attractions Market to 2027
Japan Leisure Attractions Market to 2027 Summary Leisure Attractions in Japan industry profile provides top-line qualitative and quantitative summary information including: market share, mark... もっと見る
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SummaryJapan Leisure Attractions Market to 2027Summary Leisure Attractions in Japan industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights - The leisure attractions sector encompasses the revenue generated by recreational establishments such as amusement parks, arcades, museums, and historical sites. - Japan captured a share of 2.4% in the global leisure attractions sector in 2022. - The Japanese Leisure Attractions sector had total revenues of $2.4 billion in 2022, representing a negative compound annual growth rate (CAGR) of 29.0% between 2017 and 2022. - The amusement parks and arcades segment accounted for the sector's largest proportion in 2022, with total revenues of $2.3 billion, equivalent to 95.1% of the sector's overall value. Scope - Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure attractions market in Japan - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the leisure attractions market in Japan - Leading company profiles reveal details of key leisure attractions market players’ global operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the Japan leisure attractions market with five year forecasts by both value and volume Reasons to Buy - What was the size of the Japan leisure attractions market by value in 2022? - What will be the size of the Japan leisure attractions market in 2027? - What factors are affecting the strength of competition in the Japan leisure attractions market? - How has the market performed over the last five years? - Who are the top competitors in Japan's leisure attractions market? Table of ContentsTable of Contents1 Executive Summary 1.1. Market value 1.2. Market value forecast 1.3. Category segmentation 1.4. Geography segmentation 1.5. Market rivalry 1.6. Competitive landscape 2 Market Overview 2.1. Market definition 2.2. Market analysis 3 Market Data 3.1. Market value 4 Market Segmentation 4.1. Category segmentation 4.2. Geography segmentation 5 Market Outlook 5.1. Market value forecast 6 Five Forces Analysis 6.1. Summary 6.2. Buyer power 6.3. Supplier power 6.4. New entrants 6.5. Threat of substitutes 6.6. Degree of rivalry 7 Competitive Landscape 7.1. Who are the leading players? 7.2. What are the strengths of leading players? 7.3. What are the recent developments for players in the market? 8 Company Profiles 8.1. The Walt Disney Company 8.2. Comcast Corporation 8.3. Seibu Holdings Inc 9 Macroeconomic Indicators 9.1. Country data 10 Appendix 10.1. Methodology 10.2. Industry associations 10.3. Related MarketLine research 10.4. About MarketLine
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